This commit is contained in:
2025-09-08 12:48:13 +08:00
parent 1023672e2f
commit 004056ac5c
28 changed files with 1771 additions and 610 deletions
@@ -21,6 +21,7 @@ class Skill0(ActiveSkill):
uuid = "3c5604bdbb0240b8f130f59ab40509c3"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 攻击力 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -48,6 +49,7 @@ class Skill1(ActiveSkill):
uuid = "92360eab6e1f378902018eca681ac629"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 射击攻击力 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -80,6 +82,7 @@ class Skill3(PassiveSkill):
icon = "$common/$uuid"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 基本攻击力变化率 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -112,6 +115,7 @@ class Skill6(ActiveSkill):
uuid = "1fadde0eece18649caddbca7bd58cc2f"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 劈砍攻击力 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -139,6 +143,7 @@ class Skill8(ActiveSkill):
uuid = "4b2c90ec226fd40e967875aa5eabefb2"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 挥舞枪身攻击力 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -167,6 +172,7 @@ class Skill9(ActiveSkill):
uuid = "d0cdaca82892e54097f22a1f60817048"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 下斩攻击力 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -194,6 +200,7 @@ class Skill13(ActiveSkill):
uuid = "9dda3f4a849dba1a288dd65e116860f2"
hasVP = False
hasUP = True
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 追加攻击攻击力 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -218,6 +225,7 @@ class Skill14(ActiveSkill):
uuid = "0969cd4054d93da07708108c0cc1c4b5"
hasVP = False
hasUP = True
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 第1击和第2击射击攻击力 : {value0}% X 2次
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -247,6 +255,7 @@ class Skill15(PassiveSkill):
uuid = "01384bbfc346775d1267fa0bc4ca605f"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 后跳攻击冷却时间 : {value0}秒
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -282,6 +291,7 @@ class Skill16(ActiveSkill):
uuid = "0232c151ef3731c2dede51931a374723"
hasVP = False
hasUP = True
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 护盾生命值 : {value0}
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -327,6 +337,7 @@ class Skill17(ActiveSkill):
uuid = "0113c8b1306ca76d208f83f2d093dd62"
hasVP = False
hasUP = True
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 斩击/射击攻击力 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -356,6 +367,7 @@ class Skill18(PassiveSkill):
uuid = "717f1e2104fe4b796f800352fa143ecc"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 发动迅步闪避后无敌时间 : {value0}秒
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -381,6 +393,7 @@ class Skill19(ActiveSkill):
uuid = "eb71e1d82d92c7e1d40500a0dcd77aa6"
hasVP = False
hasUP = True
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 第1击攻击力 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -408,6 +421,7 @@ class Skill20(PassiveSkill):
uuid = "dc1ffbe7bfcc6dc2be737951960da9ad"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 物理攻击力增加率 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -436,6 +450,7 @@ class Skill22(ActiveSkill):
uuid = "4655101518604f874721b3cc249aae10"
hasVP = False
hasUP = True
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 攻击力 : {value0}% X {value1}次
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -467,6 +482,7 @@ class Skill23(ActiveSkill):
uuid = "c9664191611af31142e052dfaef84530"
hasVP = False
hasUP = True
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 攻击力 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -498,6 +514,7 @@ class Skill24(ActiveSkill):
uuid = "e4c354a89c337310aeb7041d5e742828"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 特工使命
@@ -518,6 +535,7 @@ class Skill25(ActiveSkill):
uuid = "fc7a3f4c2852c832a2f20af63d5d212f"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 持续时间 : {value0}秒
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -550,6 +568,7 @@ class Skill26(ActiveSkill):
uuid = "f2fb27162beb0b87a7cb9af7900e95f2"
hasVP = True
hasUP = True
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
# 每次攻击的攻击力 : {value0}% X {value1}次
@@ -604,6 +623,7 @@ class Skill27(ActiveSkill):
uuid = "cfacda0647b9a0f595df2c2aad30c18d"
hasVP = True
hasUP = True
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
# 旋转攻击攻击力 : {value0}% X {value1}次
@@ -659,6 +679,7 @@ class Skill28(ActiveSkill):
uuid = "e49e57b2e8fbeceb0a2c56a0c63fe6c5"
hasVP = True
hasUP = True
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
# 攻击力 : {value0}% X {value1}
@@ -716,6 +737,7 @@ class Skill29(ActiveSkill):
uuid = "45442bbbe33540b4deeec29437dae70c"
hasVP = True
hasUP = True
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
# 枪投掷攻击力 : {value0}%
@@ -772,6 +794,7 @@ class Skill30(PassiveSkill):
uuid = "c27418ae613c647527200a7ca17d97fd"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 基本攻击力和技能攻击力增加率 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -801,6 +824,7 @@ class Skill31(ActiveSkill):
uuid = "01c3a2fb793d293a25ed8dc7a0d70c1a"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 攻击力 : {value0}% X 2次
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -828,6 +852,7 @@ class Skill32(ActiveSkill):
uuid = "8f73f243041c2d27739fe7696f02bf9b"
hasVP = True
hasUP = True
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
# 每次攻击的攻击力 : {value0}% X 4次
@@ -876,6 +901,7 @@ class Skill33(ActiveSkill):
uuid = "8c2379737c5acc935c1731f67f607655"
hasVP = True
hasUP = True
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
# 新月攻击力 : {value0}% X {value1}次
@@ -934,6 +960,7 @@ class Skill34(PassiveSkill):
uuid = "2f5d03c7848effbc0a23f4df45d9ca46"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 物理暴击率增加 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -968,6 +995,7 @@ class Skill35(ActiveSkill):
uuid = "9cb6f9ed646fa87f9b7680a42ce83d1a"
hasVP = True
hasUP = True
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
# 乱舞攻击力 : {value0}% X {value1}次
@@ -1024,6 +1052,7 @@ class Skill36(ActiveSkill):
uuid = "4224f9b0b8c7c903e9a1e0f9d9f6d04d"
hasVP = True
hasUP = True
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
# 多段攻击攻击力 : {value0}% X 9次
@@ -1083,6 +1112,7 @@ class Skill37(ActiveSkill):
uuid = "78bd107acd474518b606be1e4fd38239"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 剑光多段攻击攻击力 : {value0}% X {value1}次
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -1117,6 +1147,7 @@ class Skill38(PassiveSkill):
uuid = "0fbb8de70002ad34f046c94c2cb3e863"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 基本攻击力和转职技能攻击力增加率 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -1144,6 +1175,7 @@ class Skill39(ActiveSkill):
uuid = "c5a2956d8ed3af1746ed2f76ca971a09"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 第1击攻击力 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -1177,6 +1209,7 @@ class Skill40(ActiveSkill):
uuid = "e0a072e8cef2d77893aad5f68aeed56a"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 多段攻击攻击力 : {value0}% X {value1}次
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -23,6 +23,7 @@ class Skill1(ActiveSkill):
uuid = "92360eab6e1f378902018eca681ac629"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 射击攻击力 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -53,6 +54,7 @@ class Skill2(PassiveSkill):
uuid = "de3fea2d65c597f4d55c70a02b97fc79"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 基础精通
@@ -73,6 +75,7 @@ class Skill4(PassiveSkill):
icon = "$common/$uuid"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 基本攻击力变化率 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -102,6 +105,7 @@ class Skill7(ActiveSkill):
uuid = "1fadde0eece18649caddbca7bd58cc2f"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 劈砍攻击力 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -131,6 +135,7 @@ class Skill8(ActiveSkill):
uuid = "d085127b0edd719782bd618d5688f4a1"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 爆炸攻击力 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -163,6 +168,7 @@ class Skill9(ActiveSkill):
uuid = "4b2c90ec226fd40e967875aa5eabefb2"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 挥舞枪身攻击力 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -191,6 +197,7 @@ class Skill10(ActiveSkill):
uuid = "d0cdaca82892e54097f22a1f60817048"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 下斩攻击力 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -218,6 +225,7 @@ class Skill15(PassiveSkill):
uuid = "c61f5a010370101402b05b21916c2071"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 物理攻击力增加率 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -251,6 +259,7 @@ class Skill16(ActiveSkill):
uuid = "202edb928046f4fa6dedf6337377efd5"
hasVP = False
hasUP = True
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 斩击攻击力 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -281,6 +290,7 @@ class Skill17(ActiveSkill):
uuid = "2a3c96b88d02372505692da0a8b54743"
hasVP = False
hasUP = True
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 对单个敌人攻击次数上限 : {value0}次
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -313,6 +323,7 @@ class Skill18(ActiveSkill):
uuid = "bc11d28c04e01923a093d65752c55516"
hasVP = False
hasUP = True
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 突刺次数 : {value0}次
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -351,6 +362,7 @@ class Skill19(ActiveSkill):
uuid = "faf9cd66281078b51be2ee0b0f6c5530"
hasVP = False
hasUP = True
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 射击次数 : {value0}次
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -389,6 +401,7 @@ class Skill20(PassiveSkill):
uuid = "fc1262c19f3d0477ee8eda47b8db8696"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 物理/魔法暴击率增加 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -412,6 +425,7 @@ class Skill21(ActiveSkill):
uuid = "d296043df164385a14cb973c8c7c4d07"
hasVP = False
hasUP = True
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 旋转斩击多段攻击次数 : {value0}次
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -450,6 +464,7 @@ class Skill22(PassiveSkill):
uuid = "ca75c965f20a150f99f54155a37400df"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 物理暴击伤害增加率 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -478,6 +493,7 @@ class Skill23(ActiveSkill):
uuid = "6e33d47e6622ce03b6defdd912140270"
hasVP = False
hasUP = True
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 射击次数 : {value0}次
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -509,6 +525,7 @@ class Skill24(ActiveSkill):
uuid = "1721e94897e9961d5c98130a13392f17"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 增益效果持续时间 : {value0}秒
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -547,6 +564,7 @@ class Skill25(ActiveSkill):
uuid = "b163d099c8cc27fdb6fd3639c2ee6df9"
hasVP = False
hasUP = True
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 射击攻击力 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -580,6 +598,7 @@ class Skill26(ActiveSkill):
uuid = "51a08fd0c90f0a5276cd552047fac93d"
hasVP = True
hasUP = True
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
# 周围射击次数 : {value0}次
@@ -636,6 +655,7 @@ class Skill27(ActiveSkill):
uuid = "28b583c75a49103a1d8aabf799c000a4"
hasVP = True
hasUP = True
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
# 投掷前的旋转上挑攻击力 : {value0}%
@@ -700,6 +720,7 @@ class Skill28(ActiveSkill):
uuid = "f0cc2c950f3bdf4103c75fa496bcac34"
hasVP = True
hasUP = True
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
# 斩击次数 : {value0}次
@@ -759,6 +780,7 @@ class Skill29(ActiveSkill):
uuid = "147d005ac868e0de52b1f255eea35d62"
hasVP = True
hasUP = True
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
# 横斩攻击力 : {value0}%
@@ -801,6 +823,7 @@ class Skill30(PassiveSkill):
uuid = "47bd4871f29defc2a0021ee9261d7a5b"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 基本攻击力和技能攻击力增加率 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -828,6 +851,7 @@ class Skill31(ActiveSkill):
uuid = "669f1428193f61f9d92c743b72438c4d"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 每次攻击移动距离 : {value0}px
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -869,6 +893,7 @@ class Skill32(ActiveSkill):
uuid = "8510294202d0e042dd29a2422fc6770d"
hasVP = True
hasUP = True
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
# 刺击攻击力 : {value0}%
@@ -924,6 +949,7 @@ class Skill33(ActiveSkill):
uuid = "b3659936a9a74c4ed6f7faf07cca1f9e"
hasVP = True
hasUP = True
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
# 射击次数 : {value0}次
@@ -995,6 +1021,7 @@ class Skill34(PassiveSkill):
uuid = "38612d8f2561edc2eb68d5057a837bfa"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 基本攻击力和技能攻击力增加率 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -1024,6 +1051,7 @@ class Skill35(ActiveSkill):
uuid = "6a1d1f08a6572be420bb3a256c44c015"
hasVP = True
hasUP = True
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
# 前方移动距离 : {value0}px
@@ -1111,6 +1139,7 @@ class Skill36(ActiveSkill):
uuid = "a2d943797daca862a6f321aca6ac9bfa"
hasVP = True
hasUP = True
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
# [碧波瞬斩]每一击攻击力 : {value0}%
@@ -1163,6 +1192,7 @@ class Skill37(ActiveSkill):
uuid = "c7bf7ccab413009640e65ca6f2f0263a"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 剑术攻击力 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -1203,6 +1233,7 @@ class Skill38(PassiveSkill):
uuid = "7f80b887a09e88e2c4728c898bd73654"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 基本攻击力和转职技能攻击力增加率 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -1241,6 +1272,7 @@ class Skill39(ActiveSkill):
uuid = "e5c09f9132a48dc1d695968592cc5878"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# [普通施放时]
# 暗刃支援射击攻击力 : {value0}%
@@ -1306,6 +1338,7 @@ class Skill40(ActiveSkill):
uuid = "e0daa922b19cdc35de879e938361464e"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 比尔、 布兰德射击攻击力 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -25,6 +25,7 @@ class Skill2(PassiveSkill):
uuid = "c77a417c43de80c4ce32c1ed405d174a"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# [源能提炼]累积数上限 : {value0}个
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -89,6 +90,7 @@ class Skill4(PassiveSkill):
icon = "$common/$uuid"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 基本攻击力变化率 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -117,6 +119,7 @@ class Skill9(ActiveSkill):
uuid = "4b2c90ec226fd40e967875aa5eabefb2"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 挥舞枪身攻击力 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -146,6 +149,7 @@ class Skill11(ActiveSkill):
uuid = "1803b6a67047cafb9e289b4f33cc507b"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 斩击攻击力 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -178,6 +182,7 @@ class Skill14(ActiveSkill):
uuid = "9dda3f4a849dba1a288dd65e116860f2"
hasVP = False
hasUP = True
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 追加攻击攻击力 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -208,6 +213,7 @@ class Skill15(ActiveSkill):
uuid = "0232c151ef3731c2dede51931a374723"
hasVP = False
hasUP = True
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 护盾生命值 : {value0}
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -251,6 +257,7 @@ class Skill16(ActiveSkill):
uuid = "0b8db1e10b3abbd24d38564e708675d5"
hasVP = False
hasUP = True
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 源能波生成攻击力 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -283,6 +290,7 @@ class Skill17(PassiveSkill):
uuid = "ecc23c980ea71450c0ad0c3fd232f329"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 魔法攻击力增加率 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -316,6 +324,7 @@ class Skill18(ActiveSkill):
uuid = "852f8ad797db4dca1405cb3e77198401"
hasVP = False
hasUP = True
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 能量多段攻击力 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -357,6 +366,7 @@ class Skill19(ActiveSkill):
uuid = "8b08f9504167a9c0f3a1d29d71b7943e"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 屏障持续时间 : {value0}秒
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -379,6 +389,7 @@ class Skill21(PassiveSkill):
uuid = "dcb31a63ef58954f44ff2070c42a9a98"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 基本攻击力和技能攻击力增加率 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -407,6 +418,7 @@ class Skill22(ActiveSkill):
uuid = "8572675ec6a1f50b6eff6a867376c2de"
hasVP = False
hasUP = True
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 斩击攻击力 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -442,6 +454,7 @@ class Skill23(ActiveSkill):
uuid = "4f2e001e9a19eb7bae50ad1840dfb329"
hasVP = False
hasUP = True
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 炸弹攻击力 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -468,6 +481,7 @@ class Skill24(ActiveSkill):
uuid = "b8f4966608e4ebb3cc80ba4eac3649bb"
hasVP = False
hasUP = True
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 多段攻击力 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -497,6 +511,7 @@ class Skill25(ActiveSkill):
uuid = "d53301bb328baf12a3ae482cc6a565dd"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 增益效果持续时间 : {value0}秒
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -533,6 +548,7 @@ class Skill26(ActiveSkill):
uuid = "dbf8b30c7057032af0d68fcfa289fdae"
hasVP = True
hasUP = True
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
# 多段攻击力 : {value0}%
@@ -600,6 +616,7 @@ class Skill27(ActiveSkill):
uuid = "5152480fdde81362575a488d4cec4af9"
hasVP = True
hasUP = True
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
# 多段攻击力 : {value0}%
@@ -670,6 +687,7 @@ class Skill28(ActiveSkill):
uuid = "7e904ea3d2a9faa054604e55120a9268"
hasVP = True
hasUP = True
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
# 斩击攻击力 : {value0}%
@@ -730,6 +748,7 @@ class Skill29(ActiveSkill):
uuid = "2391a27457b5a8c6fa4b4670a91bdd11"
hasVP = True
hasUP = True
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
# 下劈攻击力 : {value0}%
@@ -778,6 +797,7 @@ class Skill30(PassiveSkill):
uuid = "5892d1fa4462e561ac8f8d2c74892b0a"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 基本攻击力和技能攻击力增加率 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -809,6 +829,7 @@ class Skill31(ActiveSkill):
uuid = "fc458e449ee00b01dbf88d09aae65462"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 能量多段攻击力 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -857,6 +878,7 @@ class Skill32(ActiveSkill):
uuid = "1812a1ece67bb37b6b44b54766450064"
hasVP = True
hasUP = True
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
# 多段攻击力 : {value0}%
@@ -920,6 +942,7 @@ class Skill33(ActiveSkill):
uuid = "d89f26862e348a801b30bb9fd7125db5"
hasVP = True
hasUP = True
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
# 能量释放多段攻击力 : {value0}%
@@ -972,6 +995,7 @@ class Skill34(PassiveSkill):
uuid = "2ba299855fc22192cba4f73db75e9d0e"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 基本攻击力和技能攻击力增加率 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -1005,6 +1029,7 @@ class Skill35(ActiveSkill):
uuid = "2c9d9a36c8401bddff6cdb80fab8dc24"
hasVP = True
hasUP = True
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
# 乱舞攻击力 : {value0}% x{value1}次
@@ -1059,6 +1084,7 @@ class Skill36(ActiveSkill):
uuid = "b89c9ab317bc0a443f6497b7cca2f6a8"
hasVP = True
hasUP = True
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
# 爆炸攻击力 : {value0}%
@@ -1125,6 +1151,7 @@ class Skill37(ActiveSkill):
uuid = "7cf17936a039b418660424125dc968d7"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 多段攻击力 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -1159,6 +1186,7 @@ class Skill38(PassiveSkill):
uuid = "5806440d21e7546d50007a5ba11f8024"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 基本攻击力和转职技能攻击力增加率 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -1192,6 +1220,7 @@ class Skill39(ActiveSkill):
uuid = "d429147c372b549c3dadcabcba50787f"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 连锁爆炸多段攻击力 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -1239,6 +1268,7 @@ class Skill40(ActiveSkill):
uuid = "7ec521d063d2190e1fcc5bd229af9bcf"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 横斩攻击力 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -21,6 +21,7 @@ class Skill0(ActiveSkill):
uuid = "3c5604bdbb0240b8f130f59ab40509c3"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 攻击力 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -48,6 +49,7 @@ class Skill1(ActiveSkill):
uuid = "92360eab6e1f378902018eca681ac629"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 射击攻击力 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -79,6 +81,7 @@ class Skill3(PassiveSkill):
icon = "$common/$uuid"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 基本攻击力变化率 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -108,6 +111,7 @@ class Skill6(ActiveSkill):
uuid = "1fadde0eece18649caddbca7bd58cc2f"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 劈砍攻击力 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -137,6 +141,7 @@ class Skill7(ActiveSkill):
uuid = "d085127b0edd719782bd618d5688f4a1"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 爆炸攻击力 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -171,6 +176,7 @@ class Skill8(ActiveSkill):
uuid = "4b2c90ec226fd40e967875aa5eabefb2"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 挥舞枪身攻击力 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -199,6 +205,7 @@ class Skill9(ActiveSkill):
uuid = "d0cdaca82892e54097f22a1f60817048"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 下斩攻击力 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -227,6 +234,7 @@ class Skill10(ActiveSkill):
uuid = "1803b6a67047cafb9e289b4f33cc507b"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 斩击攻击力 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -258,6 +266,7 @@ class Skill13(PassiveSkill):
uuid = "3d8f3d438405d79f8d3ed68072674d1e"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 移动速度增加 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -286,6 +295,7 @@ class Skill14(ActiveSkill):
uuid = "ade01c1d6afc8a05055225045e89fe49"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 移动距离 : {value0}px
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -310,6 +320,7 @@ class Skill15(ActiveSkill):
uuid = "78be08a3f8c834d3b06fa20c6a08c5a5"
hasVP = False
hasUP = True
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 第1次射击攻击力 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -346,6 +357,7 @@ class Skill16(ActiveSkill):
uuid = "0232c151ef3731c2dede51931a374723"
hasVP = False
hasUP = True
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 护盾生命值 : {value0}
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -388,6 +400,7 @@ class Skill17(PassiveSkill):
uuid = "ff171dc487807bb9aa28900ca9a46b41"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 物理攻击力增加率 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -422,6 +435,7 @@ class Skill18(ActiveSkill):
uuid = "547ab2b2bd860d3e37355a9cfbc1077c"
hasVP = False
hasUP = True
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 剑攻击力 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -453,6 +467,7 @@ class Skill20(ActiveSkill):
uuid = "506e7ed77d517419a6e1c437a2cedb17"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 增益效果持续时间 : {value0}秒
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -480,6 +495,7 @@ class Skill21(ActiveSkill):
uuid = "5dc7008b12a459325b548b0715c6b73c"
hasVP = False
hasUP = True
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 击退攻击力 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -517,6 +533,7 @@ class Skill22(ActiveSkill):
uuid = "a5fa08f5d509e6ff2ebc68856a470b5a"
hasVP = False
hasUP = True
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 射击攻击力 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -543,6 +560,7 @@ class Skill23(PassiveSkill):
uuid = "8ee0099656df08a0b39225f8a21d514b"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 基本攻击力和技能攻击力增加率 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -574,6 +592,7 @@ class Skill24(ActiveSkill):
uuid = "9bff7f2559e003766fee2853dca00631"
hasVP = False
hasUP = True
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 爆炸攻击力 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -610,6 +629,7 @@ class Skill25(ActiveSkill):
uuid = "da6e37c1e3f0e8867f70007d89c239ff"
hasVP = True
hasUP = True
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
# 第一次爆炸攻击力 : {value0}%
@@ -666,6 +686,7 @@ class Skill26(ActiveSkill):
uuid = "a6c8f69107f8c4f5d1a0c7a57d000290"
hasVP = True
hasUP = True
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
# 射击攻击力 : {value0}%
@@ -728,6 +749,7 @@ class Skill27(ActiveSkill):
uuid = "3829c15bf5f520c13998a3479ba0ce7b"
hasVP = True
hasUP = True
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
# 爆炸攻击力 : {value0}%
@@ -779,6 +801,7 @@ class Skill28(ActiveSkill):
uuid = "03bb5314ffd41e9458d67ef924fef38f"
hasVP = True
hasUP = True
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
# 爆炸攻击力 : {value0}%
@@ -833,6 +856,7 @@ class Skill29(PassiveSkill):
uuid = "bb34e8854a93fd250347a1c64119f7ab"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 基本攻击力和技能攻击力增加率 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -864,6 +888,7 @@ class Skill30(ActiveSkill):
uuid = "1dad88963abdc96b091fcab185a8820d"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 首次爆炸攻击力 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -902,6 +927,7 @@ class Skill31(ActiveSkill):
uuid = "27bade584bb42fef68148d3a0b72bace"
hasVP = True
hasUP = True
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
# 旋转爆炸攻击力 : {value0}%
@@ -963,6 +989,7 @@ class Skill32(ActiveSkill):
uuid = "04883563896fe1adac7505c6146b5f59"
hasVP = True
hasUP = True
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
# 第一次射击攻击力 : {value0}%
@@ -1033,6 +1060,7 @@ class Skill33(PassiveSkill):
uuid = "dcd536f1674630f01fc9667bb202b851"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 基本攻击力和技能攻击力增加率 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -1060,6 +1088,7 @@ class Skill34(ActiveSkill):
uuid = "762c4e6d030eaf0abbfe1fec2b298574"
hasVP = True
hasUP = True
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
# 第一次爆炸攻击力 : {value0}%
@@ -1119,6 +1148,7 @@ class Skill35(ActiveSkill):
uuid = "23a5e0fba03283cb1b324a847b3fe370"
hasVP = True
hasUP = True
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
# 射击攻击力 : {value0}%
@@ -1174,6 +1204,7 @@ class Skill36(ActiveSkill):
uuid = "0ed3148658fe37b3336ccb718dc0fdb0"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# CTF地雷爆炸攻击力 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -1210,6 +1241,7 @@ class Skill37(PassiveSkill):
uuid = "2a0a39184de92acf1c1375e00b77404c"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 基本攻击力和转职技能攻击力增加率 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -1238,6 +1270,7 @@ class Skill38(ActiveSkill):
uuid = "9dc8438e4572d39243c97da31c113acc"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 爆炸攻击力 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
@@ -1270,6 +1303,7 @@ class Skill39(ActiveSkill):
uuid = "3fb8395ae3b81bd608e0c4223a8eb534"
hasVP = False
hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 投掷炸弹爆炸攻击力 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)