diff --git a/backend/core/character/GF/priest_male/crusader_male_carry.py b/backend/core/character/GF/priest_male/crusader_male_carry.py index d5701508..eeb3545a 100644 --- a/backend/core/character/GF/priest_male/crusader_male_carry.py +++ b/backend/core/character/GF/priest_male/crusader_male_carry.py @@ -712,7 +712,7 @@ class Skill31(ActiveSkill): # 球体攻击力 : {value0} # REMOVE: data0 = [0, 1832, 2017, 2205, 2388, 2577, 2760, 2948, 3132, 3320, 3506, 3692, 3878, 4065, 4247, 4435, 4624, 4806, 4993, 5179, 5365, 5551, 5737, 5922, 6108, 6294, 6482, 6666, 6854, 7039, 7224, 7409, 7598, 7780, 7967, 8154, 8339, 8526, 8711, 8898, 9082, 9269, 9456, 9641, 9828, 10015, 10200, 10385, 10572, 10759, 10943, 11130, 11318, 11500, 11687, 11872, 12059, 12243, 12432, 12615, 12803, 12989, 13175, 13359, 13547, 13733, 13919, 14104, 14292, 14476, 14661]# noqa: E501 data0 = get_data(f'{prefix}/{uuid}', 0) - hit9 = 15 + hit0 = 15 # 球体多段攻击次数 : {value1}次 # REMOVE: data1 = [0, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15]# noqa: E501 data1 = get_data(f'{prefix}/{uuid}', 1) @@ -1139,6 +1139,7 @@ class Skill37(ActiveSkill): # 长矛爆炸攻击力 : {value2} # REMOVE: data2 = [0, 36026, 39716, 43380, 47018, 50708, 54346, 58010, 61674, 65311, 68949, 72693, 76330, 79994, 83658, 87296, 90933, 94677, 98288, 101979, 105589, 109280, 112891, 116608, 120245, 123936, 127574, 131211, 134875, 138539, 142176, 145814, 149478, 153142, 156779, 160416, 164161, 167798, 171462, 175126, 178764, 182401, 186092, 189756, 193447, 197057, 200748, 204358, 208049, 211713, 215404, 218988, 222679, 226343, 230007, 233698, 237335, 241026, 244636, 248327, 251938, 255682, 259319, 262957, 266621, 270285, 273922, 277613, 281250, 284941, 288578]# noqa: E501 data2 = get_data(f'{prefix}/{uuid}', 2) + hit2 = 1 # [范围信息] # 攻击范围比率 : {value3}% # REMOVE: data3 = [0, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100]# noqa: E501 @@ -1262,7 +1263,7 @@ class Skill39(ActiveSkill): position = 6 rangeLv = 5 cube = 5 - cd = 160 + cd = 160 - 25 mp = [1140, 9576] uuid = "dcb31a63ef58954f44ff2070c42a9a98" hasVP = False