dev
This commit is contained in:
@@ -28,21 +28,16 @@ class Skill1(ActiveSkill):
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hasUP = False
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# 攻击力 : {value0}%
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# REMOVE: data0 = [0, 299, 329, 360, 390, 420, 451, 481, 511, 542, 572, 602, 633, 663, 693, 724, 754, 784, 815, 845, 875, 906, 936, 966, 997, 1027, 1057, 1088, 1118, 1148, 1179, 1209, 1239, 1270, 1300, 1330, 1361, 1391, 1421, 1452, 1482, 1512, 1543, 1573, 1603, 1634, 1664, 1694, 1725, 1755, 1785, 1816, 1846, 1876, 1907, 1937, 1967, 1998, 2028, 2058, 2089, 2119, 2149, 2180, 2210, 2240, 2271, 2301, 2331, 2362, 2392]# noqa: E501
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data0 = get_data(f'{prefix}/{uuid}', 0)
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hit0 = 1
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# 苦无投掷个数 : {value1}个
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# REMOVE: data1 = [0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2]# noqa: E501
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data1 = get_data(f'{prefix}/{uuid}', 1)
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# 僵直时间增加率 : {value2}%
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# REMOVE: data2 = [0, 100, 105.2, 110.3, 115.5, 120.7, 125.9, 131, 136.2, 141.4, 146.6, 151.7, 156.9, 162.1, 167.2, 172.4, 177.6, 182.8, 187.9, 193.1, 198.3, 203.4, 208.6, 213.8, 219, 224.1, 229.3, 234.5, 239.7, 244.8, 250, 255.2, 260.3, 265.5, 270.7, 275.9, 281, 286.2, 291.4, 296.6, 301.7, 306.9, 312.1, 317.2, 322.4, 327.6, 332.8, 337.9, 343.1, 348.3, 353.4, 358.6, 363.8, 369, 374.1, 379.3, 384.5, 389.7, 394.8, 400, 405.2, 410.3, 415.5, 420.7, 425.9, 431, 436.2, 441.4, 446.6, 451.7, 456.9]# noqa: E501
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data2 = get_data(f'{prefix}/{uuid}', 2)
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# 最大穿透次数 : {value3}次
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# REMOVE: data3 = [0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8]# noqa: E501
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data3 = get_data(f'{prefix}/{uuid}', 3)
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# [范围信息]
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# 苦无大小 : {value4}%
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# REMOVE: data4 = [0, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100]# noqa: E501
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data4 = get_data(f'{prefix}/{uuid}', 4)
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# 苦无掌握
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@@ -65,7 +60,6 @@ class Skill2(PassiveSkill):
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hasUP = False
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# 苦无系列武器的投掷距离比率 : {value0}%
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# REMOVE: data0 = [0, 100]# noqa: E501
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data0 = get_data(f'{prefix}/{uuid}', 0)
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@@ -89,13 +83,10 @@ class Skill4(PassiveSkill):
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hasUP = False
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# 基本攻击力变化率 : {value0}%
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# REMOVE: data0 = [0, 150, 158.7, 167.3, 176, 184.5, 193.2, 201.8, 210.5, 219.2, 227.7, 236.4, 245, 253.7, 262.2, 270.9, 284.3, 297.6, 311, 324.3, 337.7, 350.9, 364.2, 377.6, 390.9, 404.3, 417.6, 431, 444.3, 457.7, 471, 484.2, 497.6, 510.9, 524.3, 537.6, 551, 564.3, 577.7, 591, 604.4, 617.7, 630.9, 644.3, 657.6, 671, 684.3, 697.7, 711, 724.4, 737.7, 751.1, 764.3, 777.6, 791, 804.3, 817.7, 831, 844.4, 857.7, 871.1, 884.4, 897.8, 911, 924.3, 937.7, 951, 964.4, 977.7, 991.1, 1004.4, 1017.8, 1031.1, 1044.5, 1057.7, 1071, 1084.4, 1097.7, 1111.1, 1124.4, 1137.8, 1151.1, 1164.5, 1177.8, 1191, 1204.4, 1217.7, 1231.1, 1244.4, 1257.8, 1271.1, 1284.5, 1297.8, 1311.2, 1324.5, 1337.7, 1351.1, 1364.4, 1377.8, 1391.1, 1404.5, 1417.8, 1431.2, 1444.5, 1457.9, 1471.2, 1484.6, 1497.9, 1511.3, 1524.6, 1538, 1551.3, 1564.7, 1578, 1591.4, 1604.7, 1618.1, 1631.4, 1644.8, 1658.1, 1671.5, 1684.8, 1698.2, 1711.5, 1724.9, 1738.2, 1751.6, 1764.9, 1778.3, 1791.6, 1805, 1818.3, 1831.7, 1845, 1858.4, 1871.7, 1885.1, 1898.4, 1911.8, 1925.1, 1938.5, 1951.8, 1965.2, 1978.5, 1991.9, 2005.2, 2018.6, 2031.9, 2045.3, 2058.6, 2072, 2085.3, 2098.7, 2112, 2125.4, 2138.7, 2152.1, 2165.4, 2178.8, 2192.1, 2205.5, 2218.8, 2232.2, 2245.5, 2258.9, 2272.2, 2285.6, 2298.9, 2312.3, 2325.6, 2339, 2352.3, 2365.7, 2379, 2392.4, 2405.7, 2419.1, 2432.4, 2445.8, 2459.1, 2472.5, 2485.8, 2499.2, 2512.5, 2525.9, 2539.2, 2552.6, 2565.9, 2579.3, 2592.6, 2606, 2619.3, 2632.7, 2646, 2659.4, 2672.7, 2686.1, 2699.4, 2712.8, 2726.1, 2739.5]# noqa: E501
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data0 = get_data(f'{prefix}/{uuid}', 0)
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# 前冲攻击力变化率 : {value1}%
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# REMOVE: data1 = [0, 150, 158.7, 167.3, 176, 184.5, 193.2, 201.8, 210.5, 219.2, 227.7, 236.4, 245, 253.7, 262.2, 270.9, 284.3, 297.6, 311, 324.3, 337.7, 350.9, 364.2, 377.6, 390.9, 404.3, 417.6, 431, 444.3, 457.7, 471, 484.2, 497.6, 510.9, 524.3, 537.6, 551, 564.3, 577.7, 591, 604.4, 617.7, 630.9, 644.3, 657.6, 671, 684.3, 697.7, 711, 724.4, 737.7, 751.1, 764.3, 777.6, 791, 804.3, 817.7, 831, 844.4, 857.7, 871.1, 884.4, 897.8, 911, 924.3, 937.7, 951, 964.4, 977.7, 991.1, 1004.4, 1017.8, 1031.1, 1044.5, 1057.7, 1071, 1084.4, 1097.7, 1111.1, 1124.4, 1137.8, 1151.1, 1164.5, 1177.8, 1191, 1204.4, 1217.7, 1231.1, 1244.4, 1257.8, 1271.1, 1284.5, 1297.8, 1311.2, 1324.5, 1337.7, 1351.1, 1364.4, 1377.8, 1391.1, 1404.5, 1417.8, 1431.2, 1444.5, 1457.9, 1471.2, 1484.6, 1497.9, 1511.3, 1524.6, 1538, 1551.3, 1564.7, 1578, 1591.4, 1604.7, 1618.1, 1631.4, 1644.8, 1658.1, 1671.5, 1684.8, 1698.2, 1711.5, 1724.9, 1738.2, 1751.6, 1764.9, 1778.3, 1791.6, 1805, 1818.3, 1831.7, 1845, 1858.4, 1871.7, 1885.1, 1898.4, 1911.8, 1925.1, 1938.5, 1951.8, 1965.2, 1978.5, 1991.9, 2005.2, 2018.6, 2031.9, 2045.3, 2058.6, 2072, 2085.3, 2098.7, 2112, 2125.4, 2138.7, 2152.1, 2165.4, 2178.8, 2192.1, 2205.5, 2218.8, 2232.2, 2245.5, 2258.9, 2272.2, 2285.6, 2298.9, 2312.3, 2325.6, 2339, 2352.3, 2365.7, 2379, 2392.4, 2405.7, 2419.1, 2432.4, 2445.8, 2459.1, 2472.5, 2485.8, 2499.2, 2512.5, 2525.9, 2539.2, 2552.6, 2565.9, 2579.3, 2592.6, 2606, 2619.3, 2632.7, 2646, 2659.4, 2672.7, 2686.1, 2699.4, 2712.8, 2726.1, 2739.5]# noqa: E501
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data1 = get_data(f'{prefix}/{uuid}', 1)
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# 跳跃攻击力变化率 : {value2}%
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# REMOVE: data2 = [0, 150, 158.7, 167.3, 176, 184.5, 193.2, 201.8, 210.5, 219.2, 227.7, 236.4, 245, 253.7, 262.2, 270.9, 284.3, 297.6, 311, 324.3, 337.7, 350.9, 364.2, 377.6, 390.9, 404.3, 417.6, 431, 444.3, 457.7, 471, 484.2, 497.6, 510.9, 524.3, 537.6, 551, 564.3, 577.7, 591, 604.4, 617.7, 630.9, 644.3, 657.6, 671, 684.3, 697.7, 711, 724.4, 737.7, 751.1, 764.3, 777.6, 791, 804.3, 817.7, 831, 844.4, 857.7, 871.1, 884.4, 897.8, 911, 924.3, 937.7, 951, 964.4, 977.7, 991.1, 1004.4, 1017.8, 1031.1, 1044.5, 1057.7, 1071, 1084.4, 1097.7, 1111.1, 1124.4, 1137.8, 1151.1, 1164.5, 1177.8, 1191, 1204.4, 1217.7, 1231.1, 1244.4, 1257.8, 1271.1, 1284.5, 1297.8, 1311.2, 1324.5, 1337.7, 1351.1, 1364.4, 1377.8, 1391.1, 1404.5, 1417.8, 1431.2, 1444.5, 1457.9, 1471.2, 1484.6, 1497.9, 1511.3, 1524.6, 1538, 1551.3, 1564.7, 1578, 1591.4, 1604.7, 1618.1, 1631.4, 1644.8, 1658.1, 1671.5, 1684.8, 1698.2, 1711.5, 1724.9, 1738.2, 1751.6, 1764.9, 1778.3, 1791.6, 1805, 1818.3, 1831.7, 1845, 1858.4, 1871.7, 1885.1, 1898.4, 1911.8, 1925.1, 1938.5, 1951.8, 1965.2, 1978.5, 1991.9, 2005.2, 2018.6, 2031.9, 2045.3, 2058.6, 2072, 2085.3, 2098.7, 2112, 2125.4, 2138.7, 2152.1, 2165.4, 2178.8, 2192.1, 2205.5, 2218.8, 2232.2, 2245.5, 2258.9, 2272.2, 2285.6, 2298.9, 2312.3, 2325.6, 2339, 2352.3, 2365.7, 2379, 2392.4, 2405.7, 2419.1, 2432.4, 2445.8, 2459.1, 2472.5, 2485.8, 2499.2, 2512.5, 2525.9, 2539.2, 2552.6, 2565.9, 2579.3, 2592.6, 2606, 2619.3, 2632.7, 2646, 2659.4, 2672.7, 2686.1, 2699.4, 2712.8, 2726.1, 2739.5]# noqa: E501
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data2 = get_data(f'{prefix}/{uuid}', 2)
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@@ -120,18 +111,14 @@ class Skill8(ActiveSkill):
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hasUP = False
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# 攻击力 : {value0}%
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# REMOVE: data0 = [0, 1721, 1896, 2070, 2245, 2419, 2594, 2769, 2943, 3118, 3292, 3467, 3642, 3816, 3991, 4165, 4340, 4515, 4689, 4864, 5038, 5213, 5387, 5562, 5737, 5911, 6086, 6260, 6435, 6610, 6784, 6959, 7133, 7308, 7483, 7657, 7832, 8006, 8181, 8356, 8530, 8705, 8879, 9054, 9229, 9403, 9578, 9752, 9927, 10102, 10276, 10451, 10625, 10800, 10974, 11149, 11324, 11498, 11673, 11847, 12022, 12197, 12371, 12546, 12720, 12895, 13070, 13244, 13419, 13593, 13768]# noqa: E501
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data0 = get_data(f'{prefix}/{uuid}', 0)
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hit0 = 2
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# 击飞力比率 : {value1}%
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# REMOVE: data1 = [0, 100, 101, 102.3, 103.3, 104.6, 105.6, 107, 108, 109.3, 110.3, 111.3, 112.6, 113.6, 115, 116, 117.3, 118.3, 119.6, 120.6, 122, 123, 124, 125.3, 126.3, 127.6, 128.6, 130, 131, 132.3, 133.3, 134.3, 135.6, 136.6, 138, 139, 140.3, 141.3, 142.6, 143.6, 144.6, 146, 147, 148.3, 149.3, 150.6, 151.6, 153, 154, 155.3, 156.3, 157.3, 158.6, 159.6, 161, 162, 163.3, 164.3, 165.6, 166.6, 167.6, 169, 170, 171.3, 172.3, 173.6, 174.6, 176, 177, 178, 179.3]# noqa: E501
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data1 = get_data(f'{prefix}/{uuid}', 1)
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# 发动速度增加率 : {value2}%
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# REMOVE: data2 = [0, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142]# noqa: E501
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data2 = get_data(f'{prefix}/{uuid}', 2)
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# [范围信息]
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# 范围 : {value3}%
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# REMOVE: data3 = [0, 156, 158, 158, 159, 161, 161, 162, 164, 165, 165, 167, 168, 168, 170, 172, 172, 173, 175, 175, 176, 178, 178, 179, 181, 183, 183, 184, 186, 186, 187, 189, 189, 190, 192, 192, 193, 195, 197, 197, 198, 200, 200, 201, 203, 203, 204, 206, 206, 207, 209, 209, 211, 212, 214, 214, 215, 217, 217, 218, 220, 220, 222, 223, 223, 225, 226, 228, 228, 229, 231]# noqa: E501
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data3 = get_data(f'{prefix}/{uuid}', 3)
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@@ -157,17 +144,13 @@ class Skill13(ActiveSkill):
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hasUP = False
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# 攻击力 : {value0}%
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# REMOVE: data0 = [0, 918, 1064, 1211, 1357, 1503, 1650, 1796, 1942, 2089, 2235, 2381, 2528, 2674, 2821, 2967, 3113, 3260, 3406, 3552, 3699, 3845, 3991, 4138, 4284, 4430, 4577, 4723, 4869, 5016, 5162, 5308, 5455, 5601, 5747, 5894, 6040, 6187, 6333, 6479, 6626, 6772, 6918, 7065, 7211, 7357, 7504, 7650, 7796, 7943, 8089]# noqa: E501
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data0 = get_data(f'{prefix}/{uuid}', 0)
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hit0 = 1
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# 分身生命值 : {value1}
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# REMOVE: data1 = [0, 168, 192, 216, 276, 372, 456, 540, 624, 739, 864, 998, 1142, 1296, 1459, 1632, 1814, 2006, 2208, 2419, 2640, 2870, 3110, 3360, 3619, 3888, 4166, 4454, 4752, 5059, 5376, 5702, 6038, 6384, 6739, 7104, 7478, 7862, 8256, 8659, 9072, 9494, 9926, 10368, 10819, 11280, 11750, 12230, 12720, 13219, 13728]# noqa: E501
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data1 = get_data(f'{prefix}/{uuid}', 1)
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# 分身持续时间 : {value2}秒
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# REMOVE: data2 = [0, 7, 7.2, 7.4, 7.7, 7.9, 8.2, 8.4, 8.6, 8.9, 9.1, 9.4, 9.6, 9.8, 10.1, 10.3, 10.6, 10.8, 11.1, 11.3, 11.5, 11.8, 12, 12.3, 12.5, 12.7, 13, 13.2, 13.5, 13.7, 14, 14.2, 14.4, 14.7, 14.9, 15.2, 15.4, 15.6, 15.9, 16.1, 16.4, 16.6, 16.8, 17.1, 17.3, 17.6, 17.8, 18.1, 18.3, 18.5, 18.8]# noqa: E501
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data2 = get_data(f'{prefix}/{uuid}', 2)
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# 挑衅范围 : {value3}px
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# REMOVE: data3 = [0, 200, 203, 207, 210, 214, 217, 221, 224, 228, 231, 234, 238, 241, 245, 248, 252, 255, 259, 262, 266, 269, 272, 276, 279, 283, 286, 290, 293, 297, 300, 303, 307, 310, 314, 317, 321, 324, 328, 331, 334, 338, 341, 345, 348, 352, 355, 359, 362, 366, 369]# noqa: E501
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data3 = get_data(f'{prefix}/{uuid}', 3)
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def getSkillCD(self, mode=None):
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@@ -195,29 +178,21 @@ class Skill18(ActiveSkill):
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hasUP = True
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# 攻击力 : {value0}%
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# REMOVE: data0 = [0, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, 10, 10]# noqa: E501
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data0 = get_data(f'{prefix}/{uuid}', 0)
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# 使用次数上限 : {value1}次
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# REMOVE: data1 = [0, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None]# noqa: E501
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data1 = get_data(f'{prefix}/{uuid}', 1)
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# 最后一击浮空力比率 : {value2}%
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# REMOVE: data2 = [0, 400, 407, 414, 421, 428, 434, 441, 448, 455, 462, 469, 476, 483, 490, 497, 503, 510, 517, 524, 531, 538, 545, 552, 559, 566, 572, 579, 586, 593, 600, 607, 614, 621, 628, 634, 641, 648, 655, 662, 669, 676, 683, 690, 697, 703, 710, 717, 724, 731, 738, 745, 752, 759, 766, 772, 779, 786, 793, 800, 807, 814, 821, 828, 834, 841, 848, 855, 862, 869, 876]# noqa: E501
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data2 = get_data(f'{prefix}/{uuid}', 2)
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# 每次追击时攻击力增加率 : {value3}%
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# REMOVE: data3 = [0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10]# noqa: E501
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data3 = get_data(f'{prefix}/{uuid}', 3)
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# 最后一击时攻击力增加率 : {value4}%
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# REMOVE: data4 = [0, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30]# noqa: E501
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data4 = get_data(f'{prefix}/{uuid}', 4)
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# 每次追击时爆炸范围增加率 : {value5}%
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# REMOVE: data5 = [0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10]# noqa: E501
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data5 = get_data(f'{prefix}/{uuid}', 5)
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# 最后一击爆炸范围增加率 : {value6}%
|
||||
# REMOVE: data6 = [0, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30]# noqa: E501
|
||||
data6 = get_data(f'{prefix}/{uuid}', 6)
|
||||
# [范围信息]
|
||||
# 爆炸范围比率 : {value7}%
|
||||
# REMOVE: data7 = [0, 142, 143, 143, 145, 146, 146, 148, 149, 151, 151, 152, 153, 153, 155, 156, 156, 158, 159, 159, 160, 162, 162, 163, 165, 166, 166, 168, 169, 169, 170, 172, 172, 173, 175, 175, 176, 178, 179, 179, 180, 182, 182, 183, 185, 185, 186, 187, 187, 189, 190, 190, 192, 193, 195, 195, 196, 197, 197, 199, 200, 200, 202, 203, 203, 204, 206, 207, 207, 209, 210]# noqa: E501
|
||||
data7 = get_data(f'{prefix}/{uuid}', 7)
|
||||
|
||||
|
||||
@@ -243,10 +218,8 @@ class Skill21(PassiveSkill):
|
||||
hasUP = False
|
||||
|
||||
# 临、 兵、 斗、 者、 皆、 阵每个结印蓄气时间 : {value0}秒
|
||||
# REMOVE: data0 = [0, 0.15]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
# 忍术技能冷却时间减少率 : {value1}%
|
||||
# REMOVE: data1 = [0, 20]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
associate = [{"data":data1,"type":"*cdReduce","skills":["火遁·豪火球之术", "忍法 : 幻影手里剑", "火遁·飓风煞", "火遁·螺旋手里剑", "火遁·炎天道", "火遁·蟾蜍油炎弹", "火遁·炎舞天璇", "火遁·风魔手里剑", "八岐大蛇", "天照"]}] # noqa: E501
|
||||
|
||||
@@ -273,41 +246,30 @@ class Skill22(ActiveSkill):
|
||||
hasUP = True
|
||||
|
||||
# 多段攻击力 : {value0}%
|
||||
# REMOVE: data0 = [0, 216, 238, 260, 282, 304, 326, 347, 369, 391, 413, 435, 457, 479, 501, 523, 545, 567, 588, 610, 632, 654, 676, 698, 720, 742, 764, 786, 808, 830, 851, 873, 895, 917, 939, 961, 983, 1005, 1027, 1049, 1071, 1092, 1114, 1136, 1158, 1180, 1202, 1224, 1246, 1268, 1290, 1312, 1333, 1355, 1377, 1399, 1421, 1443, 1465, 1487, 1509, 1531, 1553, 1575, 1596, 1618, 1640, 1662, 1684, 1706, 1728]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 12
|
||||
# 最后一击攻击力 : {value1}%
|
||||
# REMOVE: data1 = [0, 887, 977, 1067, 1157, 1247, 1337, 1427, 1517, 1607, 1697, 1787, 1877, 1967, 2057, 2147, 2237, 2327, 2417, 2507, 2597, 2687, 2777, 2867, 2957, 3047, 3137, 3227, 3317, 3407, 3497, 3587, 3677, 3767, 3857, 3947, 4037, 4127, 4217, 4307, 4397, 4487, 4577, 4667, 4757, 4847, 4937, 5027, 5117, 5207, 5297, 5387, 5477, 5567, 5657, 5747, 5837, 5927, 6017, 6107, 6197, 6287, 6377, 6467, 6557, 6647, 6737, 6827, 6917, 7007, 7097]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
hit1 = 1
|
||||
# 多段攻击次数 : {value2}次
|
||||
# REMOVE: data2 = [0, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
# 火遁·豪火球之术喷吐时间 : {value3}秒
|
||||
# REMOVE: data3 = [0, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25, 1.25]# noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
# - [忍术精通追加效果] -
|
||||
# 达成‘临’结印时大小增加比率 : {value4}%
|
||||
# REMOVE: data4 = [0, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100]# noqa: E501
|
||||
data4 = get_data(f'{prefix}/{uuid}', 4)
|
||||
# 达成‘兵’结印时大小增加比率 : {value5}%
|
||||
# REMOVE: data5 = [0, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110]# noqa: E501
|
||||
data5 = get_data(f'{prefix}/{uuid}', 5)
|
||||
# 达成‘斗’结印时大小增加比率 : {value6}%
|
||||
# REMOVE: data6 = [0, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118]# noqa: E501
|
||||
data6 = get_data(f'{prefix}/{uuid}', 6)
|
||||
# 达成‘者’结印时大小增加比率 : {value7}%
|
||||
# REMOVE: data7 = [0, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124]# noqa: E501
|
||||
data7 = get_data(f'{prefix}/{uuid}', 7)
|
||||
# 达成‘皆’结印时大小增加比率 : {value8}%
|
||||
# REMOVE: data8 = [0, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128]# noqa: E501
|
||||
data8 = get_data(f'{prefix}/{uuid}', 8)
|
||||
# 达成‘阵’结印时大小增加比率 : {value9}%
|
||||
# REMOVE: data9 = [0, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130]# noqa: E501
|
||||
data9 = get_data(f'{prefix}/{uuid}', 9)
|
||||
# [范围信息]
|
||||
# 火焰球大小 : {value10}%
|
||||
# REMOVE: data10 = [0, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100]# noqa: E501
|
||||
data10 = get_data(f'{prefix}/{uuid}', 10)
|
||||
|
||||
mode = ["普通","六道"]
|
||||
@@ -356,16 +318,12 @@ class Skill24(ActiveSkill):
|
||||
hasUP = False
|
||||
|
||||
# 增益效果持续时间 : {value0}秒
|
||||
# REMOVE: data0 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
# 基本攻击力和技能攻击力增加率 : {value1}%
|
||||
# REMOVE: data1 = [0, 25, 27, 29, 31, 33, 35, 37, 39, 41, 43, 45, 47, 49, 51, 53, 55, 57, 59, 61, 63]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
# 物理防御力增加 : {value2}
|
||||
# REMOVE: data2 = [0, 14082, 14823, 15564, 16305, 17046, 17787, 18529, 19270, 20011, 20752, 21493, 22234, 22975, 23716, 24458, 25199, 25940, 26681, 27422, 28163]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
# 魔法防御力增加 : {value3}
|
||||
# REMOVE: data3 = [0, 14082, 14823, 15564, 16305, 17046, 17787, 18529, 19270, 20011, 20752, 21493, 22234, 22975, 23716, 24458, 25199, 25940, 26681, 27422, 28163]# noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
|
||||
# 忍法 : 幻影手里剑
|
||||
@@ -391,45 +349,32 @@ class Skill25(ActiveSkill):
|
||||
hasUP = True
|
||||
|
||||
# 手里剑攻击力 : {value0}%
|
||||
# REMOVE: data0 = [0, 308, 339, 370, 402, 433, 464, 495, 527, 558, 589, 620, 652, 683, 714, 745, 777, 808, 839, 870, 902, 933, 964, 995, 1027, 1058, 1089, 1120, 1152, 1183, 1214, 1245, 1277, 1308, 1339, 1370, 1402, 1433, 1464, 1495, 1527, 1558, 1589, 1620, 1652, 1683, 1714, 1745, 1777, 1808, 1839, 1870, 1902, 1933, 1964, 1995, 2027, 2058, 2089, 2120, 2152, 2183, 2214, 2245, 2277, 2308, 2339, 2370, 2402, 2433, 2464]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 40
|
||||
# 投掷数量 : {value1}
|
||||
# REMOVE: data1 = [0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
# 手里剑反弹次数 : {value2}
|
||||
# REMOVE: data2 = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
# 多段攻击次数上限 : {value3}次
|
||||
# REMOVE: data3 = [0, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40]# noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
# 多段攻击次数下限 : {value4}次
|
||||
# REMOVE: data4 = [0, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30]# noqa: E501
|
||||
data4 = get_data(f'{prefix}/{uuid}', 4)
|
||||
# 临、 兵幻影投掷手里剑攻击力比率 : {value5}%
|
||||
# REMOVE: data5 = [0, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50]# noqa: E501
|
||||
data5 = get_data(f'{prefix}/{uuid}', 5)
|
||||
# 斗、 者、 皆、 阵幻影投掷手里剑攻击力比率 : {value6}%
|
||||
# REMOVE: data6 = [0, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30]# noqa: E501
|
||||
data6 = get_data(f'{prefix}/{uuid}', 6)
|
||||
# - [忍术精通追加效果] -
|
||||
# 达成‘临’结印时召唤幻影数增加量 : {value7}
|
||||
# REMOVE: data7 = [0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2]# noqa: E501
|
||||
data7 = get_data(f'{prefix}/{uuid}', 7)
|
||||
# 达成‘兵’结印时召唤幻影数增加量 : {value8}
|
||||
# REMOVE: data8 = [0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2]# noqa: E501
|
||||
data8 = get_data(f'{prefix}/{uuid}', 8)
|
||||
# 达成‘斗’结印时召唤幻影数增加量 : {value9}
|
||||
# REMOVE: data9 = [0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3]# noqa: E501
|
||||
data9 = get_data(f'{prefix}/{uuid}', 9)
|
||||
# 达成‘者’结印时召唤幻影数增加量 : {value10}
|
||||
# REMOVE: data10 = [0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3]# noqa: E501
|
||||
data10 = get_data(f'{prefix}/{uuid}', 10)
|
||||
# 达成‘皆’结印时召唤幻影数增加量 : {value11}
|
||||
# REMOVE: data11 = [0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4]# noqa: E501
|
||||
data11 = get_data(f'{prefix}/{uuid}', 11)
|
||||
# 达成‘阵’结印时召唤幻影数增加量 : {value12}
|
||||
# REMOVE: data12 = [0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4]# noqa: E501
|
||||
data12 = get_data(f'{prefix}/{uuid}', 12)
|
||||
|
||||
|
||||
@@ -457,10 +402,8 @@ class Skill27(ActiveSkill):
|
||||
hasUP = False
|
||||
|
||||
# 移动距离 : {value0}px
|
||||
# REMOVE: data0 = [0, 300]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
# [忍法 : 残影术]施放时冷却时间减少率 : {value1}%
|
||||
# REMOVE: data1 = [0, 25]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
|
||||
# 火遁·飓风煞
|
||||
@@ -486,32 +429,24 @@ class Skill28(ActiveSkill):
|
||||
hasUP = True
|
||||
|
||||
# 飓风攻击力 : {value0}%
|
||||
# REMOVE: data0 = [0, 218, 240, 262, 284, 306, 329, 351, 373, 395, 417, 439, 461, 483, 505, 528, 550, 572, 594, 616, 638, 660, 682, 705, 727, 749, 771, 793, 815, 837, 859, 881, 904, 926, 948, 970, 992, 1014, 1036, 1058, 1081, 1103, 1125, 1147, 1169, 1191, 1213, 1235, 1257, 1280, 1302, 1324, 1346, 1368, 1390, 1412, 1434, 1456, 1479, 1501, 1523, 1545, 1567, 1589, 1611, 1633, 1656, 1678, 1700, 1722, 1744]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 24
|
||||
# 飓风持续时间 : {value1}秒
|
||||
# REMOVE: data1 = [0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
# 飓风多段攻击次数 : {value2}次
|
||||
# REMOVE: data2 = [0, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
# 飓风最后爆炸攻击力 : {value3}%
|
||||
# REMOVE: data3 = [0, 1608, 1771, 1934, 2098, 2261, 2424, 2587, 2750, 2913, 3076, 3239, 3403, 3566, 3729, 3892, 4055, 4218, 4381, 4545, 4708, 4871, 5034, 5197, 5360, 5523, 5687, 5850, 6013, 6176, 6339, 6502, 6665, 6829, 6992, 7155, 7318, 7481, 7644, 7807, 7971, 8134, 8297, 8460, 8623, 8786, 8949, 9112, 9276, 9439, 9602, 9765, 9928, 10091, 10254, 10418, 10581, 10744, 10907, 11070, 11233, 11396, 11560, 11723, 11886, 12049, 12212, 12375, 12538, 12702, 12865]# noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
hit3 = 1
|
||||
# - [忍术精通追加效果] -
|
||||
# 每阶段结印飓风大小增加比率 : {value4}%
|
||||
# REMOVE: data4 = [0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4]# noqa: E501
|
||||
data4 = get_data(f'{prefix}/{uuid}', 4)
|
||||
# 每阶段结印增加爆炸大小比率 : {value5}%
|
||||
# REMOVE: data5 = [0, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5]# noqa: E501
|
||||
data5 = get_data(f'{prefix}/{uuid}', 5)
|
||||
# 每阶段结印吸附范围比率 : {value6}%
|
||||
# REMOVE: data6 = [0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3]# noqa: E501
|
||||
data6 = get_data(f'{prefix}/{uuid}', 6)
|
||||
# [范围信息]
|
||||
# [火遁 · 飓风煞]大小 : {value7}%
|
||||
# REMOVE: data7 = [0, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100]# noqa: E501
|
||||
data7 = get_data(f'{prefix}/{uuid}', 7)
|
||||
|
||||
|
||||
@@ -539,13 +474,10 @@ class Skill29(PassiveSkill):
|
||||
hasUP = False
|
||||
|
||||
# 攻击力增加率 : {value0}%
|
||||
# REMOVE: data0 = [0, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
# 命中率增加 : {value1}%
|
||||
# REMOVE: data1 = [0, 5, 5, 6, 6, 6, 6, 6, 7, 7, 7, 7, 7, 8, 8, 8, 8, 8, 9, 9, 9]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
# 基本攻击投掷出苦无的几率 : {value2}%
|
||||
# REMOVE: data2 = [0, 32, 36, 38, 42, 44, 48, 50, 54, 56, 60, 62, 66, 68, 72, 74, 78, 80, 84, 86, 90]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
associate = [{"data":data0,"type":"$PAtkM"}]
|
||||
|
||||
@@ -572,16 +504,12 @@ class Skill30(PassiveSkill):
|
||||
hasUP = False
|
||||
|
||||
# 基本攻击力和技能攻击力增加率 : {value0}%
|
||||
# REMOVE: data0 = [0, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
# 追加灼伤攻击力比率 : {value1}%
|
||||
# REMOVE: data1 = [0, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
# 灼伤几率 : {value2}%
|
||||
# REMOVE: data2 = [0, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
# 灼伤持续时间 : {value3}秒
|
||||
# REMOVE: data3 = [0, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5]# noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
associate = [{"data":data0}]
|
||||
|
||||
@@ -609,26 +537,20 @@ class Skill31(ActiveSkill):
|
||||
hasUP = True
|
||||
|
||||
# 旋转时多段攻击力 : {value0}%
|
||||
# REMOVE: data0 = [0, 202, 223, 243, 264, 284, 305, 325, 346, 366, 387, 407, 428, 448, 469, 490, 510, 531, 551, 572, 592, 613, 633, 654, 674, 695, 715, 736, 756, 777, 797, 818, 838, 859, 879, 900, 920, 941, 961, 982, 1002, 1023, 1044, 1064, 1085, 1105, 1126, 1146, 1167, 1187, 1208, 1228, 1249, 1269, 1290, 1310, 1331, 1351, 1372, 1392, 1413, 1433, 1454, 1474, 1495, 1515, 1536, 1556, 1577, 1598, 1618]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 15
|
||||
# 最后爆炸攻击力 : {value1}%
|
||||
# REMOVE: data1 = [0, 6608, 7278, 7948, 8619, 9289, 9959, 10630, 11300, 11971, 12641, 13311, 13982, 14652, 15322, 15993, 16663, 17333, 18004, 18674, 19344, 20015, 20685, 21355, 22026, 22696, 23367, 24037, 24707, 25378, 26048, 26718, 27389, 28059, 28729, 29400, 30070, 30740, 31411, 32081, 32751, 33422, 34092, 34762, 35433, 36103, 36774, 37444, 38114, 38785, 39455, 40125, 40796, 41466, 42136, 42807, 43477, 44147, 44818, 45488, 46158, 46829, 47499, 48169, 48840, 49510, 50181, 50851, 51521, 52192, 52862]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
hit1 = 1
|
||||
# - [忍术精通追加效果] -
|
||||
# 每阶段结印增加最后爆炸大小比率 : {value2}%
|
||||
# REMOVE: data2 = [0, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
# 在空中使用时, 手里剑持续时间变换率 : {value3}%
|
||||
# REMOVE: data3 = [0, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100]# noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
# 在空中使用时, 手里剑多段攻击力变换率 : {value4}%
|
||||
# REMOVE: data4 = [0, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100]# noqa: E501
|
||||
data4 = get_data(f'{prefix}/{uuid}', 4)
|
||||
# [范围信息]
|
||||
# 最后爆炸大小: {value5}%
|
||||
# REMOVE: data5 = [0, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100]# noqa: E501
|
||||
data5 = get_data(f'{prefix}/{uuid}', 5)
|
||||
|
||||
mode = ["普通","六道"]
|
||||
@@ -661,16 +583,12 @@ class Skill32(ActiveSkill):
|
||||
hasUP = False
|
||||
|
||||
# 残影使用技能时攻击力比率 : {value0}%
|
||||
# REMOVE: data0 = [0, 100, 102, 104, 106, 108, 110, 112, 114, 116, 118, 120]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
# 残影数量上限 : {value1}
|
||||
# REMOVE: data1 = [0, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
# 残影恢复时间 : {value2}秒
|
||||
# REMOVE: data2 = [0, 6, 5.6, 5.2, 4.8, 4.4, 4, 3.6, 3.2, 2.8, 2.4, 2]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
# 决斗场前置冷却时间 : {value3}秒
|
||||
# REMOVE: data3 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]# noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
|
||||
associate = [{"data":data0}]
|
||||
@@ -697,43 +615,32 @@ class Skill33(ActiveSkill):
|
||||
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
|
||||
|
||||
# 地面爆炸攻击力 : {value0}%
|
||||
# REMOVE: data0 = [0, 412, 454, 496, 538, 579, 621, 663, 705, 747, 788, 830, 872, 914, 956, 997, 1039, 1081, 1123, 1165, 1207, 1248, 1290, 1332, 1374, 1416, 1457, 1499, 1541, 1583, 1625, 1666, 1708, 1750, 1792, 1834, 1875, 1917, 1959, 2001, 2043, 2085, 2126, 2168, 2210, 2252, 2294, 2335, 2377, 2419, 2461, 2503, 2544, 2586, 2628, 2670, 2712, 2753, 2795, 2837, 2879, 2921, 2963, 3004, 3046, 3088, 3130, 3172, 3213, 3255, 3297]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 0
|
||||
# 空中生成的火焰球攻击力 : {value1}%
|
||||
# REMOVE: data1 = [0, 1236, 1362, 1487, 1613, 1738, 1864, 1989, 2114, 2240, 2365, 2491, 2616, 2742, 2867, 2992, 3118, 3243, 3369, 3494, 3620, 3745, 3870, 3996, 4121, 4247, 4372, 4498, 4623, 4748, 4874, 4999, 5125, 5250, 5376, 5501, 5626, 5752, 5877, 6003, 6128, 6254, 6379, 6504, 6630, 6755, 6881, 7006, 7132, 7257, 7382, 7508, 7633, 7759, 7884, 8010, 8135, 8260, 8386, 8511, 8637, 8762, 8888, 9013, 9138, 9264, 9389, 9515, 9640, 9766, 9891]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
hit1 = 1
|
||||
# 火焰球直接打击攻击力 : {value2}%
|
||||
# REMOVE: data2 = [0, 820, 903, 986, 1069, 1152, 1236, 1319, 1402, 1485, 1568, 1651, 1735, 1818, 1901, 1984, 2067, 2151, 2234, 2317, 2400, 2483, 2566, 2650, 2733, 2816, 2899, 2982, 3065, 3149, 3232, 3315, 3398, 3481, 3564, 3648, 3731, 3814, 3897, 3980, 4063, 4147, 4230, 4313, 4396, 4479, 4562, 4646, 4729, 4812, 4895, 4978, 5061, 5145, 5228, 5311, 5394, 5477, 5560, 5644, 5727, 5810, 5893, 5976, 6059, 6143, 6226, 6309, 6392, 6475, 6558]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
hit2 = 1
|
||||
# 火焰球爆炸攻击力 : {value3}%
|
||||
# REMOVE: data3 = [0, 7650, 8426, 9202, 9978, 10754, 11531, 12307, 13083, 13859, 14635, 15411, 16187, 16963, 17739, 18515, 19291, 20068, 20844, 21620, 22396, 23172, 23948, 24724, 25500, 26276, 27052, 27829, 28605, 29381, 30157, 30933, 31709, 32485, 33261, 34037, 34813, 35589, 36366, 37142, 37918, 38694, 39470, 40246, 41022, 41798, 42574, 43350, 44126, 44903, 45679, 46455, 47231, 48007, 48783, 49559, 50335, 51111, 51887, 52664, 53440, 54216, 54992, 55768, 56544, 57320, 58096, 58872, 59648, 60424, 61201]# noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
hit3 = 1
|
||||
# - [忍术精通追加效果] -
|
||||
# 达成‘临’结印时大小增加比率 : {value4}%
|
||||
# REMOVE: data4 = [0, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100]# noqa: E501
|
||||
data4 = get_data(f'{prefix}/{uuid}', 4)
|
||||
# 达成‘兵’结印时大小增加比率 : {value5}%
|
||||
# REMOVE: data5 = [0, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110]# noqa: E501
|
||||
data5 = get_data(f'{prefix}/{uuid}', 5)
|
||||
# 达成‘斗’结印时大小增加比率 : {value6}%
|
||||
# REMOVE: data6 = [0, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118, 118]# noqa: E501
|
||||
data6 = get_data(f'{prefix}/{uuid}', 6)
|
||||
# 达成‘者’结印时大小增加比率 : {value7}%
|
||||
# REMOVE: data7 = [0, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124, 124]# noqa: E501
|
||||
data7 = get_data(f'{prefix}/{uuid}', 7)
|
||||
# 达成‘皆’结印时大小增加比率 : {value8}%
|
||||
# REMOVE: data8 = [0, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128]# noqa: E501
|
||||
data8 = get_data(f'{prefix}/{uuid}', 8)
|
||||
# 达成‘阵’结印时大小增加比率 : {value9}%
|
||||
# REMOVE: data9 = [0, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130]# noqa: E501
|
||||
data9 = get_data(f'{prefix}/{uuid}', 9)
|
||||
# [范围信息]
|
||||
# 爆炸大小 : {value10}%
|
||||
# REMOVE: data10 = [0, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100]# noqa: E501
|
||||
data10 = get_data(f'{prefix}/{uuid}', 10)
|
||||
|
||||
mode = ["地面","空中","六道"]
|
||||
@@ -801,17 +708,13 @@ class Skill34(ActiveSkill):
|
||||
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
|
||||
|
||||
# 地面爆炸攻击力 : {value0}%
|
||||
# REMOVE: data0 = [0, 4545, 5270, 5995, 6719, 7444, 8168, 8893, 9618, 10342, 11067, 11791, 12516, 13241, 13965, 14690, 15414, 16139, 16864, 17588, 18313, 19037, 19762, 20487, 21211, 21936, 22661, 23385, 24110, 24834, 25559, 26284, 27008, 27733, 28457, 29182, 29907, 30631, 31356, 32080, 32805, 33530, 34254, 34979, 35704, 36428, 37153, 37877, 38602, 39327, 40051, 40776, 41500, 42225, 42950, 43674, 44399, 45123, 45848, 46573, 47297, 48022, 48746, 49471, 50196, 50920, 51645, 52370, 53094, 53819, 54543]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
# 苦无攻击力 : {value1}%
|
||||
# REMOVE: data1 = [0, 2728, 3162, 3597, 4032, 4467, 4902, 5337, 5771, 6206, 6641, 7076, 7511, 7945, 8380, 8815, 9250, 9685, 10120, 10554, 10989, 11424, 11859, 12294, 12729, 13163, 13598, 14033, 14468, 14903, 15338, 15772, 16207, 16642, 17077, 17512, 17947, 18381, 18816, 19251, 19686, 20121, 20555, 20990, 21425, 21860, 22295, 22730, 23164, 23599, 24034, 24469, 24904, 25339, 25773, 26208, 26643, 27078, 27513, 27948, 28382, 28817, 29252, 29687, 30122, 30557, 30991, 31426, 31861, 32296, 32731]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
# 起爆符爆炸攻击力 : {value2}%
|
||||
# REMOVE: data2 = [0, 12003, 13917, 15830, 17744, 19657, 21571, 23484, 25398, 27312, 29225, 31139, 33052, 34966, 36879, 38793, 40706, 42620, 44533, 46447, 48361, 50274, 52188, 54101, 56015, 57928, 59842, 61755, 63669, 65583, 67496, 69410, 71323, 73237, 75150, 77064, 78977, 80891, 82804, 84718, 86632, 88545, 90459, 92372, 94286, 96199, 98113, 100026, 101940, 103853, 105767, 107681, 109594, 111508, 113421, 115335, 117248, 119162, 121075, 122989, 124903, 126816, 128730, 130643, 132557, 134470, 136384, 138297, 140211, 142124, 144038]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
# [范围信息]
|
||||
# 爆炸大小: {value3}%
|
||||
# REMOVE: data3 = [0, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125]# noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
|
||||
def vp_1(self):
|
||||
@@ -865,21 +768,16 @@ class Skill35(ActiveSkill):
|
||||
hasUP = False
|
||||
|
||||
# 保存技能个数上限 : {value0}
|
||||
# REMOVE: data0 = [0, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
# 火焰残影攻击力最大比率 : {value1}%
|
||||
# REMOVE: data1 = [0, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
# 最大累积时间 : 20秒
|
||||
# 可保存的持续时间 : {value2}秒
|
||||
# REMOVE: data2 = [0, 30, 31, 31, 32, 32, 33, 33, 34, 34, 35, 35]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
# 每次消耗残影时可保存的持续时间增加 : {value3}秒
|
||||
# REMOVE: data3 = [0, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8]# noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
# [范围信息]
|
||||
# 范围 : {value4}%
|
||||
# REMOVE: data4 = [0, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100]# noqa: E501
|
||||
data4 = get_data(f'{prefix}/{uuid}', 4)
|
||||
|
||||
associate = [{"data":data1,"type":"+ninpou"}] # noqa: E501
|
||||
@@ -912,46 +810,34 @@ class Skill36(ActiveSkill):
|
||||
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
|
||||
|
||||
# 火焰蟾蜍登场时冲击波攻击力 : {value0}%
|
||||
# REMOVE: data0 = [0, 350, 385, 421, 456, 492, 527, 563, 598, 634, 669, 705, 740, 776, 811, 847, 882, 918, 953, 989, 1024, 1059, 1095, 1130, 1166, 1201, 1237, 1272, 1308, 1343, 1379, 1414, 1450, 1485, 1521, 1556, 1592, 1627, 1663, 1698, 1734, 1769, 1805, 1840, 1876, 1911, 1947, 1982, 2018, 2053, 2089, 2124, 2159, 2195, 2230, 2266, 2301, 2337, 2372, 2408, 2443, 2479, 2514, 2550, 2585, 2621, 2656, 2692, 2727, 2763, 2798]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 3
|
||||
# 油炎弹攻击力 : {value1}%
|
||||
# REMOVE: data1 = [0, 1390, 1531, 1672, 1812, 1953, 2094, 2235, 2376, 2517, 2658, 2799, 2940, 3081, 3222, 3363, 3504, 3645, 3786, 3927, 4068, 4209, 4350, 4491, 4632, 4773, 4914, 5055, 5196, 5337, 5478, 5619, 5760, 5901, 6042, 6183, 6324, 6465, 6606, 6747, 6887, 7028, 7169, 7310, 7451, 7592, 7733, 7874, 8015, 8156, 8297, 8438, 8579, 8720, 8861, 9002, 9143, 9284, 9425, 9566, 9707, 9848, 9989, 10130, 10271, 10412, 10553, 10694, 10835, 10976, 11117]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
hit1 = 1
|
||||
# 油炎弹爆炸攻击力 : {value2}%
|
||||
# REMOVE: data2 = [0, 11170, 12303, 13436, 14569, 15702, 16836, 17969, 19102, 20235, 21368, 22501, 23634, 24768, 25901, 27034, 28167, 29300, 30433, 31567, 32700, 33833, 34966, 36099, 37232, 38366, 39499, 40632, 41765, 42898, 44031, 45165, 46298, 47431, 48564, 49697, 50830, 51964, 53097, 54230, 55363, 56496, 57629, 58762, 59896, 61029, 62162, 63295, 64428, 65561, 66695, 67828, 68961, 70094, 71227, 72360, 73494, 74627, 75760, 76893, 78026, 79159, 80293, 81426, 82559, 83692, 84825, 85958, 87091, 88225, 89358]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
hit2 = 1
|
||||
# 火焰蟾蜍消失时攻击力 : {value3}%
|
||||
# REMOVE: data3 = [0, 350, 385, 421, 456, 492, 527, 563, 598, 634, 669, 705, 740, 776, 811, 847, 882, 918, 953, 989, 1024, 1059, 1095, 1130, 1166, 1201, 1237, 1272, 1308, 1343, 1379, 1414, 1450, 1485, 1521, 1556, 1592, 1627, 1663, 1698, 1734, 1769, 1805, 1840, 1876, 1911, 1947, 1982, 2018, 2053, 2089, 2124, 2159, 2195, 2230, 2266, 2301, 2337, 2372, 2408, 2443, 2479, 2514, 2550, 2585, 2621, 2656, 2692, 2727, 2763, 2798]# noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
hit3 = 1
|
||||
# 在空中召唤时火焰蟾蜍登场时冲击波范围增加比率 : {value4}%
|
||||
# REMOVE: data4 = [0, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120]# noqa: E501
|
||||
data4 = get_data(f'{prefix}/{uuid}', 4)
|
||||
# - [忍术精通追加效果] -
|
||||
# 达成‘临’结印时油炎弹爆炸大小 : {value5}%
|
||||
# REMOVE: data5 = [0, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100]# noqa: E501
|
||||
data5 = get_data(f'{prefix}/{uuid}', 5)
|
||||
# 达成‘兵’结印时油炎弹爆炸大小 : {value6}%
|
||||
# REMOVE: data6 = [0, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110]# noqa: E501
|
||||
data6 = get_data(f'{prefix}/{uuid}', 6)
|
||||
# 达成‘斗’结印时油炎弹爆炸大小 : {value7}%
|
||||
# REMOVE: data7 = [0, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115, 115]# noqa: E501
|
||||
data7 = get_data(f'{prefix}/{uuid}', 7)
|
||||
# 达成‘者’结印时油炎弹爆炸大小 : {value8}%
|
||||
# REMOVE: data8 = [0, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120]# noqa: E501
|
||||
data8 = get_data(f'{prefix}/{uuid}', 8)
|
||||
# 达成‘皆’结印时油炎弹爆炸大小 : {value9}%
|
||||
# REMOVE: data9 = [0, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125]# noqa: E501
|
||||
data9 = get_data(f'{prefix}/{uuid}', 9)
|
||||
# 达成‘阵’结印时油炎弹爆炸大小 : {value10}%
|
||||
# REMOVE: data10 = [0, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130]# noqa: E501
|
||||
data10 = get_data(f'{prefix}/{uuid}', 10)
|
||||
# [范围信息]
|
||||
# 爆炸大小 : {value11}%
|
||||
# REMOVE: data11 = [0, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100]# noqa: E501
|
||||
data11 = get_data(f'{prefix}/{uuid}', 11)
|
||||
|
||||
mode = ["普通","六道"]
|
||||
@@ -1010,30 +896,23 @@ class Skill37(ActiveSkill):
|
||||
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
|
||||
|
||||
# 斩击攻击力 : {value0}%
|
||||
# REMOVE: data0 = [0, 806, 888, 969, 1051, 1133, 1215, 1297, 1378, 1460, 1542, 1624, 1705, 1787, 1869, 1951, 2032, 2114, 2196, 2278, 2359, 2441, 2523, 2605, 2687, 2768, 2850, 2932, 3014, 3095, 3177, 3259, 3341, 3422, 3504, 3586, 3668, 3750, 3831, 3913, 3995, 4077, 4158, 4240, 4322, 4404, 4485, 4567, 4649, 4731, 4812, 4894, 4976, 5058, 5140, 5221, 5303, 5385, 5467, 5548, 5630, 5712, 5794, 5875, 5957, 6039, 6121, 6202, 6284, 6366, 6448]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 8
|
||||
# 红莲之花多段攻击攻击力 : {value1}%
|
||||
# REMOVE: data1 = [0, 244, 269, 294, 318, 343, 368, 393, 417, 442, 467, 492, 516, 541, 566, 591, 615, 640, 665, 690, 714, 739, 764, 789, 813, 838, 863, 888, 912, 937, 962, 987, 1011, 1036, 1061, 1086, 1110, 1135, 1160, 1185, 1209, 1234, 1259, 1284, 1309, 1333, 1358, 1383, 1408, 1432, 1457, 1482, 1507, 1531, 1556, 1581, 1606, 1630, 1655, 1680, 1705, 1729, 1754, 1779, 1804, 1828, 1853, 1878, 1903, 1927, 1952]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
hit1 = 25
|
||||
# 斩击多段攻击次数 : {value2}次
|
||||
# REMOVE: data2 = [0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
# 红莲之花多段攻击次数 : {value3}次
|
||||
# REMOVE: data3 = [0, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25]# noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
# 最后一击攻击力 : {value4}%
|
||||
# REMOVE: data4 = [0, 6636, 7309, 7982, 8655, 9329, 10002, 10675, 11348, 12021, 12694, 13368, 14041, 14714, 15387, 16060, 16734, 17407, 18080, 18753, 19426, 20100, 20773, 21446, 22119, 22792, 23466, 24139, 24812, 25485, 26158, 26831, 27505, 28178, 28851, 29524, 30197, 30871, 31544, 32217, 32890, 33563, 34237, 34910, 35583, 36256, 36929, 37603, 38276, 38949, 39622, 40295, 40969, 41642, 42315, 42988, 43661, 44334, 45008, 45681, 46354, 47027, 47700, 48374, 49047, 49720, 50393, 51066, 51740, 52413, 53086]# noqa: E501
|
||||
data4 = get_data(f'{prefix}/{uuid}', 4)
|
||||
hit4 = 1
|
||||
# - [忍术精通追加效果] -
|
||||
# 每阶段结印增加斩击速度 : {value5}%
|
||||
# REMOVE: data5 = [0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10]# noqa: E501
|
||||
data5 = get_data(f'{prefix}/{uuid}', 5)
|
||||
# [范围信息]
|
||||
# 最后爆炸大小: {value6}%
|
||||
# REMOVE: data6 = [0, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100]# noqa: E501
|
||||
data6 = get_data(f'{prefix}/{uuid}', 6)
|
||||
|
||||
mode = ["普通","六道"]
|
||||
@@ -1081,10 +960,8 @@ class Skill38(PassiveSkill):
|
||||
hasUP = False
|
||||
|
||||
# 暴击伤害增加率 : {value0}%
|
||||
# REMOVE: data0 = [0, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
# 追踪标记持续时间 : {value1}秒
|
||||
# REMOVE: data1 = [0, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
associate = [{"data":data0}]
|
||||
|
||||
@@ -1111,43 +988,31 @@ class Skill39(ActiveSkill):
|
||||
hasUP = False
|
||||
|
||||
# 属性攻击力增加率 : {value0}%
|
||||
# REMOVE: data0 = [0, 7.5, 8, 8.5, 9, 9.5, 10, 10.5, 11, 11.5, 12, 12.5, 13, 13.5, 14, 14.5, 15, 15.5, 16, 16.5, 17, 17.5, 18, 18.5, 19, 19.5, 20, 20.5, 21, 21.5, 22, 22.5, 23, 23.5, 24, 24.5, 25, 25.5, 26, 26.5, 27, 27.5, 28, 28.5, 29, 29.5, 30, 30.5, 31, 31.5, 32]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
# 魔法暴击率增加 : {value1}%
|
||||
# REMOVE: data1 = [0, 10.5, 11, 11.5, 12, 12.5, 13, 13.5, 14, 14.5, 15, 15.5, 16, 16.5, 17, 17.5, 18, 18.5, 19, 19.5, 20, 20.5, 21, 21.5, 22, 22.5, 23, 23.5, 24, 24.5, 25, 25.5, 26, 26.5, 27, 27.5, 28, 28.5, 29, 29.5, 30, 30.5, 31, 31.5, 32, 32.5, 33, 33.5, 34, 34.5, 35]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
# 火烙印生成距离 : {value2}px
|
||||
# REMOVE: data2 = [0, 450, 451, 452, 453, 454, 455, 456, 457, 458, 459, 460, 461, 462, 463, 464, 465, 466, 467, 468, 469, 470, 471, 472, 473, 474, 475, 476, 477, 478, 479, 480, 481, 482, 483, 484, 485, 486, 487, 488, 489, 490, 491, 492, 493, 494, 495, 496, 497, 498, 499]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
# 火烙印多段攻击力 : {value3}%
|
||||
# REMOVE: data3 = [0, 169, 196, 223, 250, 277, 304, 331, 358, 384, 411, 438, 465, 492, 519, 546, 573, 600, 627, 654, 681, 708, 735, 762, 789, 815, 842, 869, 896, 923, 950, 977, 1004, 1031, 1058, 1085, 1112, 1139, 1166, 1193, 1220, 1246, 1273, 1300, 1327, 1354, 1381, 1408, 1435, 1462, 1489]# noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
hit0 = 1 / 2.5
|
||||
# 火烙印多段攻击间隔 : {value4}秒
|
||||
# REMOVE: data4 = [0, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5]# noqa: E501
|
||||
data4 = get_data(f'{prefix}/{uuid}', 4)
|
||||
# 火烙印持续时间 : {value5}秒
|
||||
# REMOVE: data5 = [0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10]# noqa: E501
|
||||
data5 = get_data(f'{prefix}/{uuid}', 5)
|
||||
# 火烙印爆炸攻击力 : {value6}%
|
||||
# REMOVE: data6 = [0, 423, 490, 557, 625, 692, 760, 827, 894, 962, 1029, 1096, 1164, 1231, 1299, 1366, 1433, 1501, 1568, 1635, 1703, 1770, 1838, 1905, 1972, 2040, 2107, 2174, 2242, 2309, 2377, 2444, 2511, 2579, 2646, 2713, 2781, 2848, 2916, 2983, 3050, 3118, 3185, 3252, 3320, 3387, 3455, 3522, 3589, 3657, 3724]# noqa: E501
|
||||
data6 = get_data(f'{prefix}/{uuid}', 6)
|
||||
hit6 = 1
|
||||
# 炎烙印生成距离: {value7}px
|
||||
# REMOVE: data7 = [0, 90, 90, 90, 91, 91, 91, 91, 91, 92, 92, 92, 92, 92, 93, 93, 93, 93, 93, 94, 94, 94, 94, 94, 95, 95, 95, 95, 95, 96, 96, 96, 96, 96, 97, 97, 97, 97, 97, 98, 98, 98, 98, 98, 99, 99, 99, 99, 99, 100, 100]# noqa: E501
|
||||
data7 = get_data(f'{prefix}/{uuid}', 7)
|
||||
# 炎烙印多段攻击力 : {value8}%
|
||||
# REMOVE: data8 = [0, 203, 235, 268, 300, 332, 365, 397, 429, 462, 494, 526, 559, 591, 623, 656, 688, 720, 753, 785, 817, 850, 882, 914, 947, 979, 1011, 1044, 1076, 1108, 1141, 1173, 1205, 1238, 1270, 1302, 1335, 1367, 1399, 1432, 1464, 1496, 1529, 1561, 1593, 1626, 1658, 1691, 1723, 1755, 1788]# noqa: E501
|
||||
data8 = get_data(f'{prefix}/{uuid}', 8)
|
||||
hit8 = 1 / 0.5
|
||||
# 炎烙印多段攻击间隔 : {value9}秒
|
||||
# REMOVE: data9 = [0, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5]# noqa: E501
|
||||
data9 = get_data(f'{prefix}/{uuid}', 9)
|
||||
# 炎烙印持续时间 : {value10}秒
|
||||
# REMOVE: data10 = [0, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5]# noqa: E501
|
||||
data10 = get_data(f'{prefix}/{uuid}', 10)
|
||||
# 炎烙印爆炸攻击力 : {value11}%
|
||||
# REMOVE: data11 = [0, 203, 235, 268, 300, 332, 365, 397, 430, 462, 494, 527, 559, 591, 624, 656, 688, 721, 753, 786, 818, 850, 883, 915, 947, 980, 1012, 1044, 1077, 1109, 1142, 1174, 1206, 1239, 1271, 1303, 1336, 1368, 1400, 1433, 1465, 1498, 1530, 1562, 1595, 1627, 1659, 1692, 1724, 1756, 1789]# noqa: E501
|
||||
data11 = get_data(f'{prefix}/{uuid}', 11)
|
||||
hit11 = 1
|
||||
|
||||
@@ -1178,31 +1043,24 @@ class Skill40(ActiveSkill):
|
||||
hasUP = False
|
||||
|
||||
# 业火阵出现时攻击力 : {value0}%
|
||||
# REMOVE: data0 = [0, 5368, 6613, 7858, 9103, 10348, 11593, 12838, 14082, 15327, 16572, 17817, 19062, 20307, 21552, 22797, 24041, 25286, 26531, 27776, 29021, 30266, 31511, 32755, 34000, 35245, 36490, 37735, 38980, 40225, 41469, 42714, 43959, 45204, 46449, 47694, 48939, 50183, 51428, 52673, 53918, 55163, 56408, 57653, 58897, 60142, 61387, 62632, 63877, 65122, 66367]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 1
|
||||
# 业火阵爆炸时攻击力 : {value1}%
|
||||
# REMOVE: data1 = [0, 7316, 9012, 10709, 12405, 14102, 15798, 17494, 19191, 20887, 22584, 24280, 25977, 27673, 29369, 31066, 32762, 34459, 36155, 37852, 39548, 41244, 42941, 44637, 46334, 48030, 49727, 51423, 53119, 54816, 56512, 58209, 59905, 61602, 63298, 64994, 66691, 68387, 70084, 71780, 73477, 75173, 76869, 78566, 80262, 81959, 83655, 85352, 87048, 88744, 90441]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
hit1 = 1
|
||||
# 吸附敌人时火焰攻击力 : {value2}%
|
||||
# REMOVE: data2 = [0, 1509, 1859, 2209, 2558, 2908, 3258, 3608, 3958, 4308, 4658, 5007, 5357, 5707, 6057, 6407, 6757, 7107, 7456, 7806, 8156, 8506, 8856, 9206, 9556, 9905, 10255, 10605, 10955, 11305, 11655, 12005, 12355, 12704, 13054, 13404, 13754, 14104, 14454, 14804, 15153, 15503, 15853, 16203, 16553, 16903, 17253, 17602, 17952, 18302, 18652]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
hit2 = 1
|
||||
# 结印出现时攻击力 : {value3}%
|
||||
# REMOVE: data3 = [0, 10382, 12789, 15196, 17604, 20011, 22418, 24826, 27233, 29640, 32048, 34455, 36862, 39270, 41677, 44084, 46492, 48899, 51306, 53714, 56121, 58529, 60936, 63343, 65751, 68158, 70565, 72973, 75380, 77787, 80195, 82602, 85009, 87417, 89824, 92231, 94639, 97046, 99453, 101861, 104268, 106675, 109083, 111490, 113897, 116305, 118712, 121119, 123527, 125934, 128341]# noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
hit3 = 1
|
||||
# 结印爆炸时攻击力 : {value4}%
|
||||
# REMOVE: data4 = [0, 12189, 15015, 17841, 20668, 23494, 26321, 29147, 31973, 34800, 37626, 40452, 43279, 46105, 48931, 51758, 54584, 57411, 60237, 63063, 65890, 68716, 71542, 74369, 77195, 80021, 82848, 85674, 88501, 91327, 94153, 96980, 99806, 102632, 105459, 108285, 111111, 113938, 116764, 119591, 122417, 125243, 128070, 130896, 133722, 136549, 139375, 142201, 145028, 147854, 150681]# noqa: E501
|
||||
data4 = get_data(f'{prefix}/{uuid}', 4)
|
||||
hit4 = 1
|
||||
# 业火阵范围内攻击力 : {value5}%
|
||||
# REMOVE: data5 = [0, 710, 875, 1039, 1204, 1369, 1533, 1698, 1863, 2027, 2192, 2357, 2521, 2686, 2851, 3015, 3180, 3345, 3509, 3674, 3839, 4003, 4168, 4333, 4497, 4662, 4827, 4991, 5156, 5321, 5485, 5650, 5815, 5979, 6144, 6309, 6473, 6638, 6802, 6967, 7132, 7296, 7461, 7626, 7790, 7955, 8120, 8284, 8449, 8614, 8778]# noqa: E501
|
||||
data5 = get_data(f'{prefix}/{uuid}', 5)
|
||||
hit5 = 10
|
||||
# 业火阵多段攻击次数 : {value6}次
|
||||
# REMOVE: data6 = [0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10]# noqa: E501
|
||||
data6 = get_data(f'{prefix}/{uuid}', 6)
|
||||
|
||||
# 忍法 : 飞燕手里剑
|
||||
@@ -1231,54 +1089,40 @@ class Skill41(ActiveSkill):
|
||||
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
|
||||
|
||||
# 手里剑地面爆炸攻击力 : {value0}%
|
||||
# REMOVE: data0 = [0, 186, 205, 224, 243, 262, 281, 300, 319, 338, 357, 376, 394, 413, 432, 451, 470, 489, 508, 527, 546, 565, 584, 602, 621, 640, 659, 678, 697, 716, 735, 754, 773, 792, 810, 829, 848, 867, 886, 905, 924, 943, 962, 981, 1000, 1018, 1037, 1056, 1075, 1094, 1113]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 1
|
||||
# 闪烁移动攻击力 : {value1}%
|
||||
# REMOVE: data1 = [0, 230, 253, 276, 300, 323, 346, 369, 393, 416, 439, 463, 486, 509, 533, 556, 579, 602, 626, 649, 672, 696, 719, 742, 766, 789, 812, 835, 859, 882, 905, 929, 952, 975, 999, 1022, 1045, 1068, 1092, 1115, 1138, 1162, 1185, 1208, 1232, 1255, 1278, 1301, 1325, 1348, 1371]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
hit1 = 4
|
||||
# 闪烁移动时发射的穿刺手里剑攻击力 : {value2}%
|
||||
# REMOVE: data2 = [0, 262, 289, 316, 342, 369, 396, 422, 449, 475, 502, 529, 555, 582, 609, 635, 662, 688, 715, 742, 768, 795, 822, 848, 875, 902, 928, 955, 981, 1008, 1035, 1061, 1088, 1115, 1141, 1168, 1194, 1221, 1248, 1274, 1301, 1328, 1354, 1381, 1407, 1434, 1461, 1487, 1514, 1541, 1567]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
hit2 = 16
|
||||
# 闪烁移动时手里剑爆炸攻击力 : {value3}%
|
||||
# REMOVE: data3 = [0, 130, 143, 156, 170, 183, 196, 209, 222, 235, 249, 262, 275, 288, 301, 315, 328, 341, 354, 367, 381, 394, 407, 420, 433, 446, 460, 473, 486, 499, 512, 526, 539, 552, 565, 578, 592, 605, 618, 631, 644, 657, 671, 684, 697, 710, 723, 737, 750, 763, 776]# noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
hit3 = 16
|
||||
# 闪烁移动时手里剑多段攻击次数 : {value4}次
|
||||
# REMOVE: data4 = [0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4]# noqa: E501
|
||||
data4 = get_data(f'{prefix}/{uuid}', 4)
|
||||
# 闪烁移动时发射的穿刺多段攻击次数 : {value5}次
|
||||
# REMOVE: data5 = [0, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16]# noqa: E501
|
||||
data5 = get_data(f'{prefix}/{uuid}', 5)
|
||||
# 闪烁移动时手里剑爆炸多段攻击次数 : {value6}次
|
||||
# REMOVE: data6 = [0, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16]# noqa: E501
|
||||
data6 = get_data(f'{prefix}/{uuid}', 6)
|
||||
# 最后一闪攻击力 : {value7}%
|
||||
# REMOVE: data7 = [0, 919, 1012, 1105, 1198, 1292, 1385, 1478, 1571, 1664, 1758, 1851, 1944, 2037, 2130, 2224, 2317, 2410, 2503, 2596, 2690, 2783, 2876, 2969, 3062, 3156, 3249, 3342, 3435, 3528, 3622, 3715, 3808, 3901, 3994, 4088, 4181, 4274, 4367, 4460, 4554, 4647, 4740, 4833, 4926, 5020, 5113, 5206, 5299, 5392, 5486]# noqa: E501
|
||||
data7 = get_data(f'{prefix}/{uuid}', 7)
|
||||
hit7 = 1
|
||||
# 最后一击穿刺攻击力 : {value8}%
|
||||
# REMOVE: data8 = [0, 765, 842, 920, 997, 1075, 1152, 1230, 1307, 1385, 1463, 1540, 1618, 1695, 1773, 1850, 1928, 2005, 2083, 2161, 2238, 2316, 2393, 2471, 2548, 2626, 2704, 2781, 2859, 2936, 3014, 3091, 3169, 3246, 3324, 3402, 3479, 3557, 3634, 3712, 3789, 3867, 3944, 4022, 4100, 4177, 4255, 4332, 4410, 4487, 4565]# noqa: E501
|
||||
data8 = get_data(f'{prefix}/{uuid}', 8)
|
||||
hit8 = 10
|
||||
# 最后一击手里剑爆炸攻击力 : {value9}%
|
||||
# REMOVE: data9 = [0, 1068, 1176, 1285, 1393, 1502, 1610, 1718, 1827, 1935, 2043, 2152, 2260, 2368, 2477, 2585, 2693, 2802, 2910, 3019, 3127, 3235, 3344, 3452, 3560, 3669, 3777, 3885, 3994, 4102, 4210, 4319, 4427, 4536, 4644, 4752, 4861, 4969, 5077, 5186, 5294, 5402, 5511, 5619, 5727, 5836, 5944, 6053, 6161, 6269, 6378]# noqa: E501
|
||||
data9 = get_data(f'{prefix}/{uuid}', 9)
|
||||
hit9 = 10
|
||||
# 最后一击手里剑爆炸多段攻击次数 : {value10}次
|
||||
# REMOVE: data10 = [0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10]# noqa: E501
|
||||
data10 = get_data(f'{prefix}/{uuid}', 10)
|
||||
# 被击或倒地状态下使用时攻击力增加比率 : {value11}%
|
||||
# REMOVE: data11 = [0, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20]# noqa: E501
|
||||
data11 = get_data(f'{prefix}/{uuid}', 11)
|
||||
# 在空中使用时, 最后一击投掷苦无数增加量 : {value12}
|
||||
# REMOVE: data12 = [0, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5]# noqa: E501
|
||||
data12 = get_data(f'{prefix}/{uuid}', 12)
|
||||
# [范围信息]
|
||||
# 最后爆炸大小 : {value13}%
|
||||
# REMOVE: data13 = [0, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180]# noqa: E501
|
||||
data13 = get_data(f'{prefix}/{uuid}', 13)
|
||||
|
||||
mode = ["地面","空中","六道"]
|
||||
@@ -1344,30 +1188,22 @@ class Skill42(ActiveSkill):
|
||||
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
|
||||
|
||||
# 风魔手里剑攻击力 : {value0}%
|
||||
# REMOVE: data0 = [0, 533, 587, 641, 695, 749, 803, 857, 911, 965, 1019, 1073, 1127, 1181, 1235, 1289, 1343, 1397, 1451, 1506, 1560, 1614, 1668, 1722, 1776, 1830, 1884, 1938, 1992, 2046, 2100, 2154, 2208, 2262, 2316, 2370, 2424, 2478, 2532, 2586, 2640, 2694, 2749, 2803, 2857, 2911, 2965, 3019, 3073, 3127, 3181]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
# 风魔手里剑多段攻击次数 : {value1}
|
||||
# REMOVE: data1 = [0, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
# 巨型风魔手里剑攻击力 : {value2}%
|
||||
# REMOVE: data2 = [0, 1199, 1320, 1442, 1563, 1685, 1807, 1928, 2050, 2171, 2293, 2415, 2536, 2658, 2779, 2901, 3023, 3144, 3266, 3387, 3509, 3631, 3752, 3874, 3995, 4117, 4239, 4360, 4482, 4603, 4725, 4847, 4968, 5090, 5211, 5333, 5455, 5576, 5698, 5819, 5941, 6063, 6184, 6306, 6427, 6549, 6671, 6792, 6914, 7035, 7157]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
# 巨型风魔手里剑多段攻击次数 : {value3}
|
||||
# REMOVE: data3 = [0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10]# noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
# 巨型风魔手里剑爆炸攻击力 : {value4}%
|
||||
# REMOVE: data4 = [0, 19977, 22004, 24030, 26057, 28084, 30110, 32137, 34164, 36190, 38217, 40244, 42270, 44297, 46323, 48350, 50377, 52403, 54430, 56457, 58483, 60510, 62537, 64563, 66590, 68617, 70643, 72670, 74697, 76723, 78750, 80777, 82803, 84830, 86857, 88883, 90910, 92936, 94963, 96990, 99016, 101043, 103070, 105096, 107123, 109150, 111176, 113203, 115230, 117256, 119283]# noqa: E501
|
||||
data4 = get_data(f'{prefix}/{uuid}', 4)
|
||||
# - [忍术精通追加效果] -
|
||||
# 达成‘临’、 ‘兵’、 ‘斗’结印时爆炸范围 : {value5}%
|
||||
# REMOVE: data5 = [0, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100]# noqa: E501
|
||||
data5 = get_data(f'{prefix}/{uuid}', 5)
|
||||
# 达成‘者’、 ‘皆’、 ‘阵’结印时爆炸范围 : {value6}%
|
||||
# REMOVE: data6 = [0, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100]# noqa: E501
|
||||
data6 = get_data(f'{prefix}/{uuid}', 6)
|
||||
# [范围信息]
|
||||
# 最后爆炸大小: {value7}%
|
||||
# REMOVE: data7 = [0, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110]# noqa: E501
|
||||
data7 = get_data(f'{prefix}/{uuid}', 7)
|
||||
|
||||
mode = ["普通","六道"]
|
||||
@@ -1424,16 +1260,12 @@ class Skill43(PassiveSkill):
|
||||
hasUP = False
|
||||
|
||||
# 基本攻击力和技能攻击力增加率 : {value0}%
|
||||
# REMOVE: data0 = [0, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30, 32, 34, 36, 38, 40, 42, 44, 46, 48, 50, 52, 54, 56, 58, 60, 62, 64, 66, 68, 70, 72, 74, 76, 78, 80, 82, 84, 86, 88, 90, 92, 94, 96, 98, 100, 102, 104, 106, 108]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
# [忍法 : 残影术]蓄力速度增加 : {value1}%
|
||||
# REMOVE: data1 = [0, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
# [忍法 : 残影术]残影数量上限增加 : {value2}个
|
||||
# REMOVE: data2 = [0, 2, 2, 2, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
# [忍法 : 六道轮回]强化残影攻击速度增加率 : {value3}%
|
||||
# REMOVE: data3 = [0, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64]# noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
|
||||
|
||||
@@ -1461,26 +1293,19 @@ class Skill44(ActiveSkill):
|
||||
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
|
||||
|
||||
# 火焰吐息的攻击次数 : {value0}次
|
||||
# REMOVE: data0 = [0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
# 召唤时, 爆炸攻击力 : {value1}%
|
||||
# REMOVE: data1 = [0, 2630, 2897, 3164, 3431, 3698, 3964, 4231, 4498, 4765, 5032, 5299, 5565, 5832, 6099, 6366, 6633, 6900, 7166, 7433, 7700, 7967, 8234, 8501, 8767, 9034, 9301, 9568, 9835, 10102, 10368, 10635, 10902, 11169, 11436, 11703, 11969, 12236, 12503, 12770, 13037, 13304, 13570, 13837, 14104, 14371, 14638, 14905, 15171, 15438, 15705]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
# 火焰吐息攻击力 : {value2}%
|
||||
# REMOVE: data2 = [0, 3507, 3862, 4218, 4574, 4930, 5285, 5641, 5997, 6353, 6708, 7064, 7420, 7776, 8131, 8487, 8843, 9198, 9554, 9910, 10266, 10621, 10977, 11333, 11689, 12044, 12400, 12756, 13112, 13467, 13823, 14179, 14535, 14890, 15246, 15602, 15958, 16313, 16669, 17025, 17381, 17736, 18092, 18448, 18804, 19159, 19515, 19871, 20227, 20582, 20938]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
# 毒雾攻击力 : {value3}%
|
||||
# REMOVE: data3 = [0, 798, 879, 960, 1041, 1122, 1203, 1284, 1365, 1446, 1527, 1608, 1689, 1770, 1851, 1932, 2013, 2094, 2175, 2256, 2337, 2418, 2499, 2580, 2661, 2742, 2823, 2904, 2985, 3066, 3147, 3228, 3309, 3390, 3470, 3551, 3632, 3713, 3794, 3875, 3956, 4037, 4118, 4199, 4280, 4361, 4442, 4523, 4604, 4685, 4766]# noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
# 毒雾多段攻击次数 : {value4}次
|
||||
# REMOVE: data4 = [0, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22]# noqa: E501
|
||||
data4 = get_data(f'{prefix}/{uuid}', 4)
|
||||
# 结印时毒雾多段攻击次数 : {value5}次
|
||||
# REMOVE: data5 = [0, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23]# noqa: E501
|
||||
data5 = get_data(f'{prefix}/{uuid}', 5)
|
||||
# [范围信息]
|
||||
# 火焰吐息攻击范围 : {value6}%
|
||||
# REMOVE: data6 = [0, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100]# noqa: E501
|
||||
data6 = get_data(f'{prefix}/{uuid}', 6)
|
||||
|
||||
mode = ["普通","六道"]
|
||||
@@ -1538,16 +1363,12 @@ class Skill45(PassiveSkill):
|
||||
hasUP = False
|
||||
|
||||
# 红色勾玉增加[火遁·蟾蜍油炎弹]施放速度 : {value0}%
|
||||
# REMOVE: data0 = [0, 30]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
# 黑色勾玉增加[八岐大蛇]毒雾范围 : {value1}%
|
||||
# REMOVE: data1 = [0, 30]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
# 黄色勾玉减少光焰弹攻击前僵直 : {value2}%
|
||||
# REMOVE: data2 = [0, 30]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
# 施放[火遁·红莲]时物理/魔法防御力额外增加 : {value3}
|
||||
# REMOVE: data3 = [0, 3955]# noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
|
||||
# 天照
|
||||
@@ -1574,23 +1395,17 @@ class Skill46(ActiveSkill):
|
||||
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
|
||||
|
||||
# 天照登场和消失时冲击波攻击力 : {value0}%
|
||||
# REMOVE: data0 = [0, 4781, 5266, 5751, 6236, 6721, 7206, 7691, 8176, 8661, 9146, 9631, 10117, 10602, 11087, 11572, 12057, 12542, 13027, 13512, 13997, 14482, 14967, 15452, 15937, 16422, 16907, 17392, 17877, 18362, 18847, 19332, 19817, 20302, 20787, 21272, 21757, 22242, 22728, 23213, 23698, 24183, 24668, 25153, 25638, 26123, 26608, 27093, 27578, 28063, 28548]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
# 光焰弹攻击力 : {value1}%
|
||||
# REMOVE: data1 = [0, 5086, 5602, 6118, 6634, 7149, 7665, 8181, 8697, 9213, 9729, 10245, 10761, 11277, 11793, 12309, 12825, 13341, 13857, 14373, 14889, 15405, 15921, 16436, 16952, 17468, 17984, 18500, 19016, 19532, 20048, 20564, 21080, 21596, 22112, 22628, 23144, 23660, 24176, 24692, 25208, 25723, 26239, 26755, 27271, 27787, 28303, 28819, 29335, 29851, 30367]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
# 光焰弹基本发射数量 : {value2}个
|
||||
# REMOVE: data2 = [0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
# [临兵斗]结印时攻击力增加率 : {value3}%
|
||||
# REMOVE: data3 = [0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3]# noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
# [者皆阵]结印时攻击力增加率 : {value4}%
|
||||
# REMOVE: data4 = [0, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6]# noqa: E501
|
||||
data4 = get_data(f'{prefix}/{uuid}', 4)
|
||||
# [范围信息]
|
||||
# 锁定敌人范围 : {value5}px
|
||||
# REMOVE: data5 = [0, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000]# noqa: E501
|
||||
data5 = get_data(f'{prefix}/{uuid}', 5)
|
||||
|
||||
mode = ["普通","六道"]
|
||||
@@ -1651,49 +1466,34 @@ class Skill47(ActiveSkill):
|
||||
hasUP = False
|
||||
|
||||
# 剑下落时的攻击力 : {value0}%
|
||||
# REMOVE: data0 = [0, 3249, 4003, 4756, 5509, 6263, 7016, 7770, 8523, 9276, 10030, 10783, 11537, 12290, 13043, 13797, 14550, 15304, 16057, 16811, 17564, 18317, 19071, 19824, 20578, 21331, 22084, 22838, 23591, 24345, 25098, 25852, 26605, 27358, 28112, 28865, 29619, 30372, 31125, 31879, 32632, 33386, 34139, 34892, 35646, 36399, 37153, 37906, 38660, 39413, 40166]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
# 剑在地面散发的火焰攻击力 : {value1}%
|
||||
# REMOVE: data1 = [0, 736, 906, 1077, 1248, 1418, 1589, 1759, 1930, 2101, 2271, 2442, 2613, 2783, 2954, 3124, 3295, 3466, 3636, 3807, 3977, 4148, 4319, 4489, 4660, 4831, 5001, 5172, 5342, 5513, 5684, 5854, 6025, 6195, 6366, 6537, 6707, 6878, 7049, 7219, 7390, 7560, 7731, 7902, 8072, 8243, 8413, 8584, 8755, 8925, 9096]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
# 最后投掷剑时的攻击力 : {value2}%
|
||||
# REMOVE: data2 = [0, 6364, 7840, 9316, 10791, 12267, 13743, 15219, 16694, 18170, 19646, 21121, 22597, 24073, 25549, 27024, 28500, 29976, 31452, 32927, 34403, 35879, 37355, 38830, 40306, 41782, 43257, 44733, 46209, 47685, 49160, 50636, 52112, 53588, 55063, 56539, 58015, 59491, 60966, 62442, 63918, 65394, 66869, 68345, 69821, 71296, 72772, 74248, 75724, 77199, 78675]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
# 最后的3次爆炸攻击力 : {value3}%
|
||||
# REMOVE: data3 = [0, 32257, 39737, 47217, 54697, 62177, 69657, 77137, 84617, 92097, 99577, 107056, 114536, 122016, 129496, 136976, 144456, 151936, 159416, 166896, 174376, 181856, 189336, 196816, 204296, 211775, 219255, 226735, 234215, 241695, 249175, 256655, 264135, 271615, 279095, 286575, 294055, 301535, 309015, 316494, 323974, 331454, 338934, 346414, 353894, 361374, 368854, 376334, 383814, 391294, 398774]# noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
# 装备草雉剑时第一次斩击攻击力 : {value4}%
|
||||
# REMOVE: data4 = [0, 1547, 1906, 2265, 2623, 2982, 3341, 3700, 4059, 4417, 4776, 5135, 5494, 5852, 6211, 6570, 6929, 7287, 7646, 8005, 8364, 8723, 9081, 9440, 9799, 10158, 10516, 10875, 11234, 11593, 11951, 12310, 12669, 13028, 13387, 13745, 14104, 14463, 14822, 15180, 15539, 15898, 16257, 16615, 16974, 17333, 17692, 18051, 18409, 18768, 19127]# noqa: E501
|
||||
data4 = get_data(f'{prefix}/{uuid}', 4)
|
||||
# 装备草雉剑时第二次斩击攻击力 : {value5}%
|
||||
# REMOVE: data5 = [0, 1547, 1906, 2265, 2623, 2982, 3341, 3700, 4059, 4417, 4776, 5135, 5494, 5852, 6211, 6570, 6929, 7287, 7646, 8005, 8364, 8723, 9081, 9440, 9799, 10158, 10516, 10875, 11234, 11593, 11951, 12310, 12669, 13028, 13387, 13745, 14104, 14463, 14822, 15180, 15539, 15898, 16257, 16615, 16974, 17333, 17692, 18051, 18409, 18768, 19127]# noqa: E501
|
||||
data5 = get_data(f'{prefix}/{uuid}', 5)
|
||||
# 装备草雉剑时空中、 后跳斩击攻击力 : {value6}%
|
||||
# REMOVE: data6 = [0, 1599, 1969, 2340, 2711, 3082, 3452, 3823, 4194, 4565, 4935, 5306, 5677, 6047, 6418, 6789, 7160, 7530, 7901, 8272, 8643, 9013, 9384, 9755, 10125, 10496, 10867, 11238, 11608, 11979, 12350, 12721, 13091, 13462, 13833, 14204, 14574, 14945, 15316, 15686, 16057, 16428, 16799, 17169, 17540, 17911, 18282, 18652, 19023, 19394, 19764]# noqa: E501
|
||||
data6 = get_data(f'{prefix}/{uuid}', 6)
|
||||
# 斩击额外灼伤攻击力比率 : {value7}%
|
||||
# REMOVE: data7 = [0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10]# noqa: E501
|
||||
data7 = get_data(f'{prefix}/{uuid}', 7)
|
||||
# 斩击灼伤持续时间 : {value8}秒
|
||||
# REMOVE: data8 = [0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3]# noqa: E501
|
||||
data8 = get_data(f'{prefix}/{uuid}', 8)
|
||||
# 烈焰印记灼伤持续时间适用比率 : {value9}%
|
||||
# REMOVE: data9 = [0, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60]# noqa: E501
|
||||
data9 = get_data(f'{prefix}/{uuid}', 9)
|
||||
# [火遁·飓风煞]卷入敌人的力量增加率 : {value10}%
|
||||
# REMOVE: data10 = [0, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69]# noqa: E501
|
||||
data10 = get_data(f'{prefix}/{uuid}', 10)
|
||||
# 召唤的草雉剑持续时间 : {value11}秒
|
||||
# REMOVE: data11 = [0, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30]# noqa: E501
|
||||
data11 = get_data(f'{prefix}/{uuid}', 11)
|
||||
# 草雉剑装备的持续时间 : {value12}秒
|
||||
# REMOVE: data12 = [0, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40]# noqa: E501
|
||||
data12 = get_data(f'{prefix}/{uuid}', 12)
|
||||
# 装备草雉剑时不知火的攻击速度增加 : {value13}%
|
||||
# REMOVE: data13 = [0, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25]# noqa: E501
|
||||
data13 = get_data(f'{prefix}/{uuid}', 13)
|
||||
# 装备草雉剑后, 斩击命中时, [忍法 : 六道轮回]攻击力累积量 : {value14}%
|
||||
# REMOVE: data14 = [0, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5]# noqa: E501
|
||||
data14 = get_data(f'{prefix}/{uuid}', 14)
|
||||
|
||||
# 三元刹
|
||||
@@ -1722,10 +1522,8 @@ class Skill48(PassiveSkill):
|
||||
hasUP = False
|
||||
|
||||
# 结印时间减少率 : {value0}%
|
||||
# REMOVE: data0 = [0, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
# 基本攻击力和技能攻击力增加率 : {value1}%
|
||||
# REMOVE: data1 = [0, 20, 22, 24, 26, 28, 30, 32, 34, 36, 38, 40, 42, 44, 46, 48, 50, 52, 54, 56, 58, 60, 62, 64, 66, 68, 70, 72, 74, 76, 78, 80, 82, 84, 86, 88, 90, 92, 94, 96, 98, 100, 102, 104, 106, 108, 110, 112, 114, 116, 118]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
associate = [{"data":data1}]
|
||||
|
||||
@@ -1754,24 +1552,18 @@ class Skill49(ActiveSkill):
|
||||
hasUP = False
|
||||
|
||||
# 火焰旋风攻击力 : {value0}%
|
||||
# REMOVE: data0 = [0, 6523, 7185, 7847, 8509, 9170, 9832, 10494, 11156, 11818, 12479, 13141, 13803, 14465, 15127, 15788, 16450, 17112, 17774, 18435, 19097, 19759, 20421, 21083, 21744, 22406, 23068, 23730, 24392, 25053, 25715, 26377, 27039, 27700, 28362, 29024, 29686, 30348, 31009, 31671, 32333, 32995, 33657, 34318, 34980, 35642, 36304, 36965, 37627, 38289, 38951]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 5
|
||||
# 旋风多段攻击次数 : {value1}
|
||||
# REMOVE: data1 = [0, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
# 终结攻击力 : {value2}%
|
||||
# REMOVE: data2 = [0, 76105, 83826, 91547, 99268, 106989, 114710, 122430, 130151, 137872, 145593, 153314, 161035, 168755, 176476, 184197, 191918, 199639, 207360, 215080, 222801, 230522, 238243, 245964, 253685, 261406, 269126, 276847, 284568, 292289, 300010, 307731, 315451, 323172, 330893, 338614, 346335, 354056, 361776, 369497, 377218, 384939, 392660, 400381, 408101, 415822, 423543, 431264, 438985, 446706, 454426]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
hit2 = 1
|
||||
# 最后一击命中灼伤的敌人时恢复的残影数 : {value3}
|
||||
# REMOVE: data3 = [0, 2, 2, 2, 3, 3, 3, 4, 4, 4, 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6]# noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
# 消耗残影时剩余冷却时间减少率 : {value4}%
|
||||
# REMOVE: data4 = [0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4]# noqa: E501
|
||||
data4 = get_data(f'{prefix}/{uuid}', 4)
|
||||
# 剩余冷却时间最多可减少次数 : {value5}
|
||||
# REMOVE: data5 = [0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10]# noqa: E501
|
||||
data5 = get_data(f'{prefix}/{uuid}', 5)
|
||||
|
||||
# 火源限界·八咫乌
|
||||
@@ -1802,21 +1594,16 @@ class Skill50(ActiveSkill):
|
||||
hasUP = False
|
||||
|
||||
# 八咫乌乱舞攻击力 : {value0}%
|
||||
# REMOVE: data0 = [0, 8367, 10308, 12248, 14188, 16128, 18069, 20009, 21949, 23890, 25830, 27770, 29710, 31651, 33591, 35531, 37471, 39412, 41352, 43292, 45232, 47173, 49113, 51053, 52994, 54934, 56874, 58814, 60755, 62695, 64635, 66575, 68516, 70456, 72396, 74336, 76277, 78217, 80157, 82098, 84038, 85978, 87918, 89859, 91799, 93739, 95679, 97620, 99560, 101500, 103440]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 12
|
||||
# 八咫乌乱舞多段攻击次数 : {value1}次
|
||||
# REMOVE: data1 = [0, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
# 八咫乌回归多段攻击力 : {value2}%
|
||||
# REMOVE: data2 = [0, 10758, 13253, 15747, 18242, 20737, 23231, 25726, 28220, 30715, 33210, 35704, 38199, 40694, 43188, 45683, 48178, 50672, 53167, 55661, 58156, 60651, 63145, 65640, 68135, 70629, 73124, 75618, 78113, 80608, 83102, 85597, 88092, 90586, 93081, 95575, 98070, 100565, 103059, 105554, 108049, 110543, 113038, 115532, 118027, 120522, 123016, 125511, 128006, 130500, 132995]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
hit2 = 14
|
||||
# 八咫乌回归多段攻击次数 : {value3}次
|
||||
# REMOVE: data3 = [0, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14]# noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
# 终结爆炸攻击力 : {value4}%
|
||||
# REMOVE: data4 = [0, 251022, 309230, 367438, 425646, 483854, 542062, 600270, 658478, 716686, 774894, 833102, 891310, 949518, 1007726, 1065934, 1124142, 1182350, 1240558, 1298766, 1356974, 1415182, 1473390, 1531598, 1589806, 1648014, 1706222, 1764430, 1822638, 1880846, 1939054, 1997262, 2055470, 2113678, 2171886, 2230094, 2288302, 2346510, 2404718, 2462926, 2521134, 2579342, 2637550, 2695758, 2753966, 2812174, 2870382, 2928590, 2986798, 3045006, 3103214]# noqa: E501
|
||||
data4 = get_data(f'{prefix}/{uuid}', 4)
|
||||
hit4 = 1
|
||||
|
||||
|
||||
@@ -26,15 +26,12 @@ class Skill6(ActiveSkill):
|
||||
hasUP = False
|
||||
|
||||
# 攻击力 : {value0}%
|
||||
# REMOVE: 0, 419, 462, 504, 547, 589, 632 # noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 1
|
||||
# 前冲速度和距离比率 : {value1}%
|
||||
# REMOVE: 0, 100, 101, 102.1, 103.1, 104.1, 105.2 # noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
# [范围信息]
|
||||
# 攻击范围比率 : {value2}%
|
||||
# REMOVE: 0, 130, 131, 131, 133, 134, 134 # noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
|
||||
|
||||
@@ -63,31 +60,24 @@ class Skill9(ActiveSkill):
|
||||
hasUP = False
|
||||
|
||||
# 多段攻击次数上限 : {value0}次
|
||||
# REMOVE: 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 # noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
# 多段攻击攻击力 : {value1}%
|
||||
# REMOVE: 0, 248, 273, 298, 323, 349, 374, 399, 424, 449, 474, 500, 525, 550, 575, 600, 625, 650, 676, 701, 726, 751, 776, 801, 827, 852, 877, 902, 927, 952, 978, 1003, 1028, 1053, 1078, 1103, 1128, 1154, 1179, 1204, 1229, 1254, 1279, 1305, 1330, 1355, 1380, 1405, 1430, 1455, 1481, 1506, 1531, 1556, 1581, 1606, 1632, 1657, 1682, 1707, 1732, 1757, 1783, 1808, 1833, 1858, 1883, 1908, 1933, 1959, 1984 # noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
hit1 = 3
|
||||
power1 = 0
|
||||
# 爆炸攻击力 : {value2}%
|
||||
# REMOVE: 0, 1034, 1139, 1244, 1349, 1454, 1559, 1664, 1768, 1873, 1978, 2083, 2188, 2293, 2398, 2503, 2608, 2713, 2818, 2922, 3027, 3132, 3237, 3342, 3447, 3552, 3657, 3762, 3867, 3971, 4076, 4181, 4286, 4391, 4496, 4601, 4706, 4811, 4916, 5021, 5125, 5230, 5335, 5440, 5545, 5650, 5755, 5860, 5965, 6070, 6175, 6279, 6384, 6489, 6594, 6699, 6804, 6909, 7014, 7119, 7224, 7329, 7433, 7538, 7643, 7748, 7853, 7958, 8063, 8168, 8273 # noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
hit2 = 1
|
||||
power2 = 0
|
||||
# 诱导力比率 : {value3}%
|
||||
# REMOVE: 0, 100, 103, 108, 110, 115, 118, 120, 125, 128, 130, 135, 138, 143, 145, 148, 153, 155, 158, 163, 165, 170, 173, 175, 180, 183, 185, 190, 193, 198, 200, 203, 208, 210, 215, 218, 220, 225, 228, 230, 235, 238, 243, 245, 248, 253, 255, 258, 263, 265, 270, 273, 275, 280, 283, 285, 290, 293, 298, 300, 303, 308, 310, 315, 318, 320, 325, 328, 330, 335, 338 # noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
# [转职为黑夜术士后]
|
||||
# 蓄气时攻击力增加率 : {value4}%
|
||||
# REMOVE: 0, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35 # noqa: E501
|
||||
data4 = get_data(f'{prefix}/{uuid}', 4)
|
||||
# 地图内球体存在时间 : {value5}秒
|
||||
# REMOVE: 0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 # noqa: E501
|
||||
data5 = get_data(f'{prefix}/{uuid}', 5)
|
||||
# [冥河之钥]
|
||||
# 多段攻击力 : {value6}%
|
||||
# REMOVE: 0, 601, 662, 723, 784, 845, 905, 966, 1027, 1088, 1149, 1210, 1271, 1332, 1393, 1454, 1515, 1576, 1637, 1698, 1759, 1820, 1881, 1942, 2002, 2063, 2124, 2185, 2246, 2307, 2368, 2429, 2490, 2551, 2612, 2673, 2734, 2795, 2856, 2917, 2978, 3039, 3099, 3160, 3221, 3282, 3343, 3404, 3465, 3526, 3587, 3648, 3709, 3770, 3831, 3892, 3953, 4014, 4075, 4136, 4196, 4257, 4318, 4379, 4440, 4501, 4562, 4623, 4684, 4745, 4806 # noqa: E501
|
||||
data6 = get_data(f'{prefix}/{uuid}', 6)
|
||||
hit6 = 4
|
||||
|
||||
@@ -119,30 +109,22 @@ class Skill11(ActiveSkill):
|
||||
hasUP = False
|
||||
|
||||
# 攻击力 : {value0}%
|
||||
# REMOVE: 0, 122, 136, 150, 160, 173, 187, 201 # noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
# 骨盾持续时间 : {value1}秒
|
||||
# REMOVE: 0, 60, 60, 60, 60, 60, 60, 60 # noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
# 骨头碎片数量 : {value2}
|
||||
# REMOVE: 0, 27, 27, 29, 29, 29, 31, 31 # noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
# 魔法防御力增加 : {value3}
|
||||
# REMOVE: 0, 204, 270, 341, 420, 508, 605, 709 # noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
# 物理防御力增加 : {value4}
|
||||
# REMOVE: 0, 204, 270, 341, 420, 508, 605, 709 # noqa: E501
|
||||
data4 = get_data(f'{prefix}/{uuid}', 4)
|
||||
# 发射骨头碎片冷却时间 : {value5}秒
|
||||
# REMOVE: 0, 1, 1, 1, 1, 1, 1, 1 # noqa: E501
|
||||
data5 = get_data(f'{prefix}/{uuid}', 5)
|
||||
# [转职为黑夜术士后]
|
||||
# 持续时间减少率 : 85%
|
||||
# 所受伤害减少率 : {value6}%
|
||||
# REMOVE: 0, 4, 8, 12, 16, 20, 20, 20 # noqa: E501
|
||||
data6 = get_data(f'{prefix}/{uuid}', 6)
|
||||
# 霸体护甲生效次数 : {value7}次
|
||||
# REMOVE: 0, 4, 5, 6, 7, 8, 8, 8 # noqa: E501
|
||||
data7 = get_data(f'{prefix}/{uuid}', 7)
|
||||
|
||||
|
||||
@@ -166,20 +148,15 @@ class Skill19(ActiveSkill):
|
||||
hasUP = True
|
||||
|
||||
# 攻击力 : {value0}%
|
||||
# REMOVE: 0, 927, 1021, 1115, 1209, 1303, 1397, 1491, 1585, 1679, 1773, 1867, 1961, 2056, 2150, 2244, 2338, 2432, 2526, 2620, 2714, 2808, 2902, 2996, 3090, 3184, 3278, 3372, 3466, 3560, 3654, 3748, 3842, 3936, 4030, 4124, 4219, 4313, 4407, 4501, 4595, 4689, 4783, 4877, 4971, 5065, 5159, 5253, 5347, 5441, 5535, 5629, 5723, 5817, 5911, 6005, 6099, 6193, 6287, 6382, 6476, 6570, 6664, 6758, 6852, 6946, 7040, 7134, 7228, 7322, 7416 # noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 5
|
||||
# 发射数量 : {value1}发
|
||||
# REMOVE: 0, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11 # noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
# 诅咒几率 : {value2}%
|
||||
# REMOVE: 0, 20, 21.4, 22.8, 24.1, 25.5, 26.9, 28.3, 29.7, 31, 32.4, 33.8, 35.2, 36.6, 37.9, 39.3, 40.7, 42.1, 43.4, 44.8, 46.2, 47.6, 49, 50.3, 51.7, 53.1, 54.5, 55.9, 57.2, 58.6, 60, 61.4, 62.8, 64.1, 65.5, 66.9, 68.3, 69.7, 71, 72.4, 73.8, 75.2, 76.6, 77.9, 79.3, 80.7, 82.1, 83.4, 84.8, 86.2, 87.6, 89, 90.3, 91.7, 93.1, 94.5, 95.9, 97.2, 98.6, 100, 101.4, 102.8, 104.1, 105.5, 106.9, 108.3, 109.7, 111, 112.4, 113.8, 115.2 # noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
# 诅咒持续时间 : {value3}秒
|
||||
# REMOVE: 0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 # noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
# 多段攻击次数上限 : {value4}
|
||||
# REMOVE: 0, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5 # noqa: E501
|
||||
data4 = get_data(f'{prefix}/{uuid}', 4)
|
||||
|
||||
# 降临 : 尼古拉斯
|
||||
@@ -209,22 +186,17 @@ class Skill20(ActiveSkill):
|
||||
hasUP = False
|
||||
|
||||
# 持续时间 : {value0}秒
|
||||
# REMOVE: 0, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300 # noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
# 尼古拉斯等级 : {value1}级
|
||||
# REMOVE: 0, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨 # noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
# 黑蜘蛛旋转攻击力 : {value2}%
|
||||
# REMOVE: 0, 290, 320, 349, 379, 408, 437, 467, 496, 526, 555, 585, 614, 644, 673, 702, 732, 761, 791, 820, 850, 879, 909, 938, 967, 997, 1026, 1056, 1085, 1115, 1144, 1174, 1203, 1232, 1262, 1291, 1321, 1350, 1380, 1409, 1439, 1468, 1497, 1527, 1556, 1586, 1615, 1645, 1674, 1704, 1733, 1762, 1792, 1821, 1851, 1880, 1910, 1939, 1969, 1998, 2027, 2057, 2086, 2116, 2145, 2175, 2204, 2234, 2263, 2292, 2322 # noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
hit2 = 4
|
||||
# 艾克尼亚攻击力 : {value3}%
|
||||
# REMOVE: 0, 511, 562, 614, 666, 718, 770, 822, 873, 925, 977, 1029, 1081, 1132, 1184, 1236, 1288, 1340, 1391, 1443, 1495, 1547, 1599, 1650, 1702, 1754, 1806, 1858, 1910, 1961, 2013, 2065, 2117, 2169, 2220, 2272, 2324, 2376, 2428, 2479, 2531, 2583, 2635, 2687, 2738, 2790, 2842, 2894, 2946, 2997, 3049, 3101, 3153, 3205, 3257, 3308, 3360, 3412, 3464, 3516, 3567, 3619, 3671, 3723, 3775, 3826, 3878, 3930, 3982, 4034, 4085 # noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
hit3 = 1
|
||||
# - [决斗场] -
|
||||
# 尼古拉斯生命值 : {value4}
|
||||
# REMOVE: 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 # noqa: E501
|
||||
data4 = get_data(f'{prefix}/{uuid}', 4)
|
||||
|
||||
mode = ['蜘蛛', '艾克']
|
||||
@@ -260,10 +232,8 @@ class Skill21(PassiveSkill):
|
||||
hasUP = False
|
||||
|
||||
# 施放速度增加 : {value0}%
|
||||
# REMOVE: 0, 30 # noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
# 技能冷却时间减少率 : {value1}%
|
||||
# REMOVE: 0, 10 # noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
associate = [{"type":"*cdReduce","data":data1,"exceptSkills":["千魂祭","亡者君临 : 巴拉克之戮","命运殇痕·摩罗斯之咒"]}]
|
||||
|
||||
@@ -294,46 +264,33 @@ class Skill22(ActiveSkill):
|
||||
hasUP = True
|
||||
|
||||
# 枯灵等级 : {value0}级
|
||||
# REMOVE: 0, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨, 캐릭터 레벨 # noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
# 枯灵召唤持续时间 : {value1}秒
|
||||
# REMOVE: 0, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20 # noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
# 枯灵生命值 : {value2}
|
||||
# REMOVE: 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 # noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
# 枯灵撕咬攻击力 : {value3}%
|
||||
# REMOVE: 0, 104, 114, 125, 135, 146, 156, 167, 178, 188, 199, 209, 220, 230, 241, 251, 262, 272, 283, 293, 304, 314, 325, 336, 346, 357, 367, 378, 388, 399, 409, 420, 430, 441, 451, 462, 472, 483, 493, 504, 515, 525, 536, 546, 557, 567, 578, 588, 599, 609, 620, 630, 641, 651, 662, 673, 683, 694, 704, 715, 725, 736, 746, 757, 767, 778, 788, 799, 809, 820, 830 # noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
# 枯灵最后撕咬攻击力 : {value4}%
|
||||
# REMOVE: 0, 194, 214, 234, 253, 273, 293, 312, 332, 352, 371, 391, 411, 431, 450, 470, 490, 509, 529, 549, 568, 588, 608, 628, 647, 667, 687, 706, 726, 746, 765, 785, 805, 824, 844, 864, 884, 903, 923, 943, 962, 982, 1002, 1021, 1041, 1061, 1081, 1100, 1120, 1140, 1159, 1179, 1199, 1218, 1238, 1258, 1278, 1297, 1317, 1337, 1356, 1376, 1396, 1415, 1435, 1455, 1475, 1494, 1514, 1534, 1553 # noqa: E501
|
||||
data4 = get_data(f'{prefix}/{uuid}', 4)
|
||||
# 枯灵撕咬次数 : {value5}次
|
||||
# REMOVE: 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 # noqa: E501
|
||||
data5 = get_data(f'{prefix}/{uuid}', 5)
|
||||
# 诅咒几率 : {value6}%
|
||||
# REMOVE: 0, 10, 10.4, 10.8, 11.2, 11.6, 12, 12.4, 12.8, 13.2, 13.6, 14, 14.4, 14.8, 15.2, 15.6, 16, 16.4, 16.8, 17.2, 17.6, 18, 18.4, 18.8, 19.2, 19.6, 20, 20.4, 20.8, 21.2, 21.6, 22, 22.4, 22.8, 23.2, 23.6, 24, 24.4, 24.8, 25.2, 25.6, 26, 26.4, 26.8, 27.2, 27.6, 28, 28.4, 28.8, 29.2, 29.6, 30, 30.4, 30.8, 31.2, 31.6, 32, 32.4, 32.8, 33.2, 33.6, 34, 34.4, 34.8, 35.2, 35.6, 36, 36.4, 36.8, 37.2, 37.6 # noqa: E501
|
||||
data6 = get_data(f'{prefix}/{uuid}', 6)
|
||||
# 诅咒持续时间 : {value7}秒
|
||||
# REMOVE: 0, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5 # noqa: E501
|
||||
data7 = get_data(f'{prefix}/{uuid}', 7)
|
||||
# 诅咒等级 : {value8}级
|
||||
# REMOVE: 0, 17, 19, 21, 23, 25, 27, 29, 31, 33, 35, 37, 39, 41, 43, 45, 47, 49, 51, 53, 55, 57, 59, 61, 63, 65, 67, 69, 71, 73, 75, 77, 79, 81, 83, 85, 87, 89, 91, 93, 95, 97, 99, 101, 103, 105, 107, 109, 111, 113, 115, 117, 119, 121, 123, 125, 127, 129, 131, 133, 135, 137, 139, 141, 143, 145, 147, 149, 151, 153, 155 # noqa: E501
|
||||
data8 = get_data(f'{prefix}/{uuid}', 8)
|
||||
# 枯灵召唤数量上限 : {value9}
|
||||
# REMOVE: 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 # noqa: E501
|
||||
data9 = get_data(f'{prefix}/{uuid}', 9)
|
||||
# 爆炸魔法攻击力 : {value10}%
|
||||
# REMOVE: 0, 1222, 1346, 1470, 1594, 1718, 1842, 1966, 2090, 2214, 2338, 2462, 2586, 2710, 2834, 2958, 3082, 3206, 3330, 3453, 3577, 3701, 3825, 3949, 4073, 4197, 4321, 4445, 4569, 4693, 4817, 4941, 5065, 5189, 5313, 5437, 5561, 5685, 5809, 5933, 6057, 6181, 6305, 6429, 6553, 6677, 6801, 6925, 7049, 7173, 7297, 7421, 7545, 7669, 7792, 7916, 8040, 8164, 8288, 8412, 8536, 8660, 8784, 8908, 9032, 9156, 9280, 9404, 9528, 9652, 9776 # noqa: E501
|
||||
data10 = get_data(f'{prefix}/{uuid}', 10)
|
||||
hit10 = 5
|
||||
# [范围信息]
|
||||
# 枯灵爆炸扩大率 : {value11}%
|
||||
# REMOVE: 0, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100 # noqa: E501
|
||||
data11 = get_data(f'{prefix}/{uuid}', 11)
|
||||
# [决斗场]
|
||||
# 枯灵撕咬攻击冷却时间 : {value12}秒
|
||||
# REMOVE: 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 # noqa: E501
|
||||
data12 = get_data(f'{prefix}/{uuid}', 12)
|
||||
|
||||
mode = ["自爆", "撕咬"]
|
||||
@@ -377,21 +334,16 @@ class Skill23(ActiveSkill):
|
||||
|
||||
# [近战模式]
|
||||
# [蜘蛛斩]攻击力 : {value0}%
|
||||
# REMOVE: 0, 834, 1027, 1221, 1414, 1608, 1801, 1994, 2188, 2381, 2575, 2768, 2961, 3155, 3348, 3541, 3735, 3928, 4122, 4315, 4508 # noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
# [远程模式]
|
||||
# 蜘蛛团攻击力增加率 : {value1}%
|
||||
# REMOVE: 0, 4, 8, 12, 16, 20, 24, 28, 32, 36, 40, 44, 48, 52, 56, 60, 64, 68, 72, 76, 80 # noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
# 艾克洛索攻击力增加率 : {value2}%
|
||||
# REMOVE: 0, 4, 8, 12, 16, 20, 24, 28, 32, 36, 40, 44, 48, 52, 56, 60, 64, 68, 72, 76, 80 # noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
# [守护模式]
|
||||
# 黑夜术士物理防御力增加 : {value3}
|
||||
# REMOVE: 0, 960, 2520, 4080, 5640, 7200, 8760, 10320, 11880, 13440, 15000, 16560, 18120, 19680, 21240, 22800, 24360, 25920, 27480, 29040, 30600 # noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
# 黑夜术士魔法防御力增加 : {value4}
|
||||
# REMOVE: 0, 960, 2520, 4080, 5640, 7200, 8760, 10320, 11880, 13440, 15000, 16560, 18120, 19680, 21240, 22800, 24360, 25920, 27480, 29040, 30600 # noqa: E501
|
||||
data4 = get_data(f'{prefix}/{uuid}', 4)
|
||||
|
||||
associate = [{"data":data1,"skills":["降临 : 尼古拉斯"]}]
|
||||
@@ -417,12 +369,10 @@ class Skill25(ActiveSkill):
|
||||
hasUP = True
|
||||
|
||||
# 攻击力 : {value0}%
|
||||
# REMOVE: 0, 5700, 6278, 6857, 7435, 8013, 8591, 9170, 9748, 10326, 10904, 11483, 12061, 12639, 13217, 13796, 14374, 14952, 15530, 16109, 16687, 17265, 17843, 18422, 19000, 19578, 20157, 20735, 21313, 21891, 22470, 23048, 23626, 24204, 24783, 25361, 25939, 26517, 27096, 27674, 28252, 28830, 29409, 29987, 30565, 31143, 31722, 32300, 32878, 33457, 34035, 34613, 35191, 35770, 36348, 36926, 37504, 38083, 38661, 39239, 39817, 40396, 40974, 41552, 42130, 42709, 43287, 43865, 44443, 45022, 45600 # noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 1
|
||||
# [范围信息]
|
||||
# 范围增加率 : {value1}%
|
||||
# REMOVE: 0, 103, 104, 105, 106, 106, 107, 108, 109, 110, 110, 111, 112, 113, 114, 114, 115, 116, 117, 118, 118, 119, 120, 121, 122, 122, 123, 124, 125, 126, 126, 127, 128, 129, 130, 130, 131, 132, 133, 134, 134, 135, 136, 137, 138, 138, 139, 137, 138, 138, 139, 142, 143, 144, 145, 145, 146, 147, 148, 148, 149, 150, 151, 151, 152, 153, 154, 155, 155, 156, 157 # noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
|
||||
# 暗黑仪式
|
||||
@@ -444,10 +394,8 @@ class Skill26(ActiveSkill):
|
||||
hasUP = False
|
||||
|
||||
# 技能攻击力增加率 : {value0}%
|
||||
# REMOVE: 0, 32, 34, 36, 38, 40, 42, 44, 46, 48, 50, 52, 54, 56, 58, 60, 62, 64, 66, 68, 70 # noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
# 持续时间 : {value1}秒
|
||||
# REMOVE: 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 # noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
|
||||
# 暗影蛛丝阵
|
||||
@@ -473,18 +421,14 @@ class Skill27(ActiveSkill):
|
||||
hasUP = True
|
||||
|
||||
# 持续时间 : {value0}秒
|
||||
# REMOVE: 0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 # noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
# 攻击力 : {value1}%
|
||||
# REMOVE: 0, 741, 816, 891, 967, 1042, 1117, 1192, 1267, 1342, 1418, 1493, 1568, 1643, 1718, 1793, 1869, 1944, 2019, 2094, 2169, 2244, 2320, 2395, 2470, 2545, 2620, 2696, 2771, 2846, 2921, 2996, 3071, 3147, 3222, 3297, 3372, 3447, 3522, 3598, 3673, 3748, 3823, 3898, 3973, 4049, 4124, 4199, 4274, 4349, 4425, 4500, 4575, 4650, 4725, 4800, 4876, 4951, 5026, 5101, 5176, 5251, 5327, 5402, 5477, 5552, 5627, 5702, 5778, 5853, 5928 # noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
hit1 = 19
|
||||
# 多段攻击间隔 : {value2}秒
|
||||
# REMOVE: 0, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5 # noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
# [范围信息]
|
||||
# 蛛丝阵范围 : {value3}px
|
||||
# REMOVE: 0, 250, 254, 258, 262, 266, 270, 274, 278, 282, 286, 290, 294, 298, 302, 306, 309, 313, 317, 321, 325, 329, 333, 337, 341, 345, 349, 353, 357, 361, 365, 369, 373, 377, 381, 384, 388, 392, 396, 400, 404, 408, 412, 416, 420, 424, 428, 432, 436, 440, 444, 448, 452, 456, 459, 463, 467, 471, 475, 479, 483, 487, 491, 495, 499, 503, 507, 511, 515, 519, 523 # noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
|
||||
# 黑暗之环
|
||||
@@ -506,7 +450,6 @@ class Skill28(PassiveSkill):
|
||||
hasUP = False
|
||||
|
||||
# 属性攻击力增加率 : {value0}%
|
||||
# REMOVE: 0, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29 # noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
associate = [{"data":data0}]
|
||||
|
||||
@@ -533,24 +476,18 @@ class Skill29(ActiveSkill):
|
||||
hasUP = True
|
||||
|
||||
# 攻击力 : {value0}%
|
||||
# REMOVE: 0, 356, 392, 428, 464, 500, 537, 573, 609, 645, 681, 717, 753, 789, 826, 862, 898, 934, 970, 1006, 1042, 1078, 1114, 1151, 1187, 1223, 1259, 1295, 1331, 1367, 1403, 1439, 1476, 1512, 1548, 1584, 1620, 1656, 1692, 1728, 1765, 1801, 1837, 1873, 1909, 1945, 1981, 2017, 2053, 2090, 2126, 2162, 2198, 2234, 2270, 2306, 2342, 2378, 2415, 2451, 2487, 2523, 2559, 2595, 2631, 2667, 2704, 2740, 2776, 2812, 2848 # noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 24
|
||||
# 持续时间 : {value1}秒
|
||||
# REMOVE: 0, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6, 4.6 # noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
# 多段攻击间隔 : {value2}秒
|
||||
# REMOVE: 0, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24, 0.24 # noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
# 自动发动时, 攻击力增加率 : {value3}%
|
||||
# REMOVE: 0, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20 # noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
# 对诅咒状态下敌人的攻击力增加率 : {value4}%
|
||||
# REMOVE: 0, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20 # noqa: E501
|
||||
data4 = get_data(f'{prefix}/{uuid}', 4)
|
||||
# [范围信息]
|
||||
# 攻击范围增加率 {value5}%
|
||||
# REMOVE: 0, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100 # noqa: E501
|
||||
data5 = get_data(f'{prefix}/{uuid}', 5)
|
||||
|
||||
mode = ["自爆","引爆"]
|
||||
@@ -580,33 +517,24 @@ class Skill30(ActiveSkill):
|
||||
hasUP = True
|
||||
|
||||
# 攻击力 : {value0}%
|
||||
# REMOVE: 0, 690, 760, 830, 900, 970, 1040, 1110, 1180, 1250, 1320, 1390, 1460, 1530, 1600, 1670, 1740, 1810, 1880, 1950, 2020, 2090, 2160, 2230, 2300, 2370, 2440, 2510, 2580, 2650, 2720, 2790, 2860, 2930, 3000, 3070, 3140, 3210, 3280, 3350, 3420, 3490, 3560, 3630, 3700, 3770, 3840, 3910, 3980, 4050, 4120, 4190, 4260, 4330, 4400, 4470, 4540, 4610, 4680, 4750, 4820, 4890, 4960, 5030, 5100, 5170, 5240, 5310, 5380, 5450, 5520 # noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 13
|
||||
# 持续时间 : {value1}秒
|
||||
# REMOVE: 0, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5 # noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
# 攻击次数上限 : {value2}次
|
||||
# REMOVE: 0, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13 # noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
# 减速几率 : {value3}%
|
||||
# REMOVE: 0, 37.9, 39.5, 41.1, 42.6, 44.2, 45.8, 47.4, 48.9, 50.5, 52.1, 53.7, 55.3, 56.8, 58.4, 60, 61.6, 63.2, 64.7, 66.3, 67.9, 69.5, 71.1, 72.6, 74.2, 75.8, 77.4, 78.9, 80.5, 82.1, 83.7, 85.3, 86.8, 88.4, 90, 91.6, 93.2, 94.7, 96.3, 97.9, 99.5, 101.1, 102.6, 104.2, 105.8, 107.4, 101.1, 102.6, 104.2, 105.8, 107.4, 113.9, 115.4, 116.9, 118.4, 119.9, 121.4, 122.8, 124.3, 125.8, 127.3, 128.8, 130.3, 131.8, 133.3, 134.8, 136.3, 137.8, 139.3, 140.8, 142.3 # noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
# 减速持续时间 : {value4}秒
|
||||
# REMOVE: 0, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5 # noqa: E501
|
||||
data4 = get_data(f'{prefix}/{uuid}', 4)
|
||||
# 移动速度减少率 : {value5}%
|
||||
# REMOVE: 0, 14.8, 16.2, 17.5, 18.9, 20.2, 21.6, 23, 24.3, 25.7, 27, 28.4, 29.8, 31.1, 32.5, 33.8, 35.2, 36.6, 37.9, 39.3, 40.6, 42, 43.4, 44.7, 46.1, 47.4, 48.8, 50.2, 51.5, 52.9, 54.2, 55.6, 57, 58.3, 59.7, 61, 62.4, 63.8, 65.1, 66.5, 67.8, 69.2, 70.6, 71.9, 73.3, 74.6, 69.2, 70.6, 71.9, 73.3, 74.6, 80.2, 81.5, 82.8, 84.1, 85.4, 86.7, 88, 89.2, 90.5, 91.8, 93.1, 94.4, 95.7, 97, 98.3, 99.5, 100.8, 102.1, 103.4, 104.7 # noqa: E501
|
||||
data5 = get_data(f'{prefix}/{uuid}', 5)
|
||||
# 攻击速度减少率 : {value6}%
|
||||
# REMOVE: 0, 11.8, 12.9, 14, 15.1, 16.2, 17.3, 18.4, 19.5, 20.5, 21.6, 22.7, 23.8, 24.9, 26, 27.1, 28.2, 29.2, 30.3, 31.4, 32.5, 33.6, 34.7, 35.8, 36.9, 38, 39, 40.1, 41.2, 42.3, 43.4, 44.5, 45.6, 46.7, 47.7, 48.8, 49.9, 51, 52.1, 53.2, 54.3, 55.4, 56.4, 57.5, 58.6, 59.7, 55.4, 56.4, 57.5, 58.6, 59.7, 64.2, 65.2, 66.2, 67.3, 68.3, 69.3, 70.4, 71.4, 72.4, 73.5, 74.5, 75.5, 76.5, 77.6, 78.6, 79.6, 80.7, 81.7, 82.7, 83.7 # noqa: E501
|
||||
data6 = get_data(f'{prefix}/{uuid}', 6)
|
||||
# 跳跃力减少率 : {value7}%
|
||||
# REMOVE: 0, 14.8, 16.2, 17.5, 18.9, 20.2, 21.6, 23, 24.3, 25.7, 27, 28.4, 29.8, 31.1, 32.5, 33.8, 35.2, 36.6, 37.9, 39.3, 40.6, 42, 43.4, 44.7, 46.1, 47.4, 48.8, 50.2, 51.5, 52.9, 54.2, 55.6, 57, 58.3, 59.7, 61, 62.4, 63.8, 65.1, 66.5, 67.8, 69.2, 70.6, 71.9, 73.3, 74.6, 69.2, 70.6, 71.9, 73.3, 74.6, 80.2, 81.5, 82.8, 84.1, 85.4, 86.7, 88, 89.2, 90.5, 91.8, 93.1, 94.4, 95.7, 97, 98.3, 99.5, 100.8, 102.1, 103.4, 104.7 # noqa: E501
|
||||
data7 = get_data(f'{prefix}/{uuid}', 7)
|
||||
# [范围信息]
|
||||
# 攻击范围扩大率 : {value8}%
|
||||
# REMOVE: 0, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100 # noqa: E501
|
||||
data8 = get_data(f'{prefix}/{uuid}', 8)
|
||||
|
||||
# 黑魔法书 : 亡者之魂
|
||||
@@ -627,10 +555,8 @@ class Skill31(PassiveSkill):
|
||||
hasUP = False
|
||||
|
||||
# 技能攻击力增加率 : {value0}%
|
||||
# REMOVE: 0, 22.5, 24, 25.5, 27, 28.5, 30, 31.5, 33, 34.5, 36 # noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
# [复苏者之缚]范围增加率 : {value1}%
|
||||
# REMOVE: 0, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45 # noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
associate = [{"data":data0,"exceptSkills":["降临 : 尼古拉斯"]},]
|
||||
|
||||
@@ -662,53 +588,39 @@ class Skill32(ActiveSkill):
|
||||
|
||||
# [巴拉克基本攻击]
|
||||
# 基本攻击第1击攻击力 : {value0}%
|
||||
# REMOVE: 0, 496, 546, 597, 647, 697, 748, 798, 848, 899, 949, 999, 1050, 1100, 1150, 1201, 1251, 1301, 1352, 1402, 1452, 1503, 1553, 1603, 1654, 1704, 1754, 1805, 1855, 1905, 1956, 2006, 2056, 2107, 2157, 2207, 2258, 2308, 2358, 2409, 2459, 2509, 2560, 2610, 2660, 2711, 2761, 2811, 2862, 2912, 2962, 3013, 3063, 3113, 3164, 3214, 3264, 3315, 3365, 3415, 3466, 3516, 3566, 3617, 3667, 3717, 3768, 3818, 3868, 3919, 3969 # noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 1
|
||||
# 基本攻击第2击攻击力 : {value1}%
|
||||
# REMOVE: 0, 551, 607, 663, 719, 775, 830, 886, 942, 998, 1054, 1110, 1166, 1222, 1278, 1334, 1389, 1445, 1501, 1557, 1613, 1669, 1725, 1781, 1837, 1893, 1948, 2004, 2060, 2116, 2172, 2228, 2284, 2340, 2396, 2452, 2507, 2563, 2619, 2675, 2731, 2787, 2843, 2899, 2955, 3011, 3066, 3122, 3178, 3234, 3290, 3346, 3402, 3458, 3514, 3570, 3625, 3681, 3737, 3793, 3849, 3905, 3961, 4017, 4073, 4129, 4184, 4240, 4296, 4352, 4408 # noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
hit1 = 1
|
||||
# 基本攻击第3击攻击力 : {value2}% x {value3}
|
||||
# REMOVE: 0, 289, 318, 348, 377, 406, 436, 465, 494, 523, 553, 582, 611, 641, 670, 699, 729, 758, 787, 817, 846, 875, 905, 934, 963, 993, 1022, 1051, 1080, 1110, 1139, 1168, 1198, 1227, 1256, 1286, 1315, 1344, 1374, 1403, 1432, 1462, 1491, 1520, 1550, 1579, 1608, 1637, 1667, 1696, 1725, 1755, 1784, 1813, 1843, 1872, 1901, 1931, 1960, 1989, 2019, 2048, 2077, 2107, 2136, 2165, 2194, 2224, 2253, 2282, 2312 # noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
hit2 = 5
|
||||
# REMOVE: 0, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5 # noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
# 基本攻击第4击攻击力 : {value4}%
|
||||
# REMOVE: 0, 662, 729, 796, 864, 931, 998, 1065, 1132, 1199, 1266, 1334, 1401, 1468, 1535, 1602, 1669, 1737, 1804, 1871, 1938, 2005, 2072, 2140, 2207, 2274, 2341, 2408, 2475, 2543, 2610, 2677, 2744, 2811, 2878, 2946, 3013, 3080, 3147, 3214, 3281, 3349, 3416, 3483, 3550, 3617, 3684, 3751, 3819, 3886, 3953, 4020, 4087, 4154, 4222, 4289, 4356, 4423, 4490, 4557, 4625, 4692, 4759, 4826, 4893, 4960, 5028, 5095, 5162, 5229, 5296 # noqa: E501
|
||||
data4 = get_data(f'{prefix}/{uuid}', 4)
|
||||
hit4 = 1
|
||||
# 跳跃攻击攻击力 : {value5}%
|
||||
# REMOVE: 0, 662, 729, 796, 864, 931, 998, 1065, 1132, 1199, 1266, 1334, 1401, 1468, 1535, 1602, 1669, 1737, 1804, 1871, 1938, 2005, 2072, 2140, 2207, 2274, 2341, 2408, 2475, 2543, 2610, 2677, 2744, 2811, 2878, 2946, 3013, 3080, 3147, 3214, 3281, 3349, 3416, 3483, 3550, 3617, 3684, 3751, 3819, 3886, 3953, 4020, 4087, 4154, 4222, 4289, 4356, 4423, 4490, 4557, 4625, 4692, 4759, 4826, 4893, 4960, 5028, 5095, 5162, 5229, 5296 # noqa: E501
|
||||
data5 = get_data(f'{prefix}/{uuid}', 5)
|
||||
# [暗击拳]
|
||||
# 暗击拳攻击力 : {value6}%
|
||||
# REMOVE: 0, 1154, 1271, 1388, 1505, 1622, 1739, 1857, 1974, 2091, 2208, 2325, 2442, 2559, 2676, 2793, 2910, 3027, 3144, 3261, 3379, 3496, 3613, 3730, 3847, 3964, 4081, 4198, 4315, 4432, 4549, 4666, 4783, 4901, 5018, 5135, 5252, 5369, 5486, 5603, 5720, 5837, 5954, 6071, 6188, 6305, 6423, 6540, 6657, 6774, 6891, 7008, 7125, 7242, 7359, 7476, 7593, 7710, 7827, 7945, 8062, 8179, 8296, 8413, 8530, 8647, 8764, 8881, 8998, 9115, 9232 # noqa: E501
|
||||
data6 = get_data(f'{prefix}/{uuid}', 6)
|
||||
# 暗击拳爆炸攻击力 : {value7}%
|
||||
# REMOVE: 0, 1470, 1619, 1768, 1917, 2067, 2216, 2365, 2514, 2663, 2812, 2961, 3111, 3260, 3409, 3558, 3707, 3856, 4005, 4155, 4304, 4453, 4602, 4751, 4900, 5049, 5199, 5348, 5497, 5646, 5795, 5944, 6093, 6243, 6392, 6541, 6690, 6839, 6988, 7137, 7286, 7436, 7585, 7734, 7883, 8032, 8181, 8330, 8480, 8629, 8778, 8927, 9076, 9225, 9374, 9524, 9673, 9822, 9971, 10120, 10269, 10418, 10568, 10717, 10866, 11015, 11164, 11313, 11462, 11611, 11761 # noqa: E501
|
||||
data7 = get_data(f'{prefix}/{uuid}', 7)
|
||||
# [狂野乱舞]
|
||||
# 狂野乱舞挥剑攻击力 : {value8}%
|
||||
# REMOVE: 0, 973, 1072, 1170, 1269, 1368, 1467, 1565, 1664, 1763, 1861, 1960, 2059, 2158, 2256, 2355, 2454, 2552, 2651, 2750, 2849, 2947, 3046, 3145, 3243, 3342, 3441, 3539, 3638, 3737, 3836, 3934, 4033, 4132, 4230, 4329, 4428, 4527, 4625, 4724, 4823, 4921, 5020, 5119, 5218, 5316, 5415, 5514, 5612, 5711, 5810, 5909, 6007, 6106, 6205, 6303, 6402, 6501, 6600, 6698, 6797, 6896, 6994, 7093, 7192, 7291, 7389, 7488, 7587, 7685, 7784 # noqa: E501
|
||||
data8 = get_data(f'{prefix}/{uuid}', 8)
|
||||
# [巴拉克强击]
|
||||
# 强击攻击力 : {value9}%
|
||||
# REMOVE: 0, 2127, 2343, 2559, 2774, 2990, 3206, 3422, 3638, 3853, 4069, 4285, 4501, 4717, 4932, 5148, 5364, 5580, 5795, 6011, 6227, 6443, 6659, 6874, 7090, 7306, 7522, 7738, 7953, 8169, 8385, 8601, 8816, 9032, 9248, 9464, 9680, 9895, 10111, 10327, 10543, 10759, 10974, 11190, 11406, 11622, 11838, 12053, 12269, 12485, 12701, 12916, 13132, 13348, 13564, 13780, 13995, 14211, 14427, 14643, 14859, 15074, 15290, 15506, 15722, 15938, 16153, 16369, 16585, 16801, 17016 # noqa: E501
|
||||
data9 = get_data(f'{prefix}/{uuid}', 9)
|
||||
# [防御力和抗性]
|
||||
# 物理防御力增加量 : {value10}%
|
||||
# REMOVE: 0, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30, 32, 34, 36, 38, 40, 42, 44, 46, 48, 50, 52, 54, 56, 58, 60, 62, 64, 66, 68, 70, 72, 74, 76, 78, 80, 82, 84, 86, 88, 90, 92, 94, 96, 98, 100, 102, 104, 106, 108, 110, 112, 114, 116, 118, 120, 122, 124, 126, 128, 130, 132, 134, 136, 138, 140 # noqa: E501
|
||||
data10 = get_data(f'{prefix}/{uuid}', 10)
|
||||
# 魔法防御力增加量 : {value11}%
|
||||
# REMOVE: 0, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30, 32, 34, 36, 38, 40, 42, 44, 46, 48, 50, 52, 54, 56, 58, 60, 62, 64, 66, 68, 70, 72, 74, 76, 78, 80, 82, 84, 86, 88, 90, 92, 94, 96, 98, 100, 102, 104, 106, 108, 110, 112, 114, 116, 118, 120, 122, 124, 126, 128, 130, 132, 134, 136, 138, 140 # noqa: E501
|
||||
data11 = get_data(f'{prefix}/{uuid}', 11)
|
||||
# 暗属性抗性增加量 : {value12}
|
||||
# REMOVE: 0, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20 # noqa: E501
|
||||
data12 = get_data(f'{prefix}/{uuid}', 12)
|
||||
# 光属性抗性减少量 : {value13}
|
||||
# REMOVE: 0, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20 # noqa: E501
|
||||
data13 = get_data(f'{prefix}/{uuid}', 13)
|
||||
|
||||
mode = ["x4","x3"]
|
||||
@@ -847,16 +759,13 @@ class Skill36(ActiveSkill):
|
||||
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
|
||||
|
||||
# 第1击攻击力 : {value0}%
|
||||
# REMOVE: 0, 3871, 4264, 4657, 5049, 5442, 5835, 6228, 6620, 7013, 7406, 7799, 8191, 8584, 8977, 9370, 9762, 10155, 10548, 10941, 11333, 11726, 12119, 12511, 12904, 13297, 13690, 14082, 14475, 14868, 15261, 15653, 16046, 16439, 16832, 17224, 17617, 18010, 18403, 18795, 19188, 19581, 19973, 20366, 20759, 21152, 21544, 21937, 22330, 22723, 23115, 23508, 23901, 24294, 24686, 25079, 25472, 25865, 26257, 26650, 27043, 27435, 27828, 28221, 28614, 29006, 29399, 29792, 30185, 30577, 30970 # noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 1
|
||||
# 第2击攻击力 : {value1}%
|
||||
# REMOVE: 0, 17388, 19152, 20916, 22680, 24444, 26208, 27972, 29736, 31500, 33263, 35027, 36791, 38555, 40319, 42083, 43847, 45611, 47375, 49139, 50903, 52667, 54431, 56195, 57959, 59723, 61487, 63251, 65015, 66779, 68543, 70307, 72071, 73835, 75599, 77363, 79127, 80891, 82655, 84419, 86183, 87947, 89711, 91475, 93239, 95003, 96767, 98531, 100294, 102058, 103822, 105586, 107350, 109114, 110878, 112642, 114406, 116170, 117934, 119698, 121462, 123226, 124990, 126754, 128518, 130282, 132046, 133810, 135574, 137338, 139102 # noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
hit1 = 1
|
||||
# [范围信息]
|
||||
# 攻击范围扩大率 : {value2}%
|
||||
# REMOVE: 0, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100 # noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
|
||||
def vp_1(self):
|
||||
@@ -907,18 +816,14 @@ class Skill37(ActiveSkill):
|
||||
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
|
||||
|
||||
# 抓取攻击力 : {value0}%
|
||||
# REMOVE: 0, 2886, 3179, 3471, 3764, 4057, 4350, 4643, 4935, 5228, 5521, 5814, 6106, 6399, 6692, 6985, 7277, 7570, 7863, 8156, 8449, 8741, 9034, 9327, 9620, 9912, 10205, 10498, 10791, 11083, 11376, 11669, 11962, 12255, 12547, 12840, 13133, 13426, 13718, 14011, 14304, 14597, 14890, 15182, 15475, 15768, 16061, 16353, 16646, 16939, 17232, 17524, 17817, 18110, 18403, 18696, 18988, 19281, 19574, 19867, 20159, 20452, 20745, 21038, 21330, 21623, 21916, 22209, 22502, 22794, 23087 # noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 2
|
||||
# 爆炸魔法攻击力 : {value1}%
|
||||
# REMOVE: 0, 12998, 14317, 15636, 16954, 18273, 19592, 20910, 22229, 23548, 24866, 26185, 27503, 28822, 30141, 31459, 32778, 34097, 35415, 36734, 38053, 39371, 40690, 42009, 43327, 44646, 45965, 47283, 48602, 49921, 51239, 52558, 53877, 55195, 56514, 57833, 59151, 60470, 61789, 63107, 64426, 65745, 67063, 68382, 69701, 71019, 72338, 73657, 74975, 76294, 77613, 78931, 80250, 81569, 82887, 84206, 85525, 86843, 88162, 89481, 90799, 92118, 93437, 94755, 96074, 97392, 98711, 100030, 101348, 102667, 103986 # noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
hit1 = 1
|
||||
# 最高抓取数量 : {value2}
|
||||
# REMOVE: 0, 10, 10, 11, 11, 11, 12, 12, 12, 13, 13, 13, 14, 14, 14, 15, 15, 16, 16, 16, 17, 17, 17, 18, 18, 18, 19, 19, 19, 20, 20, 20, 21, 21, 21, 22, 22, 22, 23, 23, 23, 24, 24, 24, 25, 25, 26, 26, 26, 27, 27, 27, 28, 28, 28, 29, 29, 29, 30, 30, 30, 31, 31, 31, 32, 32, 32, 33, 33, 33, 34 # noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
# 每抓取1个敌人可恢复的生命值量 : {value3}
|
||||
# REMOVE: 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 # noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
|
||||
def vp_1(self):
|
||||
@@ -958,7 +863,6 @@ class Skill38(PassiveSkill):
|
||||
hasUP = False
|
||||
|
||||
# 技能攻击力增加率 : {value0}%
|
||||
# REMOVE: 0, 40, 42, 44, 46, 48, 50, 52, 54, 56, 58 # noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
associate = [{"data":data0}]
|
||||
|
||||
@@ -986,28 +890,22 @@ class Skill39(ActiveSkill):
|
||||
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
|
||||
|
||||
# 第1击攻击力 : {value0}%
|
||||
# REMOVE: 0, 1908, 2102, 2296, 2489, 2683, 2877, 3070, 3264, 3457, 3651, 3845, 4038, 4232, 4425, 4619, 4813, 5006, 5200, 5394, 5587, 5781, 5974, 6168, 6362, 6555, 6749, 6942, 7136, 7330, 7523, 7717, 7910, 8104, 8298, 8491, 8685, 8879, 9072, 9266, 9459, 9653, 9847, 10040, 10234, 10427, 10621, 10815, 11008, 11202, 11396, 11589, 11783, 11976, 12170, 12364, 12557, 12751, 12944, 13138, 13332, 13525, 13719, 13913, 14106, 14300, 14493, 14687, 14881, 15074, 15268 # noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 1
|
||||
# 第1击冲击波攻击力 : {value1}%
|
||||
# REMOVE: 0, 1915, 2110, 2304, 2498, 2693, 2887, 3081, 3276, 3470, 3664, 3858, 4053, 4247, 4441, 4636, 4830, 5024, 5219, 5413, 5607, 5802, 5996, 6190, 6385, 6579, 6773, 6967, 7162, 7356, 7550, 7745, 7939, 8133, 8328, 8522, 8716, 8911, 9105, 9299, 9494, 9688, 9882, 10076, 10271, 10465, 10659, 10854, 11048, 11242, 11437, 11631, 11825, 12020, 12214, 12408, 12603, 12797, 12991, 13185, 13380, 13574, 13768, 13963, 14157, 14351, 14546, 14740, 14934, 15129, 15323 # noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
hit1 = 1
|
||||
# 抓地多段攻击攻击力 : {value2}%
|
||||
# REMOVE: 0, 1622, 1786, 1951, 2115, 2280, 2444, 2609, 2773, 2938, 3102, 3267, 3431, 3596, 3760, 3925, 4089, 4254, 4419, 4583, 4748, 4912, 5077, 5241, 5406, 5570, 5735, 5899, 6064, 6228, 6393, 6557, 6722, 6886, 7051, 7215, 7380, 7544, 7709, 7873, 8038, 8202, 8367, 8531, 8696, 8861, 9025, 9190, 9354, 9519, 9683, 9848, 10012, 10177, 10341, 10506, 10670, 10835, 10999, 11164, 11328, 11493, 11657, 11822, 11986, 12151, 12315, 12480, 12644, 12809, 12973 # noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
hit2 = 4
|
||||
# 第2击攻击力 : {value3}%
|
||||
# REMOVE: 0, 6886, 7585, 8284, 8982, 9681, 10379, 11078, 11777, 12475, 13174, 13873, 14571, 15270, 15968, 16667, 17366, 18064, 18763, 19461, 20160, 20859, 21557, 22256, 22955, 23653, 24352, 25050, 25749, 26448, 27146, 27845, 28543, 29242, 29941, 30639, 31338, 32037, 32735, 33434, 34132, 34831, 35530, 36228, 36927, 37625, 38324, 39023, 39721, 40420, 41119, 41817, 42516, 43214, 43913, 44612, 45310, 46009, 46707, 47406, 48105, 48803, 49502, 50201, 50899, 51598, 52296, 52995, 53694, 54392, 55091 # noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
hit3 = 1
|
||||
# 第2击冲击波攻击力 : {value4}%
|
||||
# REMOVE: 0, 17252, 19002, 20752, 22503, 24253, 26003, 27753, 29504, 31254, 33004, 34754, 36504, 38255, 40005, 41755, 43505, 45255, 47006, 48756, 50506, 52256, 54006, 55757, 57507, 59257, 61007, 62757, 64508, 66258, 68008, 69758, 71509, 73259, 75009, 76759, 78509, 80260, 82010, 83760, 85510, 87260, 89011, 90761, 92511, 94261, 96011, 97762, 99512, 101262, 103012, 104763, 106513, 108263, 110013, 111763, 113514, 115264, 117014, 118764, 120514, 122265, 124015, 125765, 127515, 129265, 131016, 132766, 134516, 136266, 138016 # noqa: E501
|
||||
data4 = get_data(f'{prefix}/{uuid}', 4)
|
||||
hit4 = 1
|
||||
# [范围信息]
|
||||
# 攻击范围扩大率 : {value5}%
|
||||
# REMOVE: 0, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100 # noqa: E501
|
||||
data5 = get_data(f'{prefix}/{uuid}', 5)
|
||||
|
||||
def vp_1(self):
|
||||
@@ -1053,19 +951,14 @@ class Skill40(ActiveSkill):
|
||||
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
|
||||
|
||||
# 悲痛嚎叫攻击力 : {value0}% X {value1}
|
||||
# REMOVE: 0, 1113, 1226, 1339, 1452, 1565, 1678, 1790, 1903, 2016, 2129, 2242, 2355, 2468, 2581, 2694, 2807, 2920, 3033, 3145, 3258, 3371, 3484, 3597, 3710, 3823, 3936, 4049, 4162, 4275, 4387, 4500, 4613, 4726, 4839, 4952, 5065, 5178, 5291, 5404, 5517, 5630, 5742, 5855, 5968, 6081, 6194, 6307, 6420, 6533, 6646, 6759, 6872, 6984, 7097, 7210, 7323, 7436, 7549, 7662, 7775, 7888, 8001, 8114, 8227, 8339, 8452, 8565, 8678, 8791, 8904 # noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 30
|
||||
# REMOVE: 0, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30 # noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
# 追加操作时攻击力 : {value2}% X {value3}
|
||||
# REMOVE: 0, 1447, 1594, 1740, 1887, 2034, 2181, 2328, 2474, 2621, 2768, 2915, 3062, 3208, 3355, 3502, 3649, 3795, 3942, 4089, 4236, 4383, 4529, 4676, 4823, 4970, 5117, 5263, 5410, 5557, 5704, 5851, 5997, 6144, 6291, 6438, 6584, 6731, 6878, 7025, 7172, 7318, 7465, 7612, 7759, 7906, 8052, 8199, 8346, 8493, 8639, 8786, 8933, 9080, 9227, 9373, 9520, 9667, 9814, 9961, 10107, 10254, 10401, 10548, 10694, 10841, 10988, 11135, 11282, 11428, 11575 # noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
# REMOVE: 0, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30 # noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
# [范围信息]
|
||||
# 发射距离 : {value4}px
|
||||
# REMOVE: 0, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400 # noqa: E501
|
||||
data4 = get_data(f'{prefix}/{uuid}', 4)
|
||||
|
||||
mode = ["长按","普通"]
|
||||
@@ -1120,16 +1013,12 @@ class Skill41(PassiveSkill):
|
||||
hasUP = False
|
||||
|
||||
# 恐惧状态诱发范围 : {value0}px
|
||||
# REMOVE: 0, 450, 450, 450, 450, 450, 450, 450, 450, 450, 450, 450, 450, 450, 450, 450, 450, 450, 450, 450, 450, 450, 450, 450, 450, 450, 450, 450, 450, 450, 450, 450, 450, 450, 450, 450, 450, 450, 450, 450, 450, 450, 450, 450, 450, 450, 450, 450, 450, 450, 450 # noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
# 恐惧持续时间 : {value1}秒
|
||||
# REMOVE: 0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 # noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
# 暴击率增加 : {value2}%
|
||||
# REMOVE: 0, 10.5, 11, 11.5, 12, 12.5, 13, 13.5, 14, 14.5, 15, 15.5, 16, 16.5, 17, 17.5, 18, 18.5, 19, 19.5, 20, 20.5, 21, 21.5, 22, 22.5, 23, 23.5, 24, 24.5, 25, 25.5, 26, 26.5, 27, 27.5, 28, 28.5, 29, 29.5, 30, 30.5, 31, 31.5, 32, 32.5, 33, 33.5, 34, 34.5, 35 # noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
# 暴击伤害增加率 : {value3}%
|
||||
# REMOVE: 0, 9, 10.5, 12, 13.5, 15, 16.5, 18, 19.5, 21, 22.5, 24, 25.5, 27, 28.5, 30, 31.5, 33, 34.5, 36, 37.5, 39, 40.5, 42, 43.5, 45, 46.5, 48, 49.5, 51, 52.5, 54, 55.5, 57, 58.5, 60, 61.5, 63, 64.5, 66, 67.5, 69, 70.5, 72, 73.5, 75, 76.5, 78, 79.5, 81, 82.5 # noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
associate = [{"data":data2}]
|
||||
|
||||
@@ -1156,43 +1045,31 @@ class Skill42(ActiveSkill):
|
||||
hasUP = False
|
||||
|
||||
# 战印的范围 : {value0}px
|
||||
# REMOVE: 0, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400 # noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
# 漩涡持续时间 : {value1}秒
|
||||
# REMOVE: 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2 # noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
# 漩涡攻击力 : {value2}%
|
||||
# REMOVE: 0, 835, 1029, 1222, 1416, 1609, 1803, 1997, 2190, 2384, 2577, 2771, 2965, 3158, 3352, 3545, 3739, 3933, 4126, 4320, 4514, 4707, 4901, 5094, 5288, 5482, 5675, 5869, 6062, 6256, 6450, 6643, 6837, 7030, 7224, 7418, 7611, 7805, 7999, 8192, 8386, 8579, 8773, 8967, 9160, 9354, 9547, 9741, 9935, 10128, 10322 # noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
hit2 = 9
|
||||
# 漩涡多段攻击间隔 : {value3}秒
|
||||
# REMOVE: 0, 0.3, 0.3, 0.3, 0.3, 0.3, 0.3, 0.3, 0.3, 0.3, 0.3, 0.3, 0.3, 0.3, 0.3, 0.3, 0.3, 0.3, 0.3, 0.3, 0.3, 0.3, 0.3, 0.3, 0.3, 0.3, 0.3, 0.3, 0.3, 0.3, 0.3, 0.3, 0.3, 0.3, 0.3, 0.3, 0.3, 0.3, 0.3, 0.3, 0.3, 0.3, 0.3, 0.3, 0.3, 0.3, 0.3, 0.3, 0.3, 0.3, 0.3 # noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
# 复苏者军团攻击持续时间 : {value4}秒
|
||||
# REMOVE: 0, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5 # noqa: E501
|
||||
data4 = get_data(f'{prefix}/{uuid}', 4)
|
||||
# 复苏者军团攻击力 : {value5}%
|
||||
# REMOVE: 0, 2893, 3564, 4235, 4906, 5577, 6247, 6918, 7589, 8260, 8931, 9602, 10273, 10944, 11614, 12285, 12956, 13627, 14298, 14969, 15640, 16311, 16981, 17652, 18323, 18994, 19665, 20336, 21007, 21678, 22348, 23019, 23690, 24361, 25032, 25703, 26374, 27045, 27715, 28386, 29057, 29728, 30399, 31070, 31741, 32412, 33082, 33753, 34424, 35095, 35766 # noqa: E501
|
||||
data5 = get_data(f'{prefix}/{uuid}', 5)
|
||||
hit5 = 13
|
||||
# 复苏者军团多段攻击间隔 : {value6}秒
|
||||
# REMOVE: 0, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2 # noqa: E501
|
||||
data6 = get_data(f'{prefix}/{uuid}', 6)
|
||||
# 最后爆炸攻击力 : {value7}%
|
||||
# REMOVE: 0, 18828, 23194, 27559, 31925, 36291, 40657, 45023, 49389, 53755, 58120, 62486, 66852, 71218, 75584, 79950, 84316, 88681, 93047, 97413, 101779, 106145, 110511, 114877, 119243, 123608, 127974, 132340, 136706, 141072, 145438, 149804, 154169, 158535, 162901, 167267, 171633, 175999, 180365, 184730, 189096, 193462, 197828, 202194, 206560, 210926, 215291, 219657, 224023, 228389, 232755 # noqa: E501
|
||||
data7 = get_data(f'{prefix}/{uuid}', 7)
|
||||
hit7 = 1
|
||||
# 增加[降临 : 尼古拉斯]技能等级 : {value8}级
|
||||
# REMOVE: 0, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5 # noqa: E501
|
||||
data8 = get_data(f'{prefix}/{uuid}', 8)
|
||||
# [降临 : 尼古拉斯]等级增加效果的持续时间 : {value9}秒
|
||||
# REMOVE: 0, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100 # noqa: E501
|
||||
data9 = get_data(f'{prefix}/{uuid}', 9)
|
||||
# 增加[降临 : 暴君巴拉克]技能等级 : {value10}级
|
||||
# REMOVE: 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4 # noqa: E501
|
||||
data10 = get_data(f'{prefix}/{uuid}', 10)
|
||||
# [降临 : 暴君巴拉克]等级增加效果的持续时间 : {value11}秒
|
||||
# REMOVE: 0, 160, 160, 160, 160, 160, 160, 160, 160, 160, 160, 160, 160, 160, 160, 160, 160, 160, 160, 160, 160, 160, 160, 160, 160, 160, 160, 160, 160, 160, 160, 160, 160, 160, 160, 160, 160, 160, 160, 160, 160, 160, 160, 160, 160, 160, 160, 160, 160, 160, 160 # noqa: E501
|
||||
data11 = get_data(f'{prefix}/{uuid}', 11)
|
||||
|
||||
# 复苏者之缚
|
||||
@@ -1218,21 +1095,16 @@ class Skill43(ActiveSkill):
|
||||
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
|
||||
|
||||
# 攻击力 : {value0}%
|
||||
# REMOVE: 0, 1782, 1963, 2144, 2324, 2505, 2686, 2867, 3047, 3228, 3409, 3590, 3771, 3951, 4132, 4313, 4494, 4675, 4855, 5036, 5217, 5398, 5578, 5759, 5940, 6121, 6302, 6482, 6663, 6844, 7025, 7205, 7386, 7567, 7748, 7929, 8109, 8290, 8471, 8652, 8833, 9013, 9194, 9375, 9556, 9736, 9917, 10098, 10279, 10460, 10640 # noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 20
|
||||
# 束缚几率 : {value1}%
|
||||
# REMOVE: 0, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35 # noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
# 多段攻击间隔 : {value2}秒
|
||||
# REMOVE: 0, 0.25, 0.25, 0.25, 0.25, 0.25, 0.25, 0.25, 0.25, 0.25, 0.25, 0.25, 0.25, 0.25, 0.25, 0.25, 0.25, 0.25, 0.25, 0.25, 0.25, 0.25, 0.25, 0.25, 0.25, 0.25, 0.25, 0.25, 0.25, 0.25, 0.25, 0.25, 0.25, 0.25, 0.25, 0.25, 0.25, 0.25, 0.25, 0.25, 0.25, 0.25, 0.25, 0.25, 0.25, 0.25, 0.25, 0.25, 0.25, 0.25, 0.25 # noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
# 召唤持续时间 : {value3}秒
|
||||
# REMOVE: 0, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5 # noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
# [范围信息]
|
||||
# 攻击范围扩大率 : {value4}%
|
||||
# REMOVE: 0, 145, 145, 145, 145, 145, 145, 145, 145, 145, 145, 145, 145, 145, 145, 145, 145, 145, 145, 145, 145, 145, 145, 145, 145, 145, 145, 145, 145, 145, 145, 145, 145, 145, 145, 145, 145, 145, 145, 145, 145, 145, 145, 145, 145, 145, 145, 145, 145, 145, 145 # noqa: E501
|
||||
data4 = get_data(f'{prefix}/{uuid}', 4)
|
||||
|
||||
def vp_1(self):
|
||||
@@ -1279,29 +1151,22 @@ class Skill44(ActiveSkill):
|
||||
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
|
||||
|
||||
# 第1击攻击力 : {value0}%
|
||||
# REMOVE: 0, 11390, 12546, 13701, 14857, 16012, 17168, 18323, 19479, 20634, 21790, 22945, 24101, 25257, 26412, 27568, 28723, 29879, 31034, 32190, 33345, 34501, 35656, 36812, 37967, 39123, 40278, 41434, 42589, 43745, 44900, 46056, 47212, 48367, 49523, 50678, 51834, 52989, 54145, 55300, 56456, 57611, 58767, 59922, 61078, 62233, 63389, 64544, 65700, 66856, 68011 # noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 1
|
||||
# 第2击攻击力 : {value1}% X {value2}
|
||||
# REMOVE: 0, 5693, 6271, 6848, 7426, 8003, 8581, 9159, 9736, 10314, 10891, 11469, 12046, 12624, 13202, 13779, 14357, 14934, 15512, 16089, 16667, 17245, 17822, 18400, 18977, 19555, 20132, 20710, 21288, 21865, 22443, 23020, 23598, 24175, 24753, 25331, 25908, 26486, 27063, 27641, 28218, 28796, 29374, 29951, 30529, 31106, 31684, 32261, 32839, 33417, 33994 # noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
hit1 = 3
|
||||
# REMOVE: 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 # noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
# 第3击喷涌攻击力 : {value3}% X {value4}
|
||||
# REMOVE: 0, 3797, 4182, 4567, 4952, 5337, 5723, 6108, 6493, 6878, 7263, 7648, 8034, 8419, 8804, 9189, 9574, 9960, 10345, 10730, 11115, 11500, 11885, 12271, 12656, 13041, 13426, 13811, 14196, 14582, 14967, 15352, 15737, 16122, 16508, 16893, 17278, 17663, 18048, 18433, 18819, 19204, 19589, 19974, 20359, 20744, 21130, 21515, 21900, 22285, 22670 # noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
hit3 = 3
|
||||
# REMOVE: 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 # noqa: E501
|
||||
data4 = get_data(f'{prefix}/{uuid}', 4)
|
||||
# 第3击撕咬攻击力 : {value5}%
|
||||
# REMOVE: 0, 17091, 18825, 20559, 22293, 24026, 25760, 27494, 29228, 30962, 32696, 34430, 36164, 37897, 39631, 41365, 43099, 44833, 46567, 48301, 50035, 51768, 53502, 55236, 56970, 58704, 60438, 62172, 63905, 65639, 67373, 69107, 70841, 72575, 74309, 76043, 77776, 79510, 81244, 82978, 84712, 86446, 88180, 89913, 91647, 93381, 95115, 96849, 98583, 100317, 102051 # noqa: E501
|
||||
data5 = get_data(f'{prefix}/{uuid}', 5)
|
||||
hit5 = 1
|
||||
# 怨噬之沼持续时间 : 20秒
|
||||
# [范围信息]
|
||||
# 攻击范围扩大率 : {value6}%
|
||||
# REMOVE: 0, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100 # noqa: E501
|
||||
data6 = get_data(f'{prefix}/{uuid}', 6)
|
||||
|
||||
def vp_1(self):
|
||||
@@ -1346,23 +1211,18 @@ class Skill45(ActiveSkill):
|
||||
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
|
||||
|
||||
# 张开蛛丝攻击力 : {value0}%
|
||||
# REMOVE: 0, 8399, 9251, 10103, 10955, 11807, 12659, 13511, 14364, 15216, 16068, 16920, 17772, 18624, 19476, 20328, 21180, 22032, 22884, 23736, 24588, 25440, 26293, 27145, 27997, 28849, 29701, 30553, 31405, 32257, 33109, 33961, 34813, 35665, 36517, 37369, 38222, 39074, 39926, 40778, 41630, 42482, 43334, 44186, 45038, 45890, 46742, 47594, 48446, 49298, 50151 # noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 1
|
||||
# 收回蛛丝攻击力 : {value1}%
|
||||
# REMOVE: 0, 11200, 12336, 13472, 14608, 15744, 16881, 18017, 19153, 20289, 21425, 22562, 23698, 24834, 25970, 27106, 28242, 29379, 30515, 31651, 32787, 33923, 35060, 36196, 37332, 38468, 39604, 40741, 41877, 43013, 44149, 45285, 46422, 47558, 48694, 49830, 50966, 52102, 53239, 54375, 55511, 56647, 57783, 58920, 60056, 61192, 62328, 63464, 64601, 65737, 66873 # noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
hit1 = 1
|
||||
# 束缚蛛丝攻击力 : {value2}%
|
||||
# REMOVE: 0, 1401, 1543, 1685, 1827, 1969, 2111, 2253, 2396, 2538, 2680, 2822, 2964, 3106, 3248, 3390, 3532, 3674, 3817, 3959, 4101, 4243, 4385, 4527, 4669, 4811, 4953, 5096, 5238, 5380, 5522, 5664, 5806, 5948, 6090, 6232, 6375, 6517, 6659, 6801, 6943, 7085, 7227, 7369, 7511, 7653, 7796, 7938, 8080, 8222, 8364 # noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
hit2 = 6
|
||||
# 束缚蛛丝持续时间 : {value3}秒
|
||||
# REMOVE: 0, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5 # noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
# [范围信息]
|
||||
# 攻击范围扩大率 : {value4}%
|
||||
# REMOVE: 0, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100 # noqa: E501
|
||||
data4 = get_data(f'{prefix}/{uuid}', 4)
|
||||
|
||||
def vp_1(self):
|
||||
@@ -1408,10 +1268,8 @@ class Skill46(PassiveSkill):
|
||||
hasUP = False
|
||||
|
||||
# [暗魂波]、 [诅咒之箭]以外的所有攻击力增加率 : {value0}%
|
||||
# REMOVE: 0, 18, 20, 22, 24, 26, 28, 30, 32, 34, 36, 38, 40, 42, 44, 46, 48, 50, 52, 54, 56, 58, 60, 62, 64, 66, 68, 70, 72, 74, 76, 78, 80, 82, 84, 86, 88, 90, 92, 94, 96, 98, 100, 102, 104, 106, 108, 110, 112, 114, 116 # noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
# [暗魂波]、 [诅咒之箭]攻击力增加率 : {value1}%
|
||||
# REMOVE: 0, 33, 35, 37, 39, 41, 43, 45, 47, 49, 51, 53, 55, 57, 59, 61, 63, 65, 67, 69, 71, 73, 75, 77, 79, 81, 83, 85, 87, 89, 91, 93, 95, 97, 99, 101, 103, 105, 107, 109, 111, 113, 115, 117, 119, 121, 123, 125, 127, 129, 131 # noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
associate = [
|
||||
{"data":data0,"exceptSkills":["暗魂波","诅咒之箭"]},
|
||||
@@ -1441,15 +1299,12 @@ class Skill47(ActiveSkill):
|
||||
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
|
||||
|
||||
# 天罚之剑攻击力 : {value0}%
|
||||
# REMOVE: 0, 62747, 69113, 75478, 81844, 88210, 94575, 100941, 107306, 113672, 120038, 126403, 132769, 139135, 145500, 151866, 158232, 164597, 170963, 177328, 183694, 190060, 196425, 202791, 209157, 215522, 221888, 228254, 234619, 240985, 247350, 253716, 260082, 266447, 272813, 279179, 285544, 291910, 298276, 304641, 311007, 317373, 323738, 330104, 336469, 342835, 349201, 355566, 361932, 368298, 374663 # noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 1
|
||||
# [无形之惧]触发几率 : {value1}%
|
||||
# REMOVE: 0, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100 # noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
# [范围信息]
|
||||
# 攻击范围扩大率 : {value2}%
|
||||
# REMOVE: 0, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100 # noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
|
||||
def vp_1(self):
|
||||
@@ -1494,15 +1349,12 @@ class Skill48(ActiveSkill):
|
||||
hasUP = False
|
||||
|
||||
# 巴拉克登场攻击力 : {value0}%
|
||||
# REMOVE: 0, 27574, 33967, 40361, 46755, 53149, 59543, 65937, 72331, 78725, 85119, 91512, 97906, 104300, 110694, 117088, 123482, 129876, 136270, 142663, 149057, 155451, 161845, 168239, 174633, 181027, 187421, 193814, 200208, 206602, 212996, 219390, 225784, 232178, 238572, 244965, 251359, 257753, 264147, 270541, 276935, 283329, 289723, 296116, 302510, 308904, 315298, 321692, 328086, 334480, 340874 # noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 1
|
||||
# 黑洞多段攻击攻击力 : {value1}%
|
||||
# REMOVE: 0, 3759, 4630, 5502, 6374, 7245, 8117, 8988, 9860, 10732, 11603, 12475, 13346, 14218, 15090, 15961, 16833, 17704, 18576, 19448, 20319, 21191, 22062, 22934, 23806, 24677, 25549, 26420, 27292, 28164, 29035, 29907, 30778, 31650, 32522, 33393, 34265, 35136, 36008, 36880, 37751, 38623, 39494, 40366, 41238, 42109, 42981, 43852, 44724, 45596, 46467 # noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
hit1 = 11
|
||||
# 毁灭抓取攻击力 : {value2}%
|
||||
# REMOVE: 0, 68948, 84936, 100924, 116911, 132899, 148887, 164875, 180863, 196851, 212839, 228827, 244815, 260802, 276790, 292778, 308766, 324754, 340742, 356730, 372718, 388706, 404694, 420681, 436669, 452657, 468645, 484633, 500621, 516609, 532597, 548585, 564572, 580560, 596548, 612536, 628524, 644512, 660500, 676488, 692476, 708463, 724451, 740439, 756427, 772415, 788403, 804391, 820379, 836367, 852355 # noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
hit2 = 1
|
||||
|
||||
@@ -1526,7 +1378,6 @@ class Skill49(PassiveSkill):
|
||||
hasUP = False
|
||||
|
||||
# 基本攻击和转职技能攻击力增加率 : {value0}%
|
||||
# REMOVE: 0, 20, 22, 24, 26, 28, 30, 32, 34, 36, 38, 40, 42, 44, 46, 48, 50, 52, 54, 56, 58, 60, 62, 64, 66, 68, 70, 72, 74, 76, 78, 80, 82, 84, 86, 88, 90, 92, 94, 96, 98, 100, 102, 104, 106, 108, 110, 112, 114, 116, 118 # noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
associate = [{"data":data0}]
|
||||
|
||||
@@ -1557,11 +1408,9 @@ class Skill50(ActiveSkill):
|
||||
|
||||
# 持续时间上限 : 7秒
|
||||
# 结茧多段攻击力 : {value0}%
|
||||
# REMOVE: 0, 7283, 8022, 8761, 9500, 10239, 10977, 11716, 12455, 13194, 13933, 14672, 15411, 16149, 16888, 17627, 18366, 19105, 19844, 20583, 21322, 22060, 22799, 23538, 24277, 25016, 25755, 26494, 27232, 27971, 28710, 29449, 30188, 30927, 31666, 32405, 33143, 33882, 34621, 35360, 36099, 36838, 37577, 38315, 39054, 39793, 40532, 41271, 42010, 42749, 43487 # noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 5
|
||||
# 终结爆炸攻击力 : {value1}%
|
||||
# REMOVE: 0, 84970, 93590, 102210, 110830, 119450, 128070, 136690, 145310, 153930, 162550, 171170, 179791, 188411, 197031, 205651, 214271, 222891, 231511, 240131, 248751, 257371, 265991, 274612, 283232, 291852, 300472, 309092, 317712, 326332, 334952, 343572, 352192, 360813, 369433, 378053, 386673, 395293, 403913, 412533, 421153, 429773, 438393, 447013, 455634, 464254, 472874, 481494, 490114, 498734, 507354 # noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
hit1 = 1
|
||||
|
||||
@@ -1593,7 +1442,6 @@ class Skill51(ActiveSkill):
|
||||
hasUP = False
|
||||
|
||||
# 恐怖之力攻击力 : {value0}%
|
||||
# REMOVE: 0, 408438, 503148, 597859, 692569, 787279, 881989, 976700, 1071410, 1166120, 1260830, 1355541, 1450251, 1544961, 1639671, 1734382, 1829092, 1923802, 2018512, 2113223, 2207933, 2302643, 2397353, 2492064, 2586774, 2681484, 2776195, 2870905, 2965615, 3060325, 3155036, 3249746, 3344456, 3439166, 3533877, 3628587, 3723297, 3818007, 3912718, 4007428, 4102138, 4196848, 4291559, 4386269, 4480979, 4575689, 4670400, 4765110, 4859820, 4954531, 5049241 # noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 1
|
||||
|
||||
|
||||
@@ -24,13 +24,10 @@ class Skill3(PassiveSkill):
|
||||
hasUP = False
|
||||
|
||||
# 基本攻击力变化率 : {value0}%
|
||||
# REMOVE: data0 = [0, 150, 158.7, 167.3, 176, 184.5, 193.2, 201.8, 210.5, 219.2, 227.7, 236.4, 245, 253.7, 262.2, 270.9, 284.3, 297.6, 311, 324.3, 337.7, 350.9, 364.2, 377.6, 390.9, 404.3, 417.6, 431, 444.3, 457.7, 471, 484.2, 497.6, 510.9, 524.3, 537.6, 551, 564.3, 577.7, 591, 604.4, 617.7, 630.9, 644.3, 657.6, 671, 684.3, 697.7, 711, 724.4, 737.7, 751.1, 764.3, 777.6, 791, 804.3, 817.7, 831, 844.4, 857.7, 871.1, 884.4, 897.8, 911, 924.3, 937.7, 951, 964.4, 977.7, 991.1, 1004.4, 1017.8, 1031.1, 1044.5, 1057.7, 1071, 1084.4, 1097.7, 1111.1, 1124.4, 1137.8, 1151.1, 1164.5, 1177.8, 1191, 1204.4, 1217.7, 1231.1, 1244.4, 1257.8, 1271.1, 1284.5, 1297.8, 1311.2, 1324.5, 1337.7, 1351.1, 1364.4, 1377.8, 1391.1, 1404.5, 1417.8, 1431.2, 1444.5, 1457.9, 1471.2, 1484.6, 1497.9, 1511.3, 1524.6, 1538, 1551.3, 1564.7, 1578, 1591.4, 1604.7, 1618.1, 1631.4, 1644.8, 1658.1, 1671.5, 1684.8, 1698.2, 1711.5, 1724.9, 1738.2, 1751.6, 1764.9, 1778.3, 1791.6, 1805, 1818.3, 1831.7, 1845, 1858.4, 1871.7, 1885.1, 1898.4, 1911.8, 1925.1, 1938.5, 1951.8, 1965.2, 1978.5, 1991.9, 2005.2, 2018.6, 2031.9, 2045.3, 2058.6, 2072, 2085.3, 2098.7, 2112, 2125.4, 2138.7, 2152.1, 2165.4, 2178.8, 2192.1, 2205.5, 2218.8, 2232.2, 2245.5, 2258.9, 2272.2, 2285.6, 2298.9, 2312.3, 2325.6, 2339, 2352.3, 2365.7, 2379, 2392.4, 2405.7, 2419.1, 2432.4, 2445.8, 2459.1, 2472.5, 2485.8, 2499.2, 2512.5, 2525.9, 2539.2, 2552.6, 2565.9, 2579.3, 2592.6, 2606, 2619.3, 2632.7, 2646, 2659.4, 2672.7, 2686.1, 2699.4, 2712.8, 2726.1, 2739.5]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
# 前冲攻击力变化率 : {value1}%
|
||||
# REMOVE: data1 = [0, 150, 158.7, 167.3, 176, 184.5, 193.2, 201.8, 210.5, 219.2, 227.7, 236.4, 245, 253.7, 262.2, 270.9, 284.3, 297.6, 311, 324.3, 337.7, 350.9, 364.2, 377.6, 390.9, 404.3, 417.6, 431, 444.3, 457.7, 471, 484.2, 497.6, 510.9, 524.3, 537.6, 551, 564.3, 577.7, 591, 604.4, 617.7, 630.9, 644.3, 657.6, 671, 684.3, 697.7, 711, 724.4, 737.7, 751.1, 764.3, 777.6, 791, 804.3, 817.7, 831, 844.4, 857.7, 871.1, 884.4, 897.8, 911, 924.3, 937.7, 951, 964.4, 977.7, 991.1, 1004.4, 1017.8, 1031.1, 1044.5, 1057.7, 1071, 1084.4, 1097.7, 1111.1, 1124.4, 1137.8, 1151.1, 1164.5, 1177.8, 1191, 1204.4, 1217.7, 1231.1, 1244.4, 1257.8, 1271.1, 1284.5, 1297.8, 1311.2, 1324.5, 1337.7, 1351.1, 1364.4, 1377.8, 1391.1, 1404.5, 1417.8, 1431.2, 1444.5, 1457.9, 1471.2, 1484.6, 1497.9, 1511.3, 1524.6, 1538, 1551.3, 1564.7, 1578, 1591.4, 1604.7, 1618.1, 1631.4, 1644.8, 1658.1, 1671.5, 1684.8, 1698.2, 1711.5, 1724.9, 1738.2, 1751.6, 1764.9, 1778.3, 1791.6, 1805, 1818.3, 1831.7, 1845, 1858.4, 1871.7, 1885.1, 1898.4, 1911.8, 1925.1, 1938.5, 1951.8, 1965.2, 1978.5, 1991.9, 2005.2, 2018.6, 2031.9, 2045.3, 2058.6, 2072, 2085.3, 2098.7, 2112, 2125.4, 2138.7, 2152.1, 2165.4, 2178.8, 2192.1, 2205.5, 2218.8, 2232.2, 2245.5, 2258.9, 2272.2, 2285.6, 2298.9, 2312.3, 2325.6, 2339, 2352.3, 2365.7, 2379, 2392.4, 2405.7, 2419.1, 2432.4, 2445.8, 2459.1, 2472.5, 2485.8, 2499.2, 2512.5, 2525.9, 2539.2, 2552.6, 2565.9, 2579.3, 2592.6, 2606, 2619.3, 2632.7, 2646, 2659.4, 2672.7, 2686.1, 2699.4, 2712.8, 2726.1, 2739.5]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
# 跳跃攻击力变化率 : {value2}%
|
||||
# REMOVE: data2 = [0, 150, 158.7, 167.3, 176, 184.5, 193.2, 201.8, 210.5, 219.2, 227.7, 236.4, 245, 253.7, 262.2, 270.9, 284.3, 297.6, 311, 324.3, 337.7, 350.9, 364.2, 377.6, 390.9, 404.3, 417.6, 431, 444.3, 457.7, 471, 484.2, 497.6, 510.9, 524.3, 537.6, 551, 564.3, 577.7, 591, 604.4, 617.7, 630.9, 644.3, 657.6, 671, 684.3, 697.7, 711, 724.4, 737.7, 751.1, 764.3, 777.6, 791, 804.3, 817.7, 831, 844.4, 857.7, 871.1, 884.4, 897.8, 911, 924.3, 937.7, 951, 964.4, 977.7, 991.1, 1004.4, 1017.8, 1031.1, 1044.5, 1057.7, 1071, 1084.4, 1097.7, 1111.1, 1124.4, 1137.8, 1151.1, 1164.5, 1177.8, 1191, 1204.4, 1217.7, 1231.1, 1244.4, 1257.8, 1271.1, 1284.5, 1297.8, 1311.2, 1324.5, 1337.7, 1351.1, 1364.4, 1377.8, 1391.1, 1404.5, 1417.8, 1431.2, 1444.5, 1457.9, 1471.2, 1484.6, 1497.9, 1511.3, 1524.6, 1538, 1551.3, 1564.7, 1578, 1591.4, 1604.7, 1618.1, 1631.4, 1644.8, 1658.1, 1671.5, 1684.8, 1698.2, 1711.5, 1724.9, 1738.2, 1751.6, 1764.9, 1778.3, 1791.6, 1805, 1818.3, 1831.7, 1845, 1858.4, 1871.7, 1885.1, 1898.4, 1911.8, 1925.1, 1938.5, 1951.8, 1965.2, 1978.5, 1991.9, 2005.2, 2018.6, 2031.9, 2045.3, 2058.6, 2072, 2085.3, 2098.7, 2112, 2125.4, 2138.7, 2152.1, 2165.4, 2178.8, 2192.1, 2205.5, 2218.8, 2232.2, 2245.5, 2258.9, 2272.2, 2285.6, 2298.9, 2312.3, 2325.6, 2339, 2352.3, 2365.7, 2379, 2392.4, 2405.7, 2419.1, 2432.4, 2445.8, 2459.1, 2472.5, 2485.8, 2499.2, 2512.5, 2525.9, 2539.2, 2552.6, 2565.9, 2579.3, 2592.6, 2606, 2619.3, 2632.7, 2646, 2659.4, 2672.7, 2686.1, 2699.4, 2712.8, 2726.1, 2739.5]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
|
||||
|
||||
@@ -56,15 +53,12 @@ class Skill6(ActiveSkill):
|
||||
hasUP = False
|
||||
|
||||
# 攻击力 : {value0}%
|
||||
# REMOVE: data0 = [0, 419, 462, 504, 547, 589, 632]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 1
|
||||
# 前冲速度和距离比率 : {value1}%
|
||||
# REMOVE: data1 = [0, 100, 101, 102.1, 103.1, 104.1, 105.2]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
# [范围信息]
|
||||
# 攻击范围比率 : {value2}%
|
||||
# REMOVE: data2 = [0, 130, 131, 131, 133, 134, 134]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
|
||||
|
||||
@@ -90,15 +84,12 @@ class Skill8(ActiveSkill):
|
||||
hasUP = False
|
||||
|
||||
# 攻击力 : {value0}%
|
||||
# REMOVE: data0 = [0, 3411, 3757, 4103, 4449, 4795, 5141, 5487, 5833, 6179, 6525, 6871, 7217, 7564, 7910, 8256, 8602, 8948, 9294, 9640, 9986, 10332, 10678, 11024, 11370, 11716, 12062, 12408, 12754, 13100, 13446, 13792, 14138, 14484, 14830, 15176, 15523, 15869, 16215, 16561, 16907, 17253, 17599, 17945, 18291, 18637, 18983, 19329, 19675, 20021, 20367, 20713, 21059, 21405, 21751, 22097, 22443, 22789, 23135, 23482, 23828, 24174, 24520, 24866, 25212, 25558, 25904, 26250, 26596, 26942, 27288]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 1
|
||||
# 敌人僵直时间 : {value1}秒
|
||||
# REMOVE: data1 = [0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
# - [转职为影舞者时] -
|
||||
# 僵直时间比率 : {value2}%
|
||||
# REMOVE: data2 = [0, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
|
||||
|
||||
@@ -129,31 +120,23 @@ class Skill11(ActiveSkill):
|
||||
hasUP = False
|
||||
|
||||
# 攻击力 : {value0}%
|
||||
# REMOVE: data0 = [0, 122, 136, 150, 160, 173, 187, 201]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 1
|
||||
# 骨盾持续时间 : {value1}秒
|
||||
# REMOVE: data1 = [0, 60, 60, 60, 60, 60, 60, 60]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
# 骨头碎片数量 : {value2}
|
||||
# REMOVE: data2 = [0, 27, 27, 29, 29, 29, 31, 31]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
# 魔法防御力增加 : {value3}
|
||||
# REMOVE: data3 = [0, 204, 270, 341, 420, 508, 605, 709]# noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
# 物理防御力增加 : {value4}
|
||||
# REMOVE: data4 = [0, 204, 270, 341, 420, 508, 605, 709]# noqa: E501
|
||||
data4 = get_data(f'{prefix}/{uuid}', 4)
|
||||
# 发射骨头碎片冷却时间 : {value5}秒
|
||||
# REMOVE: data5 = [0, 1, 1, 1, 1, 1, 1, 1]# noqa: E501
|
||||
data5 = get_data(f'{prefix}/{uuid}', 5)
|
||||
# [转职为黑夜术士后]
|
||||
# 持续时间减少率 : 85%
|
||||
# 所受伤害减少率 : {value6}%
|
||||
# REMOVE: data6 = [0, 4, 8, 12, 16, 20, 20, 20]# noqa: E501
|
||||
data6 = get_data(f'{prefix}/{uuid}', 6)
|
||||
# 霸体护甲生效次数 : {value7}次
|
||||
# REMOVE: data7 = [0, 4, 5, 6, 7, 8, 8, 8]# noqa: E501
|
||||
data7 = get_data(f'{prefix}/{uuid}', 7)
|
||||
|
||||
|
||||
@@ -179,14 +162,11 @@ class Skill18(ActiveSkill):
|
||||
hasUP = True
|
||||
|
||||
# 刺击攻击力 : {value0}%
|
||||
# REMOVE: data0 = [0, 1499, 1651, 1803, 1955, 2107, 2260, 2412, 2564, 2716, 2868, 3020, 3172, 3324, 3476, 3628, 3780, 3932, 4085, 4237, 4389, 4541, 4693, 4845, 4997, 5149, 5301, 5453, 5605, 5757, 5909, 6062, 6214, 6366, 6518, 6670, 6822, 6974, 7126, 7278, 7430, 7582, 7734, 7887, 8039, 8191, 8343, 8495, 8647, 8799, 8951, 9103, 9255, 9407, 9559, 9712, 9864, 10016, 10168, 10320, 10472, 10624, 10776, 10928, 11080, 11232, 11384, 11537, 11689, 11841, 11993]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 2
|
||||
# 刺击次数 : {value1}次
|
||||
# REMOVE: data1 = [0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
# 切割攻击攻击力 : {value2}%
|
||||
# REMOVE: data2 = [0, 6250, 6884, 7518, 8152, 8786, 9420, 10054, 10688, 11322, 11956, 12590, 13224, 13858, 14492, 15126, 15760, 16394, 17028, 17662, 18297, 18931, 19565, 20199, 20833, 21467, 22101, 22735, 23369, 24003, 24637, 25271, 25905, 26539, 27173, 27807, 28441, 29075, 29709, 30343, 30977, 31611, 32245, 32879, 33513, 34147, 34781, 35416, 36050, 36684, 37318, 37952, 38586, 39220, 39854, 40488, 41122, 41756, 42390, 43024, 43658, 44292, 44926, 45560, 46194, 46828, 47462, 48096, 48730, 49364, 49998]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
hit2 = 1
|
||||
|
||||
@@ -213,7 +193,6 @@ class Skill20(PassiveSkill):
|
||||
hasUP = False
|
||||
|
||||
# 暴击伤害增加率 : {value0}%
|
||||
# REMOVE: data0 = [0, 20, 21.5, 23, 24.5, 26, 27.5, 29, 30.5, 32, 33.5, 35]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
associate = [{"data":data0}]
|
||||
|
||||
@@ -257,11 +236,9 @@ class Skill22(ActiveSkill):
|
||||
hasUP = True
|
||||
|
||||
# 攻击力 : {value0}%
|
||||
# REMOVE: data0 = [0, 4563, 5026, 5489, 5952, 6415, 6877, 7340, 7803, 8266, 8729, 9192, 9655, 10118, 10581, 11044, 11506, 11969, 12432, 12895, 13358, 13821, 14284, 14747, 15210, 15673, 16135, 16598, 17061, 17524, 17987, 18450, 18913, 19376, 19839, 20302, 20764, 21227, 21690, 22153, 22616, 23079, 23542, 24005, 24468, 24931, 25394, 25856, 26319, 26782, 27245, 27708, 28171, 28634, 29097, 29560, 30023, 30485, 30948, 31411, 31874, 32337, 32800, 33263, 33726, 34189, 34652, 35114, 35577, 36040, 36503]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 1
|
||||
# 追加斩击攻击力 : {value1}%
|
||||
# REMOVE: data1 = [0, 2281, 2513, 2744, 2975, 3207, 3438, 3670, 3901, 4132, 4364, 4595, 4827, 5058, 5290, 5521, 5752, 5984, 6215, 6447, 6678, 6909, 7141, 7372, 7604, 7835, 8067, 8298, 8529, 8761, 8992, 9224, 9455, 9686, 9918, 10149, 10381, 10612, 10844, 11075, 11306, 11538, 11769, 12001, 12232, 12463, 12695, 12926, 13158, 13389, 13621, 13852, 14083, 14315, 14546, 14778, 15009, 15240, 15472, 15703, 15935, 16166, 16398, 16629, 16860, 17092, 17323, 17555, 17786, 18017, 18249]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
hit1 = 1
|
||||
|
||||
@@ -284,10 +261,8 @@ class Skill23(PassiveSkill):
|
||||
hasUP = False
|
||||
|
||||
# 武器物理攻击力增加率 : {value0}%
|
||||
# REMOVE: data0 = [0, 1.5, 3, 4.5, 6, 7.5, 9, 10.5, 12, 13.5, 15, 16.5, 18, 19.5, 21, 22.5, 24, 25.5, 27, 28.5, 30, 32.5, 35, 37.5, 40, 42.5, 45, 47.5, 50, 52.5, 55]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
# 命中率增加 : {value1}%
|
||||
# REMOVE: data1 = [0, 0.8, 1.2, 1.8, 2.2, 2.6, 3, 3.4, 3.8, 4.2, 4.8, 5.2, 5.6, 6, 6.4, 6.8, 7.2, 7.8, 8.2, 8.6, 9, 9.4, 9.8, 10.2, 10.8, 11.2, 11.6, 12, 12.4, 12.8, 13.2]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
|
||||
associate = [{"data":data0,"type":"$*PAtkP"}]
|
||||
@@ -313,14 +288,11 @@ class Skill24(ActiveSkill):
|
||||
hasUP = True
|
||||
|
||||
# 攻击力 : {value0}%
|
||||
# REMOVE: data0 = [0, 4361, 4803, 5246, 5688, 6131, 6573, 7016, 7458, 7900, 8343, 8785, 9228, 9670, 10112, 10555, 10997, 11440, 11882, 12325, 12767, 13209, 13652, 14094, 14537, 14979, 15422, 15864, 16306, 16749, 17191, 17634, 18076, 18518, 18961, 19403, 19846, 20288, 20731, 21173, 21615, 22058, 22500, 22943, 23385, 23827, 24270, 24712, 25155, 25597, 26040, 26482, 26924, 27367, 27809, 28252, 28694, 29137, 29579, 30021, 30464, 30906, 31349, 31791, 32233, 32676, 33118, 33561, 34003, 34446, 34888]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 1
|
||||
# 可抓取高度 : {value1}px
|
||||
# REMOVE: data1 = [0, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
# 僵直时间 : {value2}秒
|
||||
# REMOVE: data2 = [0, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67, 0.67]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
|
||||
# 潜行领域
|
||||
@@ -355,37 +327,26 @@ class Skill25(ActiveSkill):
|
||||
hasUP = False
|
||||
|
||||
# 持续时间 : {value0}秒
|
||||
# REMOVE: data0 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
# 基本攻击第4击的暗袭分身攻击力 : {value1}%
|
||||
# REMOVE: data1 = [0, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
# [绝境飞刃]第1击的暗袭分身攻击力 : {value2}%
|
||||
# REMOVE: data2 = [0, 350, 350, 350, 350, 350, 350, 350, 350, 350, 350]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
# [八荒影杀]、 [撕裂]的暗袭分身攻击力 : {value3}%
|
||||
# REMOVE: data3 = [0, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300]# noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
# [穿心]的暗袭分身攻击力 : {value4}%
|
||||
# REMOVE: data4 = [0, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150]# noqa: E501
|
||||
data4 = get_data(f'{prefix}/{uuid}', 4)
|
||||
# [天诛]、 [挑空]、 [追袭]、 [瞬袭]的暗袭分身最终一击攻击力 : {value5}%
|
||||
# REMOVE: data5 = [0, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100]# noqa: E501
|
||||
data5 = get_data(f'{prefix}/{uuid}', 5)
|
||||
# [影戮]、 [死亡连舞]、 [幽冥链狱 : 瞬逝]、 [摧心]暗袭分身最终一击攻击力 : {value6}%
|
||||
# REMOVE: data6 = [0, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100]# noqa: E501
|
||||
data6 = get_data(f'{prefix}/{uuid}', 6)
|
||||
# [刃舞]暗袭分身最终一击攻击力 : {value7}%
|
||||
# REMOVE: data7 = [0, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200]# noqa: E501
|
||||
data7 = get_data(f'{prefix}/{uuid}', 7)
|
||||
# [幽冥链狱 : 瞬逝]射出锁链攻击力 : {value8}%
|
||||
# REMOVE: data8 = [0, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400]# noqa: E501
|
||||
data8 = get_data(f'{prefix}/{uuid}', 8)
|
||||
# [潜影刺击]暗袭分身最终一击攻击力 : {value9}%
|
||||
# REMOVE: data9 = [0, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150]# noqa: E501
|
||||
data9 = get_data(f'{prefix}/{uuid}', 9)
|
||||
# [影缚追魂锁]暗影爆炸攻击力 : {value10}%
|
||||
# REMOVE: data10 = [0, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125]# noqa: E501
|
||||
data10 = get_data(f'{prefix}/{uuid}', 10)
|
||||
|
||||
# 穿心
|
||||
@@ -410,18 +371,14 @@ class Skill27(ActiveSkill):
|
||||
hasUP = True
|
||||
|
||||
# 攻击力 : {value0}%
|
||||
# REMOVE: data0 = [0, 7261, 7997, 8734, 9471, 10207, 10944, 11680, 12417, 13154, 13890, 14627, 15363, 16100, 16837, 17573, 18310, 19046, 19783, 20520, 21256, 21993, 22729, 23466, 24203, 24939, 25676, 26412, 27149, 27886, 28622, 29359, 30095, 30832, 31569, 32305, 33042, 33778, 34515, 35252, 35988, 36725, 37461, 38198, 38935, 39671, 40408, 41144, 41881, 42618, 43354, 44091, 44827, 45564, 46301, 47037, 47774, 48510, 49247, 49984, 50720, 51457, 52193, 52930, 53667, 54403, 55140, 55876, 56613, 57350, 58086]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 1
|
||||
# 追加斩击攻击力 : {value1}%
|
||||
# REMOVE: data1 = [0, 3628, 3996, 4364, 4732, 5101, 5469, 5837, 6205, 6573, 6941, 7309, 7677, 8045, 8413, 8781, 9149, 9517, 9886, 10254, 10622, 10990, 11358, 11726, 12094, 12462, 12830, 13198, 13566, 13934, 14303, 14671, 15039, 15407, 15775, 16143, 16511, 16879, 17247, 17615, 17983, 18351, 18719, 19088, 19456, 19824, 20192, 20560, 20928, 21296, 21664, 22032, 22400, 22768, 23136, 23505, 23873, 24241, 24609, 24977, 25345, 25713, 26081, 26449, 26817, 27185, 27553, 27921, 28290, 28658, 29026]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
hit1 = 1
|
||||
# 被追加斩击攻击的敌人的硬直度固定值 : {value2}
|
||||
# REMOVE: data2 = [0, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1100]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
# 硬直持续时间 : {value3}秒
|
||||
# REMOVE: data3 = [0, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6, 13.6]# noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
|
||||
# 影遁
|
||||
@@ -444,19 +401,14 @@ class Skill28(ActiveSkill):
|
||||
hasUP = False
|
||||
|
||||
# 分身的生命值比率 : 角色生命值的{value0}%
|
||||
# REMOVE: data0 = [0, 100]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
# 分身的挑衅范围 : {value1}px
|
||||
# REMOVE: data1 = [0, 300]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
# 持续时间 : {value2}秒
|
||||
# REMOVE: data2 = [0, 8]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
# 隐身状态持续时间 : {value3}秒
|
||||
# REMOVE: data3 = [0, 8]# noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
# 隐身状态下物理暴击率增加量 : {value4}%
|
||||
# REMOVE: data4 = [0, 100]# noqa: E501
|
||||
data4 = get_data(f'{prefix}/{uuid}', 4)
|
||||
|
||||
# 潜行信条
|
||||
@@ -480,15 +432,11 @@ class Skill29(ActiveSkill):
|
||||
hasUP = False
|
||||
|
||||
# 持续时间 : {value0}秒
|
||||
# REMOVE: data0 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
# 暴击率增加 : {value1}%
|
||||
# REMOVE: data1 = [0, 10, 11.1, 12.2, 13.3, 14.4, 15.5, 16.6, 17.7, 18.8, 19.9, 21, 22.1, 23.2, 24.3, 25.4, 26.5, 27.6, 28.7, 29.8, 30.9]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
# 暴击伤害增加率 : {value2}%
|
||||
# REMOVE: data2 = [0, 22, 24, 27, 29, 31, 33, 35, 38, 40, 42, 44, 46, 49, 51, 53, 55, 57, 60, 62, 64]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
associate = [{"data":data2}]
|
||||
|
||||
# 追袭
|
||||
# thief/shadow_dancer/3fb8395ae3b81bd608e0c4223a8eb534
|
||||
@@ -512,16 +460,13 @@ class Skill30(ActiveSkill):
|
||||
hasUP = True
|
||||
|
||||
# 攻击力 : {value0}%
|
||||
# REMOVE: data0 = [0, 9075, 9996, 10916, 11837, 12758, 13678, 14599, 15520, 16440, 17361, 18282, 19202, 20123, 21043, 21964, 22885, 23805, 24726, 25647, 26567, 27488, 28409, 29329, 30250, 31171, 32091, 33012, 33933, 34853, 35774, 36695, 37615, 38536, 39457, 40377, 41298, 42218, 43139, 44060, 44980, 45901, 46822, 47742, 48663, 49584, 50504, 51425, 52346, 53266, 54187, 55108, 56028, 56949, 57870, 58790, 59711, 60632, 61552, 62473, 63393, 64314, 65235, 66155, 67076, 67997, 68917, 69838, 70759, 71679, 72600]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 1
|
||||
power0 = 1.5
|
||||
# 背击时攻击力增加率 : {value1}%
|
||||
# REMOVE: data1 = [0, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
# [范围信息]
|
||||
# 冲击波范围比率 : {value2}%
|
||||
# REMOVE: data2 = [0, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
|
||||
# 刃舞
|
||||
@@ -546,18 +491,14 @@ class Skill31(ActiveSkill):
|
||||
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
|
||||
|
||||
# 回旋斩击攻击力 : {value0}% X {value1}
|
||||
# REMOVE: data0 = [0, 572, 630, 688, 746, 804, 862, 920, 978, 1036, 1094, 1152, 1210, 1268, 1326, 1384, 1443, 1501, 1559, 1617, 1675, 1733, 1791, 1849, 1907, 1965, 2023, 2081, 2139, 2197, 2255, 2313, 2371, 2429, 2487, 2545, 2603, 2661, 2719, 2777, 2835, 2893, 2951, 3009, 3067, 3125, 3184, 3242, 3300, 3358, 3416, 3474, 3532, 3590, 3648, 3706, 3764, 3822, 3880, 3938, 3996, 4054, 4112, 4170, 4228, 4286, 4344, 4402, 4460, 4518, 4576]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 19
|
||||
# REMOVE: data1 = [0, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
# 最后一击攻击力 : {value2}%
|
||||
# REMOVE: data2 = [0, 9790, 10784, 11777, 12770, 13763, 14756, 15750, 16743, 17736, 18729, 19722, 20716, 21709, 22702, 23695, 24689, 25682, 26675, 27668, 28661, 29655, 30648, 31641, 32634, 33628, 34621, 35614, 36607, 37600, 38594, 39587, 40580, 41573, 42567, 43560, 44553, 45546, 46539, 47533, 48526, 49519, 50512, 51505, 52499, 53492, 54485, 55478, 56472, 57465, 58458, 59451, 60444, 61438, 62431, 63424, 64417, 65411, 66404, 67397, 68390, 69383, 70377, 71370, 72363, 73356, 74350, 75343, 76336, 77329, 78322]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
hit2 = 1
|
||||
# [范围信息]
|
||||
# 回旋范围比率 : {value3}%
|
||||
# REMOVE: data3 = [0, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100]# noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
|
||||
def vp_1(self):
|
||||
@@ -603,14 +544,11 @@ class Skill32(ActiveSkill):
|
||||
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
|
||||
|
||||
# 连续挥斩攻击力 : {value0}%
|
||||
# REMOVE: data0 = [0, 2518, 2774, 3029, 3285, 3540, 3796, 4051, 4307, 4562, 4818, 5073, 5328, 5584, 5839, 6095, 6350, 6606, 6861, 7117, 7372, 7628, 7883, 8139, 8394, 8650, 8905, 9161, 9416, 9672, 9927, 10183, 10438, 10693, 10949, 11204, 11460, 11715, 11971, 12226, 12482, 12737, 12993, 13248, 13504, 13759, 14015, 14270, 14526, 14781, 15037, 15292, 15547, 15803, 16058, 16314, 16569, 16825, 17080, 17336, 17591, 17847, 18102, 18358, 18613, 18869, 19124, 19380, 19635, 19891, 20146]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 2
|
||||
# 最后一击攻击力 : {value1}%
|
||||
# REMOVE: data1 = [0, 10076, 11099, 12121, 13143, 14165, 15188, 16210, 17232, 18254, 19277, 20299, 21321, 22343, 23366, 24388, 25410, 26432, 27455, 28477, 29499, 30521, 31544, 32566, 33588, 34610, 35633, 36655, 37677, 38699, 39722, 40744, 41766, 42788, 43811, 44833, 45855, 46877, 47900, 48922, 49944, 50966, 51989, 53011, 54033, 55055, 56078, 57100, 58122, 59144, 60167, 61189, 62211, 63233, 64256, 65278, 66300, 67322, 68345, 69367, 70389, 71411, 72434, 73456, 74478, 75500, 76523, 77545, 78567, 79589, 80612]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
# 背击最后一击攻击力 : {value2}%
|
||||
# REMOVE: data2 = [0, 12093, 13320, 14546, 15773, 17000, 18227, 19454, 20680, 21907, 23134, 24361, 25588, 26814, 28041, 29268, 30495, 31722, 32948, 34175, 35402, 36629, 37856, 39082, 40309, 41536, 42763, 43990, 45216, 46443, 47670, 48897, 50124, 51350, 52577, 53804, 55031, 56258, 57484, 58711, 59938, 61165, 62392, 63619, 64845, 66072, 67299, 68526, 69753, 70979, 72206, 73433, 74660, 75887, 77113, 78340, 79567, 80794, 82021, 83247, 84474, 85701, 86928, 88155, 89381, 90608, 91835, 93062, 94289, 95515, 96742]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
hit2 = 1
|
||||
|
||||
@@ -656,19 +594,14 @@ class Skill33(ActiveSkill):
|
||||
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
|
||||
|
||||
# 乱舞攻击力 : {value0}% X {value1}
|
||||
# REMOVE: data0 = [0, 3924, 4322, 4720, 5118, 5516, 5914, 6312, 6710, 7108, 7506, 7904, 8302, 8701, 9099, 9497, 9895, 10293, 10691, 11089, 11487, 11885, 12283, 12681, 13079, 13477, 13875, 14273, 14672, 15070, 15468, 15866, 16264, 16662, 17060, 17458, 17856, 18254, 18652, 19050, 19448, 19846, 20244, 20643, 21041, 21439, 21837, 22235, 22633, 23031, 23429, 23827, 24225, 24623, 25021, 25419, 25817, 26215, 26613, 27012, 27410, 27808, 28206, 28604, 29002, 29400, 29798, 30196, 30594, 30992, 31390]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 4
|
||||
# REMOVE: data1 = [0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
# 上斩攻击力 : {value2}%
|
||||
# REMOVE: data2 = [0, 2819, 3105, 3391, 3677, 3963, 4249, 4535, 4821, 5107, 5393, 5679, 5965, 6251, 6537, 6823, 7109, 7395, 7681, 7967, 8253, 8539, 8825, 9111, 9397, 9683, 9969, 10255, 10541, 10827, 11113, 11399, 11684, 11970, 12256, 12542, 12828, 13114, 13400, 13686, 13972, 14258, 14544, 14830, 15116, 15402, 15688, 15974, 16260, 16546, 16832, 17118, 17404, 17690, 17976, 18262, 18548, 18834, 19120, 19406, 19692, 19978, 20264, 20550, 20836, 21122, 21408, 21694, 21980, 22266, 22552]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
# 下劈攻击力 : {value3}%
|
||||
# REMOVE: data3 = [0, 6586, 7254, 7922, 8590, 9258, 9926, 10594, 11262, 11930, 12598, 13267, 13935, 14603, 15271, 15939, 16607, 17275, 17943, 18611, 19280, 19948, 20616, 21284, 21952, 22620, 23288, 23956, 24624, 25292, 25961, 26629, 27297, 27965, 28633, 29301, 29969, 30637, 31305, 31973, 32642, 33310, 33978, 34646, 35314, 35982, 36650, 37318, 37986, 38654, 39323, 39991, 40659, 41327, 41995, 42663, 43331, 43999, 44667, 45336, 46004, 46672, 47340, 48008, 48676, 49344, 50012, 50680, 51348, 52017, 52685]# noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
# 背击时最终一击攻击力 : {value4}%
|
||||
# REMOVE: data4 = [0, 14104, 15535, 16966, 18396, 19827, 21258, 22689, 24120, 25550, 26981, 28412, 29843, 31274, 32705, 34135, 35566, 36997, 38428, 39859, 41290, 42720, 44151, 45582, 47013, 48444, 49875, 51305, 52736, 54167, 55598, 57029, 58460, 59890, 61321, 62752, 64183, 65614, 67044, 68475, 69906, 71337, 72768, 74199, 75629, 77060, 78491, 79922, 81353, 82784, 84214, 85645, 87076, 88507, 89938, 91369, 92799, 94230, 95661, 97092, 98523, 99953, 101384, 102815, 104246, 105677, 107108, 108538, 109969, 111400, 112831]# noqa: E501
|
||||
data4 = get_data(f'{prefix}/{uuid}', 4)
|
||||
hit4 = 1
|
||||
|
||||
@@ -723,23 +656,17 @@ class Skill34(ActiveSkill):
|
||||
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
|
||||
|
||||
# 背后偷袭攻击力 : {value0}%
|
||||
# REMOVE: data0 = [0, 56831, 62596, 68362, 74127, 79893, 85658, 91424, 97189, 102955, 108720, 114486, 120251, 126017, 131782, 137547, 143313, 149078, 154844, 160609, 166375, 172140, 177906, 183671, 189437, 195202, 200968, 206733, 212499, 218264, 224029, 229795, 235560, 241326, 247091, 252857, 258622, 264388, 270153, 275919, 281684, 287450, 293215, 298980, 304746, 310511, 316277, 322042, 327808, 333573, 339339, 345104, 350870, 356635, 362401, 368166, 373932, 379697, 385462, 391228, 396993, 402759, 408524, 414290, 420055, 425821, 431586, 437352, 443117, 448883, 454648]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 1
|
||||
# 正面偷袭攻击力 : {value1}%
|
||||
# REMOVE: data1 = [0, 39878, 43924, 47970, 52015, 56061, 60106, 64152, 68198, 72243, 76289, 80335, 84380, 88426, 92471, 96517, 100563, 104608, 108654, 112700, 116745, 120791, 124836, 128882, 132928, 136973, 141019, 145065, 149110, 153156, 157201, 161247, 165293, 169338, 173384, 177430, 181475, 185521, 189566, 193612, 197658, 201703, 205749, 209795, 213840, 217886, 221931, 225977, 230023, 234068, 238114, 242160, 246205, 250251, 254296, 258342, 262388, 266433, 270479, 274525, 278570, 282616, 286661, 290707, 294753, 298798, 302844, 306890, 310935, 314981, 319027]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
# 对生命值低的对象攻击力增加率 : {value2}%
|
||||
# REMOVE: data2 = [0, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
# 普通怪物被击毙的生命值比率 : 低于{value3}%
|
||||
# REMOVE: data3 = [0, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60]# noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
# 稀有怪物被击毙的生命值比率 : 低于{value4}%
|
||||
# REMOVE: data4 = [0, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45]# noqa: E501
|
||||
data4 = get_data(f'{prefix}/{uuid}', 4)
|
||||
# 领主怪物被击毙的生命值比率 : 低于{value5}%
|
||||
# REMOVE: data5 = [0, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30]# noqa: E501
|
||||
data5 = get_data(f'{prefix}/{uuid}', 5)
|
||||
|
||||
def vp_1(self):
|
||||
@@ -780,10 +707,8 @@ class Skill35(PassiveSkill):
|
||||
hasUP = False
|
||||
|
||||
# 背击时暴击几率增加 : {value0}%
|
||||
# REMOVE: data0 = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
# 背击时攻击力增加率 : {value1}%
|
||||
# REMOVE: data1 = [0, 3.9, 6, 8, 10.1, 12.1, 14.2, 16.3, 18.3, 20.4, 22.4, 24.5, 26.6, 28.6, 30.7, 32.7, 34.8, 36.9, 38.9, 41, 43, 45.1, 47.2, 49.2, 51.3, 53.3, 55.4, 57.5, 59.5, 61.6, 63.6, 65.7, 67.8, 69.8, 71.9, 73.9, 76, 78.1, 80.1, 82.2, 84.2, 86.3, 88.4, 90.4, 92.5, 94.5, 96.6, 98.7, 100.7, 102.8, 104.8]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
|
||||
associate = [{"data":data1}]
|
||||
@@ -809,13 +734,10 @@ class Skill36(ActiveSkill):
|
||||
hasUP = False
|
||||
|
||||
# 连续斩击攻击力 : {value0}% X {value1}
|
||||
# REMOVE: data0 = [0, 2316, 2853, 3390, 3927, 4464, 5001, 5538, 6075, 6612, 7149, 7686, 8223, 8760, 9297, 9834, 10371, 10908, 11445, 11982, 12519, 13056, 13593, 14130, 14667, 15204, 15741, 16278, 16815, 17352, 17889, 18426, 18963, 19500, 20037, 20574, 21111, 21648, 22185, 22722, 23259, 23796, 24333, 24870, 25407, 25944, 26481, 27018, 27555, 28092, 28629]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 12
|
||||
# REMOVE: data1 = [0, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
# 最终一击攻击力 : {value2}%
|
||||
# REMOVE: data2 = [0, 36375, 44810, 53245, 61680, 70114, 78549, 86984, 95419, 103854, 112288, 120723, 129158, 137593, 146028, 154463, 162897, 171332, 179767, 188202, 196637, 205071, 213506, 221941, 230376, 238811, 247246, 255680, 264115, 272550, 280985, 289420, 297854, 306289, 314724, 323159, 331594, 340028, 348463, 356898, 365333, 373768, 382203, 390637, 399072, 407507, 415942, 424377, 432811, 441246, 449681]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
hit2 = 1
|
||||
|
||||
@@ -841,18 +763,14 @@ class Skill37(ActiveSkill):
|
||||
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
|
||||
|
||||
# 匕首滞留敌人身体的时间 : {value0}秒
|
||||
# REMOVE: data0 = [0, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
# 投掷攻击力 : {value1}%
|
||||
# REMOVE: data1 = [0, 3384, 3727, 4070, 4414, 4757, 5100, 5444, 5787, 6130, 6473, 6817, 7160, 7503, 7847, 8190, 8533, 8876, 9220, 9563, 9906, 10250, 10593, 10936, 11279, 11623, 11966, 12309, 12653, 12996, 13339, 13682, 14026, 14369, 14712, 15056, 15399, 15742, 16085, 16429, 16772, 17115, 17459, 17802, 18145, 18488, 18832, 19175, 19518, 19862, 20205]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
hit1 = 1
|
||||
# 第一击攻击力 : {value2}%
|
||||
# REMOVE: data2 = [0, 13540, 14913, 16287, 17661, 19034, 20408, 21781, 23155, 24528, 25902, 27276, 28649, 30023, 31396, 32770, 34144, 35517, 36891, 38264, 39638, 41012, 42385, 43759, 45132, 46506, 47880, 49253, 50627, 52000, 53374, 54748, 56121, 57495, 58868, 60242, 61616, 62989, 64363, 65736, 67110, 68484, 69857, 71231, 72604, 73978, 75352, 76725, 78099, 79472, 80846]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
hit2 = 1
|
||||
# 最终一击攻击力 : {value3}%
|
||||
# REMOVE: data3 = [0, 27079, 29827, 32574, 35321, 38068, 40815, 43563, 46310, 49057, 51804, 54551, 57299, 60046, 62793, 65540, 68287, 71034, 73782, 76529, 79276, 82023, 84770, 87518, 90265, 93012, 95759, 98506, 101254, 104001, 106748, 109495, 112242, 114990, 117737, 120484, 123231, 125978, 128725, 131473, 134220, 136967, 139714, 142461, 145209, 147956, 150703, 153450, 156197, 158945, 161692]# noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
hit3 = 1
|
||||
|
||||
@@ -900,21 +818,16 @@ class Skill38(ActiveSkill):
|
||||
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
|
||||
|
||||
# 第1击攻击力 : {value0}%
|
||||
# REMOVE: data0 = [0, 5884, 6481, 7078, 7675, 8272, 8869, 9465, 10062, 10659, 11256, 11853, 12450, 13047, 13644, 14241, 14838, 15435, 16032, 16628, 17225, 17822, 18419, 19016, 19613, 20210, 20807, 21404, 22001, 22598, 23195, 23792, 24388, 24985, 25582, 26179, 26776, 27373, 27970, 28567, 29164, 29761, 30358, 30955, 31551, 32148, 32745, 33342, 33939, 34536, 35133]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 1
|
||||
# 第2击攻击力 : {value1}%
|
||||
# REMOVE: data1 = [0, 5884, 6481, 7078, 7675, 8272, 8869, 9465, 10062, 10659, 11256, 11853, 12450, 13047, 13644, 14241, 14838, 15435, 16032, 16628, 17225, 17822, 18419, 19016, 19613, 20210, 20807, 21404, 22001, 22598, 23195, 23792, 24388, 24985, 25582, 26179, 26776, 27373, 27970, 28567, 29164, 29761, 30358, 30955, 31551, 32148, 32745, 33342, 33939, 34536, 35133]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
hit1 = 1
|
||||
# 分身攻击力 : {value2}% X {value3}
|
||||
# REMOVE: data2 = [0, 5885, 6482, 7079, 7676, 8273, 8870, 9467, 10064, 10661, 11258, 11855, 12452, 13049, 13646, 14243, 14840, 15438, 16035, 16632, 17229, 17826, 18423, 19020, 19617, 20214, 20811, 21408, 22005, 22602, 23199, 23796, 24393, 24990, 25587, 26184, 26781, 27378, 27975, 28572, 29169, 29766, 30363, 30960, 31557, 32154, 32751, 33348, 33945, 34543, 35140]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
hit2 = 7
|
||||
# REMOVE: data3 = [0, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7]# noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
# 背击时最终一击攻击力 : {value4}%
|
||||
# REMOVE: data4 = [0, 23551, 25940, 28329, 30719, 33108, 35497, 37886, 40276, 42665, 45054, 47443, 49833, 52222, 54611, 57000, 59390, 61779, 64168, 66557, 68946, 71336, 73725, 76114, 78503, 80893, 83282, 85671, 88060, 90450, 92839, 95228, 97617, 100006, 102396, 104785, 107174, 109563, 111953, 114342, 116731, 119120, 121510, 123899, 126288, 128677, 131066, 133456, 135845, 138234, 140623]# noqa: E501
|
||||
data4 = get_data(f'{prefix}/{uuid}', 4)
|
||||
hit4 = 1
|
||||
|
||||
@@ -968,21 +881,16 @@ class Skill39(ActiveSkill):
|
||||
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
|
||||
|
||||
# 连续攻击攻击力 : {value0}% X {value1}
|
||||
# REMOVE: data0 = [0, 4633, 5103, 5573, 6043, 6513, 6983, 7453, 7923, 8393, 8864, 9334, 9804, 10274, 10744, 11214, 11684, 12154, 12624, 13094, 13564, 14034, 14504, 14974, 15444, 15914, 16384, 16854, 17324, 17794, 18264, 18734, 19204, 19674, 20144, 20614, 21084, 21554, 22025, 22495, 22965, 23435, 23905, 24375, 24845, 25315, 25785, 26255, 26725, 27195, 27665]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 6
|
||||
# REMOVE: data1 = [0, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
# 最后一击攻击力 : {value2}%
|
||||
# REMOVE: data2 = [0, 27783, 30601, 33420, 36238, 39057, 41875, 44694, 47512, 50331, 53149, 55968, 58786, 61605, 64423, 67242, 70060, 72879, 75697, 78516, 81334, 84153, 86971, 89790, 92609, 95427, 98246, 101064, 103883, 106701, 109520, 112338, 115157, 117975, 120794, 123612, 126431, 129249, 132068, 134886, 137705, 140523, 143342, 146160, 148979, 151797, 154616, 157434, 160253, 163072, 165890]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
hit2 = 1
|
||||
# 背击追加攻击攻击力 : {value3}%
|
||||
# REMOVE: data3 = [0, 27783, 30601, 33420, 36238, 39057, 41875, 44694, 47512, 50331, 53149, 55968, 58786, 61605, 64423, 67242, 70060, 72879, 75697, 78516, 81334, 84153, 86971, 89790, 92609, 95427, 98246, 101064, 103883, 106701, 109520, 112338, 115157, 117975, 120794, 123612, 126431, 129249, 132068, 134886, 137705, 140523, 143342, 146160, 148979, 151797, 154616, 157434, 160253, 163072, 165890]# noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
hit3 = 1
|
||||
# 对无法抓取的敌人最后一击攻击力 : {value4}%
|
||||
# REMOVE: data4 = [0, 54882, 60449, 66017, 71585, 77152, 82720, 88288, 93855, 99423, 104991, 110559, 116126, 121694, 127262, 132829, 138397, 143965, 149532, 155100, 160668, 166236, 171803, 177371, 182939, 188506, 194074, 199642, 205209, 210777, 216345, 221913, 227480, 233048, 238616, 244183, 249751, 255319, 260886, 266454, 272022, 277589, 283157, 288725, 294293, 299860, 305428, 310996, 316563, 322131, 327699]# noqa: E501
|
||||
data4 = get_data(f'{prefix}/{uuid}', 4)
|
||||
|
||||
mode = ["抓取", "不可抓取"] # noqa: E501
|
||||
@@ -1033,7 +941,6 @@ class Skill40(PassiveSkill):
|
||||
hasUP = False
|
||||
|
||||
# 基本攻击力和技能攻击力增加率 : {value0}%
|
||||
# REMOVE: data0 = [0, 20, 22, 24, 26, 28, 30, 32, 34, 36, 38, 40, 42, 44, 46, 48, 50, 52, 54, 56, 58, 60, 62, 64, 66, 68, 70, 72, 74, 76, 78, 80, 82, 84, 86, 88, 90, 92, 94, 96, 98, 100, 102, 104, 106, 108, 110, 112, 114, 116, 118]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
associate = [{"data":data0}]
|
||||
|
||||
@@ -1059,10 +966,8 @@ class Skill41(ActiveSkill):
|
||||
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
|
||||
|
||||
# 正面旋转重击的攻击力 : {value0}%
|
||||
# REMOVE: data0 = [0, 87420, 96289, 105157, 114026, 122895, 131763, 140632, 149501, 158369, 167238, 176107, 184975, 193844, 202713, 211581, 220450, 229319, 238187, 247056, 255925, 264794, 273662, 282531, 291400, 300268, 309137, 318006, 326874, 335743, 344612, 353480, 362349, 371218, 380086, 388955, 397824, 406692, 415561, 424430, 433299, 442167, 451036, 459905, 468773, 477642, 486511, 495379, 504248, 513117, 521985]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
# 背后摘取攻击力 : {value1}%
|
||||
# REMOVE: data1 = [0, 115482, 127198, 138913, 150629, 162344, 174060, 185775, 197491, 209207, 220922, 232638, 244353, 256069, 267784, 279500, 291215, 302931, 314647, 326362, 338078, 349793, 361509, 373224, 384940, 396656, 408371, 420087, 431802, 443518, 455233, 466949, 478665, 490380, 502096, 513811, 525527, 537242, 548958, 560673, 572389, 584105, 595820, 607536, 619251, 630967, 642682, 654398, 666114, 677829, 689545]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
hit1 = 1
|
||||
|
||||
@@ -1115,51 +1020,35 @@ class Skill42(ActiveSkill):
|
||||
hasUP = False
|
||||
|
||||
# 增益效果持续时间 : {value0}秒
|
||||
# REMOVE: data0 = [0, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
# 射出匕首的冷却时间 : {value1}秒
|
||||
# REMOVE: data1 = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
# 锁链匕首射出攻击力 : {value2}%
|
||||
# REMOVE: data2 = [0, 4067, 4480, 4893, 5306, 5719, 6132, 6545, 6958, 7371, 7784, 8197, 8610, 9023, 9436, 9849, 10262, 10675, 11088, 11501, 11914, 12327, 12740, 13153, 13566, 13979, 14392, 14805, 15218, 15631, 16044, 16457, 16870, 17283, 17696, 18109, 18522, 18935, 19348, 19761, 20174, 20587, 21000, 21413, 21826, 22239, 22652, 23065, 23478, 23891, 24304]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
# 拉拽攻击力 : {value3}%
|
||||
# REMOVE: data3 = [0, 16267, 17917, 19567, 21217, 22867, 24517, 26167, 27817, 29467, 31117, 32767, 34417, 36067, 37717, 39367, 41017, 42667, 44317, 45967, 47617, 49267, 50917, 52567, 54217, 55867, 57517, 59167, 60817, 62467, 64117, 65767, 67417, 69067, 70717, 72367, 74017, 75667, 77317, 78967, 80617, 82267, 83917, 85567, 87217, 88867, 90517, 92167, 93817, 95467, 97117]# noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
# 向前冲刺攻击力 : {value4}%
|
||||
# REMOVE: data4 = [0, 16267, 17917, 19567, 21217, 22867, 24517, 26167, 27817, 29467, 31117, 32767, 34417, 36067, 37717, 39367, 41017, 42667, 44317, 45967, 47617, 49267, 50917, 52567, 54217, 55867, 57517, 59167, 60817, 62467, 64117, 65767, 67417, 69067, 70717, 72367, 74017, 75667, 77317, 78967, 80617, 82267, 83917, 85567, 87217, 88867, 90517, 92167, 93817, 95467, 97117]# noqa: E501
|
||||
data4 = get_data(f'{prefix}/{uuid}', 4)
|
||||
# 向后冲刺攻击力 : {value5}%
|
||||
# REMOVE: data5 = [0, 16267, 17917, 19567, 21217, 22867, 24517, 26167, 27817, 29467, 31117, 32767, 34417, 36067, 37717, 39367, 41017, 42667, 44317, 45967, 47617, 49267, 50917, 52567, 54217, 55867, 57517, 59167, 60817, 62467, 64117, 65767, 67417, 69067, 70717, 72367, 74017, 75667, 77317, 78967, 80617, 82267, 83917, 85567, 87217, 88867, 90517, 92167, 93817, 95467, 97117]# noqa: E501
|
||||
data5 = get_data(f'{prefix}/{uuid}', 5)
|
||||
# 最后一击的撞击攻击力 : {value6}%
|
||||
# REMOVE: data6 = [0, 7082, 8724, 10366, 12008, 13650, 15292, 16934, 18576, 20218, 21860, 23502, 25144, 26786, 28428, 30070, 31712, 33354, 34996, 36638, 38280, 39922, 41564, 43206, 44848, 46490, 48132, 49774, 51416, 53058, 54700, 56342, 57984, 59626, 61268, 62910, 64552, 66194, 67836, 69478, 71120, 72762, 74404, 76046, 77688, 79330, 80972, 82614, 84256, 85898, 87540]# noqa: E501
|
||||
data6 = get_data(f'{prefix}/{uuid}', 6)
|
||||
# 最后一击的终结攻击力 : {value7}%
|
||||
# REMOVE: data7 = [0, 155818, 191951, 228084, 264217, 300350, 336483, 372616, 408749, 444882, 481015, 517148, 553281, 589414, 625547, 661680, 697813, 733946, 770079, 806212, 842345, 878478, 914611, 950744, 986877, 1023010, 1059143, 1095276, 1131409, 1167542, 1203675, 1239808, 1275941, 1312074, 1348207, 1384340, 1420473, 1456606, 1492739, 1528872, 1565005, 1601138, 1637271, 1673404, 1709537, 1745670, 1781803, 1817936, 1854069, 1890202, 1926335]# noqa: E501
|
||||
data7 = get_data(f'{prefix}/{uuid}', 7)
|
||||
# 对无法抓取的敌人施放的最后一击攻击力 : {value8}%
|
||||
# REMOVE: data8 = [0, 161334, 198744, 236154, 273564, 310974, 348384, 385794, 423204, 460614, 498024, 535434, 572844, 610254, 647664, 685074, 722484, 759894, 797304, 834714, 872124, 909534, 946944, 984354, 1021764, 1059174, 1096584, 1133994, 1171404, 1208814, 1246224, 1283634, 1321044, 1358454, 1395864, 1433274, 1470684, 1508094, 1545504, 1582914, 1620324, 1657734, 1695144, 1732554, 1769964, 1807374, 1844784, 1882194, 1919604, 1957014, 1994424]# noqa: E501
|
||||
data8 = get_data(f'{prefix}/{uuid}', 8)
|
||||
# 聚集敌人的多段攻击攻击力 : {value9}% x {value10}
|
||||
# REMOVE: data9 = [0, 813, 896, 979, 1062, 1145, 1228, 1311, 1394, 1477, 1560, 1643, 1726, 1809, 1892, 1975, 2058, 2141, 2224, 2307, 2390, 2473, 2556, 2639, 2722, 2805, 2888, 2971, 3054, 3137, 3220, 3303, 3386, 3469, 3552, 3635, 3718, 3801, 3884, 3967, 4050, 4133, 4216, 4299, 4382, 4465, 4548, 4631, 4714, 4797, 4880]# noqa: E501
|
||||
data9 = get_data(f'{prefix}/{uuid}', 9)
|
||||
# REMOVE: data10 = [0, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6]# noqa: E501
|
||||
data10 = get_data(f'{prefix}/{uuid}', 10)
|
||||
# 聚集敌人的最后一击攻击力 : {value11}%
|
||||
# REMOVE: data11 = [0, 18215, 20063, 21911, 23759, 25607, 27455, 29303, 31151, 32999, 34847, 36695, 38543, 40391, 42239, 44087, 45935, 47783, 49631, 51479, 53327, 55175, 57023, 58871, 60719, 62567, 64415, 66263, 68111, 69959, 71807, 73655, 75503, 77351, 79199, 81047, 82895, 84743, 86591, 88439, 90287, 92135, 93983, 95831, 97679, 99527, 101375, 103223, 105071, 106919, 108767]# noqa: E501
|
||||
data11 = get_data(f'{prefix}/{uuid}', 11)
|
||||
# 把敌人束缚在地面的冷却时间 : {value12}秒
|
||||
# REMOVE: data12 = [0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10]# noqa: E501
|
||||
data12 = get_data(f'{prefix}/{uuid}', 12)
|
||||
# 把敌人束缚在地面的持续时间 : {value13}秒
|
||||
# REMOVE: data13 = [0, 3.5, 3.5, 3.5, 3.5, 3.5, 3.5, 3.5, 3.5, 3.5, 3.5, 3.5, 3.5, 3.5, 3.5, 3.5, 3.5, 3.5, 3.5, 3.5, 3.5, 3.5, 3.5, 3.5, 3.5, 3.5, 3.5, 3.5, 3.5, 3.5, 3.5, 3.5, 3.5, 3.5, 3.5, 3.5, 3.5, 3.5, 3.5, 3.5, 3.5, 3.5, 3.5, 3.5, 3.5, 3.5, 3.5, 3.5, 3.5, 3.5, 3.5]# noqa: E501
|
||||
data13 = get_data(f'{prefix}/{uuid}', 13)
|
||||
# 射出匕首命中敌人后技能持续时间增加值 : {value14}秒
|
||||
# REMOVE: data14 = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]# noqa: E501
|
||||
data14 = get_data(f'{prefix}/{uuid}', 14)
|
||||
# 射出匕首命中敌人后技能持续时间最大增加值 : {value15}秒
|
||||
# REMOVE: data15 = [0, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20]# noqa: E501
|
||||
data15 = get_data(f'{prefix}/{uuid}', 15)
|
||||
|
||||
mode = ['终结抓取', '终结非抓','锁链聚集', '锁链拉拽'] # noqa: E501
|
||||
@@ -1208,13 +1097,10 @@ class Skill43(PassiveSkill):
|
||||
hasUP = False
|
||||
|
||||
# 基本攻击力和技能攻击力增加率 : {value0}%
|
||||
# REMOVE: data0 = [0, 20, 22, 24, 26, 28, 30, 32, 34, 36, 38, 40, 42, 44, 46, 48, 50, 52, 54, 56, 58, 60, 62, 64, 66, 68, 70, 72, 74, 76, 78, 80, 82, 84, 86, 88, 90, 92, 94, 96, 98, 100, 102, 104, 106, 108, 110, 112, 114, 116, 118]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
# [潜行领域]暗影领域范围增加 : {value1}%
|
||||
# REMOVE: data1 = [0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
# [潜行领域]暗袭分身召唤数增加 : {value2}
|
||||
# REMOVE: data2 = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
associate = [{"data":data0}]
|
||||
|
||||
@@ -1241,16 +1127,12 @@ class Skill44(ActiveSkill):
|
||||
hasUP = False
|
||||
|
||||
# 正面抽取影子攻击力 : {value0}%
|
||||
# REMOVE: data0 = [0, 149225, 164363, 179502, 194641, 209779, 224918, 240057, 255196, 270334, 285473, 300612, 315750, 330889, 346028, 361167, 376305, 391444, 406583, 421721, 436860, 451999, 467138, 482276, 497415, 512554, 527692, 542831, 557970, 573109, 588247, 603386, 618525, 633663, 648802, 663941, 679080, 694218, 709357, 724496, 739634, 754773, 769912, 785051, 800189, 815328, 830467, 845606, 860744, 875883, 891022]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
# 背后切割影子攻击力 : {value1}% x {value2}
|
||||
# REMOVE: data1 = [0, 9352, 10301, 11250, 12199, 13147, 14096, 15045, 15994, 16942, 17891, 18840, 19789, 20738, 21686, 22635, 23584, 24533, 25481, 26430, 27379, 28328, 29277, 30225, 31174, 32123, 33072, 34021, 34969, 35918, 36867, 37816, 38764, 39713, 40662, 41611, 42560, 43508, 44457, 45406, 46355, 47303, 48252, 49201, 50150, 51099, 52047, 52996, 53945, 54894, 55842]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
hit1 = 4
|
||||
# REMOVE: data2 = [0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
# 背后影子爆炸攻击力 : {value3}%
|
||||
# REMOVE: data3 = [0, 149636, 164816, 179997, 195177, 210358, 225538, 240719, 255899, 271080, 286260, 301441, 316621, 331802, 346982, 362162, 377343, 392523, 407704, 422884, 438065, 453245, 468426, 483606, 498787, 513967, 529148, 544328, 559509, 574689, 589869, 605050, 620230, 635411, 650591, 665772, 680952, 696133, 711313, 726494, 741674, 756855, 772035, 787215, 802396, 817576, 832757, 847937, 863118, 878298, 893479]# noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
hit3 = 1
|
||||
|
||||
@@ -1280,21 +1162,16 @@ class Skill45(ActiveSkill):
|
||||
hasUP = False
|
||||
|
||||
# 锁链多段攻击力 : {value0}% x {value1}
|
||||
# REMOVE: data0 = [0, 15676, 19311, 22946, 26581, 30216, 33851, 37486, 41121, 44756, 48391, 52026, 55661, 59296, 62931, 66566, 70201, 73836, 77471, 81106, 84741, 88376, 92011, 95646, 99281, 102916, 106551, 110186, 113821, 117456, 121091, 124726, 128361, 131996, 135631, 139266, 142901, 146536, 150171, 153806, 157441, 161076, 164711, 168346, 171981, 175616, 179251, 182886, 186521, 190156, 193791]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 3
|
||||
# REMOVE: data1 = [0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
# 斩断锁链攻击力 : {value2}%
|
||||
# REMOVE: data2 = [0, 94056, 115866, 137676, 159486, 181296, 203106, 224916, 246726, 268536, 290346, 312156, 333966, 355776, 377586, 399396, 421206, 443016, 464826, 486637, 508447, 530257, 552067, 573877, 595687, 617497, 639307, 661117, 682927, 704737, 726547, 748357, 770167, 791977, 813787, 835597, 857407, 879217, 901027, 922837, 944647, 966457, 988267, 1010078, 1031888, 1053698, 1075508, 1097318, 1119128, 1140938, 1162748]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
hit2 = 1
|
||||
# 暗影匕首斩击攻击力 : {value3}% x 3
|
||||
# REMOVE: data3 = [0, 47028, 57933, 68838, 79743, 90648, 101553, 112458, 123363, 134268, 145173, 156078, 166983, 177888, 188793, 199698, 210603, 221508, 232413, 243318, 254223, 265128, 276033, 286938, 297843, 308748, 319653, 330558, 341463, 352368, 363273, 374179, 385084, 395989, 406894, 417799, 428704, 439609, 450514, 461419, 472324, 483229, 494134, 505039, 515944, 526849, 537754, 548659, 559564, 570469, 581374]# noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
hit3 = 3
|
||||
# 暗影匕首投掷攻击力 : {value4}%
|
||||
# REMOVE: data4 = [0, 188112, 231732, 275352, 318972, 362592, 406212, 449832, 493452, 537072, 580692, 624312, 667932, 711553, 755173, 798793, 842413, 886033, 929653, 973273, 1016893, 1060513, 1104133, 1147753, 1191373, 1234994, 1278614, 1322234, 1365854, 1409474, 1453094, 1496714, 1540334, 1583954, 1627574, 1671194, 1714814, 1758435, 1802055, 1845675, 1889295, 1932915, 1976535, 2020155, 2063775, 2107395, 2151015, 2194635, 2238255, 2281875, 2325496]# noqa: E501
|
||||
data4 = get_data(f'{prefix}/{uuid}', 4)
|
||||
hit4 = 1
|
||||
|
||||
|
||||
Reference in New Issue
Block a user