feat:装备属性添加

This commit is contained in:
2025-11-27 21:37:01 +08:00
parent 3fbaef6878
commit 1dcdc238dc
4 changed files with 41 additions and 5 deletions
+1 -1
View File
@@ -748,7 +748,7 @@ class Character(CharacterProperty):
value = 锻造计算(115, '史诗', cur.refine)
self.SetStatus(AtkI=value)
# 传世武器强化系数取所有武器的最高的1.12
if cur.equInfo.categorize == '传世武器':
if '传世武器' in cur.equInfo.categorize:
value = 武器强化计算(115, '史诗', cur.reinforce, cur.equInfo.itemDetailType, '物理', 1.12)
self.SetStatus(AtkP=value, AtkM=value)
else:
@@ -747,7 +747,7 @@ class classChange(Character):
if cur.equInfo.itemDetailType in ['矛','棍棒'] and self.GetSkillByName("战斗法师武器精通").lv > 0:
cur.equInfo.AtkM = cur.equInfo.AtkP
# 传世武器强化系数取所有武器的最高的1.12
if cur.equInfo.categorize == '传世武器':
if '传世武器' in cur.equInfo.categorize:
value = 武器强化计算(115, '史诗', cur.reinforce, cur.equInfo.itemDetailType, '物理', 1.12)
self.SetStatus(AtkP=value, AtkM=value)
else:
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