From 237126855404806f1bc1e81e99978168b7a75be3 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E7=A4=81=E7=9F=B3?= <907627613@qq.com> Date: Sun, 17 Aug 2025 23:41:21 +0800 Subject: [PATCH] =?UTF-8?q?=E5=89=91=E9=AD=82=E9=92=9D=E5=99=A8=E5=89=91?= =?UTF-8?q?=E8=88=9E=E5=86=B2=E5=87=BB=E6=B3=A2=E9=83=A8=E5=88=86=E4=BF=AE?= =?UTF-8?q?=E6=AD=A3?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- backend/core/character/GF/swordman_male/weapon_master.py | 1 + 1 file changed, 1 insertion(+) diff --git a/backend/core/character/GF/swordman_male/weapon_master.py b/backend/core/character/GF/swordman_male/weapon_master.py index 76fbe395..c7ae7df2 100644 --- a/backend/core/character/GF/swordman_male/weapon_master.py +++ b/backend/core/character/GF/swordman_male/weapon_master.py @@ -1299,6 +1299,7 @@ class Skill24(ActiveSkill): elif weapon[0] == "钝器": # 不会产生剑气 变成冲击波 self.hit15 = self.hit19 = 1 + self.power19 += 1 self.hit2 = self.hit18 = 0 pass