diff --git a/backend/core/character/GF/swordman_male/weapon_master.py b/backend/core/character/GF/swordman_male/weapon_master.py index 76fbe395..c7ae7df2 100644 --- a/backend/core/character/GF/swordman_male/weapon_master.py +++ b/backend/core/character/GF/swordman_male/weapon_master.py @@ -1299,6 +1299,7 @@ class Skill24(ActiveSkill): elif weapon[0] == "钝器": # 不会产生剑气 变成冲击波 self.hit15 = self.hit19 = 1 + self.power19 += 1 self.hit2 = self.hit18 = 0 pass