diff --git a/backend/core/character/GF/archer/hunter.py b/backend/core/character/GF/archer/hunter.py index 2c209387..553bd392 100644 --- a/backend/core/character/GF/archer/hunter.py +++ b/backend/core/character/GF/archer/hunter.py @@ -202,7 +202,7 @@ class Skill4(HunterActiveSkill): # 后跳 # archer/hunter/7822d6d52e10964a6755f142c666b494 # b9cb48777665de22c006fabaf9a560b3/7822d6d52e10964a6755f142c666b494 -class Skill5(ActiveSkill): +class Skill5(HunterActiveSkill): """ 使自身向后方小跳并避开敌人的攻击。\n """ @@ -255,7 +255,7 @@ class Skill6(PassiveSkill): # 受身蹲伏 # archer/hunter/ce26c6b69d02a440a81b552bec94f03b # b9cb48777665de22c006fabaf9a560b3/ce26c6b69d02a440a81b552bec94f03b -class Skill7(ActiveSkill): +class Skill7(HunterActiveSkill): """ 使自身在倒地状态下迅速起身并采取蹲伏姿势; 蹲伏状态下,自身会进入无敌状态,效果持续一定时间。\n """ @@ -284,7 +284,7 @@ class Skill7(ActiveSkill): # 技能连招 # archer/hunter/10b31c7e8cd2d60b9bcf3b1d3ada4b0a # b9cb48777665de22c006fabaf9a560b3/10b31c7e8cd2d60b9bcf3b1d3ada4b0a -class Skill8(ActiveSkill): +class Skill8(HunterActiveSkill): """ 可以最多指定4个角色技能进行排列组合,并通过一个技能栏快捷键施放。\n 点击技能连招下方的图标,可以设置技能顺序和调整初始化时间。\n @@ -501,7 +501,7 @@ class Skill14(PassiveSkill): # 跃翔 # archer/hunter/1fea5a626f15230237946a11a9d11582 # b9cb48777665de22c006fabaf9a560b3/1fea5a626f15230237946a11a9d11582 -class Skill15(ActiveSkill): +class Skill15(HunterActiveSkill): """ 增加自身20%的跳跃力,效果持续一定时间。\n 效果持续期间内,再次按技能键可以结束。\n