fix:修正觉醒cd

This commit is contained in:
2026-09-08 12:41:55 +08:00
parent 314681a3dc
commit 3830878c96
68 changed files with 255 additions and 254 deletions
@@ -1147,7 +1147,7 @@ class Skill33(ActiveSkill):
position = 6
rangeLv = 5
cube = 5
cd = 145
cd = 135
uuid = '0e409ac3e1c1f3976b3ef2bfe4c13069'
hasVP = False
hasUP = False
@@ -1451,7 +1451,7 @@ class Skill39(ActiveSkill):
position = 6
rangeLv = 5
cube = 10
cd = 180
cd = 170
uuid = 'fa3ee243b36699e9d3fc34328adf6417'
hasVP = False
hasUP = False
@@ -1557,7 +1557,7 @@ class Skill42(ActiveSkill):
position = 5
rangeLv = 5
cube = 15
cd = 290
cd = 270
uuid = '1ff42548e611b94781a1ae8f063dd679'
hasVP = False
hasUP = False
@@ -1508,7 +1508,7 @@ class Skill39(ActiveSkill):
position = 7
rangeLv = 5
cube = 5
cd = 145
cd = 135
mp = [1200, 10080]
uuid = '9dc8438e4572d39243c97da31c113acc'
hasVP = False
@@ -1898,7 +1898,7 @@ class Skill45(ActiveSkill):
position = 6
rangeLv = 5
cube = 10
cd = 180
cd = 170
mp = [2500, 5000]
uuid = 'c9a29f5c3509b90a96d5ca9b70dc9c85'
hasVP = False
@@ -2055,7 +2055,7 @@ class Skill48(ActiveSkill):
position = 5
rangeLv = 5
cube = 15
cd = 290
cd = 270
mp = [4028, 8056]
uuid = '7a96c262533919beee21b5a666062880'
hasVP = False
@@ -320,7 +320,6 @@ class Skill10(ActiveSkill):
data0 = get_data(f'{prefix}/{uuid}', 0)
# 攻击力增加率 : {value1}%
data1 = get_data(f'{prefix}/{uuid}', 1)
data1 = [i + 100 if i > 0 else 0 for i in data1]
hit1 = 5
# - [转职为元素爆破师后附加效果] -
# 冷却时间减少 : {value2}秒
@@ -1268,7 +1267,7 @@ class Skill36(ActiveSkill):
position = 5
rangeLv = 5
cube = 5
cd = 145
cd = 135
mp = [600, 5040]
uuid = 'c27418ae613c647527200a7ca17d97fd'
hasVP = False
@@ -1577,7 +1576,7 @@ class Skill42(ActiveSkill):
position = 5
rangeLv = 5
cube = 10
cd = 180
cd = 170
mp = [2500, 5000]
uuid = '147d005ac868e0de52b1f255eea35d62'
hasVP = False
@@ -1683,7 +1682,7 @@ class Skill45(ActiveSkill):
position = 5
rangeLv = 5
cube = 15
cd = 290
cd = 270
mp = [4028, 8056]
uuid = 'd58681f38f393dbfd22ffdb049d97002'
hasVP = False
@@ -1234,7 +1234,7 @@ class Skill34(ActiveSkill):
position = 5
rangeLv = 5
cube = 5
cd = 145
cd = 135
mp = [1200, 10080]
uuid = '78be08a3f8c834d3b06fa20c6a08c5a5'
hasVP = False
@@ -1554,7 +1554,7 @@ class Skill40(ActiveSkill):
position = 8
rangeLv = 5
cube = 10
cd = 180
cd = 170
mp = [2500, 5000]
uuid = 'c61f5a010370101402b05b21916c2071'
hasVP = False
@@ -1653,7 +1653,7 @@ class Skill43(ActiveSkill):
position = 5
rangeLv = 5
cube = 15
cd = 290
cd = 270
mp = [4027, 8055]
uuid = '0e3da11226dd30c2aaef52e36eff7f3f'
hasVP = False
@@ -1131,7 +1131,7 @@ class Skill33(ActiveSkill):
position = 4
rangeLv = 5
cube = 5
cd = 145
cd = 135
mp = [600, 5040]
uuid = '0b8db1e10b3abbd24d38564e708675d5'
hasVP = False
@@ -1402,7 +1402,7 @@ class Skill39(ActiveSkill):
position = 7
rangeLv = 5
cube = 10
cd = 180
cd = 170
mp = [1500, 5000]
uuid = '5ece7efb92358406e59338ef66479010'
hasVP = False
@@ -1515,7 +1515,7 @@ class Skill42(ActiveSkill):
position = 5
rangeLv = 5
cube = 15
cd = 290
cd = 270
mp = [4028, 8056]
uuid = 'e0578e280d5de3aa6d59b9ec7498a19b'
hasVP = False