diff --git a/frontend/src/pages/Character/EquipmentDictionary/formatData.ts b/frontend/src/pages/Character/EquipmentDictionary/formatData.ts index ded25b25..d5757f4f 100644 --- a/frontend/src/pages/Character/EquipmentDictionary/formatData.ts +++ b/frontend/src/pages/Character/EquipmentDictionary/formatData.ts @@ -215,7 +215,7 @@ export const formatStone = (total: IEquipment[],curSuit?:string) => { const items_sj = total.filter((equip) => equip.categorize.includes('神界')) const sj: (IEquipment | undefined)[] = [] // const raritiy = Array.from(new Set(items_suits_rzs.map((item) => item.rarity))) - sj.push(...items_sj, ...Array(rowCount - (items_sj.length%rowCount)).fill(undefined)) + sj.push(...items_sj, ...Array(rowCount * 2 - (items_sj.length%rowCount)).fill(undefined)) // const temp = items_suits_rzs.filter((item) => item.itemDetailType === part) // const remind = temp.length % rowCount // rzs.push(...temp, ...Array(temp.length == 0 ? rowCount-remind : remind).fill(undefined))