女蓝拳&破浪初版
This commit is contained in:
@@ -16,7 +16,7 @@ class Skill0(ActiveSkill):
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learnLv = 1
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masterLv = 10
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maxLv = 20
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position = 0 #TODO
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position = 5 #TODO
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rangeLv = 3
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cd = 2
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uuid = "3c5604bdbb0240b8f130f59ab40509c3"
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@@ -27,6 +27,7 @@ class Skill0(ActiveSkill):
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# 上砍攻击力 : {value0}%
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# REMOVE: data0 = [0, 2301, 2668, 3035, 3402, 3769, 4136, 4502, 4869, 5236, 5603, 5970, 6337, 6704, 7070, 7437, 7804, 8171, 8538, 8905, 9272]# noqa: E501
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data0 = get_data(f'{prefix}/{uuid}', 0)
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hit0 = 1
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# 卡组破坏者
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# imperialknight/breaker/717f1e2104fe4b796f800352fa143ecc
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@@ -41,7 +42,7 @@ class Skill1(PassiveSkill):
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learnLv = 1
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masterLv = 1
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maxLv = 1
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position = 0 #TODO
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position = 1 #TODO
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rangeLv = 3
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uuid = "717f1e2104fe4b796f800352fa143ecc"
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hasVP = False
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@@ -55,6 +56,8 @@ class Skill1(PassiveSkill):
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# data2 = None # TOCHECK # REMOVE: data2 = [0, 0]# noqa: E501
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data2 = get_data(f'{prefix}/{uuid}', 2)
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associate = [ {"type":"*cdReduce","data":data0,"exceptSkills":['开战的号角']}, ]
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# 聚焦射击
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# imperialknight/breaker/eb71e1d82d92c7e1d40500a0dcd77aa6
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# 8d4d2001cdb357e41633c234eb7501b5/eb71e1d82d92c7e1d40500a0dcd77aa6
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@@ -66,7 +69,7 @@ class Skill2(ActiveSkill):
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learnLv = 1
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masterLv = 60
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maxLv = 70
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position = 0 #TODO
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position = 3 #TODO
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rangeLv = 2
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cd = 3
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mp = [11, 46]
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@@ -78,6 +81,7 @@ class Skill2(ActiveSkill):
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# 斩锚攻击力 : {value1}%
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# data1 = None # TOCHECK # REMOVE: data1 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]# noqa: E501
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data1 = get_data(f'{prefix}/{uuid}', 1)
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hit1 = 1
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# 后跳
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# imperialknight/breaker/7822d6d52e10964a6755f142c666b494
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@@ -90,7 +94,7 @@ class Skill3(ActiveSkill):
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learnLv = 1
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masterLv = 1
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maxLv = 1
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position = 0 #TODO
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position = 3 #TODO
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rangeLv = 1
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mp = [1, 1]
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uuid = "7822d6d52e10964a6755f142c666b494"
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@@ -131,6 +135,8 @@ class Skill4(PassiveSkill):
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# REMOVE: data2 = [0, 150, 158.7, 167.3, 176, 184.5, 193.2, 201.8, 210.5, 219.2, 227.7, 236.4, 245, 253.7, 262.2, 270.9, 284.3, 297.6, 311, 324.3, 337.7, 350.9, 364.2, 377.6, 390.9, 404.3, 417.6, 431, 444.3, 457.7, 471, 484.2, 497.6, 510.9, 524.3, 537.6, 551, 564.3, 577.7, 591, 604.4, 617.7, 630.9, 644.3, 657.6, 671, 684.3, 697.7, 711, 724.4, 737.7, 751.1, 764.3, 777.6, 791, 804.3, 817.7, 831, 844.4, 857.7, 871.1, 884.4, 897.8, 911, 924.3, 937.7, 951, 964.4, 977.7, 991.1, 1004.4, 1017.8, 1031.1, 1044.5, 1057.7, 1071, 1084.4, 1097.7, 1111.1, 1124.4, 1137.8, 1151.1, 1164.5, 1177.8, 1191, 1204.4, 1217.7, 1231.1, 1244.4, 1257.8, 1271.1, 1284.5, 1297.8, 1311.2, 1324.5, 1337.7, 1351.1, 1364.4, 1377.8, 1391.1, 1404.5, 1417.8, 1431.2, 1444.5, 1457.9, 1471.2, 1484.6, 1497.9, 1511.3, 1524.6, 1538, 1551.3, 1564.7, 1578, 1591.4, 1604.7, 1618.1, 1631.4, 1644.8, 1658.1, 1671.5, 1684.8, 1698.2, 1711.5, 1724.9, 1738.2, 1751.6, 1764.9, 1778.3, 1791.6, 1805, 1818.3, 1831.7, 1845, 1858.4, 1871.7, 1885.1, 1898.4, 1911.8, 1925.1, 1938.5, 1951.8, 1965.2, 1978.5, 1991.9, 2005.2, 2018.6, 2031.9, 2045.3, 2058.6, 2072, 2085.3, 2098.7, 2112, 2125.4, 2138.7, 2152.1, 2165.4, 2178.8, 2192.1, 2205.5, 2218.8, 2232.2, 2245.5, 2258.9, 2272.2, 2285.6, 2298.9, 2312.3, 2325.6, 2339, 2352.3, 2365.7, 2379, 2392.4, 2405.7, 2419.1, 2432.4, 2445.8, 2459.1, 2472.5, 2485.8, 2499.2, 2512.5, 2525.9, 2539.2, 2552.6, 2565.9, 2579.3, 2592.6, 2606, 2619.3, 2632.7, 2646, 2659.4, 2672.7, 2686.1, 2699.4, 2712.8, 2726.1, 2739.5]# noqa: E501
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data2 = get_data(f'{prefix}/{uuid}', 2)
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associate = [{'type': '*skillDamage', 'data': [i - 100 if i > 0 else 0 for i in data0], 'skills': ['钩射']}]
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# 受身蹲伏
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# imperialknight/breaker/ce26c6b69d02a440a81b552bec94f03b
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# 8d4d2001cdb357e41633c234eb7501b5/ce26c6b69d02a440a81b552bec94f03b
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@@ -142,7 +148,7 @@ class Skill5(ActiveSkill):
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learnLv = 1
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masterLv = 10
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maxLv = 20
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position = 0 #TODO
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position = 2 #TODO
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rangeLv = 1
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cd = 5
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mp = [1, 1]
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@@ -240,7 +246,7 @@ class Skill8(ActiveSkill):
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learnLv = 5
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masterLv = 60
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maxLv = 70
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position = 0 #TODO
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position = 5 #TODO
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rangeLv = 3
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cd = 5
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mp = [30, 124]
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@@ -252,9 +258,11 @@ class Skill8(ActiveSkill):
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# 攻击要害攻击力 : {value1}%
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# REMOVE: data1 = [0, 3181, 3688, 4196, 4703, 5210, 5717, 6224, 6731, 7239, 7746, 8253, 8760, 9267, 9774, 10281, 10789, 11296, 11803, 12310, 12817, 13324, 13832, 14339, 14846, 15353, 15860, 16367, 16874, 17382, 17889, 18396, 18903, 19410, 19917, 20425, 20932, 21439, 21946, 22453, 22960, 23468, 23975, 24482, 24989, 25496, 26003, 26510, 27018, 27525, 28032, 28539, 29046, 29553, 30061, 30568, 31075, 31582, 32089, 32596, 33103, 33611, 34118, 34625, 35132, 35639, 36146, 36654, 37161, 37668, 38175]# noqa: E501
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data1 = get_data(f'{prefix}/{uuid}', 1)
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hit1 = 1
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# 下斩攻击力 : {value0}%
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# REMOVE: data0 = [0, 1363, 1581, 1798, 2015, 2232, 2450, 2667, 2884, 3102, 3319, 3536, 3754, 3971, 4188, 4406, 4623, 4840, 5058, 5275, 5492, 5710, 5927, 6144, 6362, 6579, 6796, 7014, 7231, 7448, 7666, 7883, 8100, 8317, 8535, 8752, 8969, 9187, 9404, 9621, 9839, 10056, 10273, 10491, 10708, 10925, 11143, 11360, 11577, 11795, 12012, 12229, 12447, 12664, 12881, 13099, 13316, 13533, 13751, 13968, 14185, 14403, 14620, 14837, 15054, 15272, 15489, 15706, 15924, 16141, 16358]# noqa: E501
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data0 = get_data(f'{prefix}/{uuid}', 0)
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hit0 = 1
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# 加农炮
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# imperialknight/breaker/4655101518604f874721b3cc249aae10
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@@ -271,7 +279,7 @@ class Skill9(ActiveSkill):
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learnLv = 5
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masterLv = 60
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maxLv = 70
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position = 0 #TODO
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position = 6 #TODO
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rangeLv = 2
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cd = 3
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mp = [22, 93]
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@@ -283,6 +291,7 @@ class Skill9(ActiveSkill):
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# 飞踢攻击力 : {value0}%
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# REMOVE: data0 = [0, 3488, 3842, 4196, 4550, 4903, 5257, 5611, 5965, 6319, 6673, 7027, 7380, 7734, 8088, 8442, 8796, 9150, 9504, 9857, 10211, 10565, 10919, 11273, 11627, 11981, 12334, 12688, 13042, 13396, 13750, 14104, 14458, 14811, 15165, 15519, 15873, 16227, 16581, 16934, 17288, 17642, 17996, 18350, 18704, 19058, 19411, 19765, 20119, 20473, 20827, 21181, 21535, 21888, 22242, 22596, 22950, 23304, 23658, 24012, 24365, 24719, 25073, 25427, 25781, 26135, 26489, 26842, 27196, 27550, 27904]# noqa: E501
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data0 = get_data(f'{prefix}/{uuid}', 0)
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hit0 = 1
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# 施放技能过程中所受伤害 -90%
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# 快速分段
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@@ -296,7 +305,7 @@ class Skill10(ActiveSkill):
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learnLv = 10
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masterLv = 60
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maxLv = 70
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position = 0 #TODO
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position = 5 #TODO
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rangeLv = 2
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cd = 5
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mp = [23, 97]
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@@ -308,6 +317,7 @@ class Skill10(ActiveSkill):
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# 下劈攻击力 : {value0}%
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# REMOVE: data0 = [0, 5513, 6072, 6632, 7191, 7750, 8310, 8869, 9428, 9988, 10547, 11106, 11665, 12225, 12784, 13343, 13903, 14462, 15021, 15581, 16140, 16699, 17258, 17818, 18377, 18936, 19496, 20055, 20614, 21174, 21733, 22292, 22851, 23411, 23970, 24529, 25089, 25648, 26207, 26767, 27326, 27885, 28444, 29004, 29563, 30122, 30682, 31241, 31800, 32360, 32919, 33478, 34037, 34597, 35156, 35715, 36275, 36834, 37393, 37953, 38512, 39071, 39630, 40190, 40749, 41308, 41868, 42427, 42986, 43546, 44105]# noqa: E501
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data0 = get_data(f'{prefix}/{uuid}', 0)
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hit0 = 1
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# 冲浪
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# imperialknight/breaker/c9664191611af31142e052dfaef84530
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@@ -326,7 +336,7 @@ class Skill11(ActiveSkill):
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learnLv = 10
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masterLv = 60
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maxLv = 70
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position = 0 #TODO
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position = 6 #TODO
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rangeLv = 3
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cd = 7
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mp = [42, 177]
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@@ -338,6 +348,7 @@ class Skill11(ActiveSkill):
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# 突进攻击力 : {value0}%
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# REMOVE: data0 = [0, 8313, 9638, 10963, 12289, 13614, 14939, 16264, 17589, 18915, 20240, 21565, 22890, 24216, 25541, 26866, 28191, 29517, 30842, 32167, 33492, 34818, 36143, 37468, 38793, 40118, 41444, 42769, 44094, 45419, 46745, 48070, 49395, 50720, 52046, 53371, 54696, 56021, 57346, 58672, 59997, 61322, 62647, 63973, 65298, 66623, 67948, 69274, 70599, 71924, 73249, 74575, 75900, 77225, 78550, 79875, 81201, 82526, 83851, 85176, 86502, 87827, 89152, 90477, 91803, 93128, 94453, 95778, 97104, 98429, 99754]# noqa: E501
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data0 = get_data(f'{prefix}/{uuid}', 0)
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hit0 = 1
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# 突进持续时间上限 : {value2}秒
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# REMOVE: data2 = [0, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30]# noqa: E501
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data2 = get_data(f'{prefix}/{uuid}', 2)
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@@ -362,7 +373,7 @@ class Skill12(PassiveSkill):
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learnLv = 10
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masterLv = 1
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maxLv = 1
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position = 0 #TODO
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position = 4 #TODO
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rangeLv = 1
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cd = 30
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uuid = "2b340542e776818b78f3212af184bd6b"
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@@ -391,7 +402,7 @@ class Skill13(ActiveSkill):
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learnLv = 10
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masterLv = 1
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maxLv = 1
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position = 0 #TODO
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position = 6 #TODO
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rangeLv = 3
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cd = 5
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mp = [13, 13]
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@@ -416,7 +427,7 @@ class Skill14(PassiveSkill):
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learnLv = 15
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masterLv = 10
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maxLv = 20
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position = 0 #TODO
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position = 1 #TODO
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rangeLv = 2
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uuid = "f2fb27162beb0b87a7cb9af7900e95f2"
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hasVP = False
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@@ -430,6 +441,8 @@ class Skill14(PassiveSkill):
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# REMOVE: data1 = [0, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30]# noqa: E501
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data1 = get_data(f'{prefix}/{uuid}', 1)
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associate = [{"data":data0}]
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# 将飞锚附加到震动箭上, 驱动迷雾能量发射。
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# imperialknight/breaker/cfacda0647b9a0f595df2c2aad30c18d
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# 8d4d2001cdb357e41633c234eb7501b5/cfacda0647b9a0f595df2c2aad30c18d
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@@ -445,7 +458,7 @@ class Skill15(ActiveSkill):
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learnLv = 15
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masterLv = 60
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maxLv = 70
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position = 0 #TODO
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position = 6 #TODO
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rangeLv = 2
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cd = 7
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mp = [50, 210]
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@@ -457,6 +470,7 @@ class Skill15(ActiveSkill):
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# 飞踢攻击力 : {value0}%
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# REMOVE: data0 = [0, 9281, 10223, 11164, 12106, 13047, 13989, 14930, 15872, 16813, 17755, 18697, 19638, 20580, 21521, 22463, 23404, 24346, 25287, 26229, 27170, 28112, 29054, 29995, 30937, 31878, 32820, 33761, 34703, 35644, 36586, 37528, 38469, 39411, 40352, 41294, 42235, 43177, 44118, 45060, 46001, 46943, 47885, 48826, 49768, 50709, 51651, 52592, 53534, 54475, 55417, 56359, 57300, 58242, 59183, 60125, 61066, 62008, 62949, 63891, 64832, 65774, 66716, 67657, 68599, 69540, 70482, 71423, 72365, 73306, 74248]# noqa: E501
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data0 = get_data(f'{prefix}/{uuid}', 0)
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hit0 = 1
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# 施放技能过程中所受伤害 -90%
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# 钩射
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@@ -476,7 +490,7 @@ class Skill16(ActiveSkill):
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learnLv = 15
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masterLv = 1
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maxLv = 1
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position = 0 #TODO
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position = 4 #TODO
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rangeLv = 1
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cd = 3
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uuid = "2f5d03c7848effbc0a23f4df45d9ca46"
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@@ -487,6 +501,7 @@ class Skill16(ActiveSkill):
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# 飞踢攻击力 : {value0}%
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# REMOVE: data0 = [0, 1223]# noqa: E501
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data0 = get_data(f'{prefix}/{uuid}', 0)
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hit0 = 1
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# 钩子持续时间 : {value2}秒
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# REMOVE: data2 = [0, 1]# noqa: E501
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data2 = get_data(f'{prefix}/{uuid}', 2)
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@@ -537,7 +552,7 @@ class Skill18(ActiveSkill):
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learnLv = 20
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masterLv = 60
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maxLv = 70
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position = 0 #TODO
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position = 3 #TODO
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rangeLv = 2
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cd = 8
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mp = [53, 225]
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@@ -549,6 +564,7 @@ class Skill18(ActiveSkill):
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# 下砸攻击力 : {value0}%
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# REMOVE: data0 = [0, 11013, 12130, 13248, 14365, 15482, 16599, 17717, 18834, 19951, 21068, 22186, 23303, 24420, 25537, 26655, 27772, 28889, 30006, 31124, 32241, 33358, 34475, 35593, 36710, 37827, 38945, 40062, 41179, 42296, 43414, 44531, 45648, 46765, 47883, 49000, 50117, 51234, 52352, 53469, 54586, 55703, 56821, 57938, 59055, 60172, 61290, 62407, 63524, 64642, 65759, 66876, 67993, 69111, 70228, 71345, 72462, 73580, 74697, 75814, 76931, 78049, 79166, 80283, 81400, 82518, 83635, 84752, 85869, 86987, 88104]# noqa: E501
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data0 = get_data(f'{prefix}/{uuid}', 0)
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hit0 = 1
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# [范围信息]
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# 攻击范围比率 : {value1}%
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# REMOVE: data1 = [0, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100]# noqa: E501
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@@ -565,7 +581,7 @@ class Skill19(PassiveSkill):
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learnLv = 20
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masterLv = 10
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maxLv = 20
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position = 0 #TODO
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position = 5 #TODO
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rangeLv = 3
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uuid = "fc1262c19f3d0477ee8eda47b8db8696"
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hasVP = False
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@@ -587,7 +603,7 @@ class Skill20(ActiveSkill):
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learnLv = 25
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masterLv = 60
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maxLv = 70
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position = 0 #TODO
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position = 3 #TODO
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rangeLv = 2
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cd = 8
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mp = [72, 302]
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@@ -596,9 +612,11 @@ class Skill20(ActiveSkill):
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hasUP = True
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custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
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hit0 = 1
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# 斩锚攻击力 : {value1}%
|
||||
# REMOVE: data1 = [0, 2208, 2432, 2656, 2880, 3104, 3328, 3552, 3776, 4000, 4224, 4448, 4672, 4896, 5120, 5344, 5568, 5792, 6016, 6240, 6464, 6688, 6912, 7136, 7360, 7584, 7808, 8032, 8256, 8480, 8704, 8928, 9152, 9376, 9600, 9824, 10048, 10272, 10496, 10720, 10944, 11168, 11392, 11616, 11840, 12064, 12288, 12512, 12736, 12960, 13184, 13408, 13632, 13856, 14080, 14304, 14528, 14752, 14976, 15200, 15424, 15648, 15872, 16096, 16320, 16544, 16768, 16992, 17216, 17440, 17664]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
hit1 = 4
|
||||
# 疾风多段攻击力 : {value2}%
|
||||
# REMOVE: data2 = [0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
@@ -624,7 +642,7 @@ class Skill21(PassiveSkill):
|
||||
learnLv = 30
|
||||
masterLv = 10
|
||||
maxLv = 20
|
||||
position = 0 #TODO
|
||||
position = 1 #TODO
|
||||
rangeLv = 2
|
||||
uuid = "8c2379737c5acc935c1731f67f607655"
|
||||
hasVP = False
|
||||
@@ -638,6 +656,8 @@ class Skill21(PassiveSkill):
|
||||
# REMOVE: data1 = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
|
||||
associate = [{"data":data0}]
|
||||
|
||||
# 潮汐之怒
|
||||
# imperialknight/breaker/9cb6f9ed646fa87f9b7680a42ce83d1a
|
||||
# 8d4d2001cdb357e41633c234eb7501b5/9cb6f9ed646fa87f9b7680a42ce83d1a
|
||||
@@ -653,7 +673,7 @@ class Skill22(ActiveSkill):
|
||||
learnLv = 30
|
||||
masterLv = 60
|
||||
maxLv = 70
|
||||
position = 0 #TODO
|
||||
position = 6 #TODO
|
||||
rangeLv = 2
|
||||
cd = 8
|
||||
mp = [64, 270]
|
||||
@@ -665,6 +685,7 @@ class Skill22(ActiveSkill):
|
||||
# 穿刺攻击力 : {value0}%
|
||||
# REMOVE: data0 = [0, 14137, 15572, 17006, 18440, 19874, 21309, 22743, 24177, 25611, 27045, 28480, 29914, 31348, 32782, 34217, 35651, 37085, 38519, 39954, 41388, 42822, 44256, 45690, 47125, 48559, 49993, 51427, 52862, 54296, 55730, 57164, 58599, 60033, 61467, 62901, 64335, 65770, 67204, 68638, 70072, 71507, 72941, 74375, 75809, 77244, 78678, 80112, 81546, 82980, 84415, 85849, 87283, 88717, 90152, 91586, 93020, 94454, 95889, 97323, 98757, 100191, 101625, 103060, 104494, 105928, 107362, 108797, 110231, 111665, 113099]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 1
|
||||
# 最大充电需要的时间 : {value2}秒
|
||||
# data2 = None # TOCHECK # REMOVE: data2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
@@ -684,7 +705,7 @@ class Skill23(ActiveSkill):
|
||||
learnLv = 30
|
||||
masterLv = 60
|
||||
maxLv = 70
|
||||
position = 0 #TODO
|
||||
position = 5 #TODO
|
||||
rangeLv = 2
|
||||
cd = 10
|
||||
mp = [80, 338]
|
||||
@@ -696,12 +717,14 @@ class Skill23(ActiveSkill):
|
||||
# 落地攻击力 : {value0}%
|
||||
# REMOVE: data0 = [0, 5182, 5708, 6233, 6759, 7285, 7810, 8336, 8862, 9388, 9913, 10439, 10965, 11490, 12016, 12542, 13067, 13593, 14119, 14644, 15170, 15696, 16222, 16747, 17273, 17799, 18324, 18850, 19376, 19902, 20427, 20953, 21479, 22004, 22530, 23056, 23581, 24107, 24633, 25159, 25684, 26210, 26736, 27261, 27787, 28313, 28838, 29364, 29890, 30416, 30941, 31467, 31993, 32518, 33044, 33570, 34095, 34621, 35147, 35672, 36198, 36724, 37250, 37775, 38301, 38827, 39352, 39878, 40404, 40930, 41455]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 1
|
||||
# 炮弹/火药桶爆炸攻击力 : {value2}%
|
||||
# REMOVE: data2 = [0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
# 炮弹/火药桶爆炸多段攻击次数 : {value3}次
|
||||
# REMOVE: data3 = [0, 1209, 1332, 1454, 1577, 1700, 1822, 1945, 2068, 2190, 2313, 2436, 2558, 2681, 2804, 2926, 3049, 3172, 3294, 3417, 3540, 3662, 3785, 3908, 4030, 4153, 4276, 4398, 4521, 4644, 4766, 4889, 5012, 5134, 5257, 5380, 5502, 5625, 5748, 5870, 5993, 6116, 6238, 6361, 6484, 6606, 6729, 6852, 6974, 7097, 7220, 7342, 7465, 7588, 7710, 7833, 7956, 8078, 8201, 8324, 8446, 8569, 8692, 8814, 8937, 9060, 9182, 9305, 9428, 9550, 9673]# noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
hit3 = 3
|
||||
# 浸水水流多段攻击力 : {value4}%
|
||||
# REMOVE: data4 = [0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10]# noqa: E501
|
||||
data4 = get_data(f'{prefix}/{uuid}', 4)
|
||||
@@ -727,7 +750,7 @@ class Skill24(ActiveSkill):
|
||||
learnLv = 35
|
||||
masterLv = 60
|
||||
maxLv = 70
|
||||
position = 0 #TODO
|
||||
position = 3 #TODO
|
||||
rangeLv = 2
|
||||
cube = 1
|
||||
cd = 14
|
||||
@@ -741,9 +764,11 @@ class Skill24(ActiveSkill):
|
||||
# 第一次斩击攻击力 : {value0}%
|
||||
# REMOVE: data0 = [0, 9881, 10883, 11886, 12888, 13891, 14893, 15896, 16898, 17900, 18903, 19905, 20908, 21910, 22912, 23915, 24917, 25920, 26922, 27925, 28927, 29929, 30932, 31934, 32937, 33939, 34942, 35944, 36946, 37949, 38951, 39954, 40956, 41958, 42961, 43963, 44966, 45968, 46971, 47973, 48975, 49978, 50980, 51983, 52985, 53987, 54990, 55992, 56995, 57997, 59000, 60002, 61004, 62007, 63009, 64012, 65014, 66017, 67019, 68021, 69024, 70026, 71029, 72031, 73033, 74036, 75038, 76041, 77043, 78046, 79048]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 1
|
||||
# 第二次斩击攻击力 : {value1}%
|
||||
# REMOVE: data1 = [0, 9881, 10883, 11886, 12888, 13891, 14893, 15896, 16898, 17900, 18903, 19905, 20908, 21910, 22912, 23915, 24917, 25920, 26922, 27925, 28927, 29929, 30932, 31934, 32937, 33939, 34942, 35944, 36946, 37949, 38951, 39954, 40956, 41958, 42961, 43963, 44966, 45968, 46971, 47973, 48975, 49978, 50980, 51983, 52985, 53987, 54990, 55992, 56995, 57997, 59000, 60002, 61004, 62007, 63009, 64012, 65014, 66017, 67019, 68021, 69024, 70026, 71029, 72031, 73033, 74036, 75038, 76041, 77043, 78046, 79048]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
hit1 = 1
|
||||
# 可添加输入的最大时间 : {value3}秒
|
||||
# REMOVE: data3 = [0, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100]# noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
@@ -789,7 +814,7 @@ class Skill25(ActiveSkill):
|
||||
learnLv = 35
|
||||
masterLv = 60
|
||||
maxLv = 70
|
||||
position = 0 #TODO
|
||||
position = 4 #TODO
|
||||
rangeLv = 3
|
||||
cd = 14
|
||||
mp = [122, 516]
|
||||
@@ -802,6 +827,7 @@ class Skill25(ActiveSkill):
|
||||
# 飞踢攻击力 : {value0}%
|
||||
# REMOVE: data0 = [0, 14652, 16988, 19324, 21659, 23995, 26331, 28667, 31003, 33339, 35674, 38010, 40346, 42682, 45018, 47354, 49689, 52025, 54361, 56697, 59033, 61369, 63704, 66040, 68376, 70712, 73048, 75383, 77719, 80055, 82391, 84727, 87063, 89398, 91734, 94070, 96406, 98742, 101078, 103413, 105749, 108085, 110421, 112757, 115093, 117428, 119764, 122100, 124436, 126772, 129107, 131443, 133779, 136115, 138451, 140787, 143122, 145458, 147794, 150130, 152466, 154802, 157137, 159473, 161809, 164145, 166481, 168817, 171152, 173488, 175824]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 1
|
||||
# 钩子持续时间 : {value2}秒
|
||||
# REMOVE: data2 = [0, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4, 0.4]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
@@ -827,7 +853,9 @@ class Skill25(ActiveSkill):
|
||||
|
||||
- 技能攻击力 -14%
|
||||
"""
|
||||
...
|
||||
self.cd = 8
|
||||
self.skillRation *= 1 - 0.117
|
||||
|
||||
|
||||
def vp_2(self):
|
||||
"""
|
||||
@@ -847,7 +875,14 @@ class Skill25(ActiveSkill):
|
||||
|
||||
攻击力 -17.7%
|
||||
"""
|
||||
...
|
||||
self.cd = 7
|
||||
self.skillRation *= 1 - 0.5
|
||||
|
||||
def effect(self, old, new):
|
||||
if self.vp == 2:
|
||||
self.associate = [{'type': '*skillRation', 'data': [0] + [-17.7] * self.maxLv, 'skills': ['钩射']}]
|
||||
return super().effect(old, new)
|
||||
|
||||
|
||||
# 逆操连击
|
||||
# imperialknight/breaker/d085127b0edd719782bd618d5688f4a1
|
||||
@@ -860,7 +895,7 @@ class Skill26(ActiveSkill):
|
||||
learnLv = 40
|
||||
masterLv = 60
|
||||
maxLv = 70
|
||||
position = 0 #TODO
|
||||
position = 3 #TODO
|
||||
rangeLv = 2
|
||||
cube = 1
|
||||
cd = 18
|
||||
@@ -874,12 +909,15 @@ class Skill26(ActiveSkill):
|
||||
# 第一次斩击攻击力 : {value0}%
|
||||
# REMOVE: data0 = [0, 7978, 8787, 9597, 10406, 11215, 12025, 12834, 13643, 14453, 15262, 16071, 16881, 17690, 18499, 19309, 20118, 20928, 21737, 22546, 23356, 24165, 24974, 25784, 26593, 27402, 28212, 29021, 29830, 30640, 31449, 32258, 33068, 33877, 34687, 35496, 36305, 37115, 37924, 38733, 39543, 40352, 41161, 41971, 42780, 43589, 44399, 45208, 46017, 46827, 47636, 48446, 49255, 50064, 50874, 51683, 52492, 53302, 54111, 54920, 55730, 56539, 57348, 58158, 58967, 59776, 60586, 61395, 62204, 63014, 63823]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 1
|
||||
# 第二次斩击攻击力 : {value1}%
|
||||
# REMOVE: data1 = [0, 7978, 8787, 9597, 10406, 11215, 12025, 12834, 13643, 14453, 15262, 16071, 16881, 17690, 18499, 19309, 20118, 20928, 21737, 22546, 23356, 24165, 24974, 25784, 26593, 27402, 28212, 29021, 29830, 30640, 31449, 32258, 33068, 33877, 34687, 35496, 36305, 37115, 37924, 38733, 39543, 40352, 41161, 41971, 42780, 43589, 44399, 45208, 46017, 46827, 47636, 48446, 49255, 50064, 50874, 51683, 52492, 53302, 54111, 54920, 55730, 56539, 57348, 58158, 58967, 59776, 60586, 61395, 62204, 63014, 63823]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
hit1 = 1
|
||||
# 最后斩击攻击力 : {value2}%
|
||||
# REMOVE: data2 = [0, 10637, 11716, 12795, 13875, 14954, 16033, 17112, 18191, 19270, 20349, 21429, 22508, 23587, 24666, 25745, 26824, 27903, 28983, 30062, 31141, 32220, 33299, 34378, 35457, 36536, 37616, 38695, 39774, 40853, 41932, 43011, 44090, 45170, 46249, 47328, 48407, 49486, 50565, 51644, 52724, 53803, 54882, 55961, 57040, 58119, 59198, 60277, 61357, 62436, 63515, 64594, 65673, 66752, 67831, 68911, 69990, 71069, 72148, 73227, 74306, 75385, 76465, 77544, 78623, 79702, 80781, 81860, 82939, 84018, 85098]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
hit2 = 1
|
||||
# [范围信息]
|
||||
# 攻击范围比率 : {value3}%
|
||||
# REMOVE: data3 = [0, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100]# noqa: E501
|
||||
@@ -918,7 +956,7 @@ class Skill27(ActiveSkill):
|
||||
learnLv = 45
|
||||
masterLv = 60
|
||||
maxLv = 70
|
||||
position = 0 #TODO
|
||||
position = 3 #TODO
|
||||
rangeLv = 2
|
||||
cube = 2
|
||||
cd = 40
|
||||
@@ -929,6 +967,7 @@ class Skill27(ActiveSkill):
|
||||
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
|
||||
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
|
||||
|
||||
hit0 = 1
|
||||
# 一击决胜斩击攻击力 : {value1}%
|
||||
# REMOVE: data1 = [0, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
@@ -984,7 +1023,7 @@ class Skill28(PassiveSkill):
|
||||
learnLv = 48
|
||||
masterLv = 40
|
||||
maxLv = 50
|
||||
position = 0 #TODO
|
||||
position = 1 #TODO
|
||||
rangeLv = 3
|
||||
uuid = "3d8f3d438405d79f8d3ed68072674d1e"
|
||||
hasVP = False
|
||||
@@ -998,6 +1037,8 @@ class Skill28(PassiveSkill):
|
||||
# data2 = None # TOCHECK # REMOVE: data2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
|
||||
associate = [ {"data":data0} ]
|
||||
|
||||
# 开战的号角
|
||||
# imperialknight/breaker/ade01c1d6afc8a05055225045e89fe49
|
||||
# 8d4d2001cdb357e41633c234eb7501b5/ade01c1d6afc8a05055225045e89fe49
|
||||
@@ -1009,7 +1050,7 @@ class Skill29(ActiveSkill):
|
||||
learnLv = 50
|
||||
masterLv = 40
|
||||
maxLv = 50
|
||||
position = 0 #TODO
|
||||
position = 5 #TODO
|
||||
rangeLv = 5
|
||||
cube = 5
|
||||
cd = 135
|
||||
@@ -1019,18 +1060,21 @@ class Skill29(ActiveSkill):
|
||||
hasUP = False
|
||||
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
|
||||
|
||||
hit0 = 4
|
||||
# 发射连招多段攻击力 : {value1}%
|
||||
# REMOVE: data1 = [0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
# 连招发射多段攻击次数 : {value2}次
|
||||
# REMOVE: data2 = [0, 2417, 2978, 3538, 4099, 4659, 5220, 5780, 6341, 6901, 7462, 8022, 8583, 9143, 9704, 10264, 10825, 11385, 11946, 12506, 13067, 13627, 14188, 14748, 15309, 15869, 16430, 16990, 17551, 18111, 18672, 19232, 19793, 20353, 20914, 21474, 22035, 22595, 23156, 23716, 24277, 24837, 25398, 25958, 26519, 27079, 27640, 28200, 28761, 29321, 29882]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
hit2 = 4
|
||||
# 连招回旋多段攻击力 : {value3}%
|
||||
# REMOVE: data3 = [0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4]# noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
# 连招摇摆多段攻击次数 : {value4}次
|
||||
# REMOVE: data4 = [0, 96687, 119107, 141527, 163948, 186368, 208788, 231208, 253628, 276048, 298469, 320889, 343309, 365729, 388149, 410569, 432990, 455410, 477830, 500250, 522670, 545090, 567511, 589931, 612351, 634771, 657191, 679612, 702032, 724452, 746872, 769292, 791712, 814133, 836553, 858973, 881393, 903813, 926233, 948654, 971074, 993494, 1015914, 1038334, 1060754, 1083175, 1105595, 1128015, 1150435, 1172855, 1195276]# noqa: E501
|
||||
data4 = get_data(f'{prefix}/{uuid}', 4)
|
||||
hit4 = 1
|
||||
# 开场爆炸攻击力 : {value5}%
|
||||
# data5 = None # TOCHECK # REMOVE: data5 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]# noqa: E501
|
||||
data5 = get_data(f'{prefix}/{uuid}', 5)
|
||||
@@ -1050,7 +1094,7 @@ class Skill30(ActiveSkill):
|
||||
learnLv = 60
|
||||
masterLv = 40
|
||||
maxLv = 50
|
||||
position = 0 #TODO
|
||||
position = 6 #TODO
|
||||
rangeLv = 2
|
||||
cube = 1
|
||||
cd = 25
|
||||
@@ -1064,6 +1108,7 @@ class Skill30(ActiveSkill):
|
||||
# 穿刺攻击力 : {value0}%
|
||||
# REMOVE: data0 = [0, 41054, 45219, 49384, 53549, 57714, 61878, 66043, 70208, 74373, 78538, 82703, 86868, 91033, 95198, 99363, 103527, 107692, 111857, 116022, 120187, 124352, 128517, 132682, 136847, 141012, 145176, 149341, 153506, 157671, 161836, 166001, 170166, 174331, 178496, 182661, 186825, 190990, 195155, 199320, 203485, 207650, 211815, 215980, 220145, 224310, 228474, 232639, 236804, 240969, 245134]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 1
|
||||
# 刺击中所受伤害减少率 : {value2}%
|
||||
# data2 = None # TOCHECK # REMOVE: data2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
@@ -1103,7 +1148,7 @@ class Skill31(ActiveSkill):
|
||||
learnLv = 70
|
||||
masterLv = 40
|
||||
maxLv = 50
|
||||
position = 0 #TODO
|
||||
position = 3 #TODO
|
||||
rangeLv = 2
|
||||
cube = 2
|
||||
cd = 50
|
||||
@@ -1114,12 +1159,14 @@ class Skill31(ActiveSkill):
|
||||
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
|
||||
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
|
||||
|
||||
hit0 = 8
|
||||
# 上升气流多段攻击力 : {value1}%
|
||||
# REMOVE: data1 = [0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
# 上升气流多段攻击次数 : {value2}次
|
||||
# REMOVE: data2 = [0, 80960, 89174, 97387, 105601, 113814, 122027, 130241, 138454, 146667, 154881, 163094, 171308, 179521, 187734, 195948, 204161, 212374, 220588, 228801, 237015, 245228, 253441, 261655, 269868, 278081, 286295, 294508, 302721, 310935, 319148, 327362, 335575, 343788, 352002, 360215, 368428, 376642, 384855, 393069, 401282, 409495, 417709, 425922, 434135, 442349, 450562, 458776, 466989, 475202, 483416]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
hit2 = 1
|
||||
# 最后斩击攻击力 : {value0}%
|
||||
# REMOVE: data0 = [0, 1124, 1239, 1353, 1467, 1581, 1695, 1809, 1923, 2037, 2151, 2265, 2379, 2493, 2607, 2721, 2836, 2950, 3064, 3178, 3292, 3406, 3520, 3634, 3748, 3862, 3976, 4090, 4204, 4319, 4433, 4547, 4661, 4775, 4889, 5003, 5117, 5231, 5345, 5459, 5573, 5687, 5802, 5916, 6030, 6144, 6258, 6372, 6486, 6600, 6714]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
@@ -1168,7 +1215,7 @@ class Skill32(PassiveSkill):
|
||||
learnLv = 75
|
||||
masterLv = 40
|
||||
maxLv = 50
|
||||
position = 0 #TODO
|
||||
position = 1 #TODO
|
||||
rangeLv = 3
|
||||
uuid = "506e7ed77d517419a6e1c437a2cedb17"
|
||||
hasVP = False
|
||||
@@ -1179,6 +1226,8 @@ class Skill32(PassiveSkill):
|
||||
# REMOVE: data0 = [0, 24, 26, 28, 30, 32, 34, 36, 38, 40, 42, 44, 46, 48, 50, 52, 54, 56, 58, 60, 62, 64, 66, 68, 70, 72, 74, 76, 78, 80, 82, 84, 86, 88, 90, 92, 94, 96, 98, 100, 102, 104, 106, 108, 110, 112, 114, 116, 118, 120, 122]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
|
||||
associate = [ {"data":data0} ]
|
||||
|
||||
# 冷血突刺
|
||||
# imperialknight/breaker/a5fa08f5d509e6ff2ebc68856a470b5a
|
||||
# 8d4d2001cdb357e41633c234eb7501b5/a5fa08f5d509e6ff2ebc68856a470b5a
|
||||
@@ -1192,7 +1241,7 @@ class Skill33(ActiveSkill):
|
||||
learnLv = 75
|
||||
masterLv = 40
|
||||
maxLv = 50
|
||||
position = 0 #TODO
|
||||
position = 6 #TODO
|
||||
rangeLv = 2
|
||||
cube = 3
|
||||
cd = 40
|
||||
@@ -1206,9 +1255,11 @@ class Skill33(ActiveSkill):
|
||||
# 强袭攻击力 : {value0}
|
||||
# REMOVE: data0 = [0, 37712, 41538, 45364, 49190, 53016, 56842, 60668, 64494, 68320, 72145, 75971, 79797, 83623, 87449, 91275, 95101, 98927, 102753, 106579, 110404, 114230, 118056, 121882, 125708, 129534, 133360, 137186, 141012, 144837, 148663, 152489, 156315, 160141, 163967, 167793, 171619, 175445, 179271, 183096, 186922, 190748, 194574, 198400, 202226, 206052, 209878, 213704, 217529, 221355, 225181]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 1
|
||||
# 最后一击攻击力 : {value1}%
|
||||
# REMOVE: data1 = [0, 56569, 62307, 68046, 73785, 79524, 85263, 91002, 96741, 102479, 108218, 113957, 119696, 125435, 131174, 136912, 142651, 148390, 154129, 159868, 165607, 171345, 177084, 182823, 188562, 194301, 200040, 205779, 211517, 217256, 222995, 228734, 234473, 240212, 245950, 251689, 257428, 263167, 268906, 274645, 280383, 286122, 291861, 297600, 303339, 309078, 314817, 320555, 326294, 332033, 337772]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
hit1 = 1
|
||||
# 施放技能过程中所受伤害 -90%
|
||||
# [范围信息]
|
||||
# 最后一击范围比率 : {value2}%
|
||||
@@ -1231,6 +1282,9 @@ class Skill33(ActiveSkill):
|
||||
"""
|
||||
...
|
||||
|
||||
self.cd = 20
|
||||
self.skillRation *= 0.5
|
||||
|
||||
def vp_2(self):
|
||||
"""
|
||||
[冷血突刺]
|
||||
@@ -1245,6 +1299,9 @@ class Skill33(ActiveSkill):
|
||||
"""
|
||||
...
|
||||
|
||||
self.cd = 80
|
||||
self.skillRation *= 2
|
||||
|
||||
# 蛟龙啊
|
||||
# imperialknight/breaker/5dc7008b12a459325b548b0715c6b73c
|
||||
# 8d4d2001cdb357e41633c234eb7501b5/5dc7008b12a459325b548b0715c6b73c
|
||||
@@ -1258,7 +1315,7 @@ class Skill34(ActiveSkill):
|
||||
learnLv = 80
|
||||
masterLv = 40
|
||||
maxLv = 50
|
||||
position = 0 #TODO
|
||||
position = 3 #TODO
|
||||
rangeLv = 2
|
||||
cube = 5
|
||||
cd = 45
|
||||
@@ -1269,18 +1326,21 @@ class Skill34(ActiveSkill):
|
||||
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
|
||||
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
|
||||
|
||||
hit0 = 3
|
||||
# 第一次旋转多段攻击力 : {value1}%
|
||||
# REMOVE: data1 = [0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
# 第一次旋转的多段攻击次数 : {value2}次
|
||||
# REMOVE: data2 = [0, 10133, 11161, 12189, 13217, 14245, 15272, 16300, 17328, 18356, 19384, 20412, 21440, 22468, 23496, 24524, 25552, 26580, 27608, 28636, 29664, 30692, 31720, 32748, 33776, 34804, 35832, 36860, 37887, 38915, 39943, 40971, 41999, 43027, 44055, 45083, 46111, 47139, 48167, 49195, 50223, 51251, 52279, 53307, 54335, 55363, 56391, 57419, 58447, 59475, 60502]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
hit2 = 3
|
||||
# 第二次旋转多段攻击力 : {value3}%
|
||||
# REMOVE: data3 = [0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3]# noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
# 第二次旋转多段攻击次数 : {value4}次
|
||||
# REMOVE: data4 = [0, 13510, 14881, 16251, 17622, 18993, 20363, 21734, 23105, 24475, 25846, 27216, 28587, 29958, 31328, 32699, 34069, 35440, 36811, 38181, 39552, 40922, 42293, 43664, 45034, 46405, 47775, 49146, 50517, 51887, 53258, 54628, 55999, 57370, 58740, 60111, 61482, 62852, 64223, 65593, 66964, 68335, 69705, 71076, 72446, 73817, 75188, 76558, 77929, 79299, 80670]# noqa: E501
|
||||
data4 = get_data(f'{prefix}/{uuid}', 4)
|
||||
hit4 = 3
|
||||
# 终结多段攻击力: {value0}%
|
||||
# REMOVE: data0 = [0, 10133, 11161, 12189, 13217, 14245, 15272, 16300, 17328, 18356, 19384, 20412, 21440, 22468, 23496, 24524, 25552, 26580, 27608, 28636, 29664, 30692, 31720, 32748, 33776, 34804, 35832, 36860, 37887, 38915, 39943, 40971, 41999, 43027, 44055, 45083, 46111, 47139, 48167, 49195, 50223, 51251, 52279, 53307, 54335, 55363, 56391, 57419, 58447, 59475, 60502]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
@@ -1329,7 +1389,7 @@ class Skill35(ActiveSkill):
|
||||
learnLv = 85
|
||||
masterLv = 40
|
||||
maxLv = 50
|
||||
position = 0 #TODO
|
||||
position = 5 #TODO
|
||||
rangeLv = 5
|
||||
cube = 10
|
||||
cd = 170
|
||||
@@ -1339,12 +1399,14 @@ class Skill35(ActiveSkill):
|
||||
hasUP = False
|
||||
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
|
||||
|
||||
hit0 = 3
|
||||
# 舰船破坏攻击力 : {value1}%
|
||||
# REMOVE: data1 = [0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
# 舰船破坏多段攻击次数 : {value2}次
|
||||
# REMOVE: data2 = [0, 45236, 55725, 66214, 76704, 87193, 97683, 108172, 118662, 129151, 139640, 150130, 160619, 171109, 181598, 192088, 202577, 213066, 223556, 234045, 244535, 255024, 265514, 276003, 286492, 296982, 307471, 317961, 328450, 338940, 349429, 359918, 370408, 380897, 391387, 401876, 412365, 422855, 433344, 443834, 454323, 464813, 475302, 485791, 496281, 506770, 517260, 527749, 538239, 548728, 559217]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
hit2 = 5
|
||||
# 最后斩击攻击力 : {value0}%
|
||||
# REMOVE: data0 = [0, 13305, 16390, 19475, 22560, 25645, 28730, 31815, 34900, 37986, 41071, 44156, 47241, 50326, 53411, 56496, 59581, 62667, 65752, 68837, 71922, 75007, 78092, 81177, 84262, 87348, 90433, 93518, 96603, 99688, 102773, 105858, 108943, 112029, 115114, 118199, 121284, 124369, 127454, 130539, 133624, 136710, 139795, 142880, 145965, 149050, 152135, 155220, 158305, 161391, 164476]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
@@ -1376,7 +1438,7 @@ class Skill36(PassiveSkill):
|
||||
learnLv = 95
|
||||
masterLv = 40
|
||||
maxLv = 50
|
||||
position = 0 #TODO
|
||||
position = 1 #TODO
|
||||
rangeLv = 3
|
||||
uuid = "9bff7f2559e003766fee2853dca00631"
|
||||
hasVP = False
|
||||
@@ -1388,6 +1450,8 @@ class Skill36(PassiveSkill):
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
# 潮汐之力所受伤害减少率 : 30%
|
||||
|
||||
associate = [ {"data":data0} ]
|
||||
|
||||
# 无束缚的风暴
|
||||
# imperialknight/breaker/da6e37c1e3f0e8867f70007d89c239ff
|
||||
# 8d4d2001cdb357e41633c234eb7501b5/da6e37c1e3f0e8867f70007d89c239ff
|
||||
@@ -1403,7 +1467,7 @@ class Skill37(ActiveSkill):
|
||||
learnLv = 95
|
||||
masterLv = 40
|
||||
maxLv = 50
|
||||
position = 0 #TODO
|
||||
position = 3 #TODO
|
||||
rangeLv = 2
|
||||
cube = 7
|
||||
cd = 60
|
||||
@@ -1416,15 +1480,19 @@ class Skill37(ActiveSkill):
|
||||
# 第一次斩击攻击力 : {value0}%
|
||||
# REMOVE: data0 = [0, 40524, 44635, 48746, 52857, 56968, 61080, 65191, 69302, 73413, 77524, 81635, 85746, 89857, 93968, 98080, 102191, 106302, 110413, 114524, 118635, 122746, 126857, 130969, 135080, 139191, 143302, 147413, 151524, 155635, 159746, 163858, 167969, 172080, 176191, 180302, 184413, 188524, 192635, 196747, 200858, 204969, 209080, 213191, 217302, 221413, 225524, 229635, 233747, 237858, 241969]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 1
|
||||
# 第二次斩击攻击力 : {value1}%
|
||||
# REMOVE: data1 = [0, 40524, 44635, 48746, 52857, 56968, 61080, 65191, 69302, 73413, 77524, 81635, 85746, 89857, 93968, 98080, 102191, 106302, 110413, 114524, 118635, 122746, 126857, 130969, 135080, 139191, 143302, 147413, 151524, 155635, 159746, 163858, 167969, 172080, 176191, 180302, 184413, 188524, 192635, 196747, 200858, 204969, 209080, 213191, 217302, 221413, 225524, 229635, 233747, 237858, 241969]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
hit1 = 1
|
||||
# 第三次斩击攻击力 : {value2}%
|
||||
# REMOVE: data2 = [0, 40524, 44635, 48746, 52857, 56968, 61080, 65191, 69302, 73413, 77524, 81635, 85746, 89857, 93968, 98080, 102191, 106302, 110413, 114524, 118635, 122746, 126857, 130969, 135080, 139191, 143302, 147413, 151524, 155635, 159746, 163858, 167969, 172080, 176191, 180302, 184413, 188524, 192635, 196747, 200858, 204969, 209080, 213191, 217302, 221413, 225524, 229635, 233747, 237858, 241969]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
hit2 = 1
|
||||
# 最后斩击攻击力 : {value3}%
|
||||
# REMOVE: data3 = [0, 71399, 78643, 85886, 93129, 100373, 107616, 114860, 122103, 129347, 136590, 143833, 151077, 158320, 165564, 172807, 180050, 187294, 194537, 201781, 209024, 216267, 223511, 230754, 237998, 245241, 252484, 259728, 266971, 274215, 281458, 288701, 295945, 303188, 310432, 317675, 324918, 332162, 339405, 346649, 353892, 361135, 368379, 375622, 382866, 390109, 397352, 404596, 411839, 419083, 426326]# noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
hit3 = 1
|
||||
|
||||
# 海神落莲
|
||||
# imperialknight/breaker/a6c8f69107f8c4f5d1a0c7a57d000290
|
||||
@@ -1439,7 +1507,7 @@ class Skill38(ActiveSkill):
|
||||
learnLv = 100
|
||||
masterLv = 40
|
||||
maxLv = 50
|
||||
position = 0 #TODO
|
||||
position = 5 #TODO
|
||||
rangeLv = 5
|
||||
cube = 15
|
||||
cd = 270
|
||||
@@ -1449,12 +1517,15 @@ class Skill38(ActiveSkill):
|
||||
hasUP = False
|
||||
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
|
||||
|
||||
hit0 = 1
|
||||
# 第一次天陨断空斩攻击力 : {value1}%
|
||||
# REMOVE: data1 = [0, 201015, 247627, 294239, 340851, 387463, 434075, 480687, 527299, 573912, 620524, 667136, 713748, 760360, 806972, 853584, 900196, 946808, 993420, 1040033, 1086645, 1133257, 1179869, 1226481, 1273093, 1319705, 1366317, 1412929, 1459542, 1506154, 1552766, 1599378, 1645990, 1692602, 1739214, 1785826, 1832438, 1879050, 1925663, 1972275, 2018887, 2065499, 2112111, 2158723, 2205335, 2251947, 2298559, 2345172, 2391784, 2438396, 2485008]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
hit1 = 1
|
||||
# 第二次天陨断空斩攻击力 : {value2}%
|
||||
# REMOVE: data2 = [0, 53604, 66034, 78464, 90894, 103323, 115753, 128183, 140613, 153043, 165473, 177903, 190333, 202763, 215193, 227622, 240052, 252482, 264912, 277342, 289772, 302202, 314632, 327062, 339491, 351921, 364351, 376781, 389211, 401641, 414071, 426501, 438931, 451361, 463790, 476220, 488650, 501080, 513510, 525940, 538370, 550800, 563230, 575659, 588089, 600519, 612949, 625379, 637809, 650239, 662669]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
hit2 = 5
|
||||
# 最后爆炸多段攻击次数 : {value0}次
|
||||
# REMOVE: data0 = [0, 201015, 247627, 294239, 340851, 387463, 434075, 480687, 527299, 573912, 620524, 667136, 713748, 760360, 806972, 853584, 900196, 946808, 993420, 1040033, 1086645, 1133257, 1179869, 1226481, 1273093, 1319705, 1366317, 1412929, 1459542, 1506154, 1552766, 1599378, 1645990, 1692602, 1739214, 1785826, 1832438, 1879050, 1925663, 1972275, 2018887, 2065499, 2112111, 2158723, 2205335, 2251947, 2298559, 2345172, 2391784, 2438396, 2485008]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
@@ -1475,10 +1546,10 @@ class classChange(Character):
|
||||
self.jobGrowId = '37495b941da3b1661bc900e68ef3b2c6'
|
||||
|
||||
self.武器选项 = [] # TODO
|
||||
self.输出类型选项 = [] # TODO
|
||||
self.输出类型 = '' # TODO
|
||||
self.防具精通属性 = [''] # TODO
|
||||
self.输出类型选项 = ['物理百分比'] # TODO
|
||||
self.输出类型 = '物理百分比' # TODO
|
||||
self.防具精通属性 = ['力量'] # TODO
|
||||
self.防具类型 = ''
|
||||
self.buff = ... # TODO
|
||||
self.buff = 2.083 # TODO
|
||||
|
||||
super().__init__(equVersion, __name__)
|
||||
|
||||
@@ -14,7 +14,7 @@ class Skill0(ActiveSkill):
|
||||
learnLv = 1
|
||||
masterLv = 1
|
||||
maxLv = 1
|
||||
position = 0 #TODO
|
||||
position = 3 #TODO
|
||||
rangeLv = 1
|
||||
mp = [1, 1]
|
||||
uuid = "7822d6d52e10964a6755f142c666b494"
|
||||
@@ -37,7 +37,7 @@ class Skill1(PassiveSkill):
|
||||
learnLv = 1
|
||||
masterLv = 115
|
||||
maxLv = 200
|
||||
position = 0 #TODO
|
||||
position = 1 #TODO
|
||||
rangeLv = 1
|
||||
uuid = "5a56514f35cf0270ae8d6c65f8fefd78"
|
||||
icon = "$common/$uuid"
|
||||
@@ -55,6 +55,9 @@ class Skill1(PassiveSkill):
|
||||
# REMOVE: data2 = [0, 150, 158.7, 167.3, 176, 184.5, 193.2, 201.8, 210.5, 219.2, 227.7, 236.4, 245, 253.7, 262.2, 270.9, 284.3, 297.6, 311, 324.3, 337.7, 350.9, 364.2, 377.6, 390.9, 404.3, 417.6, 431, 444.3, 457.7, 471, 484.2, 497.6, 510.9, 524.3, 537.6, 551, 564.3, 577.7, 591, 604.4, 617.7, 630.9, 644.3, 657.6, 671, 684.3, 697.7, 711, 724.4, 737.7, 751.1, 764.3, 777.6, 791, 804.3, 817.7, 831, 844.4, 857.7, 871.1, 884.4, 897.8, 911, 924.3, 937.7, 951, 964.4, 977.7, 991.1, 1004.4, 1017.8, 1031.1, 1044.5, 1057.7, 1071, 1084.4, 1097.7, 1111.1, 1124.4, 1137.8, 1151.1, 1164.5, 1177.8, 1191, 1204.4, 1217.7, 1231.1, 1244.4, 1257.8, 1271.1, 1284.5, 1297.8, 1311.2, 1324.5, 1337.7, 1351.1, 1364.4, 1377.8, 1391.1, 1404.5, 1417.8, 1431.2, 1444.5, 1457.9, 1471.2, 1484.6, 1497.9, 1511.3, 1524.6, 1538, 1551.3, 1564.7, 1578, 1591.4, 1604.7, 1618.1, 1631.4, 1644.8, 1658.1, 1671.5, 1684.8, 1698.2, 1711.5, 1724.9, 1738.2, 1751.6, 1764.9, 1778.3, 1791.6, 1805, 1818.3, 1831.7, 1845, 1858.4, 1871.7, 1885.1, 1898.4, 1911.8, 1925.1, 1938.5, 1951.8, 1965.2, 1978.5, 1991.9, 2005.2, 2018.6, 2031.9, 2045.3, 2058.6, 2072, 2085.3, 2098.7, 2112, 2125.4, 2138.7, 2152.1, 2165.4, 2178.8, 2192.1, 2205.5, 2218.8, 2232.2, 2245.5, 2258.9, 2272.2, 2285.6, 2298.9, 2312.3, 2325.6, 2339, 2352.3, 2365.7, 2379, 2392.4, 2405.7, 2419.1, 2432.4, 2445.8, 2459.1, 2472.5, 2485.8, 2499.2, 2512.5, 2525.9, 2539.2, 2552.6, 2565.9, 2579.3, 2592.6, 2606, 2619.3, 2632.7, 2646, 2659.4, 2672.7, 2686.1, 2699.4, 2712.8, 2726.1, 2739.5]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
|
||||
associate = [{'type': '*skillDamage', 'data': [i - 100 if i > 0 else 0 for i in data0], 'skills': ['上挑','圣拳连击']}]
|
||||
|
||||
|
||||
# 受身蹲伏
|
||||
# priest_female/infighter_female/ce26c6b69d02a440a81b552bec94f03b
|
||||
# 0c1b401bb09241570d364420b3ba3fd7/ce26c6b69d02a440a81b552bec94f03b
|
||||
@@ -66,7 +69,7 @@ class Skill2(ActiveSkill):
|
||||
learnLv = 1
|
||||
masterLv = 10
|
||||
maxLv = 20
|
||||
position = 0 #TODO
|
||||
position = 2 #TODO
|
||||
rangeLv = 1
|
||||
cd = 5
|
||||
mp = [1, 1]
|
||||
@@ -99,7 +102,7 @@ class Skill3(ActiveSkill):
|
||||
learnLv = 1
|
||||
masterLv = 60
|
||||
maxLv = 70
|
||||
position = 0 #TODO
|
||||
position = 5 #TODO
|
||||
rangeLv = 2
|
||||
cd = 5
|
||||
mp = [13, 85]
|
||||
@@ -111,9 +114,11 @@ class Skill3(ActiveSkill):
|
||||
# 刺拳攻击力 : {value0}%
|
||||
# REMOVE: data0 = [0, 2133, 2349, 2566, 2782, 2998, 3215, 3431, 3647, 3864, 4080, 4297, 4513, 4729, 4946, 5162, 5378, 5595, 5811, 6027, 6244, 6460, 6677, 6893, 7109, 7326, 7542, 7758, 7975, 8191, 8408, 8624, 8840, 9057, 9273, 9489, 9706, 9922, 10139, 10355, 10571, 10788, 11004, 11220, 11437, 11653, 11869, 12086, 12302, 12519, 12735, 12951, 13168, 13384, 13600, 13817, 14033, 14250, 14466, 14682, 14899, 15115, 15331, 15548, 15764, 15981, 16197, 16413, 16630, 16846, 17062]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 1
|
||||
# 直拳攻击力 : {value1}%
|
||||
# REMOVE: data1 = [0, 3199, 3524, 3848, 4173, 4497, 4822, 5147, 5471, 5796, 6120, 6445, 6769, 7094, 7418, 7743, 8068, 8392, 8717, 9041, 9366, 9690, 10015, 10339, 10664, 10989, 11313, 11638, 11962, 12287, 12611, 12936, 13260, 13585, 13910, 14234, 14559, 14883, 15208, 15532, 15857, 16181, 16506, 16831, 17155, 17480, 17804, 18129, 18453, 18778, 19102, 19427, 19752, 20076, 20401, 20725, 21050, 21374, 21699, 22023, 22348, 22673, 22997, 23322, 23646, 23971, 24295, 24620, 24944, 25269, 25594]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
hit1 = 1
|
||||
# [范围信息]
|
||||
# 攻击范围比率 : {value2}%
|
||||
# REMOVE: data2 = [0, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100]# noqa: E501
|
||||
@@ -134,7 +139,7 @@ class Skill4(ActiveSkill):
|
||||
learnLv = 1
|
||||
masterLv = 10
|
||||
maxLv = 20
|
||||
position = 0 #TODO
|
||||
position = 4 #TODO
|
||||
rangeLv = 3
|
||||
cd = 2
|
||||
uuid = "150aa05b9ee8b9c7c04a25f3e425900c"
|
||||
@@ -145,6 +150,7 @@ class Skill4(ActiveSkill):
|
||||
# 攻击力 : {value0}%
|
||||
# REMOVE: data0 = [0, 188, 218, 248, 278, 308, 338, 368, 398, 428, 458, 488, 518, 548, 578, 608, 638, 668, 698, 727, 757]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 1
|
||||
# 浮空力比率 : {value1}%
|
||||
# REMOVE: data1 = [0, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 112, 116, 120, 123, 127, 130, 134, 138, 141, 145]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
@@ -166,7 +172,7 @@ class Skill5(ActiveSkill):
|
||||
learnLv = 1
|
||||
masterLv = 1
|
||||
maxLv = 1
|
||||
position = 0 #TODO
|
||||
position = 7 #TODO
|
||||
rangeLv = 1
|
||||
cd = 1.5
|
||||
mp = [3, 3]
|
||||
@@ -201,7 +207,7 @@ class Skill6(PassiveSkill):
|
||||
learnLv = 1
|
||||
masterLv = 1
|
||||
maxLv = 1
|
||||
position = 0 #TODO
|
||||
position = 4 #TODO
|
||||
rangeLv = 3
|
||||
cd = 2
|
||||
uuid = "a81e5b7defa1819263ed8e86f69fd06f"
|
||||
@@ -291,7 +297,7 @@ class Skill9(ActiveSkill):
|
||||
learnLv = 5
|
||||
masterLv = 60
|
||||
maxLv = 70
|
||||
position = 0 #TODO
|
||||
position = 9 #TODO
|
||||
rangeLv = 3
|
||||
cd = 10
|
||||
mp = [15, 154]
|
||||
@@ -326,7 +332,7 @@ class Skill10(ActiveSkill):
|
||||
learnLv = 5
|
||||
masterLv = 60
|
||||
maxLv = 70
|
||||
position = 0 #TODO
|
||||
position = 2 #TODO
|
||||
rangeLv = 2
|
||||
cd = 5
|
||||
mp = [28, 176]
|
||||
@@ -338,6 +344,7 @@ class Skill10(ActiveSkill):
|
||||
# 攻击力 : {value0}% x {value1}
|
||||
# REMOVE: data0 = [0, 2060, 2269, 2478, 2687, 2895, 3104, 3313, 3522, 3731, 3940, 4149, 4358, 4567, 4776, 4985, 5194, 5403, 5612, 5821, 6030, 6239, 6448, 6657, 6866, 7075, 7283, 7492, 7701, 7910, 8119, 8328, 8537, 8746, 8955, 9164, 9373, 9582, 9791, 10000, 10209, 10418, 10627, 10836, 11045, 11254, 11462, 11671, 11880, 12089, 12298, 12507, 12716, 12925, 13134, 13343, 13552, 13761, 13970, 14179, 14388, 14597, 14806, 15015, 15224, 15433, 15642, 15850, 16059, 16268, 16477]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 3
|
||||
# REMOVE: data1 = [0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
# [范围信息]
|
||||
@@ -356,7 +363,7 @@ class Skill11(ActiveSkill):
|
||||
learnLv = 10
|
||||
masterLv = 1
|
||||
maxLv = 11
|
||||
position = 0 #TODO
|
||||
position = 9 #TODO
|
||||
rangeLv = 5
|
||||
cd = 15
|
||||
mp = [22, 238]
|
||||
@@ -390,7 +397,7 @@ class Skill12(PassiveSkill):
|
||||
learnLv = 10
|
||||
masterLv = 1
|
||||
maxLv = 1
|
||||
position = 0 #TODO
|
||||
position = 4 #TODO
|
||||
rangeLv = 1
|
||||
cd = 30
|
||||
uuid = "2b340542e776818b78f3212af184bd6b"
|
||||
@@ -419,7 +426,7 @@ class Skill13(ActiveSkill):
|
||||
learnLv = 10
|
||||
masterLv = 1
|
||||
maxLv = 1
|
||||
position = 0 #TODO
|
||||
position = 6 #TODO
|
||||
rangeLv = 3
|
||||
cd = 5
|
||||
mp = [13, 13]
|
||||
@@ -448,7 +455,7 @@ class Skill14(ActiveSkill):
|
||||
learnLv = 10
|
||||
masterLv = 60
|
||||
maxLv = 70
|
||||
position = 0 #TODO
|
||||
position = 5 #TODO
|
||||
rangeLv = 2
|
||||
cd = 5
|
||||
mp = [29, 184]
|
||||
@@ -457,15 +464,18 @@ class Skill14(ActiveSkill):
|
||||
hasUP = False
|
||||
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
|
||||
|
||||
hit0 = 1
|
||||
# 吸附攻击力 : {value1}%
|
||||
# REMOVE: data1 = [0, 2809, 3094, 3379, 3664, 3949, 4234, 4519, 4804, 5089, 5374, 5659, 5944, 6229, 6514, 6799, 7084, 7369, 7654, 7939, 8224, 8509, 8794, 9079, 9364, 9649, 9934, 10219, 10504, 10789, 11074, 11359, 11644, 11929, 12214, 12499, 12784, 13069, 13354, 13639, 13924, 14209, 14494, 14779, 15064, 15349, 15634, 15919, 16204, 16489, 16774, 17059, 17344, 17629, 17914, 18199, 18484, 18769, 19054, 19339, 19624, 19909, 20194, 20479, 20764, 21049, 21334, 21619, 21904, 22189, 22474]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
hit1 = 1
|
||||
# 上勾拳攻击力 : {value0}%
|
||||
# REMOVE: data0 = [0, 1873, 2063, 2253, 2443, 2633, 2823, 3013, 3203, 3393, 3583, 3773, 3963, 4153, 4343, 4533, 4723, 4913, 5103, 5293, 5483, 5673, 5863, 6053, 6243, 6433, 6623, 6813, 7003, 7193, 7383, 7573, 7763, 7953, 8143, 8333, 8523, 8713, 8903, 9093, 9283, 9473, 9663, 9853, 10043, 10233, 10423, 10613, 10803, 10993, 11183, 11373, 11563, 11752, 11942, 12132, 12322, 12512, 12702, 12892, 13082, 13272, 13462, 13652, 13842, 14032, 14222, 14412, 14602, 14792, 14982]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
# 抽打攻击力 : {value1}%
|
||||
# REMOVE: data1 = [0, 2809, 3094, 3379, 3664, 3949, 4234, 4519, 4804, 5089, 5374, 5659, 5944, 6229, 6514, 6799, 7084, 7369, 7654, 7939, 8224, 8509, 8794, 9079, 9364, 9649, 9934, 10219, 10504, 10789, 11074, 11359, 11644, 11929, 12214, 12499, 12784, 13069, 13354, 13639, 13924, 14209, 14494, 14779, 15064, 15349, 15634, 15919, 16204, 16489, 16774, 17059, 17344, 17629, 17914, 18199, 18484, 18769, 19054, 19339, 19624, 19909, 20194, 20479, 20764, 21049, 21334, 21619, 21904, 22189, 22474]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
hit2 = 1
|
||||
|
||||
# 拳意
|
||||
# priest_female/infighter_female/66a9967e677651d0def34c475795ccde
|
||||
@@ -493,6 +503,8 @@ class Skill15(PassiveSkill):
|
||||
# REMOVE: data0 = [0, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 17, 19, 21, 23, 25, 27, 29, 31, 33, 35]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
|
||||
associate = [{"data":data0}]
|
||||
|
||||
# 圣拳连击
|
||||
# priest_female/infighter_female/87a918bb22cfc959a16e0bf939bb6c24
|
||||
# 0c1b401bb09241570d364420b3ba3fd7/87a918bb22cfc959a16e0bf939bb6c24
|
||||
@@ -508,7 +520,7 @@ class Skill16(ActiveSkill):
|
||||
learnLv = 15
|
||||
masterLv = 1
|
||||
maxLv = 1
|
||||
position = 0 #TODO
|
||||
position = 3 #TODO
|
||||
rangeLv = 2
|
||||
cd = 5
|
||||
mp = [33, 33]
|
||||
@@ -520,12 +532,15 @@ class Skill16(ActiveSkill):
|
||||
# 刺拳攻击力 : {value0}%
|
||||
# REMOVE: data0 = [0, 670]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 1
|
||||
# 第一次钩爪攻击力 : {value2}%
|
||||
# REMOVE: data2 = [0, 1676]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
hit1 = 1
|
||||
# 第二次钩爪攻击力 : {value3}%
|
||||
# REMOVE: data3 = [0, 1]# noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
hit2 = 1
|
||||
# 压制力 (4人队伍) : <소수1+>秒 (<소수1+>秒)
|
||||
# [范围信息]
|
||||
# 攻击范围比率 : {value1}%
|
||||
@@ -545,7 +560,7 @@ class Skill17(ActiveSkill):
|
||||
learnLv = 15
|
||||
masterLv = 60
|
||||
maxLv = 70
|
||||
position = 0 #TODO
|
||||
position = 7 #TODO
|
||||
rangeLv = 2
|
||||
cd = 4
|
||||
mp = [36, 228]
|
||||
@@ -557,6 +572,7 @@ class Skill17(ActiveSkill):
|
||||
# 刺拳攻击力 : {value0}%
|
||||
# REMOVE: data0 = [0, 7666, 8444, 9221, 9999, 10777, 11555, 12332, 13110, 13888, 14665, 15443, 16221, 16999, 17776, 18554, 19332, 20109, 20887, 21665, 22442, 23220, 23998, 24776, 25553, 26331, 27109, 27886, 28664, 29442, 30220, 30997, 31775, 32553, 33330, 34108, 34886, 35664, 36441, 37219, 37997, 38774, 39552, 40330, 41108, 41885, 42663, 43441, 44218, 44996, 45774, 46552, 47329, 48107, 48885, 49662, 50440, 51218, 51995, 52773, 53551, 54329, 55106, 55884, 56662, 57439, 58217, 58995, 59773, 60550, 61328]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 1
|
||||
|
||||
# 暴击
|
||||
# priest_female/infighter_female/fc1262c19f3d0477ee8eda47b8db8696
|
||||
@@ -569,7 +585,7 @@ class Skill18(PassiveSkill):
|
||||
learnLv = 20
|
||||
masterLv = 10
|
||||
maxLv = 20
|
||||
position = 0 #TODO
|
||||
position = 5 #TODO
|
||||
rangeLv = 3
|
||||
uuid = "fc1262c19f3d0477ee8eda47b8db8696"
|
||||
hasVP = False
|
||||
@@ -597,7 +613,7 @@ class Skill19(ActiveSkill):
|
||||
learnLv = 20
|
||||
masterLv = 60
|
||||
maxLv = 70
|
||||
position = 0 #TODO
|
||||
position = 5 #TODO
|
||||
rangeLv = 2
|
||||
cd = 6
|
||||
mp = [58, 368]
|
||||
@@ -606,6 +622,7 @@ class Skill19(ActiveSkill):
|
||||
hasUP = True
|
||||
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
|
||||
|
||||
hit0 = 1
|
||||
# 斩击攻击力 : {value1}%
|
||||
# REMOVE: data1 = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
@@ -634,7 +651,7 @@ class Skill20(ActiveSkill):
|
||||
learnLv = 20
|
||||
masterLv = 60
|
||||
maxLv = 70
|
||||
position = 0 #TODO
|
||||
position = 6 #TODO
|
||||
rangeLv = 2
|
||||
cd = 7
|
||||
mp = [67, 430]
|
||||
@@ -643,9 +660,11 @@ class Skill20(ActiveSkill):
|
||||
hasUP = True
|
||||
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
|
||||
|
||||
hit0 = 1
|
||||
# 背击攻击力 : {value1}%
|
||||
# REMOVE: data1 = [0, 3830, 4218, 4607, 4995, 5384, 5772, 6161, 6550, 6938, 7327, 7715, 8104, 8492, 8881, 9269, 9658, 10046, 10435, 10823, 11212, 11600, 11989, 12377, 12766, 13155, 13543, 13932, 14320, 14709, 15097, 15486, 15874, 16263, 16651, 17040, 17428, 17817, 18205, 18594, 18982, 19371, 19760, 20148, 20537, 20925, 21314, 21702, 22091, 22479, 22868, 23256, 23645, 24033, 24422, 24810, 25199, 25588, 25976, 26365, 26753, 27142, 27530, 27919, 28307, 28696, 29084, 29473, 29861, 30250, 30638]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
hit1 = 1
|
||||
# 吸附攻击力 : {value0}%
|
||||
# REMOVE: data0 = [0, 2553, 2812, 3071, 3330, 3589, 3848, 4107, 4366, 4625, 4884, 5143, 5402, 5661, 5920, 6179, 6439, 6698, 6957, 7216, 7475, 7734, 7993, 8252, 8511, 8770, 9029, 9288, 9547, 9806, 10065, 10324, 10583, 10842, 11101, 11360, 11619, 11878, 12137, 12396, 12655, 12914, 13173, 13432, 13691, 13950, 14209, 14468, 14727, 14986, 15245, 15504, 15763, 16022, 16281, 16540, 16799, 17058, 17317, 17576, 17835, 18094, 18353, 18612, 18871, 19130, 19390, 19649, 19908, 20167, 20426]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
@@ -656,6 +675,7 @@ class Skill20(ActiveSkill):
|
||||
# 攻击范围比率 : {value2}%
|
||||
# REMOVE: data2 = [0, 6383, 7031, 7678, 8326, 8973, 9621, 10268, 10916, 11563, 12211, 12859, 13506, 14154, 14801, 15449, 16096, 16744, 17391, 18039, 18686, 19334, 19982, 20629, 21277, 21924, 22572, 23219, 23867, 24514, 25162, 25810, 26457, 27105, 27752, 28400, 29047, 29695, 30342, 30990, 31637, 32285, 32933, 33580, 34228, 34875, 35523, 36170, 36818, 37465, 38113, 38761, 39408, 40056, 40703, 41351, 41998, 42646, 43293, 43941, 44588, 45236, 45884, 46531, 47179, 47826, 48474, 49121, 49769, 50416, 51064]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
hit2 = 1
|
||||
|
||||
# 士气
|
||||
# priest_female/infighter_female/b69d38bcddd41b3566c6d5cf78d060bb
|
||||
@@ -706,6 +726,8 @@ class Skill21(PassiveSkill):
|
||||
# data6 = None # TOCHECK # REMOVE: data6 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]# noqa: E501
|
||||
data6 = get_data(f'{prefix}/{uuid}', 6)
|
||||
|
||||
associate = [ {"type":"*cdReduce","data":data0,"exceptSkills":['圣拳锤击','召唤兽传送','末日风暴','帝国的愤怒','九霄风雷','残酷组合','元素爆发','燃烧的比赫门斯','弗格纳斯·沃伦塔利斯']}]
|
||||
|
||||
# 圣拳锤击
|
||||
# priest_female/infighter_female/ca2536eb56df0e812c88c59cabd38be0
|
||||
# 0c1b401bb09241570d364420b3ba3fd7/ca2536eb56df0e812c88c59cabd38be0
|
||||
@@ -729,7 +751,7 @@ class Skill22(ActiveSkill):
|
||||
learnLv = 25
|
||||
masterLv = 60
|
||||
maxLv = 70
|
||||
position = 0 #TODO
|
||||
position = 4 #TODO
|
||||
rangeLv = 2
|
||||
cd = 12
|
||||
mp = [109, 697]
|
||||
@@ -741,6 +763,7 @@ class Skill22(ActiveSkill):
|
||||
# 冲击波攻击力 : {value0}%
|
||||
# REMOVE: data0 = [0, 21909, 24132, 26354, 28577, 30800, 33022, 35245, 37468, 39690, 41913, 44136, 46358, 48581, 50803, 53026, 55249, 57471, 59694, 61917, 64139, 66362, 68585, 70807, 73030, 75253, 77475, 79698, 81921, 84143, 86366, 88589, 90811, 93034, 95257, 97479, 99702, 101924, 104147, 106370, 108592, 110815, 113038, 115260, 117483, 119706, 121928, 124151, 126374, 128596, 130819, 133042, 135264, 137487, 139710, 141932, 144155, 146378, 148600, 150823, 153045, 155268, 157491, 159713, 161936, 164159, 166381, 168604, 170827, 173049, 175272]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 1
|
||||
# 压制力 (4人队伍) : <소수1+>秒 (<소수1+>秒)
|
||||
# [学习[不知火舞]时]
|
||||
# 控制时间 : {value1}秒
|
||||
@@ -764,7 +787,7 @@ class Skill23(ActiveSkill):
|
||||
learnLv = 25
|
||||
masterLv = 60
|
||||
maxLv = 70
|
||||
position = 0 #TODO
|
||||
position = 2 #TODO
|
||||
rangeLv = 2
|
||||
cd = 7
|
||||
mp = [64, 406]
|
||||
@@ -776,6 +799,7 @@ class Skill23(ActiveSkill):
|
||||
# 攻击力 : {value0}% x {value1}
|
||||
# REMOVE: data0 = [0, 3615, 3981, 4348, 4715, 5081, 5448, 5815, 6181, 6548, 6915, 7281, 7648, 8015, 8381, 8748, 9115, 9482, 9848, 10215, 10582, 10948, 11315, 11682, 12048, 12415, 12782, 13148, 13515, 13882, 14248, 14615, 14982, 15349, 15715, 16082, 16449, 16815, 17182, 17549, 17915, 18282, 18649, 19015, 19382, 19749, 20115, 20482, 20849, 21216, 21582, 21949, 22316, 22682, 23049, 23416, 23782, 24149, 24516, 24882, 25249, 25616, 25982, 26349, 26716, 27083, 27449, 27816, 28183, 28549, 28916]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 4
|
||||
# REMOVE: data1 = [0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
# [范围信息]
|
||||
@@ -811,6 +835,8 @@ class Skill24(PassiveSkill):
|
||||
# REMOVE: data2 = [0, 5.5, 6, 6.5, 7, 7.5, 8, 8.5, 9, 9.5, 10, 10.5, 11, 11.5, 12, 12.5, 13, 13.5, 14, 14.5, 15]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
|
||||
associate = [ {'type': '$*PAtkP', 'data': data0}, ]
|
||||
|
||||
# - [可追加幻影攻击的技能] -
|
||||
# priest_female/infighter_female/c1dd8b776fb1dd24c6373c678ef1dd2e
|
||||
# 0c1b401bb09241570d364420b3ba3fd7/c1dd8b776fb1dd24c6373c678ef1dd2e
|
||||
@@ -824,7 +850,7 @@ class Skill25(ActiveSkill):
|
||||
learnLv = 30
|
||||
masterLv = 10
|
||||
maxLv = 20
|
||||
position = 0 #TODO
|
||||
position = 7 #TODO
|
||||
rangeLv = 3
|
||||
cd = 5
|
||||
uuid = "c1dd8b776fb1dd24c6373c678ef1dd2e"
|
||||
@@ -863,7 +889,7 @@ class Skill26(ActiveSkill):
|
||||
learnLv = 30
|
||||
masterLv = 60
|
||||
maxLv = 70
|
||||
position = 0 #TODO
|
||||
position = 3 #TODO
|
||||
rangeLv = 2
|
||||
cd = 25
|
||||
mp = [256, 1633]
|
||||
@@ -872,6 +898,7 @@ class Skill26(ActiveSkill):
|
||||
hasUP = True
|
||||
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
|
||||
|
||||
hit0 = 1
|
||||
# 拳头攻击力 : {value1}%
|
||||
# REMOVE: data1 = [0, 39495, 43501, 47508, 51515, 55522, 59528, 63535, 67542, 71548, 75555, 79562, 83568, 87575, 91582, 95589, 99595, 103602, 107609, 111615, 115622, 119629, 123636, 127642, 131649, 135656, 139662, 143669, 147676, 151683, 155689, 159696, 163703, 167709, 171716, 175723, 179730, 183736, 187743, 191750, 195756, 199763, 203770, 207776, 211783, 215790, 219797, 223803, 227810, 231817, 235823, 239830, 243837, 247844, 251850, 255857, 259864, 263870, 267877, 271884, 275891, 279897, 283904, 287911, 291917, 295924, 299931, 303937, 307944, 311951, 315958]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
@@ -901,7 +928,7 @@ class Skill27(ActiveSkill):
|
||||
learnLv = 30
|
||||
masterLv = 60
|
||||
maxLv = 70
|
||||
position = 0 #TODO
|
||||
position = 5 #TODO
|
||||
rangeLv = 2
|
||||
cd = 8
|
||||
mp = [82, 522]
|
||||
@@ -910,12 +937,15 @@ class Skill27(ActiveSkill):
|
||||
hasUP = True
|
||||
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
|
||||
|
||||
hit0 = 1
|
||||
# 背击1次攻击力 : {value1}%
|
||||
# REMOVE: data1 = [0, 5710, 6289, 6868, 7447, 8027, 8606, 9185, 9764, 10343, 10923, 11502, 12081, 12660, 13240, 13819, 14398, 14977, 15557, 16136, 16715, 17294, 17874, 18453, 19032, 19611, 20190, 20770, 21349, 21928, 22507, 23087, 23666, 24245, 24824, 25404, 25983, 26562, 27141, 27721, 28300, 28879, 29458, 30037, 30617, 31196, 31775, 32354, 32934, 33513, 34092, 34671, 35251, 35830, 36409, 36988, 37568, 38147, 38726, 39305, 39884, 40464, 41043, 41622, 42201, 42781, 43360, 43939, 44518, 45098, 45677]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
hit1 = 1
|
||||
# 血流 2段攻击力 : {value2}%
|
||||
# REMOVE: data2 = [0, 9516, 10481, 11447, 12412, 13378, 14343, 15308, 16274, 17239, 18205, 19170, 20135, 21101, 22066, 23031, 23997, 24962, 25928, 26893, 27858, 28824, 29789, 30755, 31720, 32685, 33651, 34616, 35582, 36547, 37512, 38478, 39443, 40409, 41374, 42339, 43305, 44270, 45235, 46201, 47166, 48132, 49097, 50062, 51028, 51993, 52959, 53924, 54889, 55855, 56820, 57786, 58751, 59716, 60682, 61647, 62613, 63578, 64543, 65509, 66474, 67439, 68405, 69370, 70336, 71301, 72266, 73232, 74197, 75163, 76128]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
hit2 = 1
|
||||
# 直拳攻击力 : {value0}%
|
||||
# REMOVE: data0 = [0, 3806, 4193, 4579, 4965, 5351, 5737, 6123, 6509, 6896, 7282, 7668, 8054, 8440, 8826, 9213, 9599, 9985, 10371, 10757, 11143, 11530, 11916, 12302, 12688, 13074, 13460, 13846, 14233, 14619, 15005, 15391, 15777, 16163, 16550, 16936, 17322, 17708, 18094, 18480, 18867, 19253, 19639, 20025, 20411, 20797, 21183, 21570, 21956, 22342, 22728, 23114, 23500, 23887, 24273, 24659, 25045, 25431, 25817, 26203, 26590, 26976, 27362, 27748, 28134, 28520, 28907, 29293, 29679, 30065, 30451]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
@@ -943,7 +973,7 @@ class Skill28(ActiveSkill):
|
||||
learnLv = 35
|
||||
masterLv = 60
|
||||
maxLv = 70
|
||||
position = 0 #TODO
|
||||
position = 6 #TODO
|
||||
rangeLv = 2
|
||||
cube = 1
|
||||
cd = 12
|
||||
@@ -957,6 +987,7 @@ class Skill28(ActiveSkill):
|
||||
# 刺拳连击攻击力 : {value0}%
|
||||
# REMOVE: data0 = [0, 1150, 1267, 1384, 1500, 1617, 1734, 1851, 1967, 2084, 2201, 2317, 2434, 2551, 2667, 2784, 2901, 3018, 3134, 3251, 3368, 3484, 3601, 3718, 3834, 3951, 4068, 4185, 4301, 4418, 4535, 4651, 4768, 4885, 5002, 5118, 5235, 5352, 5468, 5585, 5702, 5818, 5935, 6052, 6169, 6285, 6402, 6519, 6635, 6752, 6869, 6985, 7102, 7219, 7336, 7452, 7569, 7686, 7802, 7919, 8036, 8152, 8269, 8386, 8503, 8619, 8736, 8853, 8969, 9086, 9203]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 7
|
||||
# 上勾拳攻击力 : {value1}%
|
||||
# REMOVE: data1 = [0, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
@@ -964,6 +995,7 @@ class Skill28(ActiveSkill):
|
||||
# 攻击范围比率 : {value2}%
|
||||
# REMOVE: data2 = [0, 14955, 16472, 17989, 19506, 21023, 22540, 24057, 25574, 27092, 28609, 30126, 31643, 33160, 34677, 36194, 37711, 39229, 40746, 42263, 43780, 45297, 46814, 48331, 49849, 51366, 52883, 54400, 55917, 57434, 58951, 60468, 61986, 63503, 65020, 66537, 68054, 69571, 71088, 72605, 74123, 75640, 77157, 78674, 80191, 81708, 83225, 84742, 86260, 87777, 89294, 90811, 92328, 93845, 95362, 96879, 98397, 99914, 101431, 102948, 104465, 105982, 107499, 109017, 110534, 112051, 113568, 115085, 116602, 118119, 119636]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
hit2 = 1
|
||||
|
||||
def vp_1(self):
|
||||
"""
|
||||
@@ -1016,7 +1048,7 @@ class Skill29(ActiveSkill):
|
||||
learnLv = 40
|
||||
masterLv = 60
|
||||
maxLv = 70
|
||||
position = 0 #TODO
|
||||
position = 2 #TODO
|
||||
rangeLv = 2
|
||||
cube = 1
|
||||
cd = 20
|
||||
@@ -1030,6 +1062,7 @@ class Skill29(ActiveSkill):
|
||||
# 前冲攻击力 : {value0}%
|
||||
# REMOVE: data0 = [0, 3692, 4066, 4441, 4815, 5190, 5564, 5939, 6313, 6688, 7062, 7437, 7811, 8186, 8560, 8935, 9310, 9684, 10059, 10433, 10808, 11182, 11557, 11931, 12306, 12680, 13055, 13429, 13804, 14178, 14553, 14927, 15302, 15676, 16051, 16425, 16800, 17174, 17549, 17923, 18298, 18673, 19047, 19422, 19796, 20171, 20545, 20920, 21294, 21669, 22043, 22418, 22792, 23167, 23541, 23916, 24290, 24665, 25039, 25414, 25788, 26163, 26537, 26912, 27286, 27661, 28036, 28410, 28785, 29159, 29534]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 4
|
||||
# 冲击波攻击力 : {value1}%
|
||||
# REMOVE: data1 = [0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
@@ -1040,6 +1073,7 @@ class Skill29(ActiveSkill):
|
||||
# 攻击范围比率 : {value2}%
|
||||
# REMOVE: data2 = [0, 22150, 24397, 26644, 28892, 31139, 33386, 35633, 37880, 40127, 42374, 44621, 46869, 49116, 51363, 53610, 55857, 58104, 60351, 62598, 64846, 67093, 69340, 71587, 73834, 76081, 78328, 80575, 82822, 85070, 87317, 89564, 91811, 94058, 96305, 98552, 100799, 103047, 105294, 107541, 109788, 112035, 114282, 116529, 118776, 121024, 123271, 125518, 127765, 130012, 132259, 134506, 136753, 139001, 141248, 143495, 145742, 147989, 150236, 152483, 154730, 156978, 159225, 161472, 163719, 165966, 168213, 170460, 172707, 174954, 177202]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
hit2 = 1
|
||||
|
||||
def vp_1(self):
|
||||
"""
|
||||
@@ -1082,7 +1116,7 @@ class Skill30(ActiveSkill):
|
||||
learnLv = 40
|
||||
masterLv = 60
|
||||
maxLv = 70
|
||||
position = 0 #TODO
|
||||
position = 5 #TODO
|
||||
rangeLv = 2
|
||||
cube = 1
|
||||
cd = 20
|
||||
@@ -1096,12 +1130,15 @@ class Skill30(ActiveSkill):
|
||||
# 摆拳攻击力 : {value0}%
|
||||
# REMOVE: data0 = [0, 7361, 8108, 8855, 9602, 10348, 11095, 11842, 12589, 13336, 14082, 14829, 15576, 16323, 17069, 17816, 18563, 19310, 20057, 20803, 21550, 22297, 23044, 23791, 24537, 25284, 26031, 26778, 27524, 28271, 29018, 29765, 30512, 31258, 32005, 32752, 33499, 34246, 34992, 35739, 36486, 37233, 37980, 38726, 39473, 40220, 40967, 41713, 42460, 43207, 43954, 44701, 45447, 46194, 46941, 47688, 48435, 49181, 49928, 50675, 51422, 52169, 52915, 53662, 54409, 55156, 55902, 56649, 57396, 58143, 58890]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 1
|
||||
# 背击攻击力 : {value2}%
|
||||
# REMOVE: data2 = [0, 18403, 20270, 22137, 24004, 25871, 27738, 29605, 31472, 33339, 35206, 37073, 38940, 40807, 42674, 44541, 46408, 48275, 50142, 52008, 53875, 55742, 57609, 59476, 61343, 63210, 65077, 66944, 68811, 70678, 72545, 74412, 76279, 78146, 80013, 81880, 83747, 85614, 87481, 89348, 91215, 93082, 94949, 96816, 98683, 100550, 102417, 104284, 106151, 108018, 109885, 111752, 113619, 115485, 117352, 119219, 121086, 122953, 124820, 126687, 128554, 130421, 132288, 134155, 136022, 137889, 139756, 141623, 143490, 145357, 147224]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
hit2 = 1
|
||||
# 直拳攻击力 : {value1}%
|
||||
# REMOVE: data1 = [0, 11042, 12162, 13282, 14402, 15523, 16643, 17763, 18883, 20003, 21123, 22244, 23364, 24484, 25604, 26724, 27845, 28965, 30085, 31205, 32325, 33445, 34566, 35686, 36806, 37926, 39046, 40167, 41287, 42407, 43527, 44647, 45767, 46888, 48008, 49128, 50248, 51368, 52489, 53609, 54729, 55849, 56969, 58089, 59210, 60330, 61450, 62570, 63690, 64811, 65931, 67051, 68171, 69291, 70411, 71532, 72652, 73772, 74892, 76012, 77133, 78253, 79373, 80493, 81613, 82733, 83854, 84974, 86094, 87214, 88334]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
hit1 = 1
|
||||
# [范围信息]
|
||||
# 攻击范围比率 : {value2}%
|
||||
# REMOVE: data2 = [0, 18403, 20270, 22137, 24004, 25871, 27738, 29605, 31472, 33339, 35206, 37073, 38940, 40807, 42674, 44541, 46408, 48275, 50142, 52008, 53875, 55742, 57609, 59476, 61343, 63210, 65077, 66944, 68811, 70678, 72545, 74412, 76279, 78146, 80013, 81880, 83747, 85614, 87481, 89348, 91215, 93082, 94949, 96816, 98683, 100550, 102417, 104284, 106151, 108018, 109885, 111752, 113619, 115485, 117352, 119219, 121086, 122953, 124820, 126687, 128554, 130421, 132288, 134155, 136022, 137889, 139756, 141623, 143490, 145357, 147224]# noqa: E501
|
||||
@@ -1141,6 +1178,11 @@ class Skill30(ActiveSkill):
|
||||
"""
|
||||
...
|
||||
|
||||
def effect(self, old, new):
|
||||
if self.vp == 2:
|
||||
self.associate = [{'type': '*skillRation', 'data': [0] + [-16.7] * self.maxLv, 'skills': ['强摔攻击力 : <int>%']}]
|
||||
return super().effect(old, new)
|
||||
|
||||
# 末日风暴
|
||||
# priest_female/infighter_female/b860cbf5979b4bcc6beea725636b915e
|
||||
# 0c1b401bb09241570d364420b3ba3fd7/b860cbf5979b4bcc6beea725636b915e
|
||||
@@ -1160,7 +1202,7 @@ class Skill31(ActiveSkill):
|
||||
learnLv = 45
|
||||
masterLv = 60
|
||||
maxLv = 70
|
||||
position = 0 #TODO
|
||||
position = 3 #TODO
|
||||
rangeLv = 2
|
||||
cube = 2
|
||||
cd = 50
|
||||
@@ -1174,6 +1216,7 @@ class Skill31(ActiveSkill):
|
||||
# 拳击攻击力 : {value0}%
|
||||
# REMOVE: data0 = [0, 91815, 101130, 110444, 119759, 129073, 138388, 147702, 157017, 166332, 175646, 184961, 194275, 203590, 212904, 222219, 231533, 240848, 250163, 259477, 268792, 278106, 287421, 296735, 306050, 315365, 324679, 333994, 343308, 352623, 361937, 371252, 380567, 389881, 399196, 408510, 417825, 427139, 436454, 445768, 455083, 464398, 473712, 483027, 492341, 501656, 510970, 520285, 529600, 538914, 548229, 557543, 566858, 576172, 585487, 594802, 604116, 613431, 622745, 632060, 641374, 650689, 660003, 669318, 678633, 687947, 697262, 706576, 715891, 725205, 734520]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 1
|
||||
# [范围信息]
|
||||
# 冲击波范围比率 : {value1}%
|
||||
# REMOVE: data1 = [0, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100]# noqa: E501
|
||||
@@ -1209,6 +1252,12 @@ class Skill31(ActiveSkill):
|
||||
"""
|
||||
...
|
||||
|
||||
#这里CD也要翻倍
|
||||
def effect(self, old, new):
|
||||
if self.vp == 2:
|
||||
self.associate = [{'type': '*skillRation', 'data': [0] + [100] * self.maxLv, 'skills': ['召唤兽传送']}]
|
||||
return super().effect(old, new)
|
||||
|
||||
# 被隐藏的本能
|
||||
# priest_female/infighter_female/37cf7b7a269058dc02bef5b5bc9de282
|
||||
# 0c1b401bb09241570d364420b3ba3fd7/37cf7b7a269058dc02bef5b5bc9de282
|
||||
@@ -1222,7 +1271,7 @@ class Skill32(PassiveSkill):
|
||||
learnLv = 48
|
||||
masterLv = 40
|
||||
maxLv = 50
|
||||
position = 0 #TODO
|
||||
position = 1 #TODO
|
||||
rangeLv = 3
|
||||
uuid = "37cf7b7a269058dc02bef5b5bc9de282"
|
||||
hasVP = False
|
||||
@@ -1236,6 +1285,8 @@ class Skill32(PassiveSkill):
|
||||
# REMOVE: data0 = [0, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30, 32, 34, 36, 38, 40, 42, 44, 46, 48, 50, 52, 54, 56, 58, 60, 62, 64, 66, 68, 70, 72, 74, 76, 78, 80, 82, 84, 86, 88, 90, 92, 94, 96, 98, 100, 102]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
|
||||
associate = [{"data":data0}]
|
||||
|
||||
# 帝国的愤怒
|
||||
# priest_female/infighter_female/97972dba4694d6c0fcd2f7e8efb3a499
|
||||
# 0c1b401bb09241570d364420b3ba3fd7/97972dba4694d6c0fcd2f7e8efb3a499
|
||||
@@ -1251,7 +1302,7 @@ class Skill33(ActiveSkill):
|
||||
learnLv = 50
|
||||
masterLv = 40
|
||||
maxLv = 50
|
||||
position = 0 #TODO
|
||||
position = 5 #TODO
|
||||
rangeLv = 5
|
||||
cube = 5
|
||||
cd = 135
|
||||
@@ -1264,15 +1315,19 @@ class Skill33(ActiveSkill):
|
||||
# 第1击攻击力 : {value0}%
|
||||
# REMOVE: data0 = [0, 6752, 8318, 9883, 11449, 13015, 14580, 16146, 17712, 19277, 20843, 22408, 23974, 25540, 27105, 28671, 30237, 31802, 33368, 34934, 36499, 38065, 39631, 41196, 42762, 44328, 45893, 47459, 49025, 50590, 52156, 53722, 55287, 56853, 58419, 59984, 61550, 63116, 64681, 66247, 67813, 69378, 70944, 72510, 74075, 75641, 77207, 78772, 80338, 81903, 83469]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 1
|
||||
# 2段~3段攻击力 : {value2}%
|
||||
# REMOVE: data2 = [0, 13504, 16635, 19766, 22898, 26029, 29160, 32292, 35423, 38554, 41686, 44817, 47948, 51080, 54211, 57342, 60474, 63605, 66736, 69867, 72999, 76130, 79261, 82393, 85524, 88655, 91787, 94918, 98049, 101181, 104312, 107443, 110575, 113706, 116837, 119969, 123100, 126231, 129362, 132494, 135625, 138756, 141888, 145019, 148150, 151282, 154413, 157544, 160676, 163807, 166938]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
hit2 = 3
|
||||
# 4~6次攻击力 : {value3}%
|
||||
# REMOVE: data3 = [0, 67519, 83176, 98832, 114489, 130145, 145802, 161458, 177115, 192772, 208428, 224085, 239741, 255398, 271055, 286711, 302368, 318024, 333681, 349337, 364994, 380651, 396307, 411964, 427620, 443277, 458933, 474590, 490247, 505903, 521560, 537216, 552873, 568530, 584186, 599843, 615499, 631156, 646812, 662469, 678126, 693782, 709439, 725095, 740752, 756409, 772065, 787722, 803378, 819035, 834691]# noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
hit3 = 1
|
||||
# 最后一击攻击力 : {value1}%
|
||||
# REMOVE: data1 = [0, 10128, 12476, 14825, 17173, 19522, 21870, 24219, 26567, 28916, 31264, 33613, 35961, 38310, 40658, 43007, 45355, 47704, 50052, 52401, 54749, 57098, 59446, 61795, 64143, 66492, 68840, 71189, 73537, 75885, 78234, 80582, 82931, 85279, 87628, 89976, 92325, 94673, 97022, 99370, 101719, 104067, 106416, 108764, 111113, 113461, 115810, 118158, 120507, 122855, 125204]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
hit1 = 2
|
||||
# 寻敌范围 : {value2}px
|
||||
# REMOVE: data2 = [0, 13504, 16635, 19766, 22898, 26029, 29160, 32292, 35423, 38554, 41686, 44817, 47948, 51080, 54211, 57342, 60474, 63605, 66736, 69867, 72999, 76130, 79261, 82393, 85524, 88655, 91787, 94918, 98049, 101181, 104312, 107443, 110575, 113706, 116837, 119969, 123100, 126231, 129362, 132494, 135625, 138756, 141888, 145019, 148150, 151282, 154413, 157544, 160676, 163807, 166938]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
@@ -1294,7 +1349,7 @@ class Skill34(ActiveSkill):
|
||||
learnLv = 60
|
||||
masterLv = 40
|
||||
maxLv = 50
|
||||
position = 0 #TODO
|
||||
position = 2 #TODO
|
||||
rangeLv = 2
|
||||
cube = 1
|
||||
cd = 30
|
||||
@@ -1305,11 +1360,13 @@ class Skill34(ActiveSkill):
|
||||
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
|
||||
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
|
||||
|
||||
hit0 = 10
|
||||
# 连发拳攻击力 : {value1}% x {value2}
|
||||
# REMOVE: data1 = [0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
# REMOVE: data2 = [0, 26238, 28899, 31561, 34223, 36885, 39547, 42208, 44870, 47532, 50194, 52855, 55517, 58179, 60841, 63503, 66164, 68826, 71488, 74150, 76812, 79473, 82135, 84797, 87459, 90120, 92782, 95444, 98106, 100768, 103429, 106091, 108753, 111415, 114077, 116738, 119400, 122062, 124724, 127385, 130047, 132709, 135371, 138033, 140694, 143356, 146018, 148680, 151342, 154003, 156665]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
hit2 = 1
|
||||
# 捶击攻击力 : {value0}%
|
||||
# REMOVE: data0 = [0, 3936, 4335, 4734, 5133, 5533, 5932, 6331, 6731, 7130, 7529, 7928, 8328, 8727, 9126, 9525, 9925, 10324, 10723, 11122, 11522, 11921, 12320, 12720, 13119, 13518, 13917, 14317, 14716, 15115, 15514, 15914, 16313, 16712, 17111, 17511, 17910, 18309, 18709, 19108, 19507, 19906, 20306, 20705, 21104, 21503, 21903, 22302, 22701, 23100, 23500]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
@@ -1367,7 +1424,7 @@ class Skill35(ActiveSkill):
|
||||
learnLv = 70
|
||||
masterLv = 40
|
||||
maxLv = 50
|
||||
position = 0 #TODO
|
||||
position = 4 #TODO
|
||||
rangeLv = 2
|
||||
cube = 3
|
||||
cd = 50
|
||||
@@ -1384,6 +1441,7 @@ class Skill35(ActiveSkill):
|
||||
# 第二次下劈攻击力 : {value2}%
|
||||
# REMOVE: data2 = [0, 127423, 140350, 153277, 166204, 179131, 192058, 204985, 217912, 230839, 243766, 256693, 269620, 282547, 295474, 308401, 321328, 334255, 347182, 360108, 373035, 385962, 398889, 411816, 424743, 437670, 450597, 463524, 476451, 489378, 502305, 515232, 528159, 541086, 554013, 566940, 579867, 592794, 605721, 618648, 631575, 644502, 657429, 670356, 683283, 696210, 709137, 722064, 734991, 747918, 760845]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
hit2 = 1
|
||||
# [激进]
|
||||
# 全力下劈攻击力 : {value3}%
|
||||
# REMOVE: data3 = [0, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100]# noqa: E501
|
||||
@@ -1433,6 +1491,14 @@ class Skill35(ActiveSkill):
|
||||
"""
|
||||
...
|
||||
|
||||
self.cd = 20
|
||||
self.skillRation *= 0.5
|
||||
|
||||
def effect(self, old, new):
|
||||
if self.vp == 1:
|
||||
self.associate = [{'type': '*skillRation', 'data': [0] + [-28.6] * self.maxLv, 'skills': ['圣拳锤击']}]
|
||||
return super().effect(old, new)
|
||||
|
||||
# 不完整的世界崩坏攻击力 : <int> x <int>
|
||||
# priest_female/infighter_female/4e9e8942841b9767f683fb23c1ef1435
|
||||
# 0c1b401bb09241570d364420b3ba3fd7/4e9e8942841b9767f683fb23c1ef1435
|
||||
@@ -1446,7 +1512,7 @@ class Skill36(PassiveSkill):
|
||||
learnLv = 75
|
||||
masterLv = 40
|
||||
maxLv = 50
|
||||
position = 0 #TODO
|
||||
position = 1 #TODO
|
||||
rangeLv = 3
|
||||
uuid = "4e9e8942841b9767f683fb23c1ef1435"
|
||||
hasVP = False
|
||||
@@ -1457,6 +1523,8 @@ class Skill36(PassiveSkill):
|
||||
# data1 = None # TOCHECK # REMOVE: data1 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
|
||||
associate = [{"data":data0}]
|
||||
|
||||
# 残酷组合
|
||||
# priest_female/infighter_female/ef896bbdc68660c22b6e60502044d690
|
||||
# 0c1b401bb09241570d364420b3ba3fd7/ef896bbdc68660c22b6e60502044d690
|
||||
@@ -1476,7 +1544,7 @@ class Skill37(ActiveSkill):
|
||||
learnLv = 75
|
||||
masterLv = 40
|
||||
maxLv = 50
|
||||
position = 0 #TODO
|
||||
position = 5 #TODO
|
||||
rangeLv = 2
|
||||
cube = 3
|
||||
cd = 50
|
||||
@@ -1487,12 +1555,15 @@ class Skill37(ActiveSkill):
|
||||
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
|
||||
vps = get_data(f'{prefix}/{uuid}', "vps") # noqa: E501
|
||||
|
||||
hit0 = 1
|
||||
# 第一次拳击攻击力 : {value1}%
|
||||
# REMOVE: data1 = [0, 44111, 48586, 53061, 57536, 62011, 66486, 70961, 75436, 79911, 84386, 88861, 93337, 97812, 102287, 106762, 111237, 115712, 120187, 124662, 129137, 133612, 138087, 142562, 147037, 151512, 155987, 160462, 164937, 169412, 173887, 178362, 182837, 187312, 191787, 196262, 200737, 205213, 209688, 214163, 218638, 223113, 227588, 232063, 236538, 241013, 245488, 249963, 254438, 258913, 263388]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
hit1 = 1
|
||||
# 第二次拳击攻击力 : {value2}%
|
||||
# REMOVE: data2 = [0, 73519, 80977, 88435, 95894, 103352, 110810, 118269, 125727, 133186, 140644, 148102, 155561, 163019, 170478, 177936, 185394, 192853, 200311, 207770, 215228, 222686, 230145, 237603, 245062, 252520, 259978, 267437, 274895, 282354, 289812, 297270, 304729, 312187, 319646, 327104, 334562, 342021, 349479, 356938, 364396, 371854, 379313, 386771, 394230, 401688, 409146, 416605, 424063, 431522, 438980]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
hit2 = 1
|
||||
# 肩撞攻击力 : {value0}%
|
||||
# REMOVE: data0 = [0, 29407, 32391, 35374, 38357, 41341, 44324, 47308, 50291, 53274, 56258, 59241, 62224, 65208, 68191, 71174, 74158, 77141, 80125, 83108, 86091, 89075, 92058, 95041, 98025, 101008, 103991, 106975, 109958, 112941, 115925, 118908, 121892, 124875, 127858, 130842, 133825, 136808, 139792, 142775, 145758, 148742, 151725, 154708, 157692, 160675, 163659, 166642, 169625, 172609, 175592]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
@@ -1552,7 +1623,7 @@ class Skill38(ActiveSkill):
|
||||
learnLv = 80
|
||||
masterLv = 40
|
||||
maxLv = 50
|
||||
position = 0 #TODO
|
||||
position = 3 #TODO
|
||||
rangeLv = 2
|
||||
cube = 5
|
||||
cd = 50
|
||||
@@ -1566,12 +1637,15 @@ class Skill38(ActiveSkill):
|
||||
# 捶击攻击力 : {value0}%
|
||||
# REMOVE: data0 = [0, 15309, 16862, 18415, 19968, 21521, 23074, 24628, 26181, 27734, 29287, 30840, 32393, 33946, 35499, 37052, 38605, 40158, 41711, 43265, 44818, 46371, 47924, 49477, 51030, 52583, 54136, 55689, 57242, 58795, 60349, 61902, 63455, 65008, 66561, 68114, 69667, 71220, 72773, 74326, 75879, 77432, 78986, 80539, 82092, 83645, 85198, 86751, 88304, 89857, 91410]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 1
|
||||
# 斩击攻击力 : {value2}%
|
||||
# REMOVE: data2 = [0, 130127, 143328, 156529, 169730, 182931, 196133, 209334, 222535, 235736, 248938, 262139, 275340, 288541, 301743, 314944, 328145, 341346, 354548, 367749, 380950, 394151, 407353, 420554, 433755, 446956, 460157, 473359, 486560, 499761, 512962, 526164, 539365, 552566, 565767, 578969, 592170, 605371, 618572, 631774, 644975, 658176, 671377, 684579, 697780, 710981, 724182, 737384, 750585, 763786, 776987]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
hit2 = 1
|
||||
# 刺击攻击力 : {value1}%
|
||||
# REMOVE: data1 = [0, 7655, 8431, 9208, 9984, 10761, 11537, 12314, 13090, 13867, 14643, 15420, 16196, 16973, 17750, 18526, 19303, 20079, 20856, 21632, 22409, 23185, 23962, 24738, 25515, 26292, 27068, 27845, 28621, 29398, 30174, 30951, 31727, 32504, 33280, 34057, 34834, 35610, 36387, 37163, 37940, 38716, 39493, 40269, 41046, 41822, 42599, 43376, 44152, 44929, 45705]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
hit1 = 1
|
||||
# 压制力 (4人队伍) : <소수1+>秒 (<소수1+>秒)
|
||||
# [范围信息]
|
||||
# 攻击范围比率 : {value2}%
|
||||
@@ -1621,7 +1695,7 @@ class Skill39(ActiveSkill):
|
||||
learnLv = 85
|
||||
masterLv = 40
|
||||
maxLv = 50
|
||||
position = 0 #TODO
|
||||
position = 5 #TODO
|
||||
rangeLv = 5
|
||||
cube = 10
|
||||
cd = 170
|
||||
@@ -1653,15 +1727,21 @@ class Skill39(ActiveSkill):
|
||||
# 直拳攻击力 : {value6}%
|
||||
# REMOVE: data6 = [0, 9494, 11696, 13897, 16099, 18300, 20502, 22703, 24905, 27106, 29308, 31509, 33711, 35912, 38114, 40315, 42517, 44718, 46920, 49121, 51323, 53524, 55726, 57927, 60129, 62330, 64532, 66733, 68935, 71137, 73338, 75540, 77741, 79943, 82144, 84346, 86547, 88749, 90950, 93152, 95353, 97555, 99756, 101958, 104159, 106361, 108562, 110764, 112965, 115167, 117368]# noqa: E501
|
||||
data6 = get_data(f'{prefix}/{uuid}', 6)
|
||||
hit6 = 11
|
||||
# 下砸攻击力 : {value7}%
|
||||
# REMOVE: data7 = [0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10]# noqa: E501
|
||||
data7 = get_data(f'{prefix}/{uuid}', 7)
|
||||
# 白手套攻击力 : {value11}%
|
||||
# REMOVE: data11 = [0, 158234, 194926, 231618, 268310, 305002, 341694, 378386, 415078, 451770, 488461, 525153, 561845, 598537, 635229, 671921, 708613, 745305, 781997, 818689, 855381, 892073, 928765, 965457, 1002149, 1038841, 1075533, 1112224, 1148916, 1185608, 1222300, 1258992, 1295684, 1332376, 1369068, 1405760, 1442452, 1479144, 1515836, 1552528, 1589220, 1625912, 1662604, 1699296, 1735988, 1772679, 1809371, 1846063, 1882755, 1919447, 1956139]# noqa: E501
|
||||
data11 = get_data(f'{prefix}/{uuid}', 11)
|
||||
hit11 = 1
|
||||
# 最后一击冲击波攻击力 : {value8}%
|
||||
# REMOVE: data8 = [0, 22153, 27290, 32427, 37563, 42700, 47837, 52974, 58111, 63248, 68385, 73521, 78658, 83795, 88932, 94069, 99206, 104343, 109480, 114616, 119753, 124890, 130027, 135164, 140301, 145438, 150575, 155711, 160848, 165985, 171122, 176259, 181396, 186533, 191670, 196806, 201943, 207080, 212217, 217354, 222491, 227628, 232765, 237901, 243038, 248175, 253312, 258449, 263586, 268723, 273859]# noqa: E501
|
||||
data8 = get_data(f'{prefix}/{uuid}', 8)
|
||||
hit8 = 1
|
||||
|
||||
hit9 = 1
|
||||
hit10 = 1
|
||||
|
||||
# 启源·微观宇宙
|
||||
# priest_female/infighter_female/3b712691fcaaaa80438e5e31b6451884
|
||||
@@ -1686,7 +1766,7 @@ class Skill40(PassiveSkill):
|
||||
learnLv = 95
|
||||
masterLv = 40
|
||||
maxLv = 50
|
||||
position = 0 #TODO
|
||||
position = 1 #TODO
|
||||
rangeLv = 3
|
||||
uuid = "3b712691fcaaaa80438e5e31b6451884"
|
||||
hasVP = False
|
||||
@@ -1705,6 +1785,8 @@ class Skill40(PassiveSkill):
|
||||
# REMOVE: data1 = [0, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
|
||||
associate = [{"data":data0}]
|
||||
|
||||
# Excel 驱动
|
||||
# priest_female/infighter_female/f8226512ea3dbcb1fe1374baa0c6bbee
|
||||
# 0c1b401bb09241570d364420b3ba3fd7/f8226512ea3dbcb1fe1374baa0c6bbee
|
||||
@@ -1722,7 +1804,7 @@ class Skill41(ActiveSkill):
|
||||
learnLv = 95
|
||||
masterLv = 40
|
||||
maxLv = 50
|
||||
position = 0 #TODO
|
||||
position = 6 #TODO
|
||||
rangeLv = 2
|
||||
cube = 7
|
||||
cd = 60
|
||||
@@ -1735,6 +1817,7 @@ class Skill41(ActiveSkill):
|
||||
# 冲击波攻击力 : {value0}%
|
||||
# REMOVE: data0 = [0, 90538, 99723, 108908, 118093, 127279, 136464, 145649, 154834, 164019, 173204, 182389, 191574, 200759, 209944, 219129, 228314, 237499, 246684, 255869, 265054, 274239, 283424, 292609, 301794, 310979, 320165, 329350, 338535, 347720, 356905, 366090, 375275, 384460, 393645, 402830, 412015, 421200, 430385, 439570, 448755, 457940, 467125, 476310, 485495, 494680, 503866, 513051, 522236, 531421, 540606]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 3
|
||||
|
||||
# 弗格纳斯·沃伦塔利斯
|
||||
# priest_female/infighter_female/96c8ddd388e1b08e7fc98c5041382e26
|
||||
@@ -1753,7 +1836,7 @@ class Skill42(ActiveSkill):
|
||||
learnLv = 100
|
||||
masterLv = 40
|
||||
maxLv = 50
|
||||
position = 0 #TODO
|
||||
position = 5 #TODO
|
||||
rangeLv = 5
|
||||
cube = 15
|
||||
cd = 270
|
||||
@@ -1763,17 +1846,20 @@ class Skill42(ActiveSkill):
|
||||
hasUP = False
|
||||
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
|
||||
|
||||
hit0 = 5
|
||||
# 开启冲击波攻击力 : {value1}% x{value2}
|
||||
# REMOVE: data1 = [0, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
# REMOVE: data2 = [0, 616268, 759171, 902074, 1044976, 1187879, 1330782, 1473685, 1616587, 1759490, 1902393, 2045296, 2188198, 2331101, 2474004, 2616907, 2759809, 2902712, 3045615, 3188518, 3331420, 3474323, 3617226, 3760129, 3903031, 4045934, 4188837, 4331740, 4474642, 4617545, 4760448, 4903351, 5046253, 5189156, 5332059, 5474962, 5617864, 5760767, 5903670, 6046573, 6189475, 6332378, 6475281, 6618184, 6761086, 6903989, 7046892, 7189794, 7332697, 7475600, 7618503]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
hit2 = 1
|
||||
# 蕴含意志的拳头 攻击力 : {value3}%
|
||||
# REMOVE: data3 = [0, 51062, 62903, 74743, 86584, 98424, 110265, 122105, 133946, 145786, 157627, 169467, 181308, 193148, 204989, 216829, 228670, 240510, 252351, 264191, 276032, 287872, 299713, 311554, 323394, 335235, 347075, 358916, 370756, 382597, 394437, 406278, 418118, 429959, 441799, 453640, 465480, 477321, 489161, 501002, 512842, 524683, 536523, 548364, 560204, 572045, 583885, 595726, 607566, 619407, 631247]# noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
# 击退冲击波攻击力 : {value4}% x{value5}
|
||||
# REMOVE: data4 = [0, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5]# noqa: E501
|
||||
data4 = get_data(f'{prefix}/{uuid}', 4)
|
||||
hit4 = 5
|
||||
# data5 = None # TOCHECK # REMOVE: data5 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]# noqa: E501
|
||||
data5 = get_data(f'{prefix}/{uuid}', 5)
|
||||
|
||||
@@ -1789,11 +1875,11 @@ class classChange(Character):
|
||||
self.jobId = '0c1b401bb09241570d364420b3ba3fd7'
|
||||
self.jobGrowId = '92da05ec93fb43406e193ffb9a2a629b'
|
||||
|
||||
self.武器选项 = [] # TODO
|
||||
self.输出类型选项 = [] # TODO
|
||||
self.输出类型 = '' # TODO
|
||||
self.防具精通属性 = [''] # TODO
|
||||
self.武器选项 = ['光杖', '念珠', '图腾', '镰刀', '战斧'] # TODO
|
||||
self.输出类型选项 = ['物理百分比'] # TODO
|
||||
self.输出类型 = '物理百分比' # TODO
|
||||
self.防具精通属性 = ['力量'] # TODO
|
||||
self.防具类型 = ''
|
||||
self.buff = ... # TODO
|
||||
self.buff = 2.083 # TODO
|
||||
|
||||
super().__init__(equVersion, __name__)
|
||||
|
||||
Reference in New Issue
Block a user