From 58f3182c085eeaf08186d81826a630826f7ffc33 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E8=A5=BF=E7=93=9C=C2=B0?= Date: Sat, 29 Nov 2025 21:32:33 +0800 Subject: [PATCH] dev --- backend/core/equipment/version_0/equ.py | 85 ++++++++++++------------- 1 file changed, 42 insertions(+), 43 deletions(-) diff --git a/backend/core/equipment/version_0/equ.py b/backend/core/equipment/version_0/equ.py index 0613172f..4486e6da 100644 --- a/backend/core/equipment/version_0/equ.py +++ b/backend/core/equipment/version_0/equ.py @@ -5841,7 +5841,7 @@ def equ_900(char: CharacterProperty): - 冷却时间10秒 rarity: 太初 ''' - equ_6(char) + equ_8(char) pass @@ -5870,7 +5870,7 @@ def equ_902(char: CharacterProperty): - 冷却时间60秒 rarity: 太初 ''' - equ_14(char) + equ_16(char) pass @@ -5906,7 +5906,7 @@ def equ_904(char: CharacterProperty): 分身攻击命中时,技能冷却时间恢复速度 +3%,效果持续3秒。(觉醒技能除外;最多叠加1次) rarity: 太初 ''' - equ_22(char) + equ_24(char) pass @@ -5943,7 +5943,7 @@ def equ_906(char: CharacterProperty): - 冷却时间:60秒 rarity: 太初 ''' - equ_30(char) + equ_32(char) pass @@ -5980,7 +5980,7 @@ def equ_908(char: CharacterProperty): - 所有速度 +20% rarity: 太初 ''' - equ_38(char) + equ_40(char) pass @@ -6011,7 +6011,7 @@ def equ_910(char: CharacterProperty): 召唤念气星体。 rarity: 太初 ''' - equ_46(char) + equ_48(char) pass @@ -6042,7 +6042,7 @@ def equ_912(char: CharacterProperty): - 爆炸发生时,如果生命值不足80%,则恢复40%的生命值。(冷却时间30秒) rarity: 太初 ''' - equ_54(char) + equ_56(char) pass @@ -6088,7 +6088,7 @@ def equ_914(char: CharacterProperty): - 所受物理/魔法伤害 -10% rarity: 太初 ''' - equ_62(char) + equ_64(char) pass @@ -6120,7 +6120,7 @@ def equ_916(char: CharacterProperty): - 冲击波范围 +50% rarity: 太初 ''' - equ_70(char) + equ_72(char) pass @@ -6157,7 +6157,7 @@ def equ_918(char: CharacterProperty): - 魔法值为0或再次按键时,解除[魔力觉察]状态 rarity: 太初 ''' - equ_78(char) + equ_80(char) pass @@ -6192,7 +6192,7 @@ def equ_920(char: CharacterProperty): - 发动权威光谱效果 rarity: 太初 ''' - equ_86(char) + equ_88(char) pass @@ -6235,7 +6235,7 @@ def equ_922(char: CharacterProperty): - 冷却时间1秒 rarity: 太初 ''' - equ_94(char) + equ_96(char) pass @@ -6269,7 +6269,7 @@ def equ_924(char: CharacterProperty): - 特效伤害 +29.5% rarity: 太初 ''' - equ_102(char) + equ_104(char) pass @@ -6307,7 +6307,7 @@ def equ_926(char: CharacterProperty): 关闭自动爆炸,再次使用时开启。(冷却10秒) rarity: 太初 ''' - equ_110(char) + equ_112(char) pass @@ -6337,7 +6337,7 @@ def equ_928(char: CharacterProperty): - 可取消技能释放(觉醒技能除外) rarity: 太初 ''' - equ_118(char) + equ_120(char) pass @@ -6364,7 +6364,7 @@ def equ_930(char: CharacterProperty): - 特效伤害 +12% rarity: 太初 ''' - equ_126(char) + equ_128(char) pass @@ -6402,7 +6402,7 @@ def equ_932(char: CharacterProperty): 被击时,消耗1只羊, 生成最大生命值20%数值的保护罩,效果持续2秒。(冷却时间2秒) rarity: 太初 ''' - equ_134(char) + equ_136(char) pass @@ -6439,7 +6439,7 @@ def equ_934(char: CharacterProperty): *生命值/魔法值恢复10% rarity: 太初 ''' - equ_142(char) + equ_144(char) pass @@ -6469,7 +6469,7 @@ def equ_936(char: CharacterProperty): - 可取消技能释放(觉醒技能除外) rarity: 太初 ''' - equ_150(char) + equ_152(char) pass @@ -6505,7 +6505,7 @@ def equ_938(char: CharacterProperty): 技能范围 +30% rarity: 太初 ''' - equ_158(char) + equ_160(char) pass @@ -6534,7 +6534,7 @@ def equ_940(char: CharacterProperty): - 冷却时间:30秒 rarity: 太初 ''' - equ_166(char) + equ_168(char) pass @@ -6564,7 +6564,7 @@ def equ_942(char: CharacterProperty): - 每6秒吸收敌人的灵魂,恢复15%的魔法值 rarity: 太初 ''' - equ_174(char) + equ_176(char) pass @@ -6591,7 +6591,7 @@ def equ_944(char: CharacterProperty): 所有速度 +30% rarity: 太初 ''' - equ_182(char) + equ_184(char) pass @@ -6626,7 +6626,7 @@ def equ_946(char: CharacterProperty): - 可取消技能释放(觉醒技能除外) rarity: 太初 ''' - equ_190(char) + equ_192(char) pass @@ -6668,7 +6668,7 @@ def equ_948(char: CharacterProperty): - 威严痛击伤害量:112200% rarity: 太初 ''' - equ_198(char) + equ_200(char) pass @@ -6700,7 +6700,7 @@ def equ_950(char: CharacterProperty): - 所有速度 +20% rarity: 太初 ''' - equ_206(char) + equ_208(char) pass @@ -6733,7 +6733,7 @@ def equ_952(char: CharacterProperty): - 特效伤害 +12% rarity: 太初 ''' - equ_214(char) + equ_216(char) pass @@ -6772,7 +6772,7 @@ def equ_954(char: CharacterProperty): - 冷却时间20秒 rarity: 太初 ''' - equ_222(char) + equ_224(char) pass @@ -6807,7 +6807,7 @@ def equ_956(char: CharacterProperty): - 所受物理/魔法伤害 -5% rarity: 太初 ''' - equ_230(char) + equ_232(char) pass @@ -6839,7 +6839,7 @@ def equ_958(char: CharacterProperty): - 所受物理/魔法伤害 -30% rarity: 太初 ''' - equ_238(char) + equ_240(char) pass @@ -6870,7 +6870,7 @@ def equ_960(char: CharacterProperty): - 可取消技能释放(觉醒技能除外) rarity: 太初 ''' - equ_246(char) + equ_248(char) pass @@ -6910,7 +6910,7 @@ def equ_962(char: CharacterProperty): - [强化 -后跳]冷却时间 -20% rarity: 太初 ''' - equ_254(char) + equ_256(char) pass @@ -6943,7 +6943,7 @@ def equ_964(char: CharacterProperty): - 暗灭之矛伤害量:1100% rarity: 太初 ''' - equ_262(char) + equ_264(char) pass @@ -6976,7 +6976,7 @@ def equ_966(char: CharacterProperty): 所受物理/魔法伤害 -30% rarity: 太初 ''' - equ_270(char) + equ_272(char) pass @@ -7006,7 +7006,7 @@ def equ_968(char: CharacterProperty): 所有速度 +30% rarity: 太初 ''' - equ_278(char) + equ_280(char) pass @@ -7044,7 +7044,7 @@ def equ_970(char: CharacterProperty): - 冷却时间:2秒 rarity: 太初 ''' - equ_286(char) + equ_288(char) pass @@ -7084,7 +7084,7 @@ def equ_972(char: CharacterProperty): 若0.2秒内未进行攻击,则下次攻击时追加1次攻击次数(最多叠加5层) rarity: 太初 ''' - equ_294(char) + equ_296(char) pass @@ -7124,7 +7124,7 @@ def equ_974(char: CharacterProperty): - 特效伤害 +10% rarity: 太初 ''' - equ_302(char) + equ_304(char) pass @@ -7158,7 +7158,7 @@ def equ_976(char: CharacterProperty): - 技能伤害 增加 12.3% rarity: 太初 ''' - equ_310(char) + equ_312(char) pass @@ -7191,7 +7191,7 @@ def equ_978(char: CharacterProperty): - 特效伤害 +10% rarity: 太初 ''' - equ_318(char) + equ_320(char) pass @@ -7225,7 +7225,7 @@ def equ_980(char: CharacterProperty): - 特效伤害 +10% rarity: 太初 ''' - equ_326(char) + equ_328(char) pass @@ -7257,7 +7257,7 @@ def equ_982(char: CharacterProperty): - 技能冷却时间 -20% rarity: 太初 ''' - equ_882(char) + equ_884(char) pass @@ -14578,7 +14578,6 @@ def equ_2001(char: CharacterProperty): + (0.1 if point >= 75 else 0) + (0.1 if point >= 100 else 0) ) - print(skillAttack) buffer = ( 30 * point - (point // 25) * 30