diff --git a/backend/core/character/GF/priest_male/avenger.py b/backend/core/character/GF/priest_male/avenger.py index 7acec4f8..d8ad1750 100644 --- a/backend/core/character/GF/priest_male/avenger.py +++ b/backend/core/character/GF/priest_male/avenger.py @@ -616,7 +616,7 @@ class Skill28(ActiveSkill): - [毁灭强击]、 [黑暗权能]进化方向1 (魔化) 可以在特定时间点以后可以施放 """ self.cd = 12.5 - self.skillRation = 1 - 0.5 + self.skillRation *= 1 - 0.5 ... def vp_2(self): @@ -630,7 +630,7 @@ class Skill28(ActiveSkill): - 不论当前状态均适用 """ self.cd = 50 - self.skillRation = 1 + 1 + self.skillRation *= 1 + 1 ... # 黑暗权能 diff --git a/backend/core/character/GF/priest_male/infighter.py b/backend/core/character/GF/priest_male/infighter.py index 959c9584..f2aff6c3 100644 --- a/backend/core/character/GF/priest_male/infighter.py +++ b/backend/core/character/GF/priest_male/infighter.py @@ -1127,7 +1127,7 @@ class Skill41(ActiveSkill): 未命中时冷却时间变更为3秒\n 成功命中时, 可用[俯冲]或[摆动]强制中断技能施放后僵直 """ - self.skillRation = 1 - 0.5 + self.skillRation *= 1 - 0.5 self.cd = 20 ... @@ -1139,7 +1139,7 @@ class Skill41(ActiveSkill): - 总攻击力 +50% """ self.cd = 60 - self.skillRation = 1 + 0.5 + self.skillRation *= 1 + 0.5 ... # 正义惩戒