update
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@@ -294,7 +294,6 @@ class Skill9(ActiveSkill):
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# 重火器拔击
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# gunner_female/launcher_female/1dad88963abdc96b091fcab185a8820d
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# 944b9aab492c15a8474f96947ceeb9e4/1dad88963abdc96b091fcab185a8820d
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# TOCHEK-STONE:基础类:Stone 为 PassiveSkill,dcalc 为 ActiveSkill;确认面板、关联与计算行为是否等价。
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class Skill10(ActiveSkill):
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"""
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使重火器的拔出动作出现攻击判定,命中敌人后可以将敌人击退。\n
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@@ -587,8 +586,7 @@ class Skill19(ActiveSkill):
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data1 = get_data(f'{prefix}/{uuid}', 1)
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# 喷火攻击力 : {value2}%
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data2 = get_data(f'{prefix}/{uuid}', 2)
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# TOCHEK-STONE:对应段 hit:Stone 为 15,dcalc 为 8;核对持续喷射次数与最终倍率。
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hit2 = 8
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hit2 = 15
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# 敌人僵直时间增加率 : {value3}%
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data3 = get_data(f'{prefix}/{uuid}', 3)
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# 移动速度比率 : {value4}%
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@@ -1083,7 +1081,6 @@ class Skill34(ActiveSkill):
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vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
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# 爆弹攻击力 : {value0}%
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# TOCHEK-STONE:对应段 Stone 为 8×0.6,dcalc 为 8×1;说明写有攻击力减少 40%,核对计算分支。
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data0 = get_data(f'{prefix}/{uuid}', 0)
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hit0 = 8
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# 爆弹攻击次数 : {value1}次
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@@ -1096,6 +1093,13 @@ class Skill34(ActiveSkill):
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# 爆炸大小扩大率 : {value4}%
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data4 = get_data(f'{prefix}/{uuid}', 4)
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def setMode(self, mode):
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pre = self.char.GetSkillByName('重武装改造')
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if pre.lv > 0 and self.vp == 0:
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self.cd = 20 * 0.6
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self.skillDamage *= 0.6
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def vp_1(self):
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"""
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[FM-92榴弹]\n
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@@ -478,7 +478,6 @@ class Skill15(PassiveBufferSkill):
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# 技能冷却时间减少率 : {value5}%
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data5 = get_data(f'{prefix}/{uuid}', 5)
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# 激光攻击力 : {value6} X {value7}
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# TOCHEK-STONE:Stone 对 data6 使用 1 级来源值 actual,无 game_bug;dcalc 读取原 data6,核对等级成长。
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data6 = get_data(f'{prefix}/{uuid}', 6)
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data7 = get_data(f'{prefix}/{uuid}', 7)
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# 使用[军械强化 (进阶)]时的追加轰炸次数 : {value8}次
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@@ -600,8 +600,7 @@ class Skill19(ActiveSkill):
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# 子弹攻击力 : {value0}%
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data0 = get_data(f'{prefix}/{uuid}', 0)
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# TOCHEK-STONE:单段 hit:Stone 为 1,dcalc 为 2;核对当前版本实际段数。
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hit0 = 2
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hit0 = 1
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# 暴击增加 : {value1}%
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data1 = get_data(f'{prefix}/{uuid}', 1)
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# 穿刺力增加率 : {value2}%
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@@ -1124,6 +1124,7 @@ class Skill34(ActiveSkill):
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# TOCHEK-STONE:Stone actual=data0÷3.5,且标记 game_bug;游戏显示与实际行为分别核对。
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data0 = get_data(f'{prefix}/{uuid}', 0)
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hit0 = 1
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power0 = 1 / 3.5
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# 子弹增益效果持续时间 : {value1}秒
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data1 = get_data(f'{prefix}/{uuid}', 1)
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# [范围信息]
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