diff --git a/backend/core/character/GF/priest_female/infighter_female.py b/backend/core/character/GF/priest_female/infighter_female.py index 23bfd30c..a9943d58 100644 --- a/backend/core/character/GF/priest_female/infighter_female.py +++ b/backend/core/character/GF/priest_female/infighter_female.py @@ -827,6 +827,7 @@ class Skill26(ActiveSkill): # 冲击波范围比率 : {value5}% data5 = get_data(f'{prefix}/{uuid}', 5) + # 旋风冲拳 # priest_female/infighter_female/5f4c55fe2ebdf0623bd76d4fda872ddc # 0c1b401bb09241570d364420b3ba3fd7/5f4c55fe2ebdf0623bd76d4fda872ddc @@ -1101,11 +1102,12 @@ class Skill31(ActiveSkill): """ ... - #这里CD也要翻倍 - def effect(self, old, new): if self.vp == 2: - self.associate = [{'type': '*skillRation', 'data': [0] + [100] * self.maxLv, 'skills': ['蓄劲轰拳']}] + self.associate = [ + {'data': [0] + [100] * self.maxLv, 'skills': ['蓄劲轰拳']}, + {'type': '=cd','data': [25] + [50] * self.maxLv,'ratio': 1, 'skills': ['蓄劲轰拳']} + ] return super().effect(old, new) # 潜藏暴戾