From 1023672e2f75278b02bb8f71c4fb892166fd7ab8 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E8=A5=BF=E7=93=9C=C2=B0?= Date: Wed, 3 Sep 2025 13:29:03 +0800 Subject: [PATCH] =?UTF-8?q?new:=E6=96=B0=E5=A2=9E=E8=80=95=E8=80=98?= =?UTF-8?q?=E7=A4=BC=E5=8C=85=E5=86=85=E5=AE=B9?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- backend/core/equipment/version_0/enchant.py | 18 ++++++++++++++++++ backend/dataFiles/dcalc_0.db | Bin 1007616 -> 1007616 bytes backend/openapi | 2 +- 3 files changed, 19 insertions(+), 1 deletion(-) diff --git a/backend/core/equipment/version_0/enchant.py b/backend/core/equipment/version_0/enchant.py index c21e003c..e1b6a13e 100644 --- a/backend/core/equipment/version_0/enchant.py +++ b/backend/core/equipment/version_0/enchant.py @@ -289,6 +289,24 @@ def enchant_308(char: CharacterProperty): # 三攻(36)|技攻(3%) char.SetStatus(三攻=36, 技攻=0.03) pass + + +@register +def enchant_309(char: CharacterProperty): + # DCALC_REMOVE: enchant_309 + # 三攻(36)|技攻(7%)|暴击率(3%) + char.SetStatus(三攻=36, 技攻=0.07) + pass + +@register +def enchant_310(char: CharacterProperty): + # DCALC_REMOVE: enchant_310 + # 四维(75)|增益量(2%)|Lv1~50主动+1 + char.SetStatus(四维=75) + char.AddSkillLv(1, 50, 1, 1) + if char.buffer: + char.SetStatus(增益量P=0.02) + pass # endregion # region 武器 diff --git a/backend/dataFiles/dcalc_0.db b/backend/dataFiles/dcalc_0.db index 1d2aae948a41d07b4679ee1dc0860455df6bfdc4..281a3a1063fee8ddeda16e6acf9dc76d2829e1be 100644 GIT binary patch delta 186 zcmZoTVB2uOc7inH)rm6Bj8_{IS`!#s6PQ{Pm|GKAS`%2eCa^8p&uqtZXgd1=Hb)j_ zRv^pc0Gs9Z)&p#|Oo|RoX6y{nl8Q_WPiN15zI%&?xv6H&(?#>1&+dBJ-mhV#I{m^a zHZlGets9>1Sf=xGUN_?@nq$QV delta 115 zcmZoTVB2uOc7inH#fdV`j29adS`!#s6PQ{Pm|GKAS`%2eCa^8p&uqi&GM)VZo8xq! z18kPeFPQdiZ#lqb$29o>PZOJ7lL