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@@ -388,7 +388,7 @@ class Character(CharacterProperty):
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if min <= skill.learnLv <= max and (skill.type == 'active' or skill.damage) and skill.learnLv not in exclude:
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skill.cdRecover += cd
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def SetSkillRation(self, min=1, max=100, ratio=0, type=-1) -> None:
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def SetSkillRation(self, min=1, max=100, ratio=1, type=-1) -> None:
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"""设置技能倍率
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0 修改技能面板 1 不修改技能面板
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type: -1 全部, 0 被动, 1 主动
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