This commit is contained in:
2025-06-15 14:05:02 +08:00
parent 547b24860f
commit 21dea5b808
48 changed files with 194 additions and 48754 deletions
+3 -10
View File
@@ -1,4 +1,4 @@
from .avatar import get_dress_list,calc_dress_effect
from .avatar import get_dress_list, calc_dress_effect
from . import equ
from . import stone
from . import jade
@@ -9,13 +9,7 @@ from . import suit
from .register import execture
options = [
{'id': 1, 'name': '龙战八荒', 'options': ['BUFF OFF', 'BUFF ON', '期望']},
{'id': 2, 'name': '混沌净化', 'options': ['净化', '堕落']},
{'id': 3, 'name': '群猎美学', 'options': ['单刷', '组队']},
{'id': 4, 'name': '魔攻核', 'options': ['普通', '追击']},
{'id': 5,'name':'传世手杖','options':['BUFF ON', 'BUFF OFF', '期望']}
]
options = [{'id': 1, 'name': '龙战八荒', 'options': ['BUFF OFF', 'BUFF ON', '期望']}, {'id': 2, 'name': '混沌净化', 'options': ['净化', '堕落']}, {'id': 3, 'name': '群猎美学', 'options': ['单刷', '组队']}, {'id': 4, 'name': '魔攻核', 'options': ['普通', '追击']}, {'id': 5, 'name': '传世手杖', 'options': ['BUFF ON', 'BUFF OFF', '期望']}, {'id': 6, 'name': '传世嵌合弓', 'options': ['本能飞跃', '非理性着陆']}]
sundryList = {
'medal_rarity': {'id': 0, 'options': [{'name': f'品质:{i}', 'value': idx} for idx, i in enumerate(['普通', '高级', '稀有', '神器', '传说', '史诗'])]},
@@ -34,5 +28,4 @@ sundryList = {
'costume_card': {'id': 13, 'options': [{'name': f'{i}', 'value': idx} for idx, i in enumerate(['无', '四维(3)|三速(1%)'])]},
}
__all__= [get_dress_list, calc_dress_effect, options , execture, sundryList, equ, stone, jade, emblem, enchant, sundry, suit]
__all__ = [get_dress_list, calc_dress_effect, options, execture, sundryList, equ, stone, jade, emblem, enchant, sundry, suit]
+43
View File
@@ -12571,6 +12571,49 @@ def equ_876(char: CharacterProperty):
equ_414(char)
pass
@register
def equ_877(char: CharacterProperty):
...
@register
def equ_878(char: CharacterProperty):
...
@register
def equ_879(char: CharacterProperty):
...
@register
def equ_880(char: CharacterProperty):
...
@register
def equ_881(char: CharacterProperty):
...
@register
def equ_882(char: CharacterProperty):
if char.equ_options.get('6', 0) == 0:
char.SetStatus(SkillAttack=0.123)
elif char.equ_options.get('6', 0) == 1:
char.SetSkillCD(cd=0.2)
...
@register
def equ_883(char: CharacterProperty):
if char.equ_options.get('6', 0) == 0:
char.SetStatus(SkillAttack=0.123)
elif char.equ_options.get('6', 0) == 1:
char.SetSkillCD(cd=0.2)
...
@register
def equ_884(char: CharacterProperty):
if char.equ_options.get('6', 0) == 0:
char.SetStatus(SkillAttack=0.123)
elif char.equ_options.get('6', 0) == 1:
char.SetSkillCD(cd=0.2)
...
# endregion
# region 秘宝装备