This commit is contained in:
2025-07-09 00:22:16 +08:00
parent 7984e4090a
commit 2da7d26752
9 changed files with 7730 additions and 230 deletions
+24
View File
@@ -4138,6 +4138,7 @@ def equ_238(char: CharacterProperty):
生成冲锋旗帜,发动以下效果。
-所受物理/魔法伤害-20%
"""
char.SetSkillCD(15,15,0.2)
pass
@@ -4152,6 +4153,7 @@ def equ_239(char: CharacterProperty):
生成冲锋旗帜,发动以下效果。
-所受物理/魔法伤害-25%
"""
char.SetSkillCD(15, 15, 0.3)
pass
@@ -4166,6 +4168,7 @@ def equ_240(char: CharacterProperty):
生成冲锋旗帜,发动以下效果。
-所受物理/魔法伤害-30%
"""
char.SetSkillCD(15, 15, 0.4)
pass
@@ -4260,6 +4263,7 @@ def equ_246(char: CharacterProperty):
-伤害量:113400%
-冷却时间:40秒
"""
char.equ_effect.append(EquEffect(name='墨龙偃月斩', icon='/equipment/skill/61.png', cd=40, data=113400))
pass
@@ -4274,6 +4278,7 @@ def equ_247(char: CharacterProperty):
-伤害量:226800%
-冷却时间:40秒
"""
char.equ_effect.append(EquEffect(name='墨龙偃月斩', icon='/equipment/skill/61.png', cd=40, data=226800))
pass
@@ -4288,6 +4293,7 @@ def equ_248(char: CharacterProperty):
-伤害量:340200%
-冷却时间:40秒
"""
char.equ_effect.append(EquEffect(name='墨龙偃月斩', icon='/equipment/skill/61.png', cd=40, data=340200))
pass
@@ -4376,6 +4382,9 @@ def equ_254(char: CharacterProperty):
-流星伤害量:38250%
-使敌人进入眩晕状态
"""
char.SetSkillCD(1, 100, 0.2)
char.SetStatus(SpeedM=0.1, SpeedA=0.1, SpeedR=0.1)
char.equ_effect.append(EquEffect(name='星光盛宴', icon='/equipment/icon/weapon/demoniclancer/beamspear/00177.png', cd=30, data=38250))
pass
@@ -4395,6 +4404,9 @@ def equ_255(char: CharacterProperty):
-使敌人进入眩晕状态
-[强化-后跳]冷却时间-10%
"""
char.SetSkillCD(1, 100, 0.2)
char.SetStatus(SpeedM=0.125, SpeedA=0.125, SpeedR=0.125)
char.equ_effect.append(EquEffect(name='星光盛宴', icon='/equipment/icon/weapon/demoniclancer/beamspear/00178.png', cd=30, data=38250))
pass
@@ -4414,6 +4426,10 @@ def equ_256(char: CharacterProperty):
-使敌人进入眩晕状态
-[强化-后跳]冷却时间-20%
"""
char.SetSkillCD(1, 100, 0.2)
char.SetStatus(SpeedM=0.15, SpeedA=0.15, SpeedR=0.15)
char.equ_effect.append(EquEffect(name='星光盛宴', icon='/equipment/icon/weapon/demoniclancer/beamspear/00179.png', cd=30, data=38250))
# char.equ_effect.append(EquEffect
pass
@@ -4514,6 +4530,8 @@ def equ_262(char: CharacterProperty):
对周围的所有敌人赋予深邃黑暗。
存在深邃黑暗状态的怪物时,所有速度+5%,效果持续10秒。(最多叠加4次)
"""
char.SetStatus(SpeedM=0.05, SpeedA=0.05, SpeedR=0.05)
char.SetStatus(SpeedM=0.05*4, SpeedA=0.05*4, SpeedR=0.05*4)
pass
@@ -4534,6 +4552,9 @@ def equ_263(char: CharacterProperty):
跳跃状态下攻击时,对已命中的怪物追加暗灭之矛攻击。
-暗灭之矛伤害量:22800%
"""
char.SetStatus(SpeedM=0.15, SpeedA=0.15, SpeedR=0.15)
char.SetStatus(SpeedM=0.05*4, SpeedA=0.05*4, SpeedR=0.05*4)
char.equ_effect.append(EquEffect(name='暗灭之矛', icon='/equipment/icon/weapon/demoniclancer/javelin/00167.png', cd=20, data=22800))
pass
@@ -4557,6 +4578,9 @@ def equ_264(char: CharacterProperty):
暗灭之矛出现后,6个暗灭之矛追加攻击。
-暗灭之矛伤害量:1000%
"""
char.SetStatus(SpeedM=0.15, SpeedA=0.15, SpeedR=0.15)
char.SetStatus(SpeedM=0.05*4, SpeedA=0.05*4, SpeedR=0.05*4)
char.equ_effect.append(EquEffect(name='暗灭之矛', icon='/equipment/icon/weapon/demoniclancer/javelin/00184.png', cd=20, data=22800+1000*6))
pass