fix:修复职业报错的情况
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@@ -200,8 +200,8 @@ class Skill11(ActiveSkill):
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self._ratio = value
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# 技能等级变化的时候,系数对应的数值变化
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def update_skill_attribute(self,skill, type, old, new, data,ratio = 100,weapon = []):
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super().update_skill_attribute(skill, type, old, new, data, ratio / self.ratio, weapon)
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def update_skill_attribute(self, skill, type, old, new, data, ratio=100, weapon=(), weapon_type=None, weapon_options=()):
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super().update_skill_attribute(skill, type, old, new, data, ratio / self.ratio, weapon, weapon_type, weapon_options)
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# 虚无之球 보이드
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@@ -300,8 +300,8 @@ class Skill16(PassiveSkill):
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self._ratio = value
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# 技能等级变化的时候,系数对应的数值变化
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def update_skill_attribute(self,skill, type, old, new, data,ratio = 100,weapon = []):
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super().update_skill_attribute(skill, type, old, new, data, ratio / self.ratio, weapon)
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def update_skill_attribute(self, skill, type, old, new, data, ratio=100, weapon=(), weapon_type=None, weapon_options=()):
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super().update_skill_attribute(skill, type, old, new, data, ratio / self.ratio, weapon, weapon_type, weapon_options)
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# 天雷 썬더 콜링
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# https://api.neople.co.kr/df/skills/3909d0b188e9c95311399f776e331da5/d2c6df5105577fb59fb92529a36165a0?apikey=fdvit1Kj64EAJm0qfB3JEAD8FLExLDD0
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