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@@ -54,6 +54,11 @@ class CharacterInfo(enum.Enum):
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AttackP = '攻击强化%', '/ui/UI_ProfileIcon_015.png', lambda x: f'{format(x * 100 - 100, ".1f")}%'
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"""攻击强化%"""
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Buffer = '增益量','', lambda x: f'{format(x, ".0f")}'
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BufferP = '增益量%', '', lambda x: f'{format(x * 100 - 100, ".1f")}%'
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"""攻击强化%"""
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EquEffectRatio = '特效伤害', '/ui/UI_ProfileIcon_016.png', lambda x: f'{format(x * 100 - 100, ".1f")}%'
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# HitP : float
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