diff --git a/backend/core/basic/character.py b/backend/core/basic/character.py index 5999056c..0932755c 100644 --- a/backend/core/basic/character.py +++ b/backend/core/basic/character.py @@ -598,7 +598,7 @@ class Character(CharacterProperty): ) suits_effect = [i.id for i in suitList] for i in suits_effect: - func = equs.funs.suit_func_list.get(str(i), None) + func = equs.funs.execture(f'suit_{i}') suit = next((x for x in equs.suits if str(x.id) == str(i)), None) if func is not None: func(self) @@ -619,7 +619,7 @@ class Character(CharacterProperty): enchat = detail[2] if equ is None: continue - fun = effects.equ_func_list.get(str(equ.id), None) + fun = effects.execture(f'equ_{equ.id}') if fun is None: continue # 获取装备基础属性 并给角色设置(大写开头属性为角色属性) @@ -628,14 +628,14 @@ class Character(CharacterProperty): # 获取装备额外属性 fun(self) # 附魔 - fun = effects.enchant_func_list.get(str(enchat), None) + fun = effects.execture(f'enchant_{enchat}') if fun is not None: fun(self) # 徽章效果 emblem_0 = detail[3] emblem_1 = detail[4] if str(emblem_1).isdigit(): - fun = effects.emblem_func_list.get(str(emblem_0), None) + fun = effects.execture(f'emblem_{emblem_1}') if fun is not None: fun(self) else: @@ -644,13 +644,13 @@ class Character(CharacterProperty): if skill is not None: skill.lv += 1 self.SetStatus(四维=8) - fun = effects.emblem_func_list.get(str(emblem_1), None) + fun = effects.execture(f'emblem_{emblem_0}') if fun is not None: fun(self) # 贴膜 if fusion is None: continue - fun = effects.stone_func_list.get(str(fusion.id), None) + fun = effects.execture(f'stone_{fusion.id}') # 获取装备基础属性 并给角色设置(大写开头属性为角色属性) filtered_dict = {k: v for k, v in fusion.__dict__.items() if k[0].isupper()} self.SetStatus(**filtered_dict) @@ -669,13 +669,13 @@ class Character(CharacterProperty): emblem_0 = avatarElse[key].get('emblem_0', None) emblem_1 = avatarElse[key].get('emblem_1', None) if value is not None: - fun = equ.funs.enchant_func_list.get(str(value), None) + fun = equ.funs.execture(f'enchant_{value}') if fun is not None: fun(self) for i in [emblem_0, emblem_1]: if i is None: continue - fun = equ.funs.emblem_func_list.get(str(i), None) + fun = equ.funs.execture(f'emblem_{i}') if fun is not None: fun(self) pass @@ -740,7 +740,7 @@ class Character(CharacterProperty): funs = get_equipment(self.equVersion).funs for key in jades: jade = jades[key] - fun = funs.jade_func_list.get(str(jade.get('id',0)), None) + fun = funs.execture(f'jade_{jade.get("id",0)}') if fun is not None: fun(self,jade.get('value', 0)) pass @@ -748,27 +748,27 @@ class Character(CharacterProperty): def calc_sundry(self, sundry: dict): """计算杂项效果""" funs = get_equipment(self.equVersion).funs - funs.sundry_func_list.get("0")(self, + funs.execture("sundry_0")(self, sundry.get("medal_rarity", 0), sundry.get("medal_reinforce", 0), [sundry.get("medal_0", 0), sundry.get("medal_1", 0), sundry.get("medal_2", 0), sundry.get("medal_3", 0)], ) - funs.sundry_func_list.get("6")(self, + funs.execture("sundry_6")(self, sundry.get("adventure", 1) ) - funs.sundry_func_list.get("7")(self, + funs.execture("sundry_7")(self, sundry.get("marriage_house", 0), sundry.get("marriage_ring", 0) ) - funs.sundry_func_list.get("9")(self, + funs.execture("sundry_9")(self, sundry.get("contract", 0) ) - funs.sundry_func_list.get("10")(self, + funs.execture("sundry_10")(self, sundry.get("collection_type", 0), sundry.get("collection_num_0", 0), sundry.get("collection_num_1", 0), ) - funs.sundry_func_list.get("13")(self, + funs.execture("sundry_13")(self, sundry.get("costume_card", 0) ) pass @@ -861,6 +861,7 @@ class Character(CharacterProperty): 'ratio': temp[1], 'cd': temp[2], 'mode': mode, + 'learnLv': i.learnLv, } ) ratios = self.calc_damage_ration() diff --git a/backend/core/basic/equipment.py b/backend/core/basic/equipment.py index 27bea0b9..31cfa999 100644 --- a/backend/core/basic/equipment.py +++ b/backend/core/basic/equipment.py @@ -2,7 +2,6 @@ import importlib from database.models import EmblemData, Session, EquData, StoneData, SuitData, EnchantData,JadeData from database.connect import get_db_engine as get_engine - def parse_to_number_list(info: str, default: list[float] = [0]) -> list[float]: return default if not info else [float(i) for i in info.split(',')] diff --git a/backend/core/equipment/version_0/__init__.py b/backend/core/equipment/version_0/__init__.py index 966ce240..6966cff0 100644 --- a/backend/core/equipment/version_0/__init__.py +++ b/backend/core/equipment/version_0/__init__.py @@ -1,11 +1,13 @@ -from .suit import suit_func_list -from .jade import jade_func_list -from .equ import equ_func_list from .avatar import get_dress_list,calc_dress_effect -from .enchant import enchant_func_list -from .emblem import emblem_func_list -from .stone import stone_func_list -from .sundry import sundry_func_list,sundryList +import core.equipment.version_0.equ as equ +import core.equipment.version_0.stone as stone +import core.equipment.version_0.jade as jade +import core.equipment.version_0.emblem as emblem +import core.equipment.version_0.enchant as enchant +import core.equipment.version_0.sundry as sundry +import core.equipment.version_0.suit as suit + +from .register import execture options = [ {'id': 1, 'name': '龙战八荒,', 'options': ['BUFF OFF', 'BUFF ON', '期望']}, @@ -13,3 +15,23 @@ options = [ {'id': 3, 'name': '群猎美学', 'options': ['单刷', '组队']}, {'id': 4, 'name': '魔攻核', 'options': ['普通', '追击']}, ] + +sundryList = { + 'medal_rarity': {'id': 0, 'options': [{'name': f'品质:{i}', 'value': idx} for idx, i in enumerate(['普通', '高级', '稀有', '神器', '传说', '史诗'])]}, + 'medal_reinforce': {'id': 1, 'options': [{'name': f'强化 +{i}', 'value': i} for i in range(0, 13)]}, + 'medal_gem_0': {'id': 2, 'options': [{'name': f'{i}', 'value': idx} for idx, i in enumerate(['普通', '高级', '稀有', '神器', '传说'])]}, + 'medal_gem_1': {'id': 3, 'options': [{'name': f'{i}', 'value': idx} for idx, i in enumerate(['普通', '高级', '稀有', '神器', '传说'])]}, + 'medal_gem_2': {'id': 4, 'options': [{'name': f'{i}', 'value': idx} for idx, i in enumerate(['普通', '高级', '稀有', '神器', '传说'])]}, + 'medal_gem_3': {'id': 5, 'options': [{'name': f'{i}', 'value': idx} for idx, i in enumerate(['普通', '高级', '稀有', '神器', '传说'])]}, + 'adventure': {'id': 6, 'options': [{'name': f'Lv:{i}', 'value': i} for i in range(1, 31)]}, + 'marriage_house': {'id': 7, 'options': [{'name': f'{i}', 'value': idx} for idx, i in enumerate(['无', '全属强(1)', '全属强(3)', '全属强(5)|三攻(5)', '全属强(8)|三攻(10|20)'])]}, + 'marriage_ring': {'id': 8, 'options': [{'name': f'{i}', 'value': idx} for idx, i in enumerate(['无', '体精(8)', '体精(10)|力智(15)'])]}, + 'contract': {'id': 9, 'options': [{'name': f'{i}', 'value': idx} for idx, i in enumerate(['无', '无色契约 三攻(40)'])]}, + 'collection_type': {'id': 10, 'options': [{'name': f'{i}', 'value': idx} for idx, i in enumerate(['无', '春节套', '夏日套'])]}, + 'collection_num_0': {'id': 11, 'options': [{'name': f'稀有{i}个', 'value': i} for i in range(0, 6)]}, + 'collection_num_1': {'id': 12, 'options': [{'name': f'神器{i}个', 'value': i} for i in range(0, 6)]}, + 'costume_card': {'id': 13, 'options': [{'name': f'{i}', 'value': idx} for idx, i in enumerate(['无', '四维(3)|三速(1%)'])]}, +} + +__all__= [get_dress_list, calc_dress_effect, options , execture, sundryList, equ, stone, jade, emblem, enchant, sundry, suit] + diff --git a/backend/core/equipment/version_0/consumable.py b/backend/core/equipment/version_0/consumable.py deleted file mode 100644 index b6c873e8..00000000 --- a/backend/core/equipment/version_0/consumable.py +++ /dev/null @@ -1,211 +0,0 @@ -from core.basic.property import CharacterProperty - -consumable_list = {} - - -def consumable_28000(char: CharacterProperty = {}, mode=0, text=False, rate=1.0): - if mode == 0: - pass - if mode == 1: - pass - -# 斗神之吼秘药 - - -def consumable_28001(char: CharacterProperty = {}, mode=0, text=False, rate=1.0): - if mode == 0: - # char.基础属性加成(物理攻击力=25 * rate) - pass - if mode == 1: - char.斗神宠物加成(int(12*rate)/100) - pass - -# 赛丽亚的特调酷饮 - - -def consumable_28002(char: CharacterProperty = {}, mode=0, text=False, rate=1.0): - if mode == 0: - # char.基础属性加成(物理攻击力=25 * rate) - pass - if mode == 1: - char.所有属性强化加成(int(5*rate), mode=1) - pass - -# [冒险]属性强化药水 - - -def consumable_28003(char: CharacterProperty = {}, mode=0, text=False, rate=1.0): - if mode == 0: - # char.基础属性加成(物理攻击力=25 * rate) - pass - if mode == 1: - char.所有属性强化加成(int(10*rate),mode=1) - pass - -# 魔界战力释放秘药 - - -def consumable_28004(char: CharacterProperty = {}, mode=0, text=False, rate=1.0): - if mode == 0: - # char.基础属性加成(物理攻击力=25 * rate) - pass - if mode == 1: - char.基础属性加成(进图智力=int(150*rate), 进图力量=int(150*rate)) - pass - -# 顶级力量灵药 - - -def consumable_28005(char: CharacterProperty = {}, mode=0, text=False, rate=1.0): - if mode == 0: - # char.基础属性加成(物理攻击力=25 * rate) - pass - if mode == 1: - char.基础属性加成(进图力量=int(175*rate)) - pass - -# 顶级智力灵药 - - -def consumable_28006(char: CharacterProperty = {}, mode=0, text=False, rate=1.0): - if mode == 0: - # char.基础属性加成(物理攻击力=25 * rate) - pass - if mode == 1: - char.基础属性加成(进图智力=int(175*rate)) - pass - -# 活力秘药 - - -def consumable_28007(char: CharacterProperty = {}, mode=0, text=False, rate=1.0): - if mode == 0: - # char.基础属性加成(物理攻击力=25 * rate) - pass - if mode == 1: - char.基础属性加成(进图智力=int(50*rate), 进图力量=int(50*rate)) - pass - -# 虚祖皇家能量秘药 - - -def consumable_28008(char: CharacterProperty = {}, mode=0, text=False, rate=1.0): - if mode == 0: - # char.基础属性加成(物理攻击力=25 * rate) - pass - if mode == 1: - char.基础属性加成(进图智力=int(100*rate), 进图力量=int(100*rate)) - char.所有属性强化加成(int(5*rate), mode=1) - pass - -# 黄金羊毛 - - -def consumable_28009(char: CharacterProperty = {}, mode=0, text=False, rate=1.0): - if mode == 0: - # char.基础属性加成(物理攻击力=25 * rate) - pass - if mode == 1: - char.基础属性加成(进图智力=int(60*rate), 进图力量=int(60*rate)) - pass - -# 龙之气息 - - -def consumable_28010(char: CharacterProperty = {}, mode=0, text=False, rate=1.0): - if mode == 0: - # char.基础属性加成(物理攻击力=25 * rate) - pass - if mode == 1: - char.基础属性加成(进图智力=int(30*rate), 进图力量=int(30*rate)) - pass - -# 甜蜜喜糖 - - -def consumable_28011(char: CharacterProperty = {}, mode=0, text=False, rate=1.0): - if mode == 0: - # char.基础属性加成(物理攻击力=25 * rate) - pass - if mode == 1: - char.基础属性加成(进图智力=int(88*rate), 进图力量=int(88*rate)) - pass - -def consumable_28012(char: CharacterProperty = {}, mode=0, text=False, rate=1.0): - if mode == 0: - # char.基础属性加成(物理攻击力=25 * rate) - pass - if mode == 1: - char.火属性抗性加成(30 * rate) - pass - -def consumable_28013(char: CharacterProperty = {}, mode=0, text=False, rate=1.0): - if mode == 0: - # char.基础属性加成(物理攻击力=25 * rate) - pass - if mode == 1: - char.冰属性抗性加成(30 * rate) - pass - -def consumable_28014(char: CharacterProperty = {}, mode=0, text=False, rate=1.0): - if mode == 0: - # char.基础属性加成(物理攻击力=25 * rate) - pass - if mode == 1: - char.光属性抗性加成(30 * rate) - pass - -def consumable_28015(char: CharacterProperty = {}, mode=0, text=False, rate=1.0): - if mode == 0: - # char.基础属性加成(物理攻击力=25 * rate) - pass - if mode == 1: - char.暗属性抗性加成(30 * rate) - pass - -def consumable_28016(char: CharacterProperty = {}, mode=0, text=False, rate=1.0): - if mode == 0: - # char.基础属性加成(物理攻击力=25 * rate) - pass - if mode == 1: - char.所有属性抗性加成(15 * rate) - pass - - -def consumable_28017(char: CharacterProperty = {}, mode=0, text=False, rate=1.0): - if mode == 0: - if rate == 1.0: - char.基础属性加成(进图智力=280000, 进图力量=280000,三攻=18000) - pass - if mode == 1: - pass - - -def consumable_28018(char: CharacterProperty = {}, mode=0, text=False, rate=1.0): - if mode == 0: - char.所有异常抗性加成(0.03*rate) - pass - if mode == 1: - pass - - - -def consumable_28019(char: CharacterProperty = {}, mode=0, text=False, rate=1.0): - if mode == 0: - char.所有异常抗性加成(0.05*rate) - pass - if mode == 1: - pass - - -# 药剂id范围 28001~29000 -for i in range(28001, 29000): - try: - if i not in consumable_list.keys(): - consumable_list[i] = eval('consumable_{}'.format(i)) - except Exception: - pass - - -def get_sundriesfunc_by_id(id): - return consumable_list.get(id, consumable_28000) diff --git a/backend/core/equipment/version_0/emblem.py b/backend/core/equipment/version_0/emblem.py index 992b8f41..c44f8b4c 100644 --- a/backend/core/equipment/version_0/emblem.py +++ b/backend/core/equipment/version_0/emblem.py @@ -1,8 +1,9 @@ from core.abstract.character import CharacterProperty +from .register import register emblem_func_list = {} - +@register def emblem_1(char: CharacterProperty): """ 力智+20 暴击+1.9% @@ -11,6 +12,7 @@ def emblem_1(char: CharacterProperty): pass +@register def emblem_2(char: CharacterProperty): """ 力智+15 暴击+1.5% @@ -19,6 +21,7 @@ def emblem_2(char: CharacterProperty): pass +@register def emblem_3(char: CharacterProperty): """ 力智+10 暴击+1.1% @@ -27,6 +30,7 @@ def emblem_3(char: CharacterProperty): pass +@register def emblem_4(char: CharacterProperty): """ 力智+35 @@ -35,6 +39,7 @@ def emblem_4(char: CharacterProperty): pass +@register def emblem_5(char: CharacterProperty): """ 体精+35 @@ -43,6 +48,7 @@ def emblem_5(char: CharacterProperty): pass +@register def emblem_6(char: CharacterProperty): """ 体精+25 @@ -51,6 +57,7 @@ def emblem_6(char: CharacterProperty): pass +@register def emblem_7(char: CharacterProperty): """ 体精+17 @@ -59,6 +66,7 @@ def emblem_7(char: CharacterProperty): pass +@register def emblem_8(char: CharacterProperty): """ 力智+30 @@ -67,6 +75,7 @@ def emblem_8(char: CharacterProperty): pass +@register def emblem_9(char: CharacterProperty): """ 攻速+2% @@ -75,6 +84,7 @@ def emblem_9(char: CharacterProperty): pass +@register def emblem_10(char: CharacterProperty): """ 体精+30 @@ -83,6 +93,7 @@ def emblem_10(char: CharacterProperty): pass +@register def emblem_11(char: CharacterProperty): """ 三攻+20 @@ -91,6 +102,7 @@ def emblem_11(char: CharacterProperty): pass +@register def emblem_12(char: CharacterProperty): """ 力智+30 @@ -99,6 +111,7 @@ def emblem_12(char: CharacterProperty): pass +@register def emblem_13(char: CharacterProperty): """ 体精+30 @@ -107,6 +120,7 @@ def emblem_13(char: CharacterProperty): pass +@register def emblem_14(char: CharacterProperty): """ 力智+25 @@ -115,6 +129,7 @@ def emblem_14(char: CharacterProperty): pass +@register def emblem_15(char: CharacterProperty): """ 力智+15 @@ -123,6 +138,7 @@ def emblem_15(char: CharacterProperty): pass +@register def emblem_16(char: CharacterProperty): """ 攻速+1.5% @@ -131,6 +147,7 @@ def emblem_16(char: CharacterProperty): pass +@register def emblem_17(char: CharacterProperty): """ 体精+15 @@ -139,6 +156,7 @@ def emblem_17(char: CharacterProperty): pass +@register def emblem_18(char: CharacterProperty): """ 三攻+15 @@ -147,6 +165,7 @@ def emblem_18(char: CharacterProperty): pass +@register def emblem_19(char: CharacterProperty): """ 体精+15 @@ -155,6 +174,7 @@ def emblem_19(char: CharacterProperty): pass +@register def emblem_20(char: CharacterProperty): """ 力智+17 @@ -163,6 +183,7 @@ def emblem_20(char: CharacterProperty): pass +@register def emblem_21(char: CharacterProperty): """ 力智+10 @@ -171,6 +192,7 @@ def emblem_21(char: CharacterProperty): pass +@register def emblem_22(char: CharacterProperty): """ 攻速+1.1% @@ -179,6 +201,7 @@ def emblem_22(char: CharacterProperty): pass +@register def emblem_23(char: CharacterProperty): """ 体精+10 @@ -187,6 +210,7 @@ def emblem_23(char: CharacterProperty): pass +@register def emblem_24(char: CharacterProperty): """ 三攻+10 @@ -195,6 +219,7 @@ def emblem_24(char: CharacterProperty): pass +@register def emblem_25(char: CharacterProperty): """ 体精+10 diff --git a/backend/core/equipment/version_0/enchant.py b/backend/core/equipment/version_0/enchant.py index d6ce51d3..1637c5ad 100644 --- a/backend/core/equipment/version_0/enchant.py +++ b/backend/core/equipment/version_0/enchant.py @@ -1,10 +1,10 @@ from core.abstract.character import CharacterProperty - -enchant_func_list = {} +from .register import register # region 头肩 +@register def enchant_1(char: CharacterProperty): """ 三攻(10)|四维(40)|技攻(3%)|暴击率(5%) @@ -13,6 +13,7 @@ def enchant_1(char: CharacterProperty): pass +@register def enchant_2(char: CharacterProperty): """ 三攻(20)|四维(75)|Lv1~50主动+1 @@ -22,6 +23,7 @@ def enchant_2(char: CharacterProperty): pass +@register def enchant_3(char: CharacterProperty): """ 三攻(20)|四维(75)|技攻(5%) @@ -30,6 +32,7 @@ def enchant_3(char: CharacterProperty): pass +@register def enchant_4(char: CharacterProperty): """ Lv30增益技能等级 +1|lv50主动技能等级+1 @@ -44,6 +47,7 @@ def enchant_4(char: CharacterProperty): # region 上衣 +@register def enchant_100(char: CharacterProperty): """ 三攻(110)|力智(80) @@ -52,6 +56,7 @@ def enchant_100(char: CharacterProperty): pass +@register def enchant_101(char: CharacterProperty): """ 四维(100)|奶系Lv15被动+3 @@ -62,6 +67,7 @@ def enchant_101(char: CharacterProperty): pass +@register def enchant_102(char: CharacterProperty): """ 四维(120)|奶系Lv15被动+3 @@ -72,6 +78,7 @@ def enchant_102(char: CharacterProperty): pass +@register def enchant_103(char: CharacterProperty): """ 三攻(110)|力智(90)|技攻(1%) @@ -80,6 +87,7 @@ def enchant_103(char: CharacterProperty): pass +@register def enchant_104(char: CharacterProperty): """ 四维(125)|奶系Lv15被动+4 @@ -90,6 +98,7 @@ def enchant_104(char: CharacterProperty): pass +@register def enchant_105(char: CharacterProperty): """ 三攻(110)|力智(90)|技攻(2%) @@ -102,6 +111,7 @@ def enchant_105(char: CharacterProperty): # region 头肩 +@register def enchant_106(char: CharacterProperty): """ 四维(120)|奶系Lv15被动+3 @@ -116,6 +126,7 @@ def enchant_106(char: CharacterProperty): # region 武器 +@register def enchant_107(char: CharacterProperty): """ 独立(90)|力智(60) @@ -124,6 +135,7 @@ def enchant_107(char: CharacterProperty): pass +@register def enchant_108(char: CharacterProperty): """ 魔攻(90)|力智(60) @@ -132,6 +144,7 @@ def enchant_108(char: CharacterProperty): pass +@register def enchant_109(char: CharacterProperty): """ 物攻(90)|力智(60) @@ -140,6 +153,7 @@ def enchant_109(char: CharacterProperty): pass +@register def enchant_110(char: CharacterProperty): """ 智力(100) @@ -148,6 +162,7 @@ def enchant_110(char: CharacterProperty): pass +@register def enchant_111(char: CharacterProperty): """ 力量(100) @@ -156,6 +171,7 @@ def enchant_111(char: CharacterProperty): pass +@register def enchant_112(char: CharacterProperty): """ 体力(100) @@ -164,6 +180,7 @@ def enchant_112(char: CharacterProperty): pass +@register def enchant_113(char: CharacterProperty): """ 精神(100) @@ -176,6 +193,7 @@ def enchant_113(char: CharacterProperty): # region 下装 +@register def enchant_200(char: CharacterProperty): """ 三攻(110)|力智(80) @@ -184,6 +202,7 @@ def enchant_200(char: CharacterProperty): pass +@register def enchant_201(char: CharacterProperty): """ 四维(125)|奶系Lv15被动+4 @@ -194,6 +213,7 @@ def enchant_201(char: CharacterProperty): pass +@register def enchant_202(char: CharacterProperty): """ 三攻(110)|力智(90)|技攻(2%) @@ -206,6 +226,7 @@ def enchant_202(char: CharacterProperty): # region 腰带 +@register def enchant_300(char: CharacterProperty): """ 三攻(30)|技攻(1%) @@ -214,6 +235,7 @@ def enchant_300(char: CharacterProperty): pass +@register def enchant_301(char: CharacterProperty): """ 三攻(10)|四维(40)|技攻(2%) @@ -222,6 +244,7 @@ def enchant_301(char: CharacterProperty): pass +@register def enchant_302(char: CharacterProperty): """ 四维(45)|Lv1~50主动+1 @@ -231,6 +254,7 @@ def enchant_302(char: CharacterProperty): pass +@register def enchant_303(char: CharacterProperty): """ 三攻(36)|技能伤害(5%)|暴击率(3%) @@ -243,6 +267,7 @@ def enchant_303(char: CharacterProperty): # region 武器 +@register def enchant_500(char: CharacterProperty): """ 火强(15) @@ -251,6 +276,7 @@ def enchant_500(char: CharacterProperty): pass +@register def enchant_501(char: CharacterProperty): """ 冰强(15) @@ -259,6 +285,7 @@ def enchant_501(char: CharacterProperty): pass +@register def enchant_502(char: CharacterProperty): """ 光强(15) @@ -267,6 +294,7 @@ def enchant_502(char: CharacterProperty): pass +@register def enchant_503(char: CharacterProperty): """ 暗强(15) @@ -275,6 +303,7 @@ def enchant_503(char: CharacterProperty): pass +@register def enchant_504(char: CharacterProperty): """ 火强(15)|光强(15) @@ -284,6 +313,7 @@ def enchant_504(char: CharacterProperty): pass +@register def enchant_505(char: CharacterProperty): """ 冰强(15)|暗强(15) @@ -293,6 +323,7 @@ def enchant_505(char: CharacterProperty): pass +@register def enchant_506(char: CharacterProperty): """ 火强(15)|冰强(15) @@ -302,6 +333,7 @@ def enchant_506(char: CharacterProperty): pass +@register def enchant_507(char: CharacterProperty): """ 所有属性强化(13) @@ -313,6 +345,7 @@ def enchant_507(char: CharacterProperty): pass +@register def enchant_508(char: CharacterProperty): """ 物攻(30)|独立(30)|全属强(15)|攻速(5%) @@ -325,6 +358,7 @@ def enchant_508(char: CharacterProperty): pass +@register def enchant_509(char: CharacterProperty): """ 魔攻(30)|独立(30)|全属强(15)|施放(6%) @@ -337,6 +371,7 @@ def enchant_509(char: CharacterProperty): pass +@register def enchant_510(char: CharacterProperty): """ 三攻(30)|全属强(15) @@ -349,6 +384,7 @@ def enchant_510(char: CharacterProperty): pass +@register def enchant_511(char: CharacterProperty): """ 四维(110)|施放(7%) @@ -357,6 +393,7 @@ def enchant_511(char: CharacterProperty): pass +@register def enchant_512(char: CharacterProperty): """ 三攻(50)|全属强(16)|属性攻击 @@ -373,6 +410,7 @@ def enchant_512(char: CharacterProperty): # region 项链 +@register def enchant_600(char: CharacterProperty): """ 所有属性强化(30) @@ -384,6 +422,7 @@ def enchant_600(char: CharacterProperty): pass +@register def enchant_601(char: CharacterProperty): """ 所有属性强化(28) @@ -395,6 +434,7 @@ def enchant_601(char: CharacterProperty): pass +@register def enchant_602(char: CharacterProperty): """ 四维(70) @@ -403,6 +443,7 @@ def enchant_602(char: CharacterProperty): pass +@register def enchant_603(char: CharacterProperty): """ 所有属性强化(33) @@ -414,6 +455,7 @@ def enchant_603(char: CharacterProperty): pass +@register def enchant_604(char: CharacterProperty): """ 火强(35)|光强(35) @@ -423,6 +465,7 @@ def enchant_604(char: CharacterProperty): pass +@register def enchant_605(char: CharacterProperty): """ 冰强(35)|暗强(35) @@ -432,6 +475,7 @@ def enchant_605(char: CharacterProperty): pass +@register def enchant_606(char: CharacterProperty): """ 四维(90) @@ -440,6 +484,7 @@ def enchant_606(char: CharacterProperty): pass +@register def enchant_607(char: CharacterProperty): """ 四维(100)|奶系Lv15被动+1 @@ -450,6 +495,7 @@ def enchant_607(char: CharacterProperty): pass +@register def enchant_608(char: CharacterProperty): """ 全属强(35)|技攻(1%) @@ -466,6 +512,7 @@ def enchant_608(char: CharacterProperty): # region 辅助装备 +@register def enchant_900(char: CharacterProperty): """ 三攻(110) @@ -474,6 +521,7 @@ def enchant_900(char: CharacterProperty): pass +@register def enchant_901(char: CharacterProperty): """ 四维(100) @@ -482,6 +530,7 @@ def enchant_901(char: CharacterProperty): pass +@register def enchant_902(char: CharacterProperty): """ 攻强(3%)|所有属性强化(11)|暴击率(3%) @@ -494,6 +543,7 @@ def enchant_902(char: CharacterProperty): pass +@register def enchant_903(char: CharacterProperty): """ 四维(100)|奶系Lv15被动+3 @@ -504,6 +554,7 @@ def enchant_903(char: CharacterProperty): pass +@register def enchant_904(char: CharacterProperty): """ 技攻(5%)|所有属性强化(15)|暴击率(5%) @@ -516,6 +567,7 @@ def enchant_904(char: CharacterProperty): pass +@register def enchant_905(char: CharacterProperty): """ 技攻(7%)|所有属性强化(15)|暴击率(5%) @@ -532,6 +584,7 @@ def enchant_905(char: CharacterProperty): # region 魔法石 +@register def enchant_1000(char: CharacterProperty): """ 所有属性强化(30) @@ -543,6 +596,7 @@ def enchant_1000(char: CharacterProperty): pass +@register def enchant_1001(char: CharacterProperty): """ 所有属性强化(35) @@ -554,6 +608,7 @@ def enchant_1001(char: CharacterProperty): pass +@register def enchant_1002(char: CharacterProperty): """ 四维(100)|奶系Lv15被动+3 @@ -564,6 +619,7 @@ def enchant_1002(char: CharacterProperty): pass +@register def enchant_1003(char: CharacterProperty): """ 所有属性强化(40) @@ -575,6 +631,7 @@ def enchant_1003(char: CharacterProperty): pass +@register def enchant_1004(char: CharacterProperty): """ 四维(120)|奶系Lv15被动+3 @@ -589,6 +646,7 @@ def enchant_1004(char: CharacterProperty): # region 耳环 +@register def enchant_1100(char: CharacterProperty): """ 四维(50)|所有属性强化(11) @@ -601,6 +659,7 @@ def enchant_1100(char: CharacterProperty): pass +@register def enchant_1101(char: CharacterProperty): """ 四维(175) @@ -609,6 +668,7 @@ def enchant_1101(char: CharacterProperty): pass +@register def enchant_1102(char: CharacterProperty): """ 四维(70)|所有属性强化(15) @@ -621,6 +681,7 @@ def enchant_1102(char: CharacterProperty): pass +@register def enchant_1103(char: CharacterProperty): """ 四维(200) @@ -633,6 +694,7 @@ def enchant_1103(char: CharacterProperty): # region 称号 +@register def enchant_1200(char: CharacterProperty): """ 三攻(40)|所有属性强化(15)|Lv1~50主动+1 @@ -646,6 +708,7 @@ def enchant_1200(char: CharacterProperty): pass +@register def enchant_1201(char: CharacterProperty): """ 三攻(40)|所有属性强化(15)|技攻(3%) @@ -658,6 +721,7 @@ def enchant_1201(char: CharacterProperty): pass +@register def enchant_1202(char: CharacterProperty): """ Lv40主动+2|三攻(40)|所有属性强化(15)|技攻(3%) @@ -671,6 +735,7 @@ def enchant_1202(char: CharacterProperty): pass +@register def enchant_1203(char: CharacterProperty): """ Lv45主动+2|三攻(40)|所有属性强化(15)|技攻(3%) @@ -684,6 +749,7 @@ def enchant_1203(char: CharacterProperty): pass +@register def enchant_1204(char: CharacterProperty): """ Lv60主动+2|三攻(40)|所有属性强化(15)|技攻(3%) @@ -697,6 +763,7 @@ def enchant_1204(char: CharacterProperty): pass +@register def enchant_1205(char: CharacterProperty): """ Lv70主动+2|三攻(40)|所有属性强化(15)|技攻(3%) @@ -710,6 +777,7 @@ def enchant_1205(char: CharacterProperty): pass +@register def enchant_1206(char: CharacterProperty): """ Lv75主动+2|三攻(40)|所有属性强化(15)|技攻(3%) @@ -723,6 +791,7 @@ def enchant_1206(char: CharacterProperty): pass +@register def enchant_1207(char: CharacterProperty): """ Lv80主动+2|三攻(40)|所有属性强化(15)|技攻(3%) @@ -736,6 +805,7 @@ def enchant_1207(char: CharacterProperty): pass +@register def enchant_1208(char: CharacterProperty): """ Lv30增益技能等级 +1 @@ -745,6 +815,7 @@ def enchant_1208(char: CharacterProperty): pass +@register def enchant_1209(char: CharacterProperty): """ Lv30增益技能等级 +2 @@ -754,6 +825,7 @@ def enchant_1209(char: CharacterProperty): pass +@register def enchant_1210(char: CharacterProperty): """ Lv50主动技能等级 +1 @@ -763,6 +835,7 @@ def enchant_1210(char: CharacterProperty): pass +@register def enchant_1211(char: CharacterProperty): """ Lv50主动技能等级 +2 @@ -776,6 +849,7 @@ def enchant_1211(char: CharacterProperty): # region 宠物 +@register def enchant_1300(char: CharacterProperty): """ 火强(25) @@ -784,6 +858,7 @@ def enchant_1300(char: CharacterProperty): pass +@register def enchant_1301(char: CharacterProperty): """ 冰强(25) @@ -792,6 +867,7 @@ def enchant_1301(char: CharacterProperty): pass +@register def enchant_1302(char: CharacterProperty): """ 光强(25) @@ -800,6 +876,7 @@ def enchant_1302(char: CharacterProperty): pass +@register def enchant_1303(char: CharacterProperty): """ 暗强(25) @@ -808,6 +885,7 @@ def enchant_1303(char: CharacterProperty): pass +@register def enchant_1304(char: CharacterProperty): """ 所有属性强化(23) @@ -819,6 +897,7 @@ def enchant_1304(char: CharacterProperty): pass +@register def enchant_1305(char: CharacterProperty): """ 力量(50) @@ -827,6 +906,7 @@ def enchant_1305(char: CharacterProperty): pass +@register def enchant_1306(char: CharacterProperty): """ 智力(50) @@ -835,6 +915,7 @@ def enchant_1306(char: CharacterProperty): pass +@register def enchant_1307(char: CharacterProperty): """ 精神(50) @@ -843,6 +924,7 @@ def enchant_1307(char: CharacterProperty): pass +@register def enchant_1308(char: CharacterProperty): """ 体力(50) @@ -851,6 +933,7 @@ def enchant_1308(char: CharacterProperty): pass +@register def enchant_1309(char: CharacterProperty): """ 物攻(60) @@ -859,6 +942,7 @@ def enchant_1309(char: CharacterProperty): pass +@register def enchant_1310(char: CharacterProperty): """ 魔攻(60) @@ -867,6 +951,7 @@ def enchant_1310(char: CharacterProperty): pass +@register def enchant_1311(char: CharacterProperty): """ 独立(60) @@ -875,6 +960,7 @@ def enchant_1311(char: CharacterProperty): pass +@register def enchant_1312(char: CharacterProperty): """ 火强(16) @@ -883,6 +969,7 @@ def enchant_1312(char: CharacterProperty): pass +@register def enchant_1313(char: CharacterProperty): """ 冰强(16) @@ -891,6 +978,7 @@ def enchant_1313(char: CharacterProperty): pass +@register def enchant_1314(char: CharacterProperty): """ 光强(16) @@ -899,6 +987,7 @@ def enchant_1314(char: CharacterProperty): pass +@register def enchant_1315(char: CharacterProperty): """ 暗强(16) @@ -907,6 +996,7 @@ def enchant_1315(char: CharacterProperty): pass +@register def enchant_1316(char: CharacterProperty): """ 所有属性强化(14) @@ -922,6 +1012,7 @@ def enchant_1316(char: CharacterProperty): # region 光环 +@register def enchant_2000(char: CharacterProperty): """ Lv1~95+1|攻击强化(12%)|增益量(7%) @@ -931,6 +1022,7 @@ def enchant_2000(char: CharacterProperty): pass +@register def enchant_2001(char: CharacterProperty): """ Lv1~95+1|攻击强化(7%)|增益量(5%) @@ -940,6 +1032,7 @@ def enchant_2001(char: CharacterProperty): pass +@register def enchant_2002(char: CharacterProperty): """ Lv1~35+1|攻击强化(5%)|增益量(3%) @@ -953,6 +1046,7 @@ def enchant_2002(char: CharacterProperty): # region 武器装扮 +@register def enchant_2100(char: CharacterProperty): """ Lv40主动+1|四维(55) @@ -962,6 +1056,7 @@ def enchant_2100(char: CharacterProperty): pass +@register def enchant_2101(char: CharacterProperty): """ Lv45主动+1|四维(55) @@ -971,6 +1066,7 @@ def enchant_2101(char: CharacterProperty): pass +@register def enchant_2102(char: CharacterProperty): """ Lv60主动+1|四维(55) @@ -980,6 +1076,7 @@ def enchant_2102(char: CharacterProperty): pass +@register def enchant_2103(char: CharacterProperty): """ Lv70主动+1|四维(55) @@ -989,6 +1086,7 @@ def enchant_2103(char: CharacterProperty): pass +@register def enchant_2104(char: CharacterProperty): """ Lv75主动+1|四维(55) @@ -998,6 +1096,7 @@ def enchant_2104(char: CharacterProperty): pass +@register def enchant_2105(char: CharacterProperty): """ Lv80主动+1|四维(55) @@ -1011,6 +1110,7 @@ def enchant_2105(char: CharacterProperty): # region 皮肤 +@register def enchant_2200(char: CharacterProperty): """ Lv40主动+1|所有属性强化(12)|四维(55) @@ -1024,6 +1124,7 @@ def enchant_2200(char: CharacterProperty): pass +@register def enchant_2201(char: CharacterProperty): """ Lv45主动+1|所有属性强化(12)|四维(55) @@ -1037,6 +1138,7 @@ def enchant_2201(char: CharacterProperty): pass +@register def enchant_2202(char: CharacterProperty): """ Lv60主动+1|所有属性强化(12)|四维(55) @@ -1050,6 +1152,7 @@ def enchant_2202(char: CharacterProperty): pass +@register def enchant_2203(char: CharacterProperty): """ Lv70主动+1|所有属性强化(12)|四维(55) @@ -1063,6 +1166,7 @@ def enchant_2203(char: CharacterProperty): pass +@register def enchant_2204(char: CharacterProperty): """ Lv75主动+1|所有属性强化(12)|四维(55) @@ -1076,6 +1180,7 @@ def enchant_2204(char: CharacterProperty): pass +@register def enchant_2205(char: CharacterProperty): """ Lv80主动+1|所有属性强化(12)|四维(55) @@ -1089,6 +1194,7 @@ def enchant_2205(char: CharacterProperty): pass +@register def enchant_2206(char: CharacterProperty): """ 所有属性强化(6) @@ -1104,6 +1210,7 @@ def enchant_2206(char: CharacterProperty): # region 宠物装备-红 +@register def enchant_2500(char: CharacterProperty): """ 攻击强化(10%) @@ -1112,6 +1219,7 @@ def enchant_2500(char: CharacterProperty): pass +@register def enchant_2501(char: CharacterProperty): """ 攻击强化(8%) @@ -1120,6 +1228,7 @@ def enchant_2501(char: CharacterProperty): pass +@register def enchant_2502(char: CharacterProperty): """ 攻击强化(4%)|所有属性强化(6) @@ -1132,6 +1241,7 @@ def enchant_2502(char: CharacterProperty): pass +@register def enchant_2503(char: CharacterProperty): """ 攻击强化(4%)|所有属性强化(4)|光强(4) @@ -1144,6 +1254,7 @@ def enchant_2503(char: CharacterProperty): pass +@register def enchant_2504(char: CharacterProperty): """ 攻击强化(4%)|所有属性强化(4)|火强(4) @@ -1156,6 +1267,7 @@ def enchant_2504(char: CharacterProperty): pass +@register def enchant_2505(char: CharacterProperty): """ 攻击强化(4%)|所有属性强化(4)|冰强(4) @@ -1168,6 +1280,7 @@ def enchant_2505(char: CharacterProperty): pass +@register def enchant_2506(char: CharacterProperty): """ 攻击强化(4%)|所有属性强化(4)|暗强(4) @@ -1180,6 +1293,7 @@ def enchant_2506(char: CharacterProperty): pass +@register def enchant_2507(char: CharacterProperty): """ 四维(33) @@ -1188,6 +1302,7 @@ def enchant_2507(char: CharacterProperty): pass +@register def enchant_2508(char: CharacterProperty): """ 四维(25) @@ -1196,6 +1311,7 @@ def enchant_2508(char: CharacterProperty): pass +@register def enchant_2509(char: CharacterProperty): """ 四维(50) @@ -1208,6 +1324,7 @@ def enchant_2509(char: CharacterProperty): # region 宠物装备-绿 +@register def enchant_2600(char: CharacterProperty): """ 三攻(40)|所有属性强化(30) @@ -1220,6 +1337,7 @@ def enchant_2600(char: CharacterProperty): pass +@register def enchant_2601(char: CharacterProperty): """ 三攻(40)|所有属性强化(20) @@ -1232,6 +1350,7 @@ def enchant_2601(char: CharacterProperty): pass +@register def enchant_2602(char: CharacterProperty): """ 四维(50)|所有属性强化(20) @@ -1244,6 +1363,7 @@ def enchant_2602(char: CharacterProperty): pass +@register def enchant_2603(char: CharacterProperty): """ 四维(30)|所有属性强化(20) @@ -1256,6 +1376,7 @@ def enchant_2603(char: CharacterProperty): pass +@register def enchant_2604(char: CharacterProperty): """ 四维(30) @@ -1264,6 +1385,7 @@ def enchant_2604(char: CharacterProperty): pass +@register def enchant_2605(char: CharacterProperty): """ 四维(16) @@ -1276,6 +1398,7 @@ def enchant_2605(char: CharacterProperty): # region 宠物装备-蓝 +@register def enchant_2606(char: CharacterProperty): """ 技攻(2%)|三速(5%) @@ -1284,6 +1407,7 @@ def enchant_2606(char: CharacterProperty): pass +@register def enchant_2607(char: CharacterProperty): """ 三攻(30)|三速(4%) @@ -1292,6 +1416,7 @@ def enchant_2607(char: CharacterProperty): pass +@register def enchant_2608(char: CharacterProperty): """ 三攻(30) @@ -1300,6 +1425,7 @@ def enchant_2608(char: CharacterProperty): pass +@register def enchant_2609(char: CharacterProperty): """ 三攻(25)|三速(2%)|属性攻击|暴击(5%) @@ -1308,6 +1434,7 @@ def enchant_2609(char: CharacterProperty): pass +@register def enchant_2610(char: CharacterProperty): """ 四维(50)|三速(4%) @@ -1316,6 +1443,7 @@ def enchant_2610(char: CharacterProperty): pass +@register def enchant_2611(char: CharacterProperty): """ 四维(25)|三速(2%) @@ -1324,6 +1452,7 @@ def enchant_2611(char: CharacterProperty): pass +@register def enchant_2612(char: CharacterProperty): """ 四维(20)|三速(2%) @@ -1336,6 +1465,7 @@ def enchant_2612(char: CharacterProperty): # region 快捷栏装备 +@register def enchant_2700(char: CharacterProperty): """ 三攻(30)|攻击强化(10%) @@ -1344,6 +1474,7 @@ def enchant_2700(char: CharacterProperty): pass +@register def enchant_2701(char: CharacterProperty): """ 三攻(30)|攻击强化(8%) @@ -1352,6 +1483,7 @@ def enchant_2701(char: CharacterProperty): pass +@register def enchant_2702(char: CharacterProperty): """ 四维(8)|攻击强化(8%) @@ -1360,6 +1492,7 @@ def enchant_2702(char: CharacterProperty): pass +@register def enchant_2703(char: CharacterProperty): """ 四维(5)|攻击强化(8%)|攻速(8%) @@ -1368,6 +1501,7 @@ def enchant_2703(char: CharacterProperty): pass +@register def enchant_2704(char: CharacterProperty): """ 三攻(30)|三速(5%) @@ -1376,6 +1510,7 @@ def enchant_2704(char: CharacterProperty): pass +@register def enchant_2705(char: CharacterProperty): """ 三攻(30)|三速(5%)|增益量(1%) @@ -1384,6 +1519,7 @@ def enchant_2705(char: CharacterProperty): pass +@register def enchant_2706(char: CharacterProperty): """ 四维(50) @@ -1392,6 +1528,7 @@ def enchant_2706(char: CharacterProperty): pass +@register def enchant_2707(char: CharacterProperty): """ 四维(50)|三速(5%) @@ -1400,6 +1537,7 @@ def enchant_2707(char: CharacterProperty): pass +@register def enchant_2708(char: CharacterProperty): """ 四维(50)|三速(5%)|增益量(1%) @@ -1408,6 +1546,7 @@ def enchant_2708(char: CharacterProperty): pass +@register def enchant_2709(char: CharacterProperty): """ 三攻(50)|三速(5%)|增益量(3%) @@ -1416,6 +1555,7 @@ def enchant_2709(char: CharacterProperty): pass +@register def enchant_2710(char: CharacterProperty): """ 四维(100)|三速(5%)|增益量(3%) @@ -1425,10 +1565,3 @@ def enchant_2710(char: CharacterProperty): # endregion - -for i in range(0, 3000): - try: - if str(i) not in enchant_func_list.keys(): - enchant_func_list[str(i)] = eval(f'enchant_{i}') - except Exception: - pass diff --git a/backend/core/equipment/version_0/equ.py b/backend/core/equipment/version_0/equ.py index f88d2428..d28a5c62 100644 --- a/backend/core/equipment/version_0/equ.py +++ b/backend/core/equipment/version_0/equ.py @@ -1,11 +1,10 @@ from core.basic.equipment import EquEffect from core.abstract.character import CharacterProperty - -equ_func_list = {} - +from .register import register # region 武器 +@register def equ_1(char: CharacterProperty): """ 百里挑一短剑 @@ -19,6 +18,7 @@ def equ_1(char: CharacterProperty): pass +@register def equ_2(char: CharacterProperty): """ 独一无二短剑 @@ -32,6 +32,7 @@ def equ_2(char: CharacterProperty): pass +@register def equ_3(char: CharacterProperty): """ 传说承继 - 短剑 @@ -45,6 +46,7 @@ def equ_3(char: CharacterProperty): pass +@register def equ_4(char: CharacterProperty): """ 英雄叙事诗 - 短剑 @@ -58,6 +60,7 @@ def equ_4(char: CharacterProperty): pass +@register def equ_5(char: CharacterProperty): """ 太初之星 - 短剑 @@ -71,6 +74,7 @@ def equ_5(char: CharacterProperty): pass +@register def equ_6(char: CharacterProperty): """ 无影剑 - 摘叶飞花 @@ -88,6 +92,7 @@ def equ_6(char: CharacterProperty): pass +@register def equ_7(char: CharacterProperty): """ 无影剑 - 问道顶峰 @@ -105,6 +110,7 @@ def equ_7(char: CharacterProperty): pass +@register def equ_8(char: CharacterProperty): """ 无影剑 - 缘生劫灭 @@ -122,6 +128,7 @@ def equ_8(char: CharacterProperty): pass +@register def equ_9(char: CharacterProperty): """ 百里挑一太刀 @@ -138,6 +145,7 @@ def equ_9(char: CharacterProperty): pass +@register def equ_10(char: CharacterProperty): """ 独一无二太刀 @@ -154,6 +162,7 @@ def equ_10(char: CharacterProperty): pass +@register def equ_11(char: CharacterProperty): """ 传说承继 - 太刀 @@ -170,6 +179,7 @@ def equ_11(char: CharacterProperty): pass +@register def equ_12(char: CharacterProperty): """ 英雄叙事诗 - 太刀 @@ -186,6 +196,7 @@ def equ_12(char: CharacterProperty): pass +@register def equ_13(char: CharacterProperty): """ 太初之星 - 太刀 @@ -202,6 +213,7 @@ def equ_13(char: CharacterProperty): pass +@register def equ_14(char: CharacterProperty): """ 凡作 - 金印刀 @@ -216,6 +228,7 @@ def equ_14(char: CharacterProperty): pass +@register def equ_15(char: CharacterProperty): """ 名作 - 金印锐刀 @@ -230,6 +243,7 @@ def equ_15(char: CharacterProperty): pass +@register def equ_16(char: CharacterProperty): """ 杰作 - 金印绝刀 @@ -244,6 +258,7 @@ def equ_16(char: CharacterProperty): pass +@register def equ_17(char: CharacterProperty): """ 百里挑一钝器 @@ -258,6 +273,7 @@ def equ_17(char: CharacterProperty): pass +@register def equ_18(char: CharacterProperty): """ 独一无二钝器 @@ -272,6 +288,7 @@ def equ_18(char: CharacterProperty): pass +@register def equ_19(char: CharacterProperty): """ 传说承继 - 钝器 @@ -286,6 +303,7 @@ def equ_19(char: CharacterProperty): pass +@register def equ_20(char: CharacterProperty): """ 英雄叙事诗 - 钝器 @@ -300,6 +318,7 @@ def equ_20(char: CharacterProperty): pass +@register def equ_21(char: CharacterProperty): """ 太初之星 - 钝器 @@ -314,6 +333,7 @@ def equ_21(char: CharacterProperty): pass +@register def equ_22(char: CharacterProperty): """ 梁月的钝剑 : 形 @@ -327,6 +347,7 @@ def equ_22(char: CharacterProperty): pass +@register def equ_23(char: CharacterProperty): """ 梁月的钝剑 : 意 @@ -347,6 +368,7 @@ def equ_23(char: CharacterProperty): pass +@register def equ_24(char: CharacterProperty): """ 梁月的钝剑 : 神 @@ -367,6 +389,7 @@ def equ_24(char: CharacterProperty): pass +@register def equ_25(char: CharacterProperty): """ 百里挑一巨剑 @@ -381,6 +404,7 @@ def equ_25(char: CharacterProperty): pass +@register def equ_26(char: CharacterProperty): """ 独一无二巨剑 @@ -395,6 +419,7 @@ def equ_26(char: CharacterProperty): pass +@register def equ_27(char: CharacterProperty): """ 传说承继 - 巨剑 @@ -409,6 +434,7 @@ def equ_27(char: CharacterProperty): pass +@register def equ_28(char: CharacterProperty): """ 英雄叙事诗 - 巨剑 @@ -423,6 +449,7 @@ def equ_28(char: CharacterProperty): pass +@register def equ_29(char: CharacterProperty): """ 太初之星 - 巨剑 @@ -437,6 +464,7 @@ def equ_29(char: CharacterProperty): pass +@register def equ_30(char: CharacterProperty): """ 第1型 - 攻式·行云剑 @@ -455,6 +483,7 @@ def equ_30(char: CharacterProperty): pass +@register def equ_31(char: CharacterProperty): """ 第2型 - 守式·停云剑 @@ -480,6 +509,7 @@ def equ_31(char: CharacterProperty): pass +@register def equ_32(char: CharacterProperty): """ 特型 - 武神凌云剑 @@ -505,6 +535,7 @@ def equ_32(char: CharacterProperty): pass +@register def equ_33(char: CharacterProperty): """ 百里挑一光剑 @@ -519,6 +550,7 @@ def equ_33(char: CharacterProperty): pass +@register def equ_34(char: CharacterProperty): """ 独一无二光剑 @@ -533,6 +565,7 @@ def equ_34(char: CharacterProperty): pass +@register def equ_35(char: CharacterProperty): """ 传说承继 - 光剑 @@ -547,6 +580,7 @@ def equ_35(char: CharacterProperty): pass +@register def equ_36(char: CharacterProperty): """ 英雄叙事诗 - 光剑 @@ -561,6 +595,7 @@ def equ_36(char: CharacterProperty): pass +@register def equ_37(char: CharacterProperty): """ 太初之星 - 光剑 @@ -575,6 +610,7 @@ def equ_37(char: CharacterProperty): pass +@register def equ_38(char: CharacterProperty): """ 敌龙剑巴鲁姆克 @@ -590,6 +626,7 @@ def equ_38(char: CharacterProperty): pass +@register def equ_39(char: CharacterProperty): """ 降龙剑巴鲁姆克 @@ -606,6 +643,7 @@ def equ_39(char: CharacterProperty): pass +@register def equ_40(char: CharacterProperty): """ 灭龙剑巴鲁姆克 @@ -623,6 +661,7 @@ def equ_40(char: CharacterProperty): pass +@register def equ_41(char: CharacterProperty): """ 百里挑一手套 @@ -638,6 +677,7 @@ def equ_41(char: CharacterProperty): pass +@register def equ_42(char: CharacterProperty): """ 独一无二手套 @@ -653,6 +693,7 @@ def equ_42(char: CharacterProperty): pass +@register def equ_43(char: CharacterProperty): """ 传说承继 - 手套 @@ -668,6 +709,7 @@ def equ_43(char: CharacterProperty): pass +@register def equ_44(char: CharacterProperty): """ 英雄叙事诗 - 手套 @@ -683,6 +725,7 @@ def equ_44(char: CharacterProperty): pass +@register def equ_45(char: CharacterProperty): """ 太初之星 - 手套 @@ -698,6 +741,7 @@ def equ_45(char: CharacterProperty): pass +@register def equ_46(char: CharacterProperty): """ 念气之星点 @@ -711,6 +755,7 @@ def equ_46(char: CharacterProperty): pass +@register def equ_47(char: CharacterProperty): """ 念气之星群 @@ -726,6 +771,7 @@ def equ_47(char: CharacterProperty): pass +@register def equ_48(char: CharacterProperty): """ 念气之星河 @@ -742,6 +788,7 @@ def equ_48(char: CharacterProperty): pass +@register def equ_49(char: CharacterProperty): """ 百里挑一臂铠 @@ -757,6 +804,7 @@ def equ_49(char: CharacterProperty): pass +@register def equ_50(char: CharacterProperty): """ 独一无二臂铠 @@ -772,6 +820,7 @@ def equ_50(char: CharacterProperty): pass +@register def equ_51(char: CharacterProperty): """ 传说承继 - 臂铠 @@ -787,6 +836,7 @@ def equ_51(char: CharacterProperty): pass +@register def equ_52(char: CharacterProperty): """ 英雄叙事诗 - 臂铠 @@ -802,6 +852,7 @@ def equ_52(char: CharacterProperty): pass +@register def equ_53(char: CharacterProperty): """ 太初之星 - 臂铠 @@ -817,6 +868,7 @@ def equ_53(char: CharacterProperty): pass +@register def equ_54(char: CharacterProperty): """ 未完成的行星臂铠 @@ -830,6 +882,7 @@ def equ_54(char: CharacterProperty): pass +@register def equ_55(char: CharacterProperty): """ 未完成的恒星臂铠 @@ -847,6 +900,7 @@ def equ_55(char: CharacterProperty): pass +@register def equ_56(char: CharacterProperty): """ 未完成的宇宙臂铠 @@ -865,6 +919,7 @@ def equ_56(char: CharacterProperty): pass +@register def equ_57(char: CharacterProperty): """ 百里挑一爪 @@ -875,6 +930,7 @@ def equ_57(char: CharacterProperty): pass +@register def equ_58(char: CharacterProperty): """ 独一无二爪 @@ -885,6 +941,7 @@ def equ_58(char: CharacterProperty): pass +@register def equ_59(char: CharacterProperty): """ 传说承继 - 爪 @@ -895,6 +952,7 @@ def equ_59(char: CharacterProperty): pass +@register def equ_60(char: CharacterProperty): """ 英雄叙事诗 - 爪 @@ -905,6 +963,7 @@ def equ_60(char: CharacterProperty): pass +@register def equ_61(char: CharacterProperty): """ 太初之星 - 爪 @@ -915,6 +974,7 @@ def equ_61(char: CharacterProperty): pass +@register def equ_62(char: CharacterProperty): """ 魔女的悲伤 @@ -932,6 +992,7 @@ def equ_62(char: CharacterProperty): pass +@register def equ_63(char: CharacterProperty): """ 魔女的恨意 @@ -950,6 +1011,7 @@ def equ_63(char: CharacterProperty): pass +@register def equ_64(char: CharacterProperty): """ 魔女的堕落 @@ -972,6 +1034,7 @@ def equ_64(char: CharacterProperty): pass +@register def equ_65(char: CharacterProperty): """ 百里挑一拳套 @@ -988,6 +1051,7 @@ def equ_65(char: CharacterProperty): pass +@register def equ_66(char: CharacterProperty): """ 独一无二拳套 @@ -1004,6 +1068,7 @@ def equ_66(char: CharacterProperty): pass +@register def equ_67(char: CharacterProperty): """ 传说承继 - 拳套 @@ -1020,6 +1085,7 @@ def equ_67(char: CharacterProperty): pass +@register def equ_68(char: CharacterProperty): """ 英雄叙事诗 - 拳套 @@ -1036,6 +1102,7 @@ def equ_68(char: CharacterProperty): pass +@register def equ_69(char: CharacterProperty): """ 太初之星 - 拳套 @@ -1052,6 +1119,7 @@ def equ_69(char: CharacterProperty): pass +@register def equ_70(char: CharacterProperty): """ 贝兹公爵的强力之拳 @@ -1064,6 +1132,7 @@ def equ_70(char: CharacterProperty): pass +@register def equ_71(char: CharacterProperty): """ 贝兹伯爵的英勇之拳 @@ -1079,6 +1148,7 @@ def equ_71(char: CharacterProperty): pass +@register def equ_72(char: CharacterProperty): """ 贝兹女王的辉煌之拳 @@ -1096,6 +1166,7 @@ def equ_72(char: CharacterProperty): pass +@register def equ_73(char: CharacterProperty): """ 百里挑一东方棍 @@ -1110,6 +1181,7 @@ def equ_73(char: CharacterProperty): pass +@register def equ_74(char: CharacterProperty): """ 独一无二东方棍 @@ -1124,6 +1196,7 @@ def equ_74(char: CharacterProperty): pass +@register def equ_75(char: CharacterProperty): """ 传说承继 - 东方棍 @@ -1138,6 +1211,7 @@ def equ_75(char: CharacterProperty): pass +@register def equ_76(char: CharacterProperty): """ 英雄叙事诗 - 东方棍 @@ -1152,6 +1226,7 @@ def equ_76(char: CharacterProperty): pass +@register def equ_77(char: CharacterProperty): """ 太初之星 - 东方棍 @@ -1166,6 +1241,7 @@ def equ_77(char: CharacterProperty): pass +@register def equ_78(char: CharacterProperty): """ 魔力供给器 @@ -1179,6 +1255,7 @@ def equ_78(char: CharacterProperty): pass +@register def equ_79(char: CharacterProperty): """ 魔力激活器 @@ -1200,6 +1277,7 @@ def equ_79(char: CharacterProperty): pass +@register def equ_80(char: CharacterProperty): """ 魔力先觉者 @@ -1221,6 +1299,7 @@ def equ_80(char: CharacterProperty): pass +@register def equ_81(char: CharacterProperty): """ 百里挑一左轮枪 @@ -1235,6 +1314,7 @@ def equ_81(char: CharacterProperty): pass +@register def equ_82(char: CharacterProperty): """ 独一无二左轮枪 @@ -1249,6 +1329,7 @@ def equ_82(char: CharacterProperty): pass +@register def equ_83(char: CharacterProperty): """ 传说承继 - 左轮枪 @@ -1263,6 +1344,7 @@ def equ_83(char: CharacterProperty): pass +@register def equ_84(char: CharacterProperty): """ 英雄叙事诗 - 左轮枪 @@ -1277,6 +1359,7 @@ def equ_84(char: CharacterProperty): pass +@register def equ_85(char: CharacterProperty): """ 太初之星 - 左轮枪 @@ -1291,6 +1374,7 @@ def equ_85(char: CharacterProperty): pass +@register def equ_86(char: CharacterProperty): """ 漫游枪手的道路 @@ -1305,6 +1389,7 @@ def equ_86(char: CharacterProperty): pass +@register def equ_87(char: CharacterProperty): """ 漫游枪手的宿命 @@ -1320,6 +1405,7 @@ def equ_87(char: CharacterProperty): pass +@register def equ_88(char: CharacterProperty): """ 漫游枪手的威权 @@ -1336,6 +1422,7 @@ def equ_88(char: CharacterProperty): pass +@register def equ_89(char: CharacterProperty): """ 百里挑一手弩 @@ -1350,6 +1437,7 @@ def equ_89(char: CharacterProperty): pass +@register def equ_90(char: CharacterProperty): """ 独一无二手弩 @@ -1364,6 +1452,7 @@ def equ_90(char: CharacterProperty): pass +@register def equ_91(char: CharacterProperty): """ 传说承继 - 手弩 @@ -1378,6 +1467,7 @@ def equ_91(char: CharacterProperty): pass +@register def equ_92(char: CharacterProperty): """ 英雄叙事诗 - 手弩 @@ -1392,6 +1482,7 @@ def equ_92(char: CharacterProperty): pass +@register def equ_93(char: CharacterProperty): """ 太初之星 - 手弩 @@ -1406,6 +1497,7 @@ def equ_93(char: CharacterProperty): pass +@register def equ_94(char: CharacterProperty): """ 冰封的火焰之躯 @@ -1425,6 +1517,7 @@ def equ_94(char: CharacterProperty): pass +@register def equ_95(char: CharacterProperty): """ 燃烧的霜冻之躯 @@ -1448,6 +1541,7 @@ def equ_95(char: CharacterProperty): pass +@register def equ_96(char: CharacterProperty): """ 冰火的淬炼之躯 @@ -1474,6 +1568,7 @@ def equ_96(char: CharacterProperty): pass +@register def equ_97(char: CharacterProperty): """ 百里挑一步枪 @@ -1487,6 +1582,7 @@ def equ_97(char: CharacterProperty): pass +@register def equ_98(char: CharacterProperty): """ 独一无二步枪 @@ -1500,6 +1596,7 @@ def equ_98(char: CharacterProperty): pass +@register def equ_99(char: CharacterProperty): """ 传说承继 - 步枪 @@ -1513,6 +1610,7 @@ def equ_99(char: CharacterProperty): pass +@register def equ_100(char: CharacterProperty): """ 英雄叙事诗 - 步枪 @@ -1526,6 +1624,7 @@ def equ_100(char: CharacterProperty): pass +@register def equ_101(char: CharacterProperty): """ 太初之星 - 步枪 @@ -1539,6 +1638,7 @@ def equ_101(char: CharacterProperty): pass +@register def equ_102(char: CharacterProperty): """ 归来之火花狙击者 @@ -1559,6 +1659,7 @@ def equ_102(char: CharacterProperty): pass +@register def equ_103(char: CharacterProperty): """ 归来之烈焰狙击者 @@ -1582,6 +1683,7 @@ def equ_103(char: CharacterProperty): pass +@register def equ_104(char: CharacterProperty): """ 归来之黑玫瑰狙击者 @@ -1608,6 +1710,7 @@ def equ_104(char: CharacterProperty): pass +@register def equ_105(char: CharacterProperty): """ 百里挑一自动手枪 @@ -1621,6 +1724,7 @@ def equ_105(char: CharacterProperty): pass +@register def equ_106(char: CharacterProperty): """ 独一无二自动手枪 @@ -1634,6 +1738,7 @@ def equ_106(char: CharacterProperty): pass +@register def equ_107(char: CharacterProperty): """ 传说承继 - 自动手枪 @@ -1647,6 +1752,7 @@ def equ_107(char: CharacterProperty): pass +@register def equ_108(char: CharacterProperty): """ 英雄叙事诗 - 自动手枪 @@ -1660,6 +1766,7 @@ def equ_108(char: CharacterProperty): pass +@register def equ_109(char: CharacterProperty): """ 太初之星 - 自动手枪 @@ -1673,6 +1780,7 @@ def equ_109(char: CharacterProperty): pass +@register def equ_110(char: CharacterProperty): """ 创新式自动手枪 @@ -1686,6 +1794,7 @@ def equ_110(char: CharacterProperty): pass +@register def equ_111(char: CharacterProperty): """ 变革式自动手枪 @@ -1707,6 +1816,7 @@ def equ_111(char: CharacterProperty): pass +@register def equ_112(char: CharacterProperty): """ 进化式自动手枪 @@ -1728,6 +1838,7 @@ def equ_112(char: CharacterProperty): pass +@register def equ_113(char: CharacterProperty): """ 百里挑一手炮 @@ -1741,6 +1852,7 @@ def equ_113(char: CharacterProperty): pass +@register def equ_114(char: CharacterProperty): """ 独一无二手炮 @@ -1754,6 +1866,7 @@ def equ_114(char: CharacterProperty): pass +@register def equ_115(char: CharacterProperty): """ 传说承继 - 手炮 @@ -1767,6 +1880,7 @@ def equ_115(char: CharacterProperty): pass +@register def equ_116(char: CharacterProperty): """ 英雄叙事诗 - 手炮 @@ -1780,6 +1894,7 @@ def equ_116(char: CharacterProperty): pass +@register def equ_117(char: CharacterProperty): """ 太初之星 - 手炮 @@ -1793,6 +1908,7 @@ def equ_117(char: CharacterProperty): pass +@register def equ_118(char: CharacterProperty): """ 少年乌尔班的创意 @@ -1808,6 +1924,7 @@ def equ_118(char: CharacterProperty): pass +@register def equ_119(char: CharacterProperty): """ 乌尔班巨炮雏形 @@ -1824,6 +1941,7 @@ def equ_119(char: CharacterProperty): pass +@register def equ_120(char: CharacterProperty): """ 乌尔班毕生杰作 @@ -1840,6 +1958,7 @@ def equ_120(char: CharacterProperty): pass +@register def equ_121(char: CharacterProperty): """ 百里挑一法杖 @@ -1852,6 +1971,7 @@ def equ_121(char: CharacterProperty): pass +@register def equ_122(char: CharacterProperty): """ 独一无二法杖 @@ -1864,6 +1984,7 @@ def equ_122(char: CharacterProperty): pass +@register def equ_123(char: CharacterProperty): """ 传说承继 - 法杖 @@ -1876,6 +1997,7 @@ def equ_123(char: CharacterProperty): pass +@register def equ_124(char: CharacterProperty): """ 英雄叙事诗 - 法杖 @@ -1888,6 +2010,7 @@ def equ_124(char: CharacterProperty): pass +@register def equ_125(char: CharacterProperty): """ 太初之星 - 法杖 @@ -1900,6 +2023,7 @@ def equ_125(char: CharacterProperty): pass +@register def equ_126(char: CharacterProperty): """ 尘封的知识 @@ -1916,6 +2040,7 @@ def equ_126(char: CharacterProperty): pass +@register def equ_127(char: CharacterProperty): """ 禁忌的知识 @@ -1932,6 +2057,7 @@ def equ_127(char: CharacterProperty): pass +@register def equ_128(char: CharacterProperty): """ 解禁的知识 @@ -1948,6 +2074,7 @@ def equ_128(char: CharacterProperty): pass +@register def equ_129(char: CharacterProperty): """ 百里挑一法杖 @@ -1960,6 +2087,7 @@ def equ_129(char: CharacterProperty): pass +@register def equ_130(char: CharacterProperty): """ 独一无二法杖 @@ -1972,6 +2100,7 @@ def equ_130(char: CharacterProperty): pass +@register def equ_131(char: CharacterProperty): """ 传说承继 - 法杖 @@ -1984,6 +2113,7 @@ def equ_131(char: CharacterProperty): pass +@register def equ_132(char: CharacterProperty): """ 英雄叙事诗 - 法杖 @@ -1996,6 +2126,7 @@ def equ_132(char: CharacterProperty): pass +@register def equ_133(char: CharacterProperty): """ 太初之星 - 魔杖 @@ -2009,6 +2140,7 @@ def equ_133(char: CharacterProperty): pass +@register def equ_134(char: CharacterProperty): """ 牧羊人的第一道谎言 @@ -2032,6 +2164,7 @@ def equ_134(char: CharacterProperty): pass +@register def equ_135(char: CharacterProperty): """ 牧羊人的第二道谎言 @@ -2054,6 +2187,7 @@ def equ_135(char: CharacterProperty): pass +@register def equ_136(char: CharacterProperty): """ 牧羊人最后的谎言 @@ -2077,6 +2211,7 @@ def equ_136(char: CharacterProperty): pass +@register def equ_137(char: CharacterProperty): """ 百里挑一棍棒 @@ -2090,6 +2225,7 @@ def equ_137(char: CharacterProperty): pass +@register def equ_138(char: CharacterProperty): """ 独一无二棍棒 @@ -2103,6 +2239,7 @@ def equ_138(char: CharacterProperty): pass +@register def equ_139(char: CharacterProperty): """ 传说承继 - 棍棒 @@ -2116,6 +2253,7 @@ def equ_139(char: CharacterProperty): pass +@register def equ_140(char: CharacterProperty): """ 英雄叙事诗 - 棍棒 @@ -2129,6 +2267,7 @@ def equ_140(char: CharacterProperty): pass +@register def equ_141(char: CharacterProperty): """ 太初之星 - 棍棒 @@ -2142,6 +2281,7 @@ def equ_141(char: CharacterProperty): pass +@register def equ_142(char: CharacterProperty): """ 时来运转 : 莫强求 @@ -2168,6 +2308,7 @@ def equ_142(char: CharacterProperty): char.SetSkillCD(1,100,0.2) +@register def equ_143(char: CharacterProperty): """ 卡匹迪恩 : 莫追悔 @@ -2195,6 +2336,7 @@ def equ_143(char: CharacterProperty): pass +@register def equ_144(char: CharacterProperty): """ 哈库纳玛塔塔 : 莫烦忧 @@ -2225,6 +2367,7 @@ def equ_144(char: CharacterProperty): pass +@register def equ_145(char: CharacterProperty): """ 百里挑一矛 @@ -2241,6 +2384,7 @@ def equ_145(char: CharacterProperty): pass +@register def equ_146(char: CharacterProperty): """ 独一无二矛 @@ -2257,6 +2401,7 @@ def equ_146(char: CharacterProperty): pass +@register def equ_147(char: CharacterProperty): """ 传说承继 - 矛 @@ -2273,6 +2418,7 @@ def equ_147(char: CharacterProperty): pass +@register def equ_148(char: CharacterProperty): """ 英雄叙事诗 - 矛 @@ -2289,6 +2435,7 @@ def equ_148(char: CharacterProperty): pass +@register def equ_149(char: CharacterProperty): """ 太初之星 - 矛 @@ -2305,6 +2452,7 @@ def equ_149(char: CharacterProperty): pass +@register def equ_150(char: CharacterProperty): """ 终结者 @@ -2323,6 +2471,7 @@ def equ_150(char: CharacterProperty): pass +@register def equ_151(char: CharacterProperty): """ 凛冬终结者 @@ -2341,6 +2490,7 @@ def equ_151(char: CharacterProperty): pass +@register def equ_152(char: CharacterProperty): """ 绝对零度终结者 @@ -2359,6 +2509,7 @@ def equ_152(char: CharacterProperty): pass +@register def equ_153(char: CharacterProperty): """ 百里挑一扫把 @@ -2376,6 +2527,7 @@ def equ_153(char: CharacterProperty): pass +@register def equ_154(char: CharacterProperty): """ 独一无二扫把 @@ -2394,6 +2546,7 @@ def equ_154(char: CharacterProperty): pass +@register def equ_155(char: CharacterProperty): """ 传说承继 - 扫把 @@ -2412,6 +2565,7 @@ def equ_155(char: CharacterProperty): pass +@register def equ_156(char: CharacterProperty): """ 英雄叙事诗 - 扫把 @@ -2430,6 +2584,7 @@ def equ_156(char: CharacterProperty): pass +@register def equ_157(char: CharacterProperty): """ 太初之星 - 扫把 @@ -2448,6 +2603,7 @@ def equ_157(char: CharacterProperty): pass +@register def equ_158(char: CharacterProperty): """ 暗黑祈祷 @@ -2470,6 +2626,7 @@ def equ_158(char: CharacterProperty): pass +@register def equ_159(char: CharacterProperty): """ 暗黑祈愿 @@ -2492,6 +2649,7 @@ def equ_159(char: CharacterProperty): pass +@register def equ_160(char: CharacterProperty): """ 暗黑诅咒 @@ -2514,6 +2672,7 @@ def equ_160(char: CharacterProperty): pass +@register def equ_161(char: CharacterProperty): """ 百里挑一光杖 @@ -2530,6 +2689,7 @@ def equ_161(char: CharacterProperty): char.AwakeSkill.lv += 4 +@register def equ_162(char: CharacterProperty): """ 独一无二光杖 @@ -2547,6 +2707,7 @@ def equ_162(char: CharacterProperty): pass +@register def equ_163(char: CharacterProperty): """ 传说承继 - 光杖 @@ -2564,6 +2725,7 @@ def equ_163(char: CharacterProperty): pass +@register def equ_164(char: CharacterProperty): """ 英雄叙事诗 - 光杖 @@ -2581,6 +2743,7 @@ def equ_164(char: CharacterProperty): pass +@register def equ_165(char: CharacterProperty): """ 太初之星 - 光杖 @@ -2598,6 +2761,7 @@ def equ_165(char: CharacterProperty): pass +@register def equ_166(char: CharacterProperty): """ 荣耀之神木光杖 @@ -2618,6 +2782,7 @@ def equ_166(char: CharacterProperty): pass +@register def equ_167(char: CharacterProperty): """ 救赎之神木光杖 @@ -2638,6 +2803,7 @@ def equ_167(char: CharacterProperty): pass +@register def equ_168(char: CharacterProperty): """ 永恒之神木光杖 @@ -2658,6 +2824,7 @@ def equ_168(char: CharacterProperty): pass +@register def equ_169(char: CharacterProperty): """ 百里挑一镰刀 @@ -2674,6 +2841,7 @@ def equ_169(char: CharacterProperty): pass +@register def equ_170(char: CharacterProperty): """ 独一无二镰刀 @@ -2690,6 +2858,7 @@ def equ_170(char: CharacterProperty): pass +@register def equ_171(char: CharacterProperty): """ 传说承继 - 镰刀 @@ -2706,6 +2875,7 @@ def equ_171(char: CharacterProperty): pass +@register def equ_172(char: CharacterProperty): """ 英雄叙事诗 - 镰刀 @@ -2722,6 +2892,7 @@ def equ_172(char: CharacterProperty): pass +@register def equ_173(char: CharacterProperty): """ 太初之星 - 镰刀 @@ -2738,6 +2909,7 @@ def equ_173(char: CharacterProperty): pass +@register def equ_174(char: CharacterProperty): """ 灵魂追踪者 @@ -2758,6 +2930,7 @@ def equ_174(char: CharacterProperty): pass +@register def equ_175(char: CharacterProperty): """ 灵魂狩猎者 @@ -2778,6 +2951,7 @@ def equ_175(char: CharacterProperty): pass +@register def equ_176(char: CharacterProperty): """ 灵魂掠夺者 @@ -2797,6 +2971,7 @@ def equ_176(char: CharacterProperty): pass +@register def equ_177(char: CharacterProperty): """ 百里挑一念珠 @@ -2813,6 +2988,7 @@ def equ_177(char: CharacterProperty): pass +@register def equ_178(char: CharacterProperty): """ 独一无二念珠 @@ -2829,6 +3005,7 @@ def equ_178(char: CharacterProperty): pass +@register def equ_179(char: CharacterProperty): """ 传说承继 - 念珠 @@ -2845,6 +3022,7 @@ def equ_179(char: CharacterProperty): pass +@register def equ_180(char: CharacterProperty): """ 英雄叙事诗 - 念珠 @@ -2861,6 +3039,7 @@ def equ_180(char: CharacterProperty): pass +@register def equ_181(char: CharacterProperty): """ 太初之星 - 念珠 @@ -2877,6 +3056,7 @@ def equ_181(char: CharacterProperty): pass +@register def equ_182(char: CharacterProperty): """ 彗星念珠 @@ -2898,6 +3078,7 @@ def equ_182(char: CharacterProperty): pass +@register def equ_183(char: CharacterProperty): """ 飞星念珠 @@ -2919,6 +3100,7 @@ def equ_183(char: CharacterProperty): pass +@register def equ_184(char: CharacterProperty): """ 流星念珠 @@ -2939,6 +3121,7 @@ def equ_184(char: CharacterProperty): pass +@register def equ_185(char: CharacterProperty): """ 百里挑一战斧 @@ -2954,6 +3137,7 @@ def equ_185(char: CharacterProperty): pass +@register def equ_186(char: CharacterProperty): """ 独一无二战斧 @@ -2969,6 +3153,7 @@ def equ_186(char: CharacterProperty): pass +@register def equ_187(char: CharacterProperty): """ 传说承继 - 战斧 @@ -2984,6 +3169,7 @@ def equ_187(char: CharacterProperty): pass +@register def equ_188(char: CharacterProperty): """ 英雄叙事诗 - 战斧 @@ -2999,6 +3185,7 @@ def equ_188(char: CharacterProperty): pass +@register def equ_189(char: CharacterProperty): """ 太初之星 - 战斧 @@ -3014,6 +3201,7 @@ def equ_189(char: CharacterProperty): pass +@register def equ_190(char: CharacterProperty): """ 大地破坏者 @@ -3035,6 +3223,7 @@ def equ_190(char: CharacterProperty): pass +@register def equ_191(char: CharacterProperty): """ 行星粉碎者 @@ -3056,6 +3245,7 @@ def equ_191(char: CharacterProperty): pass +@register def equ_192(char: CharacterProperty): """ 灭亡之根源 @@ -3077,6 +3267,7 @@ def equ_192(char: CharacterProperty): pass +@register def equ_193(char: CharacterProperty): """ 百里挑一图腾 @@ -3091,6 +3282,7 @@ def equ_193(char: CharacterProperty): pass +@register def equ_194(char: CharacterProperty): """ 独一无二图腾 @@ -3105,6 +3297,7 @@ def equ_194(char: CharacterProperty): pass +@register def equ_195(char: CharacterProperty): """ 传说承继 - 图腾 @@ -3119,6 +3312,7 @@ def equ_195(char: CharacterProperty): pass +@register def equ_196(char: CharacterProperty): """ 英雄叙事诗 - 图腾 @@ -3133,6 +3327,7 @@ def equ_196(char: CharacterProperty): pass +@register def equ_197(char: CharacterProperty): """ 太初之星 - 图腾 @@ -3147,6 +3342,7 @@ def equ_197(char: CharacterProperty): pass +@register def equ_198(char: CharacterProperty): """ 天道之亲和 @@ -3167,6 +3363,7 @@ def equ_198(char: CharacterProperty): pass +@register def equ_199(char: CharacterProperty): """ 天道之慈悲 @@ -3192,6 +3389,7 @@ def equ_199(char: CharacterProperty): pass +@register def equ_200(char: CharacterProperty): """ 天道之威严 @@ -3222,6 +3420,7 @@ def equ_200(char: CharacterProperty): pass +@register def equ_201(char: CharacterProperty): """ 百里挑一匕首 @@ -3237,6 +3436,7 @@ def equ_201(char: CharacterProperty): pass +@register def equ_202(char: CharacterProperty): """ 独一无二匕首 @@ -3252,6 +3452,7 @@ def equ_202(char: CharacterProperty): pass +@register def equ_203(char: CharacterProperty): """ 传说承继 - 匕首 @@ -3267,6 +3468,7 @@ def equ_203(char: CharacterProperty): pass +@register def equ_204(char: CharacterProperty): """ 英雄叙事诗 - 匕首 @@ -3282,6 +3484,7 @@ def equ_204(char: CharacterProperty): pass +@register def equ_205(char: CharacterProperty): """ 太初之星 - 匕首 @@ -3297,6 +3500,7 @@ def equ_205(char: CharacterProperty): pass +@register def equ_206(char: CharacterProperty): """ 女帝的华丽银妆刀 @@ -3309,6 +3513,7 @@ def equ_206(char: CharacterProperty): pass +@register def equ_207(char: CharacterProperty): """ 女帝的灿烂银妆刀 @@ -3322,6 +3527,7 @@ def equ_207(char: CharacterProperty): pass +@register def equ_208(char: CharacterProperty): """ 女帝的玲珑银妆刀 @@ -3336,6 +3542,7 @@ def equ_208(char: CharacterProperty): pass +@register def equ_209(char: CharacterProperty): """ 百里挑一双剑 @@ -3351,6 +3558,7 @@ def equ_209(char: CharacterProperty): pass +@register def equ_210(char: CharacterProperty): """ 独一无二双剑 @@ -3366,6 +3574,7 @@ def equ_210(char: CharacterProperty): pass +@register def equ_211(char: CharacterProperty): """ 传说承继 - 双剑 @@ -3381,6 +3590,7 @@ def equ_211(char: CharacterProperty): pass +@register def equ_212(char: CharacterProperty): """ 英雄叙事诗 - 双剑 @@ -3396,6 +3606,7 @@ def equ_212(char: CharacterProperty): pass +@register def equ_213(char: CharacterProperty): """ 太初之星 - 双剑 @@ -3411,6 +3622,7 @@ def equ_213(char: CharacterProperty): pass +@register def equ_214(char: CharacterProperty): """ 摇曳之地狱火 @@ -3427,6 +3639,7 @@ def equ_214(char: CharacterProperty): pass +@register def equ_215(char: CharacterProperty): """ 闪耀之地狱火 @@ -3445,6 +3658,7 @@ def equ_215(char: CharacterProperty): pass +@register def equ_216(char: CharacterProperty): """ 璀璨之地狱火 @@ -3464,6 +3678,7 @@ def equ_216(char: CharacterProperty): pass +@register def equ_217(char: CharacterProperty): """ 百里挑一手杖 @@ -3479,6 +3694,7 @@ def equ_217(char: CharacterProperty): pass +@register def equ_218(char: CharacterProperty): """ 独一无二手杖 @@ -3494,6 +3710,7 @@ def equ_218(char: CharacterProperty): pass +@register def equ_219(char: CharacterProperty): """ 传说承继 - 手杖 @@ -3509,6 +3726,7 @@ def equ_219(char: CharacterProperty): pass +@register def equ_220(char: CharacterProperty): """ 英雄叙事诗 - 手杖 @@ -3524,6 +3742,7 @@ def equ_220(char: CharacterProperty): pass +@register def equ_221(char: CharacterProperty): """ 太初之星 - 手杖 @@ -3539,6 +3758,7 @@ def equ_221(char: CharacterProperty): pass +@register def equ_222(char: CharacterProperty): """ 畏惧之主宰 @@ -3550,6 +3770,7 @@ def equ_222(char: CharacterProperty): pass +@register def equ_223(char: CharacterProperty): """ 恐惧之主宰 @@ -3566,6 +3787,7 @@ def equ_223(char: CharacterProperty): pass +@register def equ_224(char: CharacterProperty): """ 恐怖之主宰 @@ -3584,6 +3806,7 @@ def equ_224(char: CharacterProperty): pass +@register def equ_225(char: CharacterProperty): """ 百里挑一苦无 @@ -3599,6 +3822,7 @@ def equ_225(char: CharacterProperty): pass +@register def equ_226(char: CharacterProperty): """ 独一无二苦无 @@ -3614,6 +3838,7 @@ def equ_226(char: CharacterProperty): pass +@register def equ_227(char: CharacterProperty): """ 传说承继 - 苦无 @@ -3629,6 +3854,7 @@ def equ_227(char: CharacterProperty): pass +@register def equ_228(char: CharacterProperty): """ 英雄叙事诗 - 苦无 @@ -3644,6 +3870,7 @@ def equ_228(char: CharacterProperty): pass +@register def equ_229(char: CharacterProperty): """ 太初之星 - 苦无 @@ -3659,6 +3886,7 @@ def equ_229(char: CharacterProperty): pass +@register def equ_230(char: CharacterProperty): """ 恶道之因果轮回 @@ -3674,6 +3902,7 @@ def equ_230(char: CharacterProperty): pass +@register def equ_231(char: CharacterProperty): """ 善道之因果轮回 @@ -3689,6 +3918,7 @@ def equ_231(char: CharacterProperty): pass +@register def equ_232(char: CharacterProperty): """ 六道之因果轮回 @@ -3705,6 +3935,7 @@ def equ_232(char: CharacterProperty): pass +@register def equ_233(char: CharacterProperty): """ 百里挑一长枪 @@ -3718,6 +3949,7 @@ def equ_233(char: CharacterProperty): pass +@register def equ_234(char: CharacterProperty): """ 独一无二长枪 @@ -3731,6 +3963,7 @@ def equ_234(char: CharacterProperty): pass +@register def equ_235(char: CharacterProperty): """ 传说承继 - 长枪 @@ -3744,6 +3977,7 @@ def equ_235(char: CharacterProperty): pass +@register def equ_236(char: CharacterProperty): """ 英雄叙事诗 - 长枪 @@ -3757,6 +3991,7 @@ def equ_236(char: CharacterProperty): pass +@register def equ_237(char: CharacterProperty): """ 太初之星 - 长枪 @@ -3770,6 +4005,7 @@ def equ_237(char: CharacterProperty): pass +@register def equ_238(char: CharacterProperty): """ 战场支配者 @@ -3783,6 +4019,7 @@ def equ_238(char: CharacterProperty): pass +@register def equ_239(char: CharacterProperty): """ 战场至尊 @@ -3796,6 +4033,7 @@ def equ_239(char: CharacterProperty): pass +@register def equ_240(char: CharacterProperty): """ 战场斗神 @@ -3809,6 +4047,7 @@ def equ_240(char: CharacterProperty): pass +@register def equ_241(char: CharacterProperty): """ 百里挑一战戟 @@ -3824,6 +4063,7 @@ def equ_241(char: CharacterProperty): pass +@register def equ_242(char: CharacterProperty): """ 独一无二战戟 @@ -3839,6 +4079,7 @@ def equ_242(char: CharacterProperty): pass +@register def equ_243(char: CharacterProperty): """ 传说承继 - 战戟 @@ -3854,6 +4095,7 @@ def equ_243(char: CharacterProperty): pass +@register def equ_244(char: CharacterProperty): """ 英雄叙事诗 - 战戟 @@ -3869,6 +4111,7 @@ def equ_244(char: CharacterProperty): pass +@register def equ_245(char: CharacterProperty): """ 太初之星 - 战戟 @@ -3884,6 +4127,7 @@ def equ_245(char: CharacterProperty): pass +@register def equ_246(char: CharacterProperty): """ 墨龙偃月刀 @@ -3897,6 +4141,7 @@ def equ_246(char: CharacterProperty): pass +@register def equ_247(char: CharacterProperty): """ 精 · 墨龙偃月刀 @@ -3910,6 +4155,7 @@ def equ_247(char: CharacterProperty): pass +@register def equ_248(char: CharacterProperty): """ 真 · 墨龙偃月刀 @@ -3923,6 +4169,7 @@ def equ_248(char: CharacterProperty): pass +@register def equ_249(char: CharacterProperty): """ 百里挑一光枪 @@ -3936,6 +4183,7 @@ def equ_249(char: CharacterProperty): pass +@register def equ_250(char: CharacterProperty): """ 独一无二光枪 @@ -3949,6 +4197,7 @@ def equ_250(char: CharacterProperty): pass +@register def equ_251(char: CharacterProperty): """ 传说承继 - 光枪 @@ -3962,6 +4211,7 @@ def equ_251(char: CharacterProperty): pass +@register def equ_252(char: CharacterProperty): """ 英雄叙事诗 - 光枪 @@ -3975,6 +4225,7 @@ def equ_252(char: CharacterProperty): pass +@register def equ_253(char: CharacterProperty): """ 太初之星 - 光枪 @@ -3988,6 +4239,7 @@ def equ_253(char: CharacterProperty): pass +@register def equ_254(char: CharacterProperty): """ 将星 : 流陨星光 @@ -4005,6 +4257,7 @@ def equ_254(char: CharacterProperty): pass +@register def equ_255(char: CharacterProperty): """ 将星 : 流陨星雨 @@ -4023,6 +4276,7 @@ def equ_255(char: CharacterProperty): pass +@register def equ_256(char: CharacterProperty): """ 将星 : 流陨星河 @@ -4041,6 +4295,7 @@ def equ_256(char: CharacterProperty): pass +@register def equ_257(char: CharacterProperty): """ 百里挑一暗矛 @@ -4057,6 +4312,7 @@ def equ_257(char: CharacterProperty): pass +@register def equ_258(char: CharacterProperty): """ 独一无二暗矛 @@ -4073,6 +4329,7 @@ def equ_258(char: CharacterProperty): pass +@register def equ_259(char: CharacterProperty): """ 传说承继 - 暗矛 @@ -4089,6 +4346,7 @@ def equ_259(char: CharacterProperty): pass +@register def equ_260(char: CharacterProperty): """ 英雄叙事诗 - 暗矛 @@ -4105,6 +4363,7 @@ def equ_260(char: CharacterProperty): pass +@register def equ_261(char: CharacterProperty): """ 太初之星 - 暗矛 @@ -4121,6 +4380,7 @@ def equ_261(char: CharacterProperty): pass +@register def equ_262(char: CharacterProperty): """ 无影暗寂灭 @@ -4135,6 +4395,7 @@ def equ_262(char: CharacterProperty): pass +@register def equ_263(char: CharacterProperty): """ 无影暗诛灭 @@ -4154,6 +4415,7 @@ def equ_263(char: CharacterProperty): pass +@register def equ_264(char: CharacterProperty): """ 无影暗断灭 @@ -4176,6 +4438,7 @@ def equ_264(char: CharacterProperty): pass +@register def equ_265(char: CharacterProperty): """ 百里挑一小太刀 @@ -4189,6 +4452,7 @@ def equ_265(char: CharacterProperty): pass +@register def equ_266(char: CharacterProperty): """ 独一无二小太刀 @@ -4202,6 +4466,7 @@ def equ_266(char: CharacterProperty): pass +@register def equ_267(char: CharacterProperty): """ 传说承继 - 小太刀 @@ -4215,6 +4480,7 @@ def equ_267(char: CharacterProperty): pass +@register def equ_268(char: CharacterProperty): """ 英雄叙事诗 - 小太刀 @@ -4228,6 +4494,7 @@ def equ_268(char: CharacterProperty): pass +@register def equ_269(char: CharacterProperty): """ 太初之星 - 小太刀 @@ -4241,6 +4508,7 @@ def equ_269(char: CharacterProperty): pass +@register def equ_270(char: CharacterProperty): """ 纳斯卡 : 灵魂低语 @@ -4256,6 +4524,7 @@ def equ_270(char: CharacterProperty): pass +@register def equ_271(char: CharacterProperty): """ 纳斯卡 : 灵魂悲鸣 @@ -4271,6 +4540,7 @@ def equ_271(char: CharacterProperty): pass +@register def equ_272(char: CharacterProperty): """ 纳斯卡 : 灵魂审判 @@ -4285,6 +4555,7 @@ def equ_272(char: CharacterProperty): pass +@register def equ_273(char: CharacterProperty): """ 百里挑一长刀 @@ -4298,6 +4569,7 @@ def equ_273(char: CharacterProperty): pass +@register def equ_274(char: CharacterProperty): """ 独一无二长刀 @@ -4311,6 +4583,7 @@ def equ_274(char: CharacterProperty): pass +@register def equ_275(char: CharacterProperty): """ 传说承继 - 长刀 @@ -4324,6 +4597,7 @@ def equ_275(char: CharacterProperty): pass +@register def equ_276(char: CharacterProperty): """ 英雄叙事诗 - 长刀 @@ -4337,6 +4611,7 @@ def equ_276(char: CharacterProperty): pass +@register def equ_277(char: CharacterProperty): """ 太初之星 - 长刀 @@ -4350,6 +4625,7 @@ def equ_277(char: CharacterProperty): pass +@register def equ_278(char: CharacterProperty): """ 新月夜天刀 @@ -4365,6 +4641,7 @@ def equ_278(char: CharacterProperty): pass +@register def equ_279(char: CharacterProperty): """ 弦月夜天刀 @@ -4380,6 +4657,7 @@ def equ_279(char: CharacterProperty): pass +@register def equ_280(char: CharacterProperty): """ 满月 : 辉光夜天刀 @@ -4397,6 +4675,7 @@ def equ_280(char: CharacterProperty): pass +@register def equ_281(char: CharacterProperty): """ 百里挑一重剑 @@ -4411,6 +4690,7 @@ def equ_281(char: CharacterProperty): pass +@register def equ_282(char: CharacterProperty): """ 独一无二重剑 @@ -4425,6 +4705,7 @@ def equ_282(char: CharacterProperty): pass +@register def equ_283(char: CharacterProperty): """ 传说承继 - 重剑 @@ -4439,6 +4720,7 @@ def equ_283(char: CharacterProperty): pass +@register def equ_284(char: CharacterProperty): """ 英雄叙事诗 - 重剑 @@ -4453,6 +4735,7 @@ def equ_284(char: CharacterProperty): pass +@register def equ_285(char: CharacterProperty): """ 太初之星 - 重剑 @@ -4467,6 +4750,7 @@ def equ_285(char: CharacterProperty): pass +@register def equ_286(char: CharacterProperty): """ 爆裂之锯 @@ -4486,6 +4770,7 @@ def equ_286(char: CharacterProperty): pass +@register def equ_287(char: CharacterProperty): """ 凶残之锯 @@ -4506,6 +4791,7 @@ def equ_287(char: CharacterProperty): pass +@register def equ_288(char: CharacterProperty): """ 惊魂之锯 @@ -4526,6 +4812,7 @@ def equ_288(char: CharacterProperty): pass +@register def equ_289(char: CharacterProperty): """ 百里挑一源力剑 @@ -4538,6 +4825,7 @@ def equ_289(char: CharacterProperty): pass +@register def equ_290(char: CharacterProperty): """ 独一无二源力剑 @@ -4550,6 +4838,7 @@ def equ_290(char: CharacterProperty): pass +@register def equ_291(char: CharacterProperty): """ 传说承继 - 源力剑 @@ -4562,6 +4851,7 @@ def equ_291(char: CharacterProperty): pass +@register def equ_292(char: CharacterProperty): """ 英雄叙事诗 - 源力剑 @@ -4574,6 +4864,7 @@ def equ_292(char: CharacterProperty): pass +@register def equ_293(char: CharacterProperty): """ 太初之星 - 源力剑 @@ -4586,6 +4877,7 @@ def equ_293(char: CharacterProperty): pass +@register def equ_294(char: CharacterProperty): """ 超频之心 @@ -4603,6 +4895,7 @@ def equ_294(char: CharacterProperty): pass +@register def equ_295(char: CharacterProperty): """ 超频之核 @@ -4622,6 +4915,7 @@ def equ_295(char: CharacterProperty): pass +@register def equ_296(char: CharacterProperty): """ 核心源力 @@ -4642,6 +4936,7 @@ def equ_296(char: CharacterProperty): pass +@register def equ_297(char: CharacterProperty): """ 百里挑一玄机弓 @@ -4654,6 +4949,7 @@ def equ_297(char: CharacterProperty): pass +@register def equ_298(char: CharacterProperty): """ 独一无二玄机弓 @@ -4666,6 +4962,7 @@ def equ_298(char: CharacterProperty): pass +@register def equ_299(char: CharacterProperty): """ 传说承继 - 玄机弓 @@ -4678,6 +4975,7 @@ def equ_299(char: CharacterProperty): pass +@register def equ_300(char: CharacterProperty): """ 英雄叙事诗 - 玄机弓 @@ -4690,6 +4988,7 @@ def equ_300(char: CharacterProperty): pass +@register def equ_301(char: CharacterProperty): """ 太初之星 - 玄机弓 @@ -4702,6 +5001,7 @@ def equ_301(char: CharacterProperty): pass +@register def equ_302(char: CharacterProperty): """ 迷雾旅行者 @@ -4721,6 +5021,7 @@ def equ_302(char: CharacterProperty): pass +@register def equ_303(char: CharacterProperty): """ 迷雾探险者 @@ -4740,6 +5041,7 @@ def equ_303(char: CharacterProperty): pass +@register def equ_304(char: CharacterProperty): """ 迷雾拓荒者 @@ -4759,6 +5061,7 @@ def equ_304(char: CharacterProperty): pass +@register def equ_305(char: CharacterProperty): """ 百里挑一神弦弓 @@ -4772,6 +5075,7 @@ def equ_305(char: CharacterProperty): pass +@register def equ_306(char: CharacterProperty): """ 独一无二神弦弓 @@ -4785,6 +5089,7 @@ def equ_306(char: CharacterProperty): pass +@register def equ_307(char: CharacterProperty): """ 传说承继 - 神弦弓 @@ -4798,6 +5103,7 @@ def equ_307(char: CharacterProperty): pass +@register def equ_308(char: CharacterProperty): """ 英雄叙事诗 - 神弦弓 @@ -4811,6 +5117,7 @@ def equ_308(char: CharacterProperty): pass +@register def equ_309(char: CharacterProperty): """ 太初之星 - 神弦弓 @@ -4824,6 +5131,7 @@ def equ_309(char: CharacterProperty): pass +@register def equ_310(char: CharacterProperty): """ 私语独奏 @@ -4845,6 +5153,7 @@ def equ_310(char: CharacterProperty): pass +@register def equ_311(char: CharacterProperty): """ 私语双重奏 @@ -4866,6 +5175,7 @@ def equ_311(char: CharacterProperty): pass +@register def equ_312(char: CharacterProperty): """ 私语音乐会 @@ -4887,6 +5197,7 @@ def equ_312(char: CharacterProperty): pass +@register def equ_313(char: CharacterProperty): """ 百里挑一强攻弩 @@ -4903,6 +5214,7 @@ def equ_313(char: CharacterProperty): pass +@register def equ_314(char: CharacterProperty): """ 独一无二强攻弩 @@ -4919,6 +5231,7 @@ def equ_314(char: CharacterProperty): pass +@register def equ_315(char: CharacterProperty): """ 传说承继 - 强攻弩 @@ -4935,6 +5248,7 @@ def equ_315(char: CharacterProperty): pass +@register def equ_316(char: CharacterProperty): """ 英雄叙事诗 - 强攻弩 @@ -4951,6 +5265,7 @@ def equ_316(char: CharacterProperty): pass +@register def equ_317(char: CharacterProperty): """ 太初之星 - 强攻弩 @@ -4967,6 +5282,7 @@ def equ_317(char: CharacterProperty): pass +@register def equ_318(char: CharacterProperty): """ 伙伴帕伊卡 @@ -4988,6 +5304,7 @@ def equ_318(char: CharacterProperty): pass +@register def equ_319(char: CharacterProperty): """ 挚友帕伊卡 @@ -5009,6 +5326,7 @@ def equ_319(char: CharacterProperty): pass +@register def equ_320(char: CharacterProperty): """ 亲眷帕伊卡 @@ -5028,6 +5346,7 @@ def equ_320(char: CharacterProperty): pass +@register def equ_321(char: CharacterProperty): """ 百里挑一妖影弓 @@ -5046,6 +5365,7 @@ def equ_321(char: CharacterProperty): pass +@register def equ_322(char: CharacterProperty): """ 独一无二妖影弓 @@ -5064,6 +5384,7 @@ def equ_322(char: CharacterProperty): pass +@register def equ_323(char: CharacterProperty): """ 传说承继 - 妖影弓 @@ -5082,6 +5403,7 @@ def equ_323(char: CharacterProperty): pass +@register def equ_324(char: CharacterProperty): """ 英雄叙事诗 - 妖影弓 @@ -5100,6 +5422,7 @@ def equ_324(char: CharacterProperty): pass +@register def equ_325(char: CharacterProperty): """ 太初之星 - 妖影弓 @@ -5118,6 +5441,7 @@ def equ_325(char: CharacterProperty): pass +@register def equ_326(char: CharacterProperty): """ 妖语子夜 @@ -5139,6 +5463,7 @@ def equ_326(char: CharacterProperty): pass +@register def equ_327(char: CharacterProperty): """ 妖语黎明 @@ -5160,6 +5485,7 @@ def equ_327(char: CharacterProperty): pass +@register def equ_328(char: CharacterProperty): """ 妖语黄昏 @@ -5183,6 +5509,7 @@ def equ_328(char: CharacterProperty): # region 稀有装备 套装 +@register def equ_329(char: CharacterProperty): """ 起始之忍上衣 @@ -5196,6 +5523,7 @@ def equ_329(char: CharacterProperty): pass +@register def equ_330(char: CharacterProperty): """ 起始之忍下装 @@ -5209,6 +5537,7 @@ def equ_330(char: CharacterProperty): pass +@register def equ_331(char: CharacterProperty): """ 起始之志长袍 @@ -5224,6 +5553,7 @@ def equ_331(char: CharacterProperty): pass +@register def equ_332(char: CharacterProperty): """ 起始之典腰带 @@ -5237,6 +5567,7 @@ def equ_332(char: CharacterProperty): pass +@register def equ_333(char: CharacterProperty): """ 起始之源鞋子 @@ -5251,6 +5582,7 @@ def equ_333(char: CharacterProperty): pass +@register def equ_334(char: CharacterProperty): """ 起始之勉项链 @@ -5268,6 +5600,7 @@ def equ_334(char: CharacterProperty): pass +@register def equ_335(char: CharacterProperty): """ 起始之鸣手镯 @@ -5285,6 +5618,7 @@ def equ_335(char: CharacterProperty): pass +@register def equ_336(char: CharacterProperty): """ 起始之瞬戒指 @@ -5302,6 +5636,7 @@ def equ_336(char: CharacterProperty): pass +@register def equ_337(char: CharacterProperty): """ 起始之备辅助装备 @@ -5316,6 +5651,7 @@ def equ_337(char: CharacterProperty): pass +@register def equ_338(char: CharacterProperty): """ 起始之恒魔法石 @@ -5330,6 +5666,7 @@ def equ_338(char: CharacterProperty): pass +@register def equ_339(char: CharacterProperty): """ 起始之声耳环 @@ -5348,6 +5685,7 @@ def equ_339(char: CharacterProperty): # region 通宝装备 +@register def equ_340(char: CharacterProperty): """ 通宝 - 铁面的爆笑胸甲 @@ -5361,6 +5699,7 @@ def equ_340(char: CharacterProperty): pass +@register def equ_341(char: CharacterProperty): """ 通宝 - 铁面的谑笑胸甲 @@ -5374,6 +5713,7 @@ def equ_341(char: CharacterProperty): pass +@register def equ_342(char: CharacterProperty): """ 通宝 - 铁面的哭泣胸甲 @@ -5387,6 +5727,7 @@ def equ_342(char: CharacterProperty): pass +@register def equ_343(char: CharacterProperty): """ 通宝 - 清海的坚硬腿甲 @@ -5400,6 +5741,7 @@ def equ_343(char: CharacterProperty): pass +@register def equ_344(char: CharacterProperty): """ 通宝 - 清海的坚韧腿甲 @@ -5413,6 +5755,7 @@ def equ_344(char: CharacterProperty): pass +@register def equ_345(char: CharacterProperty): """ 通宝 - 清海的坚不可摧腿甲 @@ -5426,6 +5769,7 @@ def equ_345(char: CharacterProperty): pass +@register def equ_346(char: CharacterProperty): """ 通宝 - 萌生的不安气息头肩 @@ -5439,6 +5783,7 @@ def equ_346(char: CharacterProperty): pass +@register def equ_347(char: CharacterProperty): """ 通宝 - 滋生的不祥气息头肩 @@ -5452,6 +5797,7 @@ def equ_347(char: CharacterProperty): pass +@register def equ_348(char: CharacterProperty): """ 通宝 - 蔓生之妖气头肩 @@ -5465,6 +5811,7 @@ def equ_348(char: CharacterProperty): pass +@register def equ_349(char: CharacterProperty): """ 通宝 - 灭妖者的意志腰带 @@ -5479,6 +5826,7 @@ def equ_349(char: CharacterProperty): pass +@register def equ_350(char: CharacterProperty): """ 通宝 - 灭妖者的迷失腰带 @@ -5493,6 +5841,7 @@ def equ_350(char: CharacterProperty): pass +@register def equ_351(char: CharacterProperty): """ 通宝 - 灭妖者的愤怒腰带 @@ -5507,6 +5856,7 @@ def equ_351(char: CharacterProperty): pass +@register def equ_352(char: CharacterProperty): """ 通宝 - 慈爱的猎月者鞋子 @@ -5525,6 +5875,7 @@ def equ_352(char: CharacterProperty): pass +@register def equ_353(char: CharacterProperty): """ 通宝 - 决绝的猎月者鞋子 @@ -5543,6 +5894,7 @@ def equ_353(char: CharacterProperty): pass +@register def equ_354(char: CharacterProperty): """ 通宝 - 悲痛的猎月者鞋子 @@ -5561,6 +5913,7 @@ def equ_354(char: CharacterProperty): pass +@register def equ_355(char: CharacterProperty): """ 通宝 - 无瑕冥语的记忆项链 @@ -5581,6 +5934,7 @@ def equ_355(char: CharacterProperty): pass +@register def equ_356(char: CharacterProperty): """ 通宝 - 无瑕冥语的希望项链 @@ -5601,6 +5955,7 @@ def equ_356(char: CharacterProperty): pass +@register def equ_357(char: CharacterProperty): """ 通宝 - 无瑕冥语的多情项链 @@ -5621,6 +5976,7 @@ def equ_357(char: CharacterProperty): pass +@register def equ_358(char: CharacterProperty): """ 通宝 - 亵渎者的取向手镯 @@ -5640,6 +5996,7 @@ def equ_358(char: CharacterProperty): pass +@register def equ_359(char: CharacterProperty): """ 通宝 - 亵渎者的计划手镯 @@ -5659,6 +6016,7 @@ def equ_359(char: CharacterProperty): pass +@register def equ_360(char: CharacterProperty): """ 通宝 - 亵渎者的愚弄手镯 @@ -5678,6 +6036,7 @@ def equ_360(char: CharacterProperty): pass +@register def equ_361(char: CharacterProperty): """ 通宝 - 亵渎者的诱惑戒指 @@ -5696,6 +6055,7 @@ def equ_361(char: CharacterProperty): pass +@register def equ_362(char: CharacterProperty): """ 通宝 - 亵渎者的魅惑戒指 @@ -5714,6 +6074,7 @@ def equ_362(char: CharacterProperty): pass +@register def equ_363(char: CharacterProperty): """ 通宝 - 亵渎者的蛊惑戒指 @@ -5732,6 +6093,7 @@ def equ_363(char: CharacterProperty): pass +@register def equ_364(char: CharacterProperty): """ 通宝 - 浑浊的甲板长迷雾装置 @@ -5746,6 +6108,7 @@ def equ_364(char: CharacterProperty): pass +@register def equ_365(char: CharacterProperty): """ 通宝 - 侵蚀的甲板长迷雾装置 @@ -5760,6 +6123,7 @@ def equ_365(char: CharacterProperty): pass +@register def equ_366(char: CharacterProperty): """ 通宝 - 蚕食的甲板长迷雾装置 @@ -5774,6 +6138,7 @@ def equ_366(char: CharacterProperty): pass +@register def equ_367(char: CharacterProperty): """ 通宝 - 唤醒自我的咆哮 @@ -5788,6 +6153,7 @@ def equ_367(char: CharacterProperty): pass +@register def equ_368(char: CharacterProperty): """ 通宝 - 淹没自我的咆哮 @@ -5802,6 +6168,7 @@ def equ_368(char: CharacterProperty): pass +@register def equ_369(char: CharacterProperty): """ 通宝 - 混淆自我的咆哮 @@ -5816,6 +6183,7 @@ def equ_369(char: CharacterProperty): pass +@register def equ_370(char: CharacterProperty): """ 通宝 - 终音弥漫之礼 @@ -5830,6 +6198,7 @@ def equ_370(char: CharacterProperty): pass +@register def equ_371(char: CharacterProperty): """ 通宝 - 恸哭弥漫之礼 @@ -5844,6 +6213,7 @@ def equ_371(char: CharacterProperty): pass +@register def equ_372(char: CharacterProperty): """ 通宝 - 肃寂弥漫之礼 @@ -5862,6 +6232,7 @@ def equ_372(char: CharacterProperty): # region 潜影暗袭 套装 +@register def equ_373(char: CharacterProperty): """ 浅淡的潜影暗袭上衣 @@ -5875,6 +6246,7 @@ def equ_373(char: CharacterProperty): pass +@register def equ_374(char: CharacterProperty): """ 灰暗的潜影暗袭上衣 @@ -5889,6 +6261,7 @@ def equ_374(char: CharacterProperty): pass +@register def equ_375(char: CharacterProperty): """ 浓郁的潜影暗袭上衣 @@ -5903,6 +6276,7 @@ def equ_375(char: CharacterProperty): pass +@register def equ_376(char: CharacterProperty): """ 浅淡的潜影融化下装 @@ -5916,6 +6290,7 @@ def equ_376(char: CharacterProperty): pass +@register def equ_377(char: CharacterProperty): """ 灰暗的潜影融化下装 @@ -5927,6 +6302,7 @@ def equ_377(char: CharacterProperty): pass +@register def equ_378(char: CharacterProperty): """ 浓郁的潜影融化下装 @@ -5942,6 +6318,7 @@ def equ_378(char: CharacterProperty): pass +@register def equ_379(char: CharacterProperty): """ 浅淡的潜影抹除之容貌 @@ -5957,6 +6334,7 @@ def equ_379(char: CharacterProperty): pass +@register def equ_380(char: CharacterProperty): """ 灰暗的潜影抹除之容貌 @@ -5972,6 +6350,7 @@ def equ_380(char: CharacterProperty): pass +@register def equ_381(char: CharacterProperty): """ 浓郁的潜影抹除之容貌 @@ -5985,6 +6364,7 @@ def equ_381(char: CharacterProperty): pass +@register def equ_382(char: CharacterProperty): """ 浅淡的潜影缔造之腰带 @@ -5998,6 +6378,7 @@ def equ_382(char: CharacterProperty): pass +@register def equ_383(char: CharacterProperty): """ 灰暗的潜影缔造之腰带 @@ -6012,6 +6393,7 @@ def equ_383(char: CharacterProperty): pass +@register def equ_384(char: CharacterProperty): """ 浓郁的潜影缔造之腰带 @@ -6026,6 +6408,7 @@ def equ_384(char: CharacterProperty): pass +@register def equ_385(char: CharacterProperty): """ 浅淡的潜影之步伐 @@ -6040,6 +6423,7 @@ def equ_385(char: CharacterProperty): pass +@register def equ_386(char: CharacterProperty): """ 灰暗的潜影之步伐 @@ -6054,6 +6438,7 @@ def equ_386(char: CharacterProperty): pass +@register def equ_387(char: CharacterProperty): """ 浓郁的潜影之步伐 @@ -6068,6 +6453,7 @@ def equ_387(char: CharacterProperty): pass +@register def equ_388(char: CharacterProperty): """ 浅淡的潜影项链 - 绯 @@ -6085,6 +6471,7 @@ def equ_388(char: CharacterProperty): pass +@register def equ_389(char: CharacterProperty): """ 灰暗的潜影项链 - 绯 @@ -6096,6 +6483,7 @@ def equ_389(char: CharacterProperty): pass +@register def equ_390(char: CharacterProperty): """ 浓郁的潜影项链 - 绯 @@ -6107,6 +6495,7 @@ def equ_390(char: CharacterProperty): pass +@register def equ_391(char: CharacterProperty): """ 深邃的潜影项链 - 绯 @@ -6118,6 +6507,7 @@ def equ_391(char: CharacterProperty): pass +@register def equ_392(char: CharacterProperty): """ 黑牙 : 浓郁的潜影项链 - 绯 @@ -6129,6 +6519,7 @@ def equ_392(char: CharacterProperty): pass +@register def equ_393(char: CharacterProperty): """ 黑牙 : 深邃的潜影项链 - 绯 @@ -6140,6 +6531,7 @@ def equ_393(char: CharacterProperty): pass +@register def equ_394(char: CharacterProperty): """ 浅淡的潜影手镯 - 火 @@ -6157,6 +6549,7 @@ def equ_394(char: CharacterProperty): pass +@register def equ_395(char: CharacterProperty): """ 灰暗的潜影手镯 - 火 @@ -6168,6 +6561,7 @@ def equ_395(char: CharacterProperty): pass +@register def equ_396(char: CharacterProperty): """ 浓郁的潜影手镯 - 火 @@ -6179,6 +6573,7 @@ def equ_396(char: CharacterProperty): pass +@register def equ_397(char: CharacterProperty): """ 黑牙 : 深邃的潜影手镯 - 火 @@ -6190,6 +6585,7 @@ def equ_397(char: CharacterProperty): pass +@register def equ_398(char: CharacterProperty): """ 黑牙 : 浓郁的潜影手镯 - 火 @@ -6201,6 +6597,7 @@ def equ_398(char: CharacterProperty): pass +@register def equ_399(char: CharacterProperty): """ 黑牙 : 深邃的潜影手镯 - 火 @@ -6212,6 +6609,7 @@ def equ_399(char: CharacterProperty): pass +@register def equ_400(char: CharacterProperty): """ 浅淡的潜影戒指 - 毒 @@ -6229,6 +6627,7 @@ def equ_400(char: CharacterProperty): pass +@register def equ_401(char: CharacterProperty): """ 灰暗的潜影戒指 - 毒 @@ -6240,6 +6639,7 @@ def equ_401(char: CharacterProperty): pass +@register def equ_402(char: CharacterProperty): """ 浓郁的潜影戒指 - 毒 @@ -6251,6 +6651,7 @@ def equ_402(char: CharacterProperty): pass +@register def equ_403(char: CharacterProperty): """ 深邃的潜影戒指 - 毒 @@ -6262,6 +6663,7 @@ def equ_403(char: CharacterProperty): pass +@register def equ_404(char: CharacterProperty): """ 黑牙 : 浓郁的潜影戒指 - 毒 @@ -6273,6 +6675,7 @@ def equ_404(char: CharacterProperty): pass +@register def equ_405(char: CharacterProperty): """ 黑牙 : 深邃的潜影戒指 - 毒 @@ -6284,6 +6687,7 @@ def equ_405(char: CharacterProperty): pass +@register def equ_406(char: CharacterProperty): """ 浅淡的潜影辅助装备 - 锋 @@ -6298,6 +6702,7 @@ def equ_406(char: CharacterProperty): pass +@register def equ_407(char: CharacterProperty): """ 灰暗的潜影辅助装备 - 锋 @@ -6312,6 +6717,7 @@ def equ_407(char: CharacterProperty): pass +@register def equ_408(char: CharacterProperty): """ 浓郁的潜影辅助装备 - 锋 @@ -6326,6 +6732,7 @@ def equ_408(char: CharacterProperty): pass +@register def equ_409(char: CharacterProperty): """ 浅淡的潜影魔法石 - 爆 @@ -6340,6 +6747,7 @@ def equ_409(char: CharacterProperty): pass +@register def equ_410(char: CharacterProperty): """ 灰暗的潜影魔法石 - 爆 @@ -6354,6 +6762,7 @@ def equ_410(char: CharacterProperty): pass +@register def equ_411(char: CharacterProperty): """ 浓郁的潜影魔法石 - 爆 @@ -6368,6 +6777,7 @@ def equ_411(char: CharacterProperty): pass +@register def equ_412(char: CharacterProperty): """ 浅淡的潜影耳环 - 电 @@ -6382,6 +6792,7 @@ def equ_412(char: CharacterProperty): pass +@register def equ_413(char: CharacterProperty): """ 灰暗的潜影耳环 - 电 @@ -6396,6 +6807,7 @@ def equ_413(char: CharacterProperty): pass +@register def equ_414(char: CharacterProperty): """ 浓郁的潜影耳环 - 电 @@ -6414,6 +6826,7 @@ def equ_414(char: CharacterProperty): # region 精灵国度 套装 +@register def equ_415(char: CharacterProperty): """ 初阶精灵上衣 @@ -6425,6 +6838,7 @@ def equ_415(char: CharacterProperty): pass +@register def equ_416(char: CharacterProperty): """ 高阶精灵上衣 @@ -6437,6 +6851,7 @@ def equ_416(char: CharacterProperty): pass +@register def equ_417(char: CharacterProperty): """ 贵族精灵上衣 @@ -6449,6 +6864,7 @@ def equ_417(char: CharacterProperty): pass +@register def equ_418(char: CharacterProperty): """ 低阶精灵下装 @@ -6460,6 +6876,7 @@ def equ_418(char: CharacterProperty): pass +@register def equ_419(char: CharacterProperty): """ 高阶精灵下装 @@ -6471,6 +6888,7 @@ def equ_419(char: CharacterProperty): pass +@register def equ_420(char: CharacterProperty): """ 贵族精灵下装 @@ -6483,6 +6901,7 @@ def equ_420(char: CharacterProperty): pass +@register def equ_421(char: CharacterProperty): """ 低阶精灵头肩 @@ -6495,6 +6914,7 @@ def equ_421(char: CharacterProperty): pass +@register def equ_422(char: CharacterProperty): """ 高阶精灵头肩 @@ -6507,6 +6927,7 @@ def equ_422(char: CharacterProperty): pass +@register def equ_423(char: CharacterProperty): """ 贵族精灵头肩 @@ -6518,6 +6939,7 @@ def equ_423(char: CharacterProperty): pass +@register def equ_424(char: CharacterProperty): """ 低阶精灵腰带 @@ -6529,6 +6951,7 @@ def equ_424(char: CharacterProperty): pass +@register def equ_425(char: CharacterProperty): """ 高阶精灵腰带 @@ -6541,6 +6964,7 @@ def equ_425(char: CharacterProperty): pass +@register def equ_426(char: CharacterProperty): """ 贵族精灵腰带 @@ -6553,6 +6977,7 @@ def equ_426(char: CharacterProperty): pass +@register def equ_427(char: CharacterProperty): """ 低阶精灵鞋子 @@ -6564,6 +6989,7 @@ def equ_427(char: CharacterProperty): pass +@register def equ_428(char: CharacterProperty): """ 高阶精灵鞋子 @@ -6575,6 +7001,7 @@ def equ_428(char: CharacterProperty): pass +@register def equ_429(char: CharacterProperty): """ 贵族精灵鞋子 @@ -6586,6 +7013,7 @@ def equ_429(char: CharacterProperty): pass +@register def equ_430(char: CharacterProperty): """ 低阶精灵项链 @@ -6597,6 +7025,7 @@ def equ_430(char: CharacterProperty): pass +@register def equ_431(char: CharacterProperty): """ 高阶精灵项链 @@ -6608,6 +7037,7 @@ def equ_431(char: CharacterProperty): pass +@register def equ_432(char: CharacterProperty): """ 贵族精灵项链 @@ -6619,6 +7049,7 @@ def equ_432(char: CharacterProperty): pass +@register def equ_433(char: CharacterProperty): """ 皇室精灵项链 @@ -6630,6 +7061,7 @@ def equ_433(char: CharacterProperty): pass +@register def equ_434(char: CharacterProperty): """ 黑牙 : 贵族精灵项链 @@ -6641,6 +7073,7 @@ def equ_434(char: CharacterProperty): pass +@register def equ_435(char: CharacterProperty): """ 黑牙 : 皇室精灵项链 @@ -6652,6 +7085,7 @@ def equ_435(char: CharacterProperty): pass +@register def equ_436(char: CharacterProperty): """ 低阶精灵手镯 @@ -6663,6 +7097,7 @@ def equ_436(char: CharacterProperty): pass +@register def equ_437(char: CharacterProperty): """ 高阶精灵手镯 @@ -6674,6 +7109,7 @@ def equ_437(char: CharacterProperty): pass +@register def equ_438(char: CharacterProperty): """ 贵族精灵手镯 @@ -6685,6 +7121,7 @@ def equ_438(char: CharacterProperty): pass +@register def equ_439(char: CharacterProperty): """ 皇室精灵手镯 @@ -6696,6 +7133,7 @@ def equ_439(char: CharacterProperty): pass +@register def equ_440(char: CharacterProperty): """ 黑牙 : 贵族精灵手镯 @@ -6707,6 +7145,7 @@ def equ_440(char: CharacterProperty): pass +@register def equ_441(char: CharacterProperty): """ 黑牙 : 皇室精灵手镯 @@ -6718,6 +7157,7 @@ def equ_441(char: CharacterProperty): pass +@register def equ_442(char: CharacterProperty): """ 低阶精灵戒指 @@ -6729,6 +7169,7 @@ def equ_442(char: CharacterProperty): pass +@register def equ_443(char: CharacterProperty): """ 高阶精灵戒指 @@ -6740,6 +7181,7 @@ def equ_443(char: CharacterProperty): pass +@register def equ_444(char: CharacterProperty): """ 贵族精灵戒指 @@ -6751,6 +7193,7 @@ def equ_444(char: CharacterProperty): pass +@register def equ_445(char: CharacterProperty): """ 皇室精灵戒指 @@ -6762,6 +7205,7 @@ def equ_445(char: CharacterProperty): pass +@register def equ_446(char: CharacterProperty): """ 黑牙 : 贵族精灵戒指 @@ -6773,6 +7217,7 @@ def equ_446(char: CharacterProperty): pass +@register def equ_447(char: CharacterProperty): """ 黑牙 : 皇室精灵戒指 @@ -6784,6 +7229,7 @@ def equ_447(char: CharacterProperty): pass +@register def equ_448(char: CharacterProperty): """ 低阶精灵辅助装备 @@ -6796,6 +7242,7 @@ def equ_448(char: CharacterProperty): pass +@register def equ_449(char: CharacterProperty): """ 高阶精灵辅助装备 @@ -6808,6 +7255,7 @@ def equ_449(char: CharacterProperty): pass +@register def equ_450(char: CharacterProperty): """ 贵族精灵辅助装备 @@ -6820,6 +7268,7 @@ def equ_450(char: CharacterProperty): pass +@register def equ_451(char: CharacterProperty): """ 低阶精灵魔法石 @@ -6831,6 +7280,7 @@ def equ_451(char: CharacterProperty): pass +@register def equ_452(char: CharacterProperty): """ 高阶精灵魔法石 @@ -6842,6 +7292,7 @@ def equ_452(char: CharacterProperty): pass +@register def equ_453(char: CharacterProperty): """ 贵族精灵魔法石 @@ -6853,6 +7304,7 @@ def equ_453(char: CharacterProperty): pass +@register def equ_454(char: CharacterProperty): """ 低阶精灵耳环 @@ -6864,6 +7316,7 @@ def equ_454(char: CharacterProperty): pass +@register def equ_455(char: CharacterProperty): """ 高阶精灵耳环 @@ -6875,6 +7328,7 @@ def equ_455(char: CharacterProperty): pass +@register def equ_456(char: CharacterProperty): """ 贵族精灵耳环 @@ -6890,6 +7344,7 @@ def equ_456(char: CharacterProperty): # region 理想之黄金乡 套装 +@register def equ_457(char: CharacterProperty): """ 闪耀的黄金乡胸甲 @@ -6901,6 +7356,7 @@ def equ_457(char: CharacterProperty): pass +@register def equ_458(char: CharacterProperty): """ 华丽的黄金乡胸甲 @@ -6913,6 +7369,7 @@ def equ_458(char: CharacterProperty): pass +@register def equ_459(char: CharacterProperty): """ 灿烂的黄金乡胸甲 @@ -6925,6 +7382,7 @@ def equ_459(char: CharacterProperty): pass +@register def equ_460(char: CharacterProperty): """ 闪耀的黄金乡腿甲 @@ -6936,6 +7394,7 @@ def equ_460(char: CharacterProperty): pass +@register def equ_461(char: CharacterProperty): """ 华丽的黄金乡腿甲 @@ -6947,6 +7406,7 @@ def equ_461(char: CharacterProperty): pass +@register def equ_462(char: CharacterProperty): """ 灿烂的黄金乡腿甲 @@ -6959,6 +7419,7 @@ def equ_462(char: CharacterProperty): pass +@register def equ_463(char: CharacterProperty): """ 闪耀的黄金乡肩甲 @@ -6971,6 +7432,7 @@ def equ_463(char: CharacterProperty): pass +@register def equ_464(char: CharacterProperty): """ 华丽的黄金乡肩甲 @@ -6983,6 +7445,7 @@ def equ_464(char: CharacterProperty): pass +@register def equ_465(char: CharacterProperty): """ 灿烂的黄金乡肩甲 @@ -6994,6 +7457,7 @@ def equ_465(char: CharacterProperty): pass +@register def equ_466(char: CharacterProperty): """ 闪耀的黄金乡腰带 @@ -7005,6 +7469,7 @@ def equ_466(char: CharacterProperty): pass +@register def equ_467(char: CharacterProperty): """ 华丽的黄金乡腰带 @@ -7017,6 +7482,7 @@ def equ_467(char: CharacterProperty): pass +@register def equ_468(char: CharacterProperty): """ 灿烂的黄金乡腰带 @@ -7029,6 +7495,7 @@ def equ_468(char: CharacterProperty): pass +@register def equ_469(char: CharacterProperty): """ 闪耀的黄金乡靴子 @@ -7040,6 +7507,7 @@ def equ_469(char: CharacterProperty): pass +@register def equ_470(char: CharacterProperty): """ 华丽的黄金乡靴子 @@ -7051,6 +7519,7 @@ def equ_470(char: CharacterProperty): pass +@register def equ_471(char: CharacterProperty): """ 灿烂的黄金乡靴子 @@ -7062,6 +7531,7 @@ def equ_471(char: CharacterProperty): pass +@register def equ_472(char: CharacterProperty): """ 闪耀的黄金乡祝福 - 项链 @@ -7073,6 +7543,7 @@ def equ_472(char: CharacterProperty): pass +@register def equ_473(char: CharacterProperty): """ 华丽的黄金乡祝福 - 项链 @@ -7084,6 +7555,7 @@ def equ_473(char: CharacterProperty): pass +@register def equ_474(char: CharacterProperty): """ 灿烂的黄金乡祝福 - 项链 @@ -7095,6 +7567,7 @@ def equ_474(char: CharacterProperty): pass +@register def equ_475(char: CharacterProperty): """ 玲珑的黄金乡祝福 - 项链 @@ -7106,6 +7579,7 @@ def equ_475(char: CharacterProperty): pass +@register def equ_476(char: CharacterProperty): """ 黑牙 : 灿烂的黄金乡祝福 - 项链 @@ -7117,6 +7591,7 @@ def equ_476(char: CharacterProperty): pass +@register def equ_477(char: CharacterProperty): """ 黑牙 : 玲珑的黄金乡祝福 - 项链 @@ -7128,6 +7603,7 @@ def equ_477(char: CharacterProperty): pass +@register def equ_478(char: CharacterProperty): """ 闪耀的黄金乡荣耀 - 手镯 @@ -7139,6 +7615,7 @@ def equ_478(char: CharacterProperty): pass +@register def equ_479(char: CharacterProperty): """ 华丽的黄金乡荣耀 - 手镯 @@ -7150,6 +7627,7 @@ def equ_479(char: CharacterProperty): pass +@register def equ_480(char: CharacterProperty): """ 灿烂的黄金乡荣耀 - 手镯 @@ -7161,6 +7639,7 @@ def equ_480(char: CharacterProperty): pass +@register def equ_481(char: CharacterProperty): """ 玲珑的黄金乡荣耀 - 手镯 @@ -7172,6 +7651,7 @@ def equ_481(char: CharacterProperty): pass +@register def equ_482(char: CharacterProperty): """ 黑牙 : 灿烂的黄金乡荣耀 - 手镯 @@ -7183,6 +7663,7 @@ def equ_482(char: CharacterProperty): pass +@register def equ_483(char: CharacterProperty): """ 黑牙 : 玲珑的黄金乡荣耀 - 手镯 @@ -7194,6 +7675,7 @@ def equ_483(char: CharacterProperty): pass +@register def equ_484(char: CharacterProperty): """ 闪耀的黄金乡之梦 - 戒指 @@ -7205,6 +7687,7 @@ def equ_484(char: CharacterProperty): pass +@register def equ_485(char: CharacterProperty): """ 华丽的黄金乡之梦 - 戒指 @@ -7216,6 +7699,7 @@ def equ_485(char: CharacterProperty): pass +@register def equ_486(char: CharacterProperty): """ 灿烂的黄金乡之梦 - 戒指 @@ -7227,6 +7711,7 @@ def equ_486(char: CharacterProperty): pass +@register def equ_487(char: CharacterProperty): """ 玲珑的黄金乡之梦 - 戒指 @@ -7238,6 +7723,7 @@ def equ_487(char: CharacterProperty): pass +@register def equ_488(char: CharacterProperty): """ 黑牙 : 灿烂的黄金乡之梦 - 戒指 @@ -7249,6 +7735,7 @@ def equ_488(char: CharacterProperty): pass +@register def equ_489(char: CharacterProperty): """ 黑牙 : 玲珑的黄金乡之梦 - 戒指 @@ -7260,6 +7747,7 @@ def equ_489(char: CharacterProperty): pass +@register def equ_490(char: CharacterProperty): """ 闪耀的黄金乡执念 - 辅助装备 @@ -7272,6 +7760,7 @@ def equ_490(char: CharacterProperty): pass +@register def equ_491(char: CharacterProperty): """ 华丽的黄金乡执念 - 辅助装备 @@ -7284,6 +7773,7 @@ def equ_491(char: CharacterProperty): pass +@register def equ_492(char: CharacterProperty): """ 灿烂的黄金乡执念 - 辅助装备 @@ -7296,6 +7786,7 @@ def equ_492(char: CharacterProperty): pass +@register def equ_493(char: CharacterProperty): """ 闪耀的黄金乡诅咒 - 魔法石 @@ -7307,6 +7798,7 @@ def equ_493(char: CharacterProperty): pass +@register def equ_494(char: CharacterProperty): """ 华丽的黄金乡诅咒 - 魔法石 @@ -7318,6 +7810,7 @@ def equ_494(char: CharacterProperty): pass +@register def equ_495(char: CharacterProperty): """ 灿烂的黄金乡诅咒 - 魔法石 @@ -7329,6 +7822,7 @@ def equ_495(char: CharacterProperty): pass +@register def equ_496(char: CharacterProperty): """ 闪耀的黄金乡异面 - 耳环 @@ -7340,6 +7834,7 @@ def equ_496(char: CharacterProperty): pass +@register def equ_497(char: CharacterProperty): """ 华丽的黄金乡异面 - 耳环 @@ -7351,6 +7846,7 @@ def equ_497(char: CharacterProperty): pass +@register def equ_498(char: CharacterProperty): """ 灿烂的黄金乡异面 - 耳环 @@ -7366,6 +7862,7 @@ def equ_498(char: CharacterProperty): # region 龙战八荒 套装 +@register def equ_499(char: CharacterProperty): """ 虬龙的喷火甲胄 @@ -7377,6 +7874,7 @@ def equ_499(char: CharacterProperty): pass +@register def equ_500(char: CharacterProperty): """ 蛟龙的喷火甲胄 @@ -7389,6 +7887,7 @@ def equ_500(char: CharacterProperty): pass +@register def equ_501(char: CharacterProperty): """ 烛龙的喷火甲胄 @@ -7401,6 +7900,7 @@ def equ_501(char: CharacterProperty): pass +@register def equ_502(char: CharacterProperty): """ 虬龙的惊雷绑腿 @@ -7412,6 +7912,7 @@ def equ_502(char: CharacterProperty): pass +@register def equ_503(char: CharacterProperty): """ 蛟龙的惊雷绑腿 @@ -7423,6 +7924,7 @@ def equ_503(char: CharacterProperty): pass +@register def equ_504(char: CharacterProperty): """ 烛龙的惊雷绑腿 @@ -7435,6 +7937,7 @@ def equ_504(char: CharacterProperty): pass +@register def equ_505(char: CharacterProperty): """ 虬龙的逐风肩甲 @@ -7447,6 +7950,7 @@ def equ_505(char: CharacterProperty): pass +@register def equ_506(char: CharacterProperty): """ 蛟龙的逐风肩甲 @@ -7459,6 +7963,7 @@ def equ_506(char: CharacterProperty): pass +@register def equ_507(char: CharacterProperty): """ 烛龙的逐风肩甲 @@ -7470,6 +7975,7 @@ def equ_507(char: CharacterProperty): pass +@register def equ_508(char: CharacterProperty): """ 虬龙的辟地腰带 @@ -7481,6 +7987,7 @@ def equ_508(char: CharacterProperty): pass +@register def equ_509(char: CharacterProperty): """ 蛟龙的辟地腰带 @@ -7493,6 +8000,7 @@ def equ_509(char: CharacterProperty): pass +@register def equ_510(char: CharacterProperty): """ 烛龙的辟地腰带 @@ -7505,6 +8013,7 @@ def equ_510(char: CharacterProperty): pass +@register def equ_511(char: CharacterProperty): """ 虬龙的开天利爪 @@ -7516,6 +8025,7 @@ def equ_511(char: CharacterProperty): pass +@register def equ_512(char: CharacterProperty): """ 蛟龙的开天利爪 @@ -7527,6 +8037,7 @@ def equ_512(char: CharacterProperty): pass +@register def equ_513(char: CharacterProperty): """ 烛龙的开天利爪 @@ -7538,6 +8049,7 @@ def equ_513(char: CharacterProperty): pass +@register def equ_514(char: CharacterProperty): """ 虬龙的威慑咆哮 @@ -7549,6 +8061,7 @@ def equ_514(char: CharacterProperty): pass +@register def equ_515(char: CharacterProperty): """ 蛟龙的威慑咆哮 @@ -7560,6 +8073,7 @@ def equ_515(char: CharacterProperty): pass +@register def equ_516(char: CharacterProperty): """ 烛龙的威慑咆哮 @@ -7571,6 +8085,7 @@ def equ_516(char: CharacterProperty): pass +@register def equ_517(char: CharacterProperty): """ 应龙的威慑咆哮 @@ -7582,6 +8097,7 @@ def equ_517(char: CharacterProperty): pass +@register def equ_518(char: CharacterProperty): """ 黑牙 : 烛龙的威慑咆哮 @@ -7593,6 +8109,7 @@ def equ_518(char: CharacterProperty): pass +@register def equ_519(char: CharacterProperty): """ 黑牙 : 应龙的威慑咆哮 @@ -7604,6 +8121,7 @@ def equ_519(char: CharacterProperty): pass +@register def equ_520(char: CharacterProperty): """ 虬龙的染痕凶牙 @@ -7615,6 +8133,7 @@ def equ_520(char: CharacterProperty): pass +@register def equ_521(char: CharacterProperty): """ 蛟龙的染痕凶牙 @@ -7626,6 +8145,7 @@ def equ_521(char: CharacterProperty): pass +@register def equ_522(char: CharacterProperty): """ 烛龙的染痕凶牙 @@ -7637,6 +8157,7 @@ def equ_522(char: CharacterProperty): pass +@register def equ_523(char: CharacterProperty): """ 应龙的染痕凶牙 @@ -7648,6 +8169,7 @@ def equ_523(char: CharacterProperty): pass +@register def equ_524(char: CharacterProperty): """ 黑牙 : 烛龙的染痕凶牙 @@ -7659,6 +8181,7 @@ def equ_524(char: CharacterProperty): pass +@register def equ_525(char: CharacterProperty): """ 黑牙 : 应龙的染痕凶牙 @@ -7670,6 +8193,7 @@ def equ_525(char: CharacterProperty): pass +@register def equ_526(char: CharacterProperty): """ 虬龙的避祸锐鳞 @@ -7681,6 +8205,7 @@ def equ_526(char: CharacterProperty): pass +@register def equ_527(char: CharacterProperty): """ 蛟龙的避祸锐鳞 @@ -7692,6 +8217,7 @@ def equ_527(char: CharacterProperty): pass +@register def equ_528(char: CharacterProperty): """ 烛龙的避祸锐鳞 @@ -7703,6 +8229,7 @@ def equ_528(char: CharacterProperty): pass +@register def equ_529(char: CharacterProperty): """ 应龙的避祸锐鳞 @@ -7714,6 +8241,7 @@ def equ_529(char: CharacterProperty): pass +@register def equ_530(char: CharacterProperty): """ 黑牙 : 烛龙的避祸锐鳞 @@ -7725,6 +8253,7 @@ def equ_530(char: CharacterProperty): pass +@register def equ_531(char: CharacterProperty): """ 黑牙 : 应龙的避祸锐鳞 @@ -7736,6 +8265,7 @@ def equ_531(char: CharacterProperty): pass +@register def equ_532(char: CharacterProperty): """ 虬龙的隐秘逆鳞 @@ -7748,6 +8278,7 @@ def equ_532(char: CharacterProperty): pass +@register def equ_533(char: CharacterProperty): """ 蛟龙的隐秘逆鳞 @@ -7760,6 +8291,7 @@ def equ_533(char: CharacterProperty): pass +@register def equ_534(char: CharacterProperty): """ 烛龙的隐秘逆鳞 @@ -7772,6 +8304,7 @@ def equ_534(char: CharacterProperty): pass +@register def equ_535(char: CharacterProperty): """ 虬龙的玲珑如意珠 @@ -7783,6 +8316,7 @@ def equ_535(char: CharacterProperty): pass +@register def equ_536(char: CharacterProperty): """ 蛟龙的玲珑如意珠 @@ -7794,6 +8328,7 @@ def equ_536(char: CharacterProperty): pass +@register def equ_537(char: CharacterProperty): """ 烛龙的玲珑如意珠 @@ -7805,6 +8340,7 @@ def equ_537(char: CharacterProperty): pass +@register def equ_538(char: CharacterProperty): """ 虬龙的耸立威角 @@ -7816,6 +8352,7 @@ def equ_538(char: CharacterProperty): pass +@register def equ_539(char: CharacterProperty): """ 蛟龙的耸立威角 @@ -7827,6 +8364,7 @@ def equ_539(char: CharacterProperty): pass +@register def equ_540(char: CharacterProperty): """ 烛龙的耸立威角 @@ -7842,6 +8380,7 @@ def equ_540(char: CharacterProperty): # region 混沌净化 套装 +@register def equ_541(char: CharacterProperty): """ 纯洁净化上衣 @@ -7853,6 +8392,7 @@ def equ_541(char: CharacterProperty): pass +@register def equ_542(char: CharacterProperty): """ 无瑕净化上衣 @@ -7865,6 +8405,7 @@ def equ_542(char: CharacterProperty): pass +@register def equ_543(char: CharacterProperty): """ 混沌净化上衣 @@ -7877,6 +8418,7 @@ def equ_543(char: CharacterProperty): pass +@register def equ_544(char: CharacterProperty): """ 纯洁净化下装 @@ -7888,6 +8430,7 @@ def equ_544(char: CharacterProperty): pass +@register def equ_545(char: CharacterProperty): """ 无瑕净化下装 @@ -7899,6 +8442,7 @@ def equ_545(char: CharacterProperty): pass +@register def equ_546(char: CharacterProperty): """ 混沌净化下装 @@ -7911,6 +8455,7 @@ def equ_546(char: CharacterProperty): pass +@register def equ_547(char: CharacterProperty): """ 纯洁净化头肩 @@ -7923,6 +8468,7 @@ def equ_547(char: CharacterProperty): pass +@register def equ_548(char: CharacterProperty): """ 无瑕净化头肩 @@ -7935,6 +8481,7 @@ def equ_548(char: CharacterProperty): pass +@register def equ_549(char: CharacterProperty): """ 混沌净化护肩 @@ -7946,6 +8493,7 @@ def equ_549(char: CharacterProperty): pass +@register def equ_550(char: CharacterProperty): """ 纯洁净化腰带 @@ -7957,6 +8505,7 @@ def equ_550(char: CharacterProperty): pass +@register def equ_551(char: CharacterProperty): """ 无瑕净化腰带 @@ -7969,6 +8518,7 @@ def equ_551(char: CharacterProperty): pass +@register def equ_552(char: CharacterProperty): """ 混沌净化腰带 @@ -7981,6 +8531,7 @@ def equ_552(char: CharacterProperty): pass +@register def equ_553(char: CharacterProperty): """ 纯洁净化鞋子 @@ -7992,6 +8543,7 @@ def equ_553(char: CharacterProperty): pass +@register def equ_554(char: CharacterProperty): """ 无瑕净化鞋子 @@ -8003,6 +8555,7 @@ def equ_554(char: CharacterProperty): pass +@register def equ_555(char: CharacterProperty): """ 混沌净化鞋子 @@ -8014,6 +8567,7 @@ def equ_555(char: CharacterProperty): pass +@register def equ_556(char: CharacterProperty): """ 淡黑净化项链 @@ -8025,6 +8579,7 @@ def equ_556(char: CharacterProperty): pass +@register def equ_557(char: CharacterProperty): """ 深黑净化项链 @@ -8036,6 +8591,7 @@ def equ_557(char: CharacterProperty): pass +@register def equ_558(char: CharacterProperty): """ 混沌净化项链 @@ -8047,6 +8603,7 @@ def equ_558(char: CharacterProperty): pass +@register def equ_559(char: CharacterProperty): """ 混沌净化项链 @@ -8058,6 +8615,7 @@ def equ_559(char: CharacterProperty): pass +@register def equ_560(char: CharacterProperty): """ 黑牙 : 暗黑净化项链 @@ -8069,6 +8627,7 @@ def equ_560(char: CharacterProperty): pass +@register def equ_561(char: CharacterProperty): """ 黑牙 : 混沌净化项链 @@ -8080,6 +8639,7 @@ def equ_561(char: CharacterProperty): pass +@register def equ_562(char: CharacterProperty): """ 淡黑净化手镯 @@ -8091,6 +8651,7 @@ def equ_562(char: CharacterProperty): pass +@register def equ_563(char: CharacterProperty): """ 深黑净化手镯 @@ -8102,6 +8663,7 @@ def equ_563(char: CharacterProperty): pass +@register def equ_564(char: CharacterProperty): """ 混沌净化手镯 @@ -8113,6 +8675,7 @@ def equ_564(char: CharacterProperty): pass +@register def equ_565(char: CharacterProperty): """ 混沌净化手镯 @@ -8124,6 +8687,7 @@ def equ_565(char: CharacterProperty): pass +@register def equ_566(char: CharacterProperty): """ 黑牙 : 暗黑净化手镯 @@ -8135,6 +8699,7 @@ def equ_566(char: CharacterProperty): pass +@register def equ_567(char: CharacterProperty): """ 黑牙 : 混沌净化手镯 @@ -8146,6 +8711,7 @@ def equ_567(char: CharacterProperty): pass +@register def equ_568(char: CharacterProperty): """ 淡黑净化戒指 @@ -8157,6 +8723,7 @@ def equ_568(char: CharacterProperty): pass +@register def equ_569(char: CharacterProperty): """ 深黑净化戒指 @@ -8168,6 +8735,7 @@ def equ_569(char: CharacterProperty): pass +@register def equ_570(char: CharacterProperty): """ 混沌净化戒指 @@ -8179,6 +8747,7 @@ def equ_570(char: CharacterProperty): pass +@register def equ_571(char: CharacterProperty): """ 混沌净化戒指 @@ -8190,6 +8759,7 @@ def equ_571(char: CharacterProperty): pass +@register def equ_572(char: CharacterProperty): """ 黑牙 : 暗黑净化戒指 @@ -8201,6 +8771,7 @@ def equ_572(char: CharacterProperty): pass +@register def equ_573(char: CharacterProperty): """ 黑牙 : 混沌净化戒指 @@ -8212,6 +8783,7 @@ def equ_573(char: CharacterProperty): pass +@register def equ_574(char: CharacterProperty): """ 淡黑净化辅助装备 @@ -8224,6 +8796,7 @@ def equ_574(char: CharacterProperty): pass +@register def equ_575(char: CharacterProperty): """ 深黑净化辅助装备 @@ -8236,6 +8809,7 @@ def equ_575(char: CharacterProperty): pass +@register def equ_576(char: CharacterProperty): """ 混沌净化辅助装备 @@ -8248,6 +8822,7 @@ def equ_576(char: CharacterProperty): pass +@register def equ_577(char: CharacterProperty): """ 淡黑净化魔法石 @@ -8259,6 +8834,7 @@ def equ_577(char: CharacterProperty): pass +@register def equ_578(char: CharacterProperty): """ 深黑净化魔法石 @@ -8270,6 +8846,7 @@ def equ_578(char: CharacterProperty): pass +@register def equ_579(char: CharacterProperty): """ 混沌净化魔法石 @@ -8281,6 +8858,7 @@ def equ_579(char: CharacterProperty): pass +@register def equ_580(char: CharacterProperty): """ 淡黑净化耳环 @@ -8292,6 +8870,7 @@ def equ_580(char: CharacterProperty): pass +@register def equ_581(char: CharacterProperty): """ 深黑净化耳环 @@ -8303,6 +8882,7 @@ def equ_581(char: CharacterProperty): pass +@register def equ_582(char: CharacterProperty): """ 混沌净化耳环 @@ -8318,6 +8898,7 @@ def equ_582(char: CharacterProperty): # region 天命者的气运 套装 +@register def equ_583(char: CharacterProperty): """ 强固之天命气运夹克 @@ -8329,6 +8910,7 @@ def equ_583(char: CharacterProperty): pass +@register def equ_584(char: CharacterProperty): """ 坚固之天命气运夹克 @@ -8341,6 +8923,7 @@ def equ_584(char: CharacterProperty): pass +@register def equ_585(char: CharacterProperty): """ 坚实之天命气运夹克 @@ -8353,6 +8936,7 @@ def equ_585(char: CharacterProperty): pass +@register def equ_586(char: CharacterProperty): """ 强固之天命气运裤子 @@ -8364,6 +8948,7 @@ def equ_586(char: CharacterProperty): pass +@register def equ_587(char: CharacterProperty): """ 坚固之天命气运裤子 @@ -8375,6 +8960,7 @@ def equ_587(char: CharacterProperty): pass +@register def equ_588(char: CharacterProperty): """ 坚实之天命气运裤子 @@ -8387,6 +8973,7 @@ def equ_588(char: CharacterProperty): pass +@register def equ_589(char: CharacterProperty): """ 强固之天命气运肩章 @@ -8399,6 +8986,7 @@ def equ_589(char: CharacterProperty): pass +@register def equ_590(char: CharacterProperty): """ 坚固之天命气运肩章 @@ -8411,6 +8999,7 @@ def equ_590(char: CharacterProperty): pass +@register def equ_591(char: CharacterProperty): """ 坚实之天命气运肩章 @@ -8422,6 +9011,7 @@ def equ_591(char: CharacterProperty): pass +@register def equ_592(char: CharacterProperty): """ 强固之天命气运腰带 @@ -8433,6 +9023,7 @@ def equ_592(char: CharacterProperty): pass +@register def equ_593(char: CharacterProperty): """ 坚固之天命气运腰带 @@ -8445,6 +9036,7 @@ def equ_593(char: CharacterProperty): pass +@register def equ_594(char: CharacterProperty): """ 坚实之天命气运腰带 @@ -8457,6 +9049,7 @@ def equ_594(char: CharacterProperty): pass +@register def equ_595(char: CharacterProperty): """ 强固之天命气运靴子 @@ -8468,6 +9061,7 @@ def equ_595(char: CharacterProperty): pass +@register def equ_596(char: CharacterProperty): """ 坚固之天命气运靴子 @@ -8479,6 +9073,7 @@ def equ_596(char: CharacterProperty): pass +@register def equ_597(char: CharacterProperty): """ 坚实之天命气运靴子 @@ -8490,6 +9085,7 @@ def equ_597(char: CharacterProperty): pass +@register def equ_598(char: CharacterProperty): """ 强固之鸿运当头项链 @@ -8501,6 +9097,7 @@ def equ_598(char: CharacterProperty): pass +@register def equ_599(char: CharacterProperty): """ 坚固之鸿运当头项链 @@ -8512,6 +9109,7 @@ def equ_599(char: CharacterProperty): pass +@register def equ_600(char: CharacterProperty): """ 坚实之鸿运当头项链 @@ -8523,6 +9121,7 @@ def equ_600(char: CharacterProperty): pass +@register def equ_601(char: CharacterProperty): """ 坚韧之鸿运当头项链 @@ -8534,6 +9133,7 @@ def equ_601(char: CharacterProperty): pass +@register def equ_602(char: CharacterProperty): """ 黑牙 : 坚实之鸿运当头项链 @@ -8545,6 +9145,7 @@ def equ_602(char: CharacterProperty): pass +@register def equ_603(char: CharacterProperty): """ 黑牙 : 坚韧之鸿运当头项链 @@ -8556,6 +9157,7 @@ def equ_603(char: CharacterProperty): pass +@register def equ_604(char: CharacterProperty): """ 强固之鸿运当头手镯 @@ -8567,6 +9169,7 @@ def equ_604(char: CharacterProperty): pass +@register def equ_605(char: CharacterProperty): """ 坚固之鸿运当头手镯 @@ -8578,6 +9181,7 @@ def equ_605(char: CharacterProperty): pass +@register def equ_606(char: CharacterProperty): """ 坚实之鸿运当头手镯 @@ -8589,6 +9193,7 @@ def equ_606(char: CharacterProperty): pass +@register def equ_607(char: CharacterProperty): """ 坚韧之鸿运当头手镯 @@ -8600,6 +9205,7 @@ def equ_607(char: CharacterProperty): pass +@register def equ_608(char: CharacterProperty): """ 黑牙 : 坚实之鸿运当头手镯 @@ -8611,6 +9217,7 @@ def equ_608(char: CharacterProperty): pass +@register def equ_609(char: CharacterProperty): """ 黑牙 : 坚韧之鸿运当头手镯 @@ -8622,6 +9229,7 @@ def equ_609(char: CharacterProperty): pass +@register def equ_610(char: CharacterProperty): """ 强固之鸿运当头戒指 @@ -8633,6 +9241,7 @@ def equ_610(char: CharacterProperty): pass +@register def equ_611(char: CharacterProperty): """ 坚固之鸿运当头戒指 @@ -8644,6 +9253,7 @@ def equ_611(char: CharacterProperty): pass +@register def equ_612(char: CharacterProperty): """ 坚实之鸿运当头戒指 @@ -8655,6 +9265,7 @@ def equ_612(char: CharacterProperty): pass +@register def equ_613(char: CharacterProperty): """ 坚韧之鸿运当头戒指 @@ -8666,6 +9277,7 @@ def equ_613(char: CharacterProperty): pass +@register def equ_614(char: CharacterProperty): """ 黑牙 : 坚实之鸿运当头戒指 @@ -8677,6 +9289,7 @@ def equ_614(char: CharacterProperty): pass +@register def equ_615(char: CharacterProperty): """ 黑牙 : 坚韧之鸿运当头戒指 @@ -8688,6 +9301,7 @@ def equ_615(char: CharacterProperty): pass +@register def equ_616(char: CharacterProperty): """ 强固之吉人天相面具 @@ -8700,6 +9314,7 @@ def equ_616(char: CharacterProperty): pass +@register def equ_617(char: CharacterProperty): """ 坚固之吉人天相面具 @@ -8712,6 +9327,7 @@ def equ_617(char: CharacterProperty): pass +@register def equ_618(char: CharacterProperty): """ 坚实之吉人天相面具 @@ -8724,6 +9340,7 @@ def equ_618(char: CharacterProperty): pass +@register def equ_619(char: CharacterProperty): """ 强固之吉人天相宝石 @@ -8735,6 +9352,7 @@ def equ_619(char: CharacterProperty): pass +@register def equ_620(char: CharacterProperty): """ 坚固之吉人天相宝石 @@ -8746,6 +9364,7 @@ def equ_620(char: CharacterProperty): pass +@register def equ_621(char: CharacterProperty): """ 坚实之吉人天相宝石 @@ -8757,6 +9376,7 @@ def equ_621(char: CharacterProperty): pass +@register def equ_622(char: CharacterProperty): """ 强固之吉人天相耳环 @@ -8768,6 +9388,7 @@ def equ_622(char: CharacterProperty): pass +@register def equ_623(char: CharacterProperty): """ 坚固之吉人天相耳环 @@ -8779,6 +9400,7 @@ def equ_623(char: CharacterProperty): pass +@register def equ_624(char: CharacterProperty): """ 坚实之吉人天相耳环 @@ -8794,6 +9416,7 @@ def equ_624(char: CharacterProperty): # region 究极能量 套装 +@register def equ_625(char: CharacterProperty): """ 释能 - 打破极限之力 @@ -8805,6 +9428,7 @@ def equ_625(char: CharacterProperty): pass +@register def equ_626(char: CharacterProperty): """ 节能 - 打破极限之力 @@ -8817,6 +9441,7 @@ def equ_626(char: CharacterProperty): pass +@register def equ_627(char: CharacterProperty): """ 充能 - 打破极限之力 @@ -8829,6 +9454,7 @@ def equ_627(char: CharacterProperty): pass +@register def equ_628(char: CharacterProperty): """ 释能 - 击倒极限之腿 @@ -8840,6 +9466,7 @@ def equ_628(char: CharacterProperty): pass +@register def equ_629(char: CharacterProperty): """ 节能 - 击倒极限之腿 @@ -8851,6 +9478,7 @@ def equ_629(char: CharacterProperty): pass +@register def equ_630(char: CharacterProperty): """ 充能 - 击倒极限之腿 @@ -8863,6 +9491,7 @@ def equ_630(char: CharacterProperty): pass +@register def equ_631(char: CharacterProperty): """ 释能 - 粉碎极限之肩 @@ -8875,6 +9504,7 @@ def equ_631(char: CharacterProperty): pass +@register def equ_632(char: CharacterProperty): """ 节能 - 粉碎极限之肩 @@ -8887,6 +9517,7 @@ def equ_632(char: CharacterProperty): pass +@register def equ_633(char: CharacterProperty): """ 充能 - 粉碎极限之肩 @@ -8898,6 +9529,7 @@ def equ_633(char: CharacterProperty): pass +@register def equ_634(char: CharacterProperty): """ 释能 - 摧毁极限之腰 @@ -8909,6 +9541,7 @@ def equ_634(char: CharacterProperty): pass +@register def equ_635(char: CharacterProperty): """ 节能 - 摧毁极限之腰 @@ -8921,6 +9554,7 @@ def equ_635(char: CharacterProperty): pass +@register def equ_636(char: CharacterProperty): """ 充能 - 摧毁极限之腰 @@ -8933,6 +9567,7 @@ def equ_636(char: CharacterProperty): pass +@register def equ_637(char: CharacterProperty): """ 释能 - 碾压极限之足 @@ -8944,6 +9579,7 @@ def equ_637(char: CharacterProperty): pass +@register def equ_638(char: CharacterProperty): """ 节能 - 碾压极限之足 @@ -8955,6 +9591,7 @@ def equ_638(char: CharacterProperty): pass +@register def equ_639(char: CharacterProperty): """ 充能 - 碾压极限之足 @@ -8966,6 +9603,7 @@ def equ_639(char: CharacterProperty): pass +@register def equ_640(char: CharacterProperty): """ 释能 - 开启极限之钥项链 @@ -8977,6 +9615,7 @@ def equ_640(char: CharacterProperty): pass +@register def equ_641(char: CharacterProperty): """ 节能 - 开启极限之钥项链 @@ -8988,6 +9627,7 @@ def equ_641(char: CharacterProperty): pass +@register def equ_642(char: CharacterProperty): """ 充能 - 开启极限之钥项链 @@ -8999,6 +9639,7 @@ def equ_642(char: CharacterProperty): pass +@register def equ_643(char: CharacterProperty): """ 过载 - 开启极限之钥项链 @@ -9010,6 +9651,7 @@ def equ_643(char: CharacterProperty): pass +@register def equ_644(char: CharacterProperty): """ 黑牙 : 充能 - 开启极限之钥项链 @@ -9021,6 +9663,7 @@ def equ_644(char: CharacterProperty): pass +@register def equ_645(char: CharacterProperty): """ 黑牙 : 过载 - 开启极限之钥项链 @@ -9032,6 +9675,7 @@ def equ_645(char: CharacterProperty): pass +@register def equ_646(char: CharacterProperty): """ 释能 - 导引极限之航手镯 @@ -9043,6 +9687,7 @@ def equ_646(char: CharacterProperty): pass +@register def equ_647(char: CharacterProperty): """ 节能 - 导引极限之航手镯 @@ -9054,6 +9699,7 @@ def equ_647(char: CharacterProperty): pass +@register def equ_648(char: CharacterProperty): """ 充能 - 导引极限之航手镯 @@ -9065,6 +9711,7 @@ def equ_648(char: CharacterProperty): pass +@register def equ_649(char: CharacterProperty): """ 过载 - 导引极限之航手镯 @@ -9076,6 +9723,7 @@ def equ_649(char: CharacterProperty): pass +@register def equ_650(char: CharacterProperty): """ 黑牙 : 充能 - 导引极限之航手镯 @@ -9087,6 +9735,7 @@ def equ_650(char: CharacterProperty): pass +@register def equ_651(char: CharacterProperty): """ 黑牙 : 过载 - 导引极限之航手镯 @@ -9098,6 +9747,7 @@ def equ_651(char: CharacterProperty): pass +@register def equ_652(char: CharacterProperty): """ 释能 - 突破极限之隙戒指 @@ -9109,6 +9759,7 @@ def equ_652(char: CharacterProperty): pass +@register def equ_653(char: CharacterProperty): """ 节能 - 突破极限之隙戒指 @@ -9120,6 +9771,7 @@ def equ_653(char: CharacterProperty): pass +@register def equ_654(char: CharacterProperty): """ 充能 - 突破极限之隙戒指 @@ -9131,6 +9783,7 @@ def equ_654(char: CharacterProperty): pass +@register def equ_655(char: CharacterProperty): """ 过载 - 突破极限之隙戒指 @@ -9142,6 +9795,7 @@ def equ_655(char: CharacterProperty): pass +@register def equ_656(char: CharacterProperty): """ 黑牙 : 充能 - 突破极限之隙戒指 @@ -9153,6 +9807,7 @@ def equ_656(char: CharacterProperty): pass +@register def equ_657(char: CharacterProperty): """ 黑牙 : 过载 - 突破极限之隙戒指 @@ -9164,6 +9819,7 @@ def equ_657(char: CharacterProperty): pass +@register def equ_658(char: CharacterProperty): """ 释能 - 跨越极限之境辅助装备 @@ -9176,6 +9832,7 @@ def equ_658(char: CharacterProperty): pass +@register def equ_659(char: CharacterProperty): """ 节能 - 跨越极限之境辅助装备 @@ -9188,6 +9845,7 @@ def equ_659(char: CharacterProperty): pass +@register def equ_660(char: CharacterProperty): """ 充能 - 跨越极限之境辅助装备 @@ -9200,6 +9858,7 @@ def equ_660(char: CharacterProperty): pass +@register def equ_661(char: CharacterProperty): """ 释能 - 超越极限之证魔法石 @@ -9211,6 +9870,7 @@ def equ_661(char: CharacterProperty): pass +@register def equ_662(char: CharacterProperty): """ 节能 - 超越极限之证魔法石 @@ -9222,6 +9882,7 @@ def equ_662(char: CharacterProperty): pass +@register def equ_663(char: CharacterProperty): """ 充能 - 超越极限之证魔法石 @@ -9233,6 +9894,7 @@ def equ_663(char: CharacterProperty): pass +@register def equ_664(char: CharacterProperty): """ 释能 - 动摇极限之讯耳环 @@ -9244,6 +9906,7 @@ def equ_664(char: CharacterProperty): pass +@register def equ_665(char: CharacterProperty): """ 节能 - 动摇极限之讯耳环 @@ -9255,6 +9918,7 @@ def equ_665(char: CharacterProperty): pass +@register def equ_666(char: CharacterProperty): """ 充能 - 动摇极限之讯耳环 @@ -9270,6 +9934,7 @@ def equ_666(char: CharacterProperty): # region 造化自然 套装 +@register def equ_667(char: CharacterProperty): """ 自然的干预上衣 @@ -9281,6 +9946,7 @@ def equ_667(char: CharacterProperty): pass +@register def equ_668(char: CharacterProperty): """ 自然的震怒上衣 @@ -9293,6 +9959,7 @@ def equ_668(char: CharacterProperty): pass +@register def equ_669(char: CharacterProperty): """ 自然的制裁上衣 @@ -9305,6 +9972,7 @@ def equ_669(char: CharacterProperty): pass +@register def equ_670(char: CharacterProperty): """ 自然的干预下装 @@ -9316,6 +9984,7 @@ def equ_670(char: CharacterProperty): pass +@register def equ_671(char: CharacterProperty): """ 自然的震怒下装 @@ -9327,6 +9996,7 @@ def equ_671(char: CharacterProperty): pass +@register def equ_672(char: CharacterProperty): """ 自然的制裁下装 @@ -9339,6 +10009,7 @@ def equ_672(char: CharacterProperty): pass +@register def equ_673(char: CharacterProperty): """ 自然的干预头肩 @@ -9351,6 +10022,7 @@ def equ_673(char: CharacterProperty): pass +@register def equ_674(char: CharacterProperty): """ 自然的震怒头肩 @@ -9363,6 +10035,7 @@ def equ_674(char: CharacterProperty): pass +@register def equ_675(char: CharacterProperty): """ 自然的制裁头肩 @@ -9374,6 +10047,7 @@ def equ_675(char: CharacterProperty): pass +@register def equ_676(char: CharacterProperty): """ 自然的干预腰带 @@ -9385,6 +10059,7 @@ def equ_676(char: CharacterProperty): pass +@register def equ_677(char: CharacterProperty): """ 自然的震怒腰带 @@ -9397,6 +10072,7 @@ def equ_677(char: CharacterProperty): pass +@register def equ_678(char: CharacterProperty): """ 自然的制裁腰带 @@ -9409,6 +10085,7 @@ def equ_678(char: CharacterProperty): pass +@register def equ_679(char: CharacterProperty): """ 自然的干预鞋子 @@ -9420,6 +10097,7 @@ def equ_679(char: CharacterProperty): pass +@register def equ_680(char: CharacterProperty): """ 自然的震怒鞋子 @@ -9431,6 +10109,7 @@ def equ_680(char: CharacterProperty): pass +@register def equ_681(char: CharacterProperty): """ 自然的制裁鞋子 @@ -9442,6 +10121,7 @@ def equ_681(char: CharacterProperty): pass +@register def equ_682(char: CharacterProperty): """ 自然的干预项链 @@ -9453,6 +10133,7 @@ def equ_682(char: CharacterProperty): pass +@register def equ_683(char: CharacterProperty): """ 自然的震怒项链 @@ -9464,6 +10145,7 @@ def equ_683(char: CharacterProperty): pass +@register def equ_684(char: CharacterProperty): """ 自然的制裁项链 @@ -9475,6 +10157,7 @@ def equ_684(char: CharacterProperty): pass +@register def equ_685(char: CharacterProperty): """ 自然的灾变项链 @@ -9486,6 +10169,7 @@ def equ_685(char: CharacterProperty): pass +@register def equ_686(char: CharacterProperty): """ 黑牙 : 自然的制裁项链 @@ -9497,6 +10181,7 @@ def equ_686(char: CharacterProperty): pass +@register def equ_687(char: CharacterProperty): """ 黑牙 : 自然的灾变项链 @@ -9508,6 +10193,7 @@ def equ_687(char: CharacterProperty): pass +@register def equ_688(char: CharacterProperty): """ 自然的干预手镯 @@ -9519,6 +10205,7 @@ def equ_688(char: CharacterProperty): pass +@register def equ_689(char: CharacterProperty): """ 自然的震怒手镯 @@ -9530,6 +10217,7 @@ def equ_689(char: CharacterProperty): pass +@register def equ_690(char: CharacterProperty): """ 自然的制裁手镯 @@ -9541,6 +10229,7 @@ def equ_690(char: CharacterProperty): pass +@register def equ_691(char: CharacterProperty): """ 自然的灾变手镯 @@ -9552,6 +10241,7 @@ def equ_691(char: CharacterProperty): pass +@register def equ_692(char: CharacterProperty): """ 黑牙 : 自然的制裁手镯 @@ -9563,6 +10253,7 @@ def equ_692(char: CharacterProperty): pass +@register def equ_693(char: CharacterProperty): """ 黑牙 : 自然的灾变手镯 @@ -9574,6 +10265,7 @@ def equ_693(char: CharacterProperty): pass +@register def equ_694(char: CharacterProperty): """ 自然的干预戒指 @@ -9585,6 +10277,7 @@ def equ_694(char: CharacterProperty): pass +@register def equ_695(char: CharacterProperty): """ 自然的震怒戒指 @@ -9596,6 +10289,7 @@ def equ_695(char: CharacterProperty): pass +@register def equ_696(char: CharacterProperty): """ 自然的制裁戒指 @@ -9607,6 +10301,7 @@ def equ_696(char: CharacterProperty): pass +@register def equ_697(char: CharacterProperty): """ 自然的灾变戒指 @@ -9618,6 +10313,7 @@ def equ_697(char: CharacterProperty): pass +@register def equ_698(char: CharacterProperty): """ 黑牙 : 自然的制裁戒指 @@ -9629,6 +10325,7 @@ def equ_698(char: CharacterProperty): pass +@register def equ_699(char: CharacterProperty): """ 黑牙 : 自然的灾变戒指 @@ -9640,6 +10337,7 @@ def equ_699(char: CharacterProperty): pass +@register def equ_700(char: CharacterProperty): """ 自然的干预辅助装备 @@ -9652,6 +10350,7 @@ def equ_700(char: CharacterProperty): pass +@register def equ_701(char: CharacterProperty): """ 自然的愤怒辅助装备 @@ -9664,6 +10363,7 @@ def equ_701(char: CharacterProperty): pass +@register def equ_702(char: CharacterProperty): """ 自然的制裁辅助装备 @@ -9676,6 +10376,7 @@ def equ_702(char: CharacterProperty): pass +@register def equ_703(char: CharacterProperty): """ 自然的干预魔法石 @@ -9687,6 +10388,7 @@ def equ_703(char: CharacterProperty): pass +@register def equ_704(char: CharacterProperty): """ 自然的震怒魔法石 @@ -9698,6 +10400,7 @@ def equ_704(char: CharacterProperty): pass +@register def equ_705(char: CharacterProperty): """ 自然的制裁魔法石 @@ -9709,6 +10412,7 @@ def equ_705(char: CharacterProperty): pass +@register def equ_706(char: CharacterProperty): """ 自然的干预耳环 @@ -9720,6 +10424,7 @@ def equ_706(char: CharacterProperty): pass +@register def equ_707(char: CharacterProperty): """ 自然的震怒耳环 @@ -9731,6 +10436,7 @@ def equ_707(char: CharacterProperty): pass +@register def equ_708(char: CharacterProperty): """ 自然的制裁耳环 @@ -9746,6 +10452,7 @@ def equ_708(char: CharacterProperty): # region 诸神黄昏之女武神 套装 +@register def equ_709(char: CharacterProperty): """ 逆袭之女武神铠甲 @@ -9757,6 +10464,7 @@ def equ_709(char: CharacterProperty): pass +@register def equ_710(char: CharacterProperty): """ 不灭之女武神铠甲 @@ -9769,6 +10477,7 @@ def equ_710(char: CharacterProperty): pass +@register def equ_711(char: CharacterProperty): """ 先锋之女武神铠甲 @@ -9781,6 +10490,7 @@ def equ_711(char: CharacterProperty): pass +@register def equ_712(char: CharacterProperty): """ 逆袭之女武神长裙 @@ -9792,6 +10502,7 @@ def equ_712(char: CharacterProperty): pass +@register def equ_713(char: CharacterProperty): """ 不灭之女武神长裙 @@ -9803,6 +10514,7 @@ def equ_713(char: CharacterProperty): pass +@register def equ_714(char: CharacterProperty): """ 先锋之女武神长裙 @@ -9815,6 +10527,7 @@ def equ_714(char: CharacterProperty): pass +@register def equ_715(char: CharacterProperty): """ 逆袭之女武神肩甲 @@ -9827,6 +10540,7 @@ def equ_715(char: CharacterProperty): pass +@register def equ_716(char: CharacterProperty): """ 不灭之女武神肩甲 @@ -9839,6 +10553,7 @@ def equ_716(char: CharacterProperty): pass +@register def equ_717(char: CharacterProperty): """ 先锋之女武神肩甲 @@ -9850,6 +10565,7 @@ def equ_717(char: CharacterProperty): pass +@register def equ_718(char: CharacterProperty): """ 逆袭之女武神腰甲 @@ -9861,6 +10577,7 @@ def equ_718(char: CharacterProperty): pass +@register def equ_719(char: CharacterProperty): """ 不灭之女武神腰甲 @@ -9873,6 +10590,7 @@ def equ_719(char: CharacterProperty): pass +@register def equ_720(char: CharacterProperty): """ 先锋之女武神腰甲 @@ -9885,6 +10603,7 @@ def equ_720(char: CharacterProperty): pass +@register def equ_721(char: CharacterProperty): """ 逆袭之女武神战靴 @@ -9896,6 +10615,7 @@ def equ_721(char: CharacterProperty): pass +@register def equ_722(char: CharacterProperty): """ 不灭之女武神战靴 @@ -9907,6 +10627,7 @@ def equ_722(char: CharacterProperty): pass +@register def equ_723(char: CharacterProperty): """ 先锋之女武神战靴 @@ -9918,6 +10639,7 @@ def equ_723(char: CharacterProperty): pass +@register def equ_724(char: CharacterProperty): """ 逆袭之女武神苍穹项链 @@ -9929,6 +10651,7 @@ def equ_724(char: CharacterProperty): pass +@register def equ_725(char: CharacterProperty): """ 不灭之女武神苍穹项链 @@ -9940,6 +10663,7 @@ def equ_725(char: CharacterProperty): pass +@register def equ_726(char: CharacterProperty): """ 英灵殿之女武神苍穹项链 @@ -9951,6 +10675,7 @@ def equ_726(char: CharacterProperty): pass +@register def equ_727(char: CharacterProperty): """ 先锋之女武神苍穹项链 @@ -9962,6 +10687,7 @@ def equ_727(char: CharacterProperty): pass +@register def equ_728(char: CharacterProperty): """ 黑牙 : 不灭之女武神苍穹项链 @@ -9973,6 +10699,7 @@ def equ_728(char: CharacterProperty): pass +@register def equ_729(char: CharacterProperty): """ 黑牙 : 英灵殿之女武神苍穹项链 @@ -9984,6 +10711,7 @@ def equ_729(char: CharacterProperty): pass +@register def equ_730(char: CharacterProperty): """ 逆袭之女武神守护手镯 @@ -9995,6 +10723,7 @@ def equ_730(char: CharacterProperty): pass +@register def equ_731(char: CharacterProperty): """ 不灭之女武神守护手镯 @@ -10006,6 +10735,7 @@ def equ_731(char: CharacterProperty): pass +@register def equ_732(char: CharacterProperty): """ 英灵殿之女武神守护手镯 @@ -10017,6 +10747,7 @@ def equ_732(char: CharacterProperty): pass +@register def equ_733(char: CharacterProperty): """ 先锋之女武神守护手镯 @@ -10028,6 +10759,7 @@ def equ_733(char: CharacterProperty): pass +@register def equ_734(char: CharacterProperty): """ 黑牙 : 不灭之女武神守护手镯 @@ -10039,6 +10771,7 @@ def equ_734(char: CharacterProperty): pass +@register def equ_735(char: CharacterProperty): """ 黑牙 : 英灵殿之女武神守护手镯 @@ -10050,6 +10783,7 @@ def equ_735(char: CharacterProperty): pass +@register def equ_736(char: CharacterProperty): """ 逆袭之女武神祝福戒指 @@ -10061,6 +10795,7 @@ def equ_736(char: CharacterProperty): pass +@register def equ_737(char: CharacterProperty): """ 不灭之女武神祝福戒指 @@ -10072,6 +10807,7 @@ def equ_737(char: CharacterProperty): pass +@register def equ_738(char: CharacterProperty): """ 英灵殿之女武神祝福戒指 @@ -10083,6 +10819,7 @@ def equ_738(char: CharacterProperty): pass +@register def equ_739(char: CharacterProperty): """ 先锋之女武神祝福戒指 @@ -10094,6 +10831,7 @@ def equ_739(char: CharacterProperty): pass +@register def equ_740(char: CharacterProperty): """ 黑牙 : 不灭之女武神祝福戒指 @@ -10105,6 +10843,7 @@ def equ_740(char: CharacterProperty): pass +@register def equ_741(char: CharacterProperty): """ 黑牙 : 英灵殿之女武神祝福戒指 @@ -10116,6 +10855,7 @@ def equ_741(char: CharacterProperty): pass +@register def equ_742(char: CharacterProperty): """ 逆袭之女武神战斗头盔 @@ -10128,6 +10868,7 @@ def equ_742(char: CharacterProperty): pass +@register def equ_743(char: CharacterProperty): """ 不灭之女武神战斗头盔 @@ -10140,6 +10881,7 @@ def equ_743(char: CharacterProperty): pass +@register def equ_744(char: CharacterProperty): """ 先锋之女武神战斗头盔 @@ -10152,6 +10894,7 @@ def equ_744(char: CharacterProperty): pass +@register def equ_745(char: CharacterProperty): """ 逆袭之女武神苍穹宝玉 @@ -10163,6 +10906,7 @@ def equ_745(char: CharacterProperty): pass +@register def equ_746(char: CharacterProperty): """ 不灭之女武神苍穹宝玉 @@ -10174,6 +10918,7 @@ def equ_746(char: CharacterProperty): pass +@register def equ_747(char: CharacterProperty): """ 先锋之女武神苍穹宝玉 @@ -10185,6 +10930,7 @@ def equ_747(char: CharacterProperty): pass +@register def equ_748(char: CharacterProperty): """ 逆袭之女武神耳环 @@ -10196,6 +10942,7 @@ def equ_748(char: CharacterProperty): pass +@register def equ_749(char: CharacterProperty): """ 不灭之女武神耳环 @@ -10207,6 +10954,7 @@ def equ_749(char: CharacterProperty): pass +@register def equ_750(char: CharacterProperty): """ 先锋之女武神耳环 @@ -10222,6 +10970,7 @@ def equ_750(char: CharacterProperty): # region 青丘灵珠 套装 +@register def equ_751(char: CharacterProperty): """ 见习狐仙的丝绸斗篷 @@ -10233,6 +10982,7 @@ def equ_751(char: CharacterProperty): pass +@register def equ_752(char: CharacterProperty): """ 低阶狐仙的丝绸斗篷 @@ -10245,6 +10995,7 @@ def equ_752(char: CharacterProperty): pass +@register def equ_753(char: CharacterProperty): """ 高阶狐仙的丝绸斗篷 @@ -10257,6 +11008,7 @@ def equ_753(char: CharacterProperty): pass +@register def equ_754(char: CharacterProperty): """ 见习狐仙的暗影下装 @@ -10268,6 +11020,7 @@ def equ_754(char: CharacterProperty): pass +@register def equ_755(char: CharacterProperty): """ 低阶狐仙的暗影下装 @@ -10279,6 +11032,7 @@ def equ_755(char: CharacterProperty): pass +@register def equ_756(char: CharacterProperty): """ 高阶狐仙的暗影下装 @@ -10291,6 +11045,7 @@ def equ_756(char: CharacterProperty): pass +@register def equ_757(char: CharacterProperty): """ 见习狐仙的护佑头肩 @@ -10303,6 +11058,7 @@ def equ_757(char: CharacterProperty): pass +@register def equ_758(char: CharacterProperty): """ 低阶狐仙的护佑头肩 @@ -10315,6 +11071,7 @@ def equ_758(char: CharacterProperty): pass +@register def equ_759(char: CharacterProperty): """ 高阶狐仙的护佑头肩 @@ -10326,6 +11083,7 @@ def equ_759(char: CharacterProperty): pass +@register def equ_760(char: CharacterProperty): """ 见习狐仙的秘藏腰带 @@ -10337,6 +11095,7 @@ def equ_760(char: CharacterProperty): pass +@register def equ_761(char: CharacterProperty): """ 低阶狐仙的秘藏腰带 @@ -10349,6 +11108,7 @@ def equ_761(char: CharacterProperty): pass +@register def equ_762(char: CharacterProperty): """ 高阶狐仙的秘藏腰带 @@ -10361,6 +11121,7 @@ def equ_762(char: CharacterProperty): pass +@register def equ_763(char: CharacterProperty): """ 见习狐仙的银色鞋子 @@ -10372,6 +11133,7 @@ def equ_763(char: CharacterProperty): pass +@register def equ_764(char: CharacterProperty): """ 低阶狐仙的银色鞋子 @@ -10383,6 +11145,7 @@ def equ_764(char: CharacterProperty): pass +@register def equ_765(char: CharacterProperty): """ 高阶狐仙的银色鞋子 @@ -10394,6 +11157,7 @@ def equ_765(char: CharacterProperty): pass +@register def equ_766(char: CharacterProperty): """ 见习狐仙的灵魂项链 @@ -10405,6 +11169,7 @@ def equ_766(char: CharacterProperty): pass +@register def equ_767(char: CharacterProperty): """ 低阶狐仙的灵魂项链 @@ -10416,6 +11181,7 @@ def equ_767(char: CharacterProperty): pass +@register def equ_768(char: CharacterProperty): """ 高阶狐仙的灵魂项链 @@ -10427,6 +11193,7 @@ def equ_768(char: CharacterProperty): pass +@register def equ_769(char: CharacterProperty): """ 青丘天狐的灵魂项链 @@ -10438,6 +11205,7 @@ def equ_769(char: CharacterProperty): pass +@register def equ_770(char: CharacterProperty): """ 黑牙 : 高阶狐仙的灵魂项链 @@ -10449,6 +11217,7 @@ def equ_770(char: CharacterProperty): pass +@register def equ_771(char: CharacterProperty): """ 黑牙 : 青丘天狐的灵魂项链 @@ -10460,6 +11229,7 @@ def equ_771(char: CharacterProperty): pass +@register def equ_772(char: CharacterProperty): """ 见习狐仙的智慧手镯 @@ -10471,6 +11241,7 @@ def equ_772(char: CharacterProperty): pass +@register def equ_773(char: CharacterProperty): """ 低阶狐仙的智慧手镯 @@ -10482,6 +11253,7 @@ def equ_773(char: CharacterProperty): pass +@register def equ_774(char: CharacterProperty): """ 高阶狐仙的智慧手镯 @@ -10493,6 +11265,7 @@ def equ_774(char: CharacterProperty): pass +@register def equ_775(char: CharacterProperty): """ 青丘天狐的智慧手镯 @@ -10504,6 +11277,7 @@ def equ_775(char: CharacterProperty): pass +@register def equ_776(char: CharacterProperty): """ 黑牙 : 高阶狐仙的智慧手镯 @@ -10515,6 +11289,7 @@ def equ_776(char: CharacterProperty): pass +@register def equ_777(char: CharacterProperty): """ 黑牙 : 青丘天狐的智慧手镯 @@ -10526,6 +11301,7 @@ def equ_777(char: CharacterProperty): pass +@register def equ_778(char: CharacterProperty): """ 见习狐仙的魅惑戒指 @@ -10537,6 +11313,7 @@ def equ_778(char: CharacterProperty): pass +@register def equ_779(char: CharacterProperty): """ 低阶狐仙的魅惑戒指 @@ -10548,6 +11325,7 @@ def equ_779(char: CharacterProperty): pass +@register def equ_780(char: CharacterProperty): """ 高阶狐仙的魅惑戒指 @@ -10559,6 +11337,7 @@ def equ_780(char: CharacterProperty): pass +@register def equ_781(char: CharacterProperty): """ 青丘天狐的魅惑戒指 @@ -10570,6 +11349,7 @@ def equ_781(char: CharacterProperty): pass +@register def equ_782(char: CharacterProperty): """ 黑牙 : 高阶狐仙的魅惑戒指 @@ -10581,6 +11361,7 @@ def equ_782(char: CharacterProperty): pass +@register def equ_783(char: CharacterProperty): """ 黑牙 : 青丘天狐的魅惑戒指 @@ -10592,6 +11373,7 @@ def equ_783(char: CharacterProperty): pass +@register def equ_784(char: CharacterProperty): """ 见习狐仙的符咒辅助装备 @@ -10604,6 +11386,7 @@ def equ_784(char: CharacterProperty): pass +@register def equ_785(char: CharacterProperty): """ 低阶狐仙的符咒辅助装备 @@ -10616,6 +11399,7 @@ def equ_785(char: CharacterProperty): pass +@register def equ_786(char: CharacterProperty): """ 高阶狐仙的符咒辅助装备 @@ -10628,6 +11412,7 @@ def equ_786(char: CharacterProperty): pass +@register def equ_787(char: CharacterProperty): """ 见习狐仙的灵韵魔法石 @@ -10639,6 +11424,7 @@ def equ_787(char: CharacterProperty): pass +@register def equ_788(char: CharacterProperty): """ 低阶狐仙的灵韵魔法石 @@ -10650,6 +11436,7 @@ def equ_788(char: CharacterProperty): pass +@register def equ_789(char: CharacterProperty): """ 高阶狐仙的灵韵魔法石 @@ -10661,6 +11448,7 @@ def equ_789(char: CharacterProperty): pass +@register def equ_790(char: CharacterProperty): """ 见习狐仙的低语耳环 @@ -10672,6 +11460,7 @@ def equ_790(char: CharacterProperty): pass +@register def equ_791(char: CharacterProperty): """ 低阶狐仙的低语耳环 @@ -10683,6 +11472,7 @@ def equ_791(char: CharacterProperty): pass +@register def equ_792(char: CharacterProperty): """ 高阶狐仙的低语耳环 @@ -10698,6 +11488,7 @@ def equ_792(char: CharacterProperty): # region 群猎美学 套装 +@register def equ_793(char: CharacterProperty): """ 群猎之林上衣 @@ -10709,6 +11500,7 @@ def equ_793(char: CharacterProperty): pass +@register def equ_794(char: CharacterProperty): """ 群猎之光上衣 @@ -10721,6 +11513,7 @@ def equ_794(char: CharacterProperty): pass +@register def equ_795(char: CharacterProperty): """ 群猎之星上衣 @@ -10733,6 +11526,7 @@ def equ_795(char: CharacterProperty): pass +@register def equ_796(char: CharacterProperty): """ 群猎之林下装 @@ -10744,6 +11538,7 @@ def equ_796(char: CharacterProperty): pass +@register def equ_797(char: CharacterProperty): """ 群猎之光下装 @@ -10755,6 +11550,7 @@ def equ_797(char: CharacterProperty): pass +@register def equ_798(char: CharacterProperty): """ 群猎之星下装 @@ -10767,6 +11563,7 @@ def equ_798(char: CharacterProperty): pass +@register def equ_799(char: CharacterProperty): """ 群猎之林头盔 @@ -10779,6 +11576,7 @@ def equ_799(char: CharacterProperty): pass +@register def equ_800(char: CharacterProperty): """ 群猎之光头盔 @@ -10791,6 +11589,7 @@ def equ_800(char: CharacterProperty): pass +@register def equ_801(char: CharacterProperty): """ 群猎之星头盔 @@ -10802,6 +11601,7 @@ def equ_801(char: CharacterProperty): pass +@register def equ_802(char: CharacterProperty): """ 群猎之林腰带 @@ -10813,6 +11613,7 @@ def equ_802(char: CharacterProperty): pass +@register def equ_803(char: CharacterProperty): """ 群猎之光腰带 @@ -10825,6 +11626,7 @@ def equ_803(char: CharacterProperty): pass +@register def equ_804(char: CharacterProperty): """ 群猎之星腰带 @@ -10837,6 +11639,7 @@ def equ_804(char: CharacterProperty): pass +@register def equ_805(char: CharacterProperty): """ 群猎之林鞋子 @@ -10848,6 +11651,7 @@ def equ_805(char: CharacterProperty): pass +@register def equ_806(char: CharacterProperty): """ 群猎之光鞋子 @@ -10859,6 +11663,7 @@ def equ_806(char: CharacterProperty): pass +@register def equ_807(char: CharacterProperty): """ 群猎之星鞋子 @@ -10870,6 +11675,7 @@ def equ_807(char: CharacterProperty): pass +@register def equ_808(char: CharacterProperty): """ 群猎之林项链 @@ -10881,6 +11687,7 @@ def equ_808(char: CharacterProperty): pass +@register def equ_809(char: CharacterProperty): """ 群猎之光项链 @@ -10892,6 +11699,7 @@ def equ_809(char: CharacterProperty): pass +@register def equ_810(char: CharacterProperty): """ 群猎之星项链 @@ -10903,6 +11711,7 @@ def equ_810(char: CharacterProperty): pass +@register def equ_811(char: CharacterProperty): """ 群猎之神项链 @@ -10914,6 +11723,7 @@ def equ_811(char: CharacterProperty): pass +@register def equ_812(char: CharacterProperty): """ 黑牙 : 群猎之星项链 @@ -10925,6 +11735,7 @@ def equ_812(char: CharacterProperty): pass +@register def equ_813(char: CharacterProperty): """ 黑牙 : 群猎之神项链 @@ -10936,6 +11747,7 @@ def equ_813(char: CharacterProperty): pass +@register def equ_814(char: CharacterProperty): """ 群猎之林护腕 @@ -10947,6 +11759,7 @@ def equ_814(char: CharacterProperty): pass +@register def equ_815(char: CharacterProperty): """ 群猎之光护腕 @@ -10958,6 +11771,7 @@ def equ_815(char: CharacterProperty): pass +@register def equ_816(char: CharacterProperty): """ 群猎之星护腕 @@ -10969,6 +11783,7 @@ def equ_816(char: CharacterProperty): pass +@register def equ_817(char: CharacterProperty): """ 群猎之神护腕 @@ -10980,6 +11795,7 @@ def equ_817(char: CharacterProperty): pass +@register def equ_818(char: CharacterProperty): """ 黑牙 : 群猎之星护腕 @@ -10991,6 +11807,7 @@ def equ_818(char: CharacterProperty): pass +@register def equ_819(char: CharacterProperty): """ 黑牙 : 群猎之神护腕 @@ -11002,6 +11819,7 @@ def equ_819(char: CharacterProperty): pass +@register def equ_820(char: CharacterProperty): """ 群猎之林戒指 @@ -11013,6 +11831,7 @@ def equ_820(char: CharacterProperty): pass +@register def equ_821(char: CharacterProperty): """ 群猎之光戒指 @@ -11024,6 +11843,7 @@ def equ_821(char: CharacterProperty): pass +@register def equ_822(char: CharacterProperty): """ 群猎之星戒指 @@ -11035,6 +11855,7 @@ def equ_822(char: CharacterProperty): pass +@register def equ_823(char: CharacterProperty): """ 群猎之神戒指 @@ -11046,6 +11867,7 @@ def equ_823(char: CharacterProperty): pass +@register def equ_824(char: CharacterProperty): """ 黑牙 : 群猎之星戒指 @@ -11057,6 +11879,7 @@ def equ_824(char: CharacterProperty): pass +@register def equ_825(char: CharacterProperty): """ 黑牙 : 群猎之神戒指 @@ -11068,6 +11891,7 @@ def equ_825(char: CharacterProperty): pass +@register def equ_826(char: CharacterProperty): """ 群猎之林手斧 @@ -11080,6 +11904,7 @@ def equ_826(char: CharacterProperty): pass +@register def equ_827(char: CharacterProperty): """ 群猎之光手斧 @@ -11092,6 +11917,7 @@ def equ_827(char: CharacterProperty): pass +@register def equ_828(char: CharacterProperty): """ 群猎之星手斧 @@ -11104,6 +11930,7 @@ def equ_828(char: CharacterProperty): pass +@register def equ_829(char: CharacterProperty): """ 群猎之林魔法石 @@ -11115,6 +11942,7 @@ def equ_829(char: CharacterProperty): pass +@register def equ_830(char: CharacterProperty): """ 群猎之光魔法石 @@ -11126,6 +11954,7 @@ def equ_830(char: CharacterProperty): pass +@register def equ_831(char: CharacterProperty): """ 群猎之星魔法石 @@ -11137,6 +11966,7 @@ def equ_831(char: CharacterProperty): pass +@register def equ_832(char: CharacterProperty): """ 群猎之林耳环 @@ -11148,6 +11978,7 @@ def equ_832(char: CharacterProperty): pass +@register def equ_833(char: CharacterProperty): """ 群猎之光耳环 @@ -11159,6 +11990,7 @@ def equ_833(char: CharacterProperty): pass +@register def equ_834(char: CharacterProperty): """ 群猎之星耳环 @@ -11174,6 +12006,7 @@ def equ_834(char: CharacterProperty): # region 冥思者的魔力领域 套装 +@register def equ_835(char: CharacterProperty): """ 魔力领域 - 入静上衣 @@ -11185,6 +12018,7 @@ def equ_835(char: CharacterProperty): pass +@register def equ_836(char: CharacterProperty): """ 魔力领域 - 入真上衣 @@ -11197,6 +12031,7 @@ def equ_836(char: CharacterProperty): pass +@register def equ_837(char: CharacterProperty): """ 魔力领域 - 入定上衣 @@ -11209,6 +12044,7 @@ def equ_837(char: CharacterProperty): pass +@register def equ_838(char: CharacterProperty): """ 魔力领域 - 入静下装 @@ -11220,6 +12056,7 @@ def equ_838(char: CharacterProperty): pass +@register def equ_839(char: CharacterProperty): """ 魔力领域 - 入真下装 @@ -11231,6 +12068,7 @@ def equ_839(char: CharacterProperty): pass +@register def equ_840(char: CharacterProperty): """ 魔力领域 - 入定下装 @@ -11243,6 +12081,7 @@ def equ_840(char: CharacterProperty): pass +@register def equ_841(char: CharacterProperty): """ 魔力领域 - 入静头肩 @@ -11255,6 +12094,7 @@ def equ_841(char: CharacterProperty): pass +@register def equ_842(char: CharacterProperty): """ 魔力领域 - 入真头肩 @@ -11267,6 +12107,7 @@ def equ_842(char: CharacterProperty): pass +@register def equ_843(char: CharacterProperty): """ 魔力领域 - 入定头肩 @@ -11278,6 +12119,7 @@ def equ_843(char: CharacterProperty): pass +@register def equ_844(char: CharacterProperty): """ 魔力领域 - 入静腰带 @@ -11289,6 +12131,7 @@ def equ_844(char: CharacterProperty): pass +@register def equ_845(char: CharacterProperty): """ 魔力领域 - 入真腰带 @@ -11301,6 +12144,7 @@ def equ_845(char: CharacterProperty): pass +@register def equ_846(char: CharacterProperty): """ 魔力领域 - 入定腰带 @@ -11313,6 +12157,7 @@ def equ_846(char: CharacterProperty): pass +@register def equ_847(char: CharacterProperty): """ 魔力领域 - 入静鞋子 @@ -11324,6 +12169,7 @@ def equ_847(char: CharacterProperty): pass +@register def equ_848(char: CharacterProperty): """ 魔力领域 - 入真鞋子 @@ -11335,6 +12181,7 @@ def equ_848(char: CharacterProperty): pass +@register def equ_849(char: CharacterProperty): """ 魔力领域 - 入定鞋子 @@ -11346,6 +12193,7 @@ def equ_849(char: CharacterProperty): pass +@register def equ_850(char: CharacterProperty): """ 魔力领域 - 入静项链 @@ -11357,6 +12205,7 @@ def equ_850(char: CharacterProperty): pass +@register def equ_851(char: CharacterProperty): """ 魔力领域 - 入真项链 @@ -11368,6 +12217,7 @@ def equ_851(char: CharacterProperty): pass +@register def equ_852(char: CharacterProperty): """ 魔力领域 - 入定项链 @@ -11379,6 +12229,7 @@ def equ_852(char: CharacterProperty): pass +@register def equ_853(char: CharacterProperty): """ 魔力领域 - 入神项链 @@ -11390,6 +12241,7 @@ def equ_853(char: CharacterProperty): pass +@register def equ_854(char: CharacterProperty): """ 黑牙 : 魔力领域 - 入定项链 @@ -11401,6 +12253,7 @@ def equ_854(char: CharacterProperty): pass +@register def equ_855(char: CharacterProperty): """ 黑牙 : 魔力领域 - 入神项链 @@ -11412,6 +12265,7 @@ def equ_855(char: CharacterProperty): pass +@register def equ_856(char: CharacterProperty): """ 魔力领域 - 入静手镯 @@ -11423,6 +12277,7 @@ def equ_856(char: CharacterProperty): pass +@register def equ_857(char: CharacterProperty): """ 魔力领域 - 入真手镯 @@ -11434,6 +12289,7 @@ def equ_857(char: CharacterProperty): pass +@register def equ_858(char: CharacterProperty): """ 魔力领域 - 入定手镯 @@ -11445,6 +12301,7 @@ def equ_858(char: CharacterProperty): pass +@register def equ_859(char: CharacterProperty): """ 魔力领域 - 入神手镯 @@ -11456,6 +12313,7 @@ def equ_859(char: CharacterProperty): pass +@register def equ_860(char: CharacterProperty): """ 黑牙 : 魔力领域 - 入定手镯 @@ -11467,6 +12325,7 @@ def equ_860(char: CharacterProperty): pass +@register def equ_861(char: CharacterProperty): """ 黑牙 : 魔力领域 - 入神手镯 @@ -11478,6 +12337,7 @@ def equ_861(char: CharacterProperty): pass +@register def equ_862(char: CharacterProperty): """ 魔力领域 - 入静戒指 @@ -11489,6 +12349,7 @@ def equ_862(char: CharacterProperty): pass +@register def equ_863(char: CharacterProperty): """ 魔力领域 - 入真戒指 @@ -11500,6 +12361,7 @@ def equ_863(char: CharacterProperty): pass +@register def equ_864(char: CharacterProperty): """ 魔力领域 - 入定戒指 @@ -11511,6 +12373,7 @@ def equ_864(char: CharacterProperty): pass +@register def equ_865(char: CharacterProperty): """ 魔力领域 - 入神戒指 @@ -11522,6 +12385,7 @@ def equ_865(char: CharacterProperty): pass +@register def equ_866(char: CharacterProperty): """ 黑牙 : 魔力领域 - 入定戒指 @@ -11533,6 +12397,7 @@ def equ_866(char: CharacterProperty): pass +@register def equ_867(char: CharacterProperty): """ 黑牙 : 魔力领域 - 入神戒指 @@ -11544,6 +12409,7 @@ def equ_867(char: CharacterProperty): pass +@register def equ_868(char: CharacterProperty): """ 魔力领域 - 入静辅助装备 @@ -11556,6 +12422,7 @@ def equ_868(char: CharacterProperty): pass +@register def equ_869(char: CharacterProperty): """ 魔力领域 - 入真辅助装备 @@ -11568,6 +12435,7 @@ def equ_869(char: CharacterProperty): pass +@register def equ_870(char: CharacterProperty): """ 魔力领域 - 入定辅助装备 @@ -11580,6 +12448,7 @@ def equ_870(char: CharacterProperty): pass +@register def equ_871(char: CharacterProperty): """ 魔力领域 - 入静魔法石 @@ -11591,6 +12460,7 @@ def equ_871(char: CharacterProperty): pass +@register def equ_872(char: CharacterProperty): """ 魔力领域 - 入真魔法石 @@ -11602,6 +12472,7 @@ def equ_872(char: CharacterProperty): pass +@register def equ_873(char: CharacterProperty): """ 魔力领域 - 入定魔法石 @@ -11613,6 +12484,7 @@ def equ_873(char: CharacterProperty): pass +@register def equ_874(char: CharacterProperty): """ 魔力领域 - 入静耳环 @@ -11624,6 +12496,7 @@ def equ_874(char: CharacterProperty): pass +@register def equ_875(char: CharacterProperty): """ 魔力领域 - 入真耳环 @@ -11635,6 +12508,7 @@ def equ_875(char: CharacterProperty): pass +@register def equ_876(char: CharacterProperty): """ 魔力领域 - 入定耳环 @@ -11648,6 +12522,7 @@ def equ_876(char: CharacterProperty): # endregion # region 秘宝装备 +@register def equ_2000(char: CharacterProperty): """ 馥郁袭人的香氛 @@ -11694,6 +12569,7 @@ def equ_2000(char: CharacterProperty): # region 春节 +@register def equ_3000(char: CharacterProperty): """ 穿越星空的祈愿 @@ -11712,6 +12588,7 @@ def equ_3000(char: CharacterProperty): pass +@register def equ_3001(char: CharacterProperty): """ 永恒追猎 @@ -11730,6 +12607,7 @@ def equ_3001(char: CharacterProperty): pass +@register def equ_3002(char: CharacterProperty): """ 时空超越者 @@ -11748,6 +12626,7 @@ def equ_3002(char: CharacterProperty): pass +@register def equ_3003(char: CharacterProperty): """ 时空旅人 @@ -11766,6 +12645,7 @@ def equ_3003(char: CharacterProperty): pass +@register def equ_3004(char: CharacterProperty): """ 破茧·三次觉醒 @@ -11786,6 +12666,7 @@ def equ_3004(char: CharacterProperty): pass +@register def equ_3005(char: CharacterProperty): """ 悟·一次觉醒 @@ -11806,6 +12687,7 @@ def equ_3005(char: CharacterProperty): pass +@register def equ_3006(char: CharacterProperty): """ 千年之守望 @@ -11826,6 +12708,7 @@ def equ_3006(char: CharacterProperty): pass +@register def equ_3007(char: CharacterProperty): """ 白云监视者 @@ -11846,6 +12729,7 @@ def equ_3007(char: CharacterProperty): pass +@register def equ_3008(char: CharacterProperty): """ 万壑松风之凌云志 @@ -11866,6 +12750,7 @@ def equ_3008(char: CharacterProperty): pass +@register def equ_3009(char: CharacterProperty): """ 踏雪寻梅之冷香 @@ -11890,6 +12775,7 @@ def equ_3009(char: CharacterProperty): # region 耕耘 +@register def equ_3010(char: CharacterProperty): """ 骑士之誓[光] @@ -11903,6 +12789,7 @@ def equ_3010(char: CharacterProperty): pass +@register def equ_3011(char: CharacterProperty): """ 精灵的思乡夜曲 @@ -11916,6 +12803,7 @@ def equ_3011(char: CharacterProperty): pass +@register def equ_3012(char: CharacterProperty): """ 永恒挚爱 @@ -11934,6 +12822,7 @@ def equ_3012(char: CharacterProperty): pass +@register def equ_3013(char: CharacterProperty): """ 地下城与勇士 X SNK联动:拳皇 @@ -11956,6 +12845,7 @@ def equ_3013(char: CharacterProperty): # region 白嫖 +@register def equ_3014(char: CharacterProperty): """ 海岸椰影 @@ -11972,6 +12862,7 @@ def equ_3014(char: CharacterProperty): # region 春节 +@register def equ_4000(char: CharacterProperty): """ 火神的化身 蕾切尔 @@ -11994,6 +12885,7 @@ def equ_4000(char: CharacterProperty): pass +@register def equ_4001(char: CharacterProperty): """ 骑士 蕾切尔 @@ -12016,6 +12908,7 @@ def equ_4001(char: CharacterProperty): pass +@register def equ_4002(char: CharacterProperty): """ 超越时空 厄俄斯 @@ -12038,6 +12931,7 @@ def equ_4002(char: CharacterProperty): pass +@register def equ_4003(char: CharacterProperty): """ 次元探险家 厄俄斯 @@ -12060,6 +12954,7 @@ def equ_4003(char: CharacterProperty): pass +@register def equ_4004(char: CharacterProperty): """ 太初之赛丽亚 @@ -12082,6 +12977,7 @@ def equ_4004(char: CharacterProperty): pass +@register def equ_4005(char: CharacterProperty): """ 神剑梁月 @@ -12104,6 +13000,7 @@ def equ_4005(char: CharacterProperty): pass +@register def equ_4006(char: CharacterProperty): """ 迷你地界镇护者舒茉 @@ -12126,6 +13023,7 @@ def equ_4006(char: CharacterProperty): pass +@register def equ_4007(char: CharacterProperty): """ 迷你溪谷守望者鲁加鲁 @@ -12148,6 +13046,7 @@ def equ_4007(char: CharacterProperty): pass +@register def equ_4008(char: CharacterProperty): """ 菩提龙女 @@ -12170,6 +13069,7 @@ def equ_4008(char: CharacterProperty): pass +@register def equ_4009(char: CharacterProperty): """ 妙笔麒麟 @@ -12196,6 +13096,7 @@ def equ_4009(char: CharacterProperty): # region 耕耘 +@register def equ_4010(char: CharacterProperty): """ 九霄守卫者雅娜 @@ -12211,6 +13112,7 @@ def equ_4010(char: CharacterProperty): pass +@register def equ_4011(char: CharacterProperty): """ 日光守卫者克利 @@ -12227,6 +13129,7 @@ def equ_4011(char: CharacterProperty): pass +@register def equ_4012(char: CharacterProperty): """ 卓越的精灵礼官 @@ -12243,6 +13146,7 @@ def equ_4012(char: CharacterProperty): pass +@register def equ_4013(char: CharacterProperty): """ 精灵礼官 @@ -12259,6 +13163,7 @@ def equ_4013(char: CharacterProperty): pass +@register def equ_4014(char: CharacterProperty): """ 迷你婚纱礼服赛丽亚 @@ -12280,6 +13185,7 @@ def equ_4014(char: CharacterProperty): pass +@register def equ_4015(char: CharacterProperty): """ 迷你礼服赛丽亚 @@ -12301,6 +13207,7 @@ def equ_4015(char: CharacterProperty): pass +@register def equ_4016(char: CharacterProperty): """ 迷你不知火舞 @@ -12322,6 +13229,7 @@ def equ_4016(char: CharacterProperty): pass +@register def equ_4017(char: CharacterProperty): """ 迷你麻宫雅典娜 @@ -12343,9 +13251,3 @@ def equ_4017(char: CharacterProperty): pass # endregion -for i in range(0, 5000): - try: - if str(i) not in equ_func_list.keys(): - equ_func_list[str(i)] = eval(f'equ_{i}') - except Exception: - pass diff --git a/backend/core/equipment/version_0/jade.py b/backend/core/equipment/version_0/jade.py index fdc830b8..b5cbf063 100644 --- a/backend/core/equipment/version_0/jade.py +++ b/backend/core/equipment/version_0/jade.py @@ -1,164 +1,106 @@ from core.abstract.character import CharacterProperty +from .register import register -jade_func_list = {} - - +@register def jade_0(char: CharacterProperty = {}, value=0): pass +@register def jade_1(char: CharacterProperty = {}, value=0): char.jade_effect.SkillAttack += value/100 +@register def jade_2(char: CharacterProperty = {}, value=0): char.jade_effect.AttackP += value/100 pass +@register def jade_3(char: CharacterProperty = {}, value=0): char.jade_effect.ElementIncrease += value/100 pass +@register def jade_4(char: CharacterProperty = {}, value=0): if value > 0: char.AddSkillLv(10, 15, 1) pass +@register def jade_5(char: CharacterProperty = {}, value=0): if value > 0: char.AddSkillLv(20, 25, 1) pass +@register def jade_6(char: CharacterProperty = {}, value=0): if value > 0: char.AddSkillLv(30, 35, 1) pass +@register def jade_7(char: CharacterProperty = {}, value=0): if value > 0: char.AddSkillLv(40, 45, 1) pass +@register def jade_8(char: CharacterProperty = {}, value=0): if value > 0: char.AddSkillLv(55, 60, 1) pass +@register def jade_9(char: CharacterProperty = {}, value=0): if value > 0: char.AddSkillLv(65, 70, 1) pass +@register def jade_10(char: CharacterProperty = {}, value=0): if value > 0: char.AddSkillLv(75, 80, 1) pass +@register def jade_11(char: CharacterProperty = {}, value=0): if value > 0: char.AddSkillLv(50, 50, 1) pass +@register def jade_12(char: CharacterProperty = {}, value=0): if value > 0: char.AddSkillLv(85, 85, 1) pass +@register def jade_13(char: CharacterProperty = {}, value=0): char.BuffSkill.STRINTPLUS += value char.SetStatus(BufferP=value/1000) +@register def jade_14(char: CharacterProperty = {}, value=0): char.BuffSkill.STRINTRatio *= 1 + value/100 char.SetStatus(BufferP=value/200) +@register def jade_15(char: CharacterProperty = {}, value=0): char.BuffSkill.ATKPLUS += value char.SetStatus(BufferP=value/200) +@register def jade_16(char: CharacterProperty = {}, value=0): char.BuffSkill.ATKRatio *= 1 + value/100 char.SetStatus(BufferP=value/200) +@register def jade_17(char: CharacterProperty = {}, value=0): char.AwakeSkill.STRINTPLUS += value char.SetStatus(BufferP=value/4000) +@register def jade_18(char: CharacterProperty = {}, value=0): char.AwakeSkill.STRINTRatio *= 1 + value/100 char.SetStatus(BufferP=value/200) -# # 辟邪玉效果id范围 26001~26999 -# for i in range(26001, 26206): -# try: -# if i not in jade_func_list.keys(): -# jade_func_list[i] = eval('jade_{}'.format(i)) -# except Exception: -# pass - - -# def jade_26201(char=CharacterProperty, text=False, value=0): -# if text: -# return "(76, -25, 25, '', 1, 'Lv30 Buff技能力智增加',1)" -# char.辅助属性加成(buff固定力智=value, 百分比buff量=value / 1000) - - -# def jade_26202(char=CharacterProperty, text=False, value=0): -# if text: -# return "(76, -5, 5, '%', 0.1, 'Lv30 Buff技能力智增加%',1)" -# char.辅助属性加成(buff百分比力智=value / 100, 百分比buff量=value / 200) - - -# def jade_26203(char=CharacterProperty, text=False, value=0): -# if text: -# return "(76, -5, 5, '', 1, 'Lv30 Buff技能三攻增加',1)" -# char.辅助属性加成(buff固定三攻=value, 百分比buff量=value / 200) - - -# def jade_26204(char=CharacterProperty, text=False, value=0): -# if text: -# return "(76, -5, 5, '%', 0.1, 'Lv30 Buff技能三攻增加%',1)" -# char.辅助属性加成(buff百分比三攻=value / 100, 百分比buff量=value / 200) - - -# def jade_26205(char=CharacterProperty, text=False, value=0): -# if text: -# return "(76, -100, 100, '', 1, 'Lv50 主动技能力智增加',1)" -# char.辅助属性加成(觉醒固定力智=value, 百分比buff量=value / 4000) - - -# def jade_26206(char=CharacterProperty, text=False, value=0): -# if text: -# return "(76, -5, 5, '%', 0.1, 'Lv50 主动技能力智增加%',1)" -# char.辅助属性加成(觉醒百分比力智=value/100, 百分比buff量=value / 200) - - -# def jade_26207(char={}, text=False, value=0): -# if text: -# return "(55, -5, 5, '%', 0.1, '攻击、移动、施放速度',1)" -# char.攻击速度增加(value/100) - - -for i in range(0,20): - try: - if str(i) not in jade_func_list.keys(): - jade_func_list[str(i)] = eval(f'jade_{i}') - except Exception: - pass - -# def get_jadefunc_by_id(id): -# return jade_func_list.get(int(id), jade_26000) - - -# def get_jade_setinfo(): -# infolist = [] -# for i in jade_func_list.keys(): -# data = {} -# data['id'] = i -# info = eval(jade_func_list[i](text=True)) -# num = 0 -# for k in index: -# data[k] = info[num] -# num += 1 -# infolist.append(data) -# infolist = sorted(infolist, key=lambda x: x["order"]) -# return infolist \ No newline at end of file diff --git a/backend/core/equipment/version_0/register.py b/backend/core/equipment/version_0/register.py new file mode 100644 index 00000000..17fa701a --- /dev/null +++ b/backend/core/equipment/version_0/register.py @@ -0,0 +1,12 @@ +registry = {} + +def register(func): + registry[func.__name__] = func + return func + +def execture(name): + if name in registry: + return registry[name] + else: + print(f"Function {name} not found in registry.") + return None diff --git a/backend/core/equipment/version_0/stone.py b/backend/core/equipment/version_0/stone.py index 2983c9af..3d635a97 100644 --- a/backend/core/equipment/version_0/stone.py +++ b/backend/core/equipment/version_0/stone.py @@ -1,10 +1,10 @@ from core.abstract.character import CharacterProperty - -stone_func_list = {} +from .register import register # region 潜影暗袭 套装 +@register def stone_1(char: CharacterProperty): """ 暗影:潜藏之肃灭 @@ -15,6 +15,7 @@ def stone_1(char: CharacterProperty): pass +@register def stone_2(char: CharacterProperty): """ 暗影:潜藏之气息 @@ -25,6 +26,7 @@ def stone_2(char: CharacterProperty): pass +@register def stone_3(char: CharacterProperty): """ 暗影:潜藏之窥伺 @@ -35,6 +37,7 @@ def stone_3(char: CharacterProperty): pass +@register def stone_4(char: CharacterProperty): """ 暗影:潜藏之时机 @@ -45,6 +48,7 @@ def stone_4(char: CharacterProperty): pass +@register def stone_5(char: CharacterProperty): """ 暗影:潜藏之步伐 @@ -55,6 +59,7 @@ def stone_5(char: CharacterProperty): pass +@register def stone_6(char: CharacterProperty): """ 暗影:凋谢的枯萎灵魂 @@ -65,6 +70,7 @@ def stone_6(char: CharacterProperty): pass +@register def stone_7(char: CharacterProperty): """ 暗影:潜形匿影之气息 @@ -75,6 +81,7 @@ def stone_7(char: CharacterProperty): pass +@register def stone_8(char: CharacterProperty): """ 暗影:潜形匿影之窥伺 @@ -85,6 +92,7 @@ def stone_8(char: CharacterProperty): pass +@register def stone_9(char: CharacterProperty): """ 暗影:潜形匿影之时间 @@ -95,6 +103,7 @@ def stone_9(char: CharacterProperty): pass +@register def stone_10(char: CharacterProperty): """ 暗影:潜形匿影之步伐 @@ -109,6 +118,7 @@ def stone_10(char: CharacterProperty): # region 精灵国度 套装 +@register def stone_11(char: CharacterProperty): """ 灵魂:正直精灵的纯粹 @@ -119,6 +129,7 @@ def stone_11(char: CharacterProperty): pass +@register def stone_12(char: CharacterProperty): """ 灵魂:奋进精灵的勇气 @@ -129,6 +140,7 @@ def stone_12(char: CharacterProperty): pass +@register def stone_13(char: CharacterProperty): """ 灵魂:果决精灵的智慧 @@ -139,6 +151,7 @@ def stone_13(char: CharacterProperty): pass +@register def stone_14(char: CharacterProperty): """ 灵魂:温和精灵的威仪 @@ -149,6 +162,7 @@ def stone_14(char: CharacterProperty): pass +@register def stone_15(char: CharacterProperty): """ 灵魂:巡旅精灵的步履 @@ -159,6 +173,7 @@ def stone_15(char: CharacterProperty): pass +@register def stone_16(char: CharacterProperty): """ 灵魂:高洁精灵王的纯粹 @@ -169,6 +184,7 @@ def stone_16(char: CharacterProperty): pass +@register def stone_17(char: CharacterProperty): """ 灵魂:常胜精灵王的勇气 @@ -179,6 +195,7 @@ def stone_17(char: CharacterProperty): pass +@register def stone_18(char: CharacterProperty): """ 灵魂:沉稳精灵王的智慧 @@ -189,6 +206,7 @@ def stone_18(char: CharacterProperty): pass +@register def stone_19(char: CharacterProperty): """ 灵魂:慈爱精灵王的威仪 @@ -199,6 +217,7 @@ def stone_19(char: CharacterProperty): pass +@register def stone_20(char: CharacterProperty): """ 灵魂:自由精灵王的步履 @@ -213,6 +232,7 @@ def stone_20(char: CharacterProperty): # region 理想之黄金乡 套装 +@register def stone_21(char: CharacterProperty): """ 黄金:无法触及之美梦 @@ -223,6 +243,7 @@ def stone_21(char: CharacterProperty): pass +@register def stone_22(char: CharacterProperty): """ 黄金:无法忘却之理想 @@ -233,6 +254,7 @@ def stone_22(char: CharacterProperty): pass +@register def stone_23(char: CharacterProperty): """ 黄金:无法接受之现实 @@ -243,6 +265,7 @@ def stone_23(char: CharacterProperty): pass +@register def stone_24(char: CharacterProperty): """ 黄金:无法遏制之贪欲 @@ -253,6 +276,7 @@ def stone_24(char: CharacterProperty): pass +@register def stone_25(char: CharacterProperty): """ 黄金:无法避免之止境 @@ -263,6 +287,7 @@ def stone_25(char: CharacterProperty): pass +@register def stone_26(char: CharacterProperty): """ 黄金:永恒循环之美梦 @@ -273,6 +298,7 @@ def stone_26(char: CharacterProperty): pass +@register def stone_27(char: CharacterProperty): """ 黄金:永恒铭刻之理想 @@ -283,6 +309,7 @@ def stone_27(char: CharacterProperty): pass +@register def stone_28(char: CharacterProperty): """ 黄金:永恒既定之现实 @@ -293,6 +320,7 @@ def stone_28(char: CharacterProperty): pass +@register def stone_29(char: CharacterProperty): """ 黄金:永恒无尽之贪欲 @@ -303,6 +331,7 @@ def stone_29(char: CharacterProperty): pass +@register def stone_30(char: CharacterProperty): """ 黄金:永恒残酷之止境 @@ -317,6 +346,7 @@ def stone_30(char: CharacterProperty): # region 龙战八荒 套装 +@register def stone_31(char: CharacterProperty): """ 龙战:乱世之蛟 @@ -327,6 +357,7 @@ def stone_31(char: CharacterProperty): pass +@register def stone_32(char: CharacterProperty): """ 龙战:四海求战 @@ -337,6 +368,7 @@ def stone_32(char: CharacterProperty): pass +@register def stone_33(char: CharacterProperty): """ 龙战:连城怒火 @@ -347,6 +379,7 @@ def stone_33(char: CharacterProperty): pass +@register def stone_34(char: CharacterProperty): """ 龙战:摧裂之地 @@ -357,6 +390,7 @@ def stone_34(char: CharacterProperty): pass +@register def stone_35(char: CharacterProperty): """ 龙战:破空利爪 @@ -367,6 +401,7 @@ def stone_35(char: CharacterProperty): pass +@register def stone_36(char: CharacterProperty): """ 龙战:乱世显威之龙 @@ -377,6 +412,7 @@ def stone_36(char: CharacterProperty): pass +@register def stone_37(char: CharacterProperty): """ 龙战:逐鹿天下之战 @@ -387,6 +423,7 @@ def stone_37(char: CharacterProperty): pass +@register def stone_38(char: CharacterProperty): """ 龙战:炽焰燎原之火 @@ -397,6 +434,7 @@ def stone_38(char: CharacterProperty): pass +@register def stone_39(char: CharacterProperty): """ 龙战:分崩离析之地 @@ -407,6 +445,7 @@ def stone_39(char: CharacterProperty): pass +@register def stone_40(char: CharacterProperty): """ 龙战:踏破凌霄之爪 @@ -421,6 +460,7 @@ def stone_40(char: CharacterProperty): # region 混沌净化 套装 +@register def stone_41(char: CharacterProperty): """ 净化:灿烂光辉 @@ -431,6 +471,7 @@ def stone_41(char: CharacterProperty): pass +@register def stone_42(char: CharacterProperty): """ 净化:柔和光辉 @@ -441,6 +482,7 @@ def stone_42(char: CharacterProperty): pass +@register def stone_43(char: CharacterProperty): """ 净化:温暖光辉 @@ -451,6 +493,7 @@ def stone_43(char: CharacterProperty): pass +@register def stone_44(char: CharacterProperty): """ 净化:慈爱光辉 @@ -461,6 +504,7 @@ def stone_44(char: CharacterProperty): pass +@register def stone_45(char: CharacterProperty): """ 净化:美丽光辉 @@ -471,6 +515,7 @@ def stone_45(char: CharacterProperty): pass +@register def stone_46(char: CharacterProperty): """ 净化:照亮黑暗的灿烂光辉 @@ -481,6 +526,7 @@ def stone_46(char: CharacterProperty): pass +@register def stone_47(char: CharacterProperty): """ 净化:治愈创伤的柔和光辉 @@ -491,6 +537,7 @@ def stone_47(char: CharacterProperty): pass +@register def stone_48(char: CharacterProperty): """ 净化:驱散严寒的温暖光辉 @@ -501,6 +548,7 @@ def stone_48(char: CharacterProperty): pass +@register def stone_49(char: CharacterProperty): """ 净化:唤醒众生的慈爱光辉 @@ -511,6 +559,7 @@ def stone_49(char: CharacterProperty): pass +@register def stone_50(char: CharacterProperty): """ 净化:泽耀万物的美丽光辉 @@ -525,6 +574,7 @@ def stone_50(char: CharacterProperty): # region 天命者的气运 套装 +@register def stone_51(char: CharacterProperty): """ 幸运:蝴蝶轻语 @@ -535,6 +585,7 @@ def stone_51(char: CharacterProperty): pass +@register def stone_52(char: CharacterProperty): """ 幸运:蝴蝶赠礼 @@ -545,6 +596,7 @@ def stone_52(char: CharacterProperty): pass +@register def stone_53(char: CharacterProperty): """ 幸运:蝴蝶扑翼 @@ -555,6 +607,7 @@ def stone_53(char: CharacterProperty): pass +@register def stone_54(char: CharacterProperty): """ 幸运:蝴蝶垂泪 @@ -565,6 +618,7 @@ def stone_54(char: CharacterProperty): pass +@register def stone_55(char: CharacterProperty): """ 幸运:蝴蝶拂风 @@ -575,6 +629,7 @@ def stone_55(char: CharacterProperty): pass +@register def stone_56(char: CharacterProperty): """ 幸运:蝴蝶知天命 @@ -585,6 +640,7 @@ def stone_56(char: CharacterProperty): pass +@register def stone_57(char: CharacterProperty): """ 幸运:蝴蝶增有余 @@ -595,6 +651,7 @@ def stone_57(char: CharacterProperty): pass +@register def stone_58(char: CharacterProperty): """ 幸运:蝴蝶翩然舞 @@ -605,6 +662,7 @@ def stone_58(char: CharacterProperty): pass +@register def stone_59(char: CharacterProperty): """ 幸运:蝴蝶喜极泣 @@ -615,6 +673,7 @@ def stone_59(char: CharacterProperty): pass +@register def stone_60(char: CharacterProperty): """ 幸运:蝴蝶涟漪风 @@ -629,6 +688,7 @@ def stone_60(char: CharacterProperty): # region 究极能量 套装 +@register def stone_61(char: CharacterProperty): """ 突破:岌岌可危的极限 @@ -639,6 +699,7 @@ def stone_61(char: CharacterProperty): pass +@register def stone_62(char: CharacterProperty): """ 突破:摇摇欲坠的极限 @@ -649,6 +710,7 @@ def stone_62(char: CharacterProperty): pass +@register def stone_63(char: CharacterProperty): """ 突破:四分五裂的极限 @@ -659,6 +721,7 @@ def stone_63(char: CharacterProperty): pass +@register def stone_64(char: CharacterProperty): """ 突破:支离破碎的极限 @@ -669,6 +732,7 @@ def stone_64(char: CharacterProperty): pass +@register def stone_65(char: CharacterProperty): """ 突破:千疮百孔的极限 @@ -679,6 +743,7 @@ def stone_65(char: CharacterProperty): pass +@register def stone_66(char: CharacterProperty): """ 突破:撕裂极限的爆发 @@ -689,6 +754,7 @@ def stone_66(char: CharacterProperty): pass +@register def stone_67(char: CharacterProperty): """ 突破:超越极限的爆发 @@ -699,6 +765,7 @@ def stone_67(char: CharacterProperty): pass +@register def stone_68(char: CharacterProperty): """ 突破:无视极限的爆发 @@ -709,6 +776,7 @@ def stone_68(char: CharacterProperty): pass +@register def stone_69(char: CharacterProperty): """ 突破:粉碎极限的爆发 @@ -719,6 +787,7 @@ def stone_69(char: CharacterProperty): pass +@register def stone_70(char: CharacterProperty): """ 突破:摧毁极限的爆发 @@ -733,6 +802,7 @@ def stone_70(char: CharacterProperty): # region 造化自然 套装 +@register def stone_71(char: CharacterProperty): """ 自然:绿荫绝景 @@ -743,6 +813,7 @@ def stone_71(char: CharacterProperty): pass +@register def stone_72(char: CharacterProperty): """ 自然:花草芬芳 @@ -753,6 +824,7 @@ def stone_72(char: CharacterProperty): pass +@register def stone_73(char: CharacterProperty): """ 自然:煦暖阳光 @@ -763,6 +835,7 @@ def stone_73(char: CharacterProperty): pass +@register def stone_74(char: CharacterProperty): """ 自然:丰饶大地 @@ -773,6 +846,7 @@ def stone_74(char: CharacterProperty): pass +@register def stone_75(char: CharacterProperty): """ 自然:勃勃生机 @@ -783,6 +857,7 @@ def stone_75(char: CharacterProperty): pass +@register def stone_76(char: CharacterProperty): """ 自然:亘古苍茫之绿荫 @@ -793,6 +868,7 @@ def stone_76(char: CharacterProperty): pass +@register def stone_77(char: CharacterProperty): """ 自然:肆意流淌之芬芳 @@ -803,6 +879,7 @@ def stone_77(char: CharacterProperty): pass +@register def stone_78(char: CharacterProperty): """ 自然:万物生长之阳光 @@ -813,6 +890,7 @@ def stone_78(char: CharacterProperty): pass +@register def stone_79(char: CharacterProperty): """ 自然:物华天宝之丰盈 @@ -823,6 +901,7 @@ def stone_79(char: CharacterProperty): pass +@register def stone_80(char: CharacterProperty): """ 自然:生如夏花之绚烂 @@ -837,6 +916,7 @@ def stone_80(char: CharacterProperty): # region 诸神黄昏之女武神 套装 +@register def stone_81(char: CharacterProperty): """ 战场:闪耀的女武神金装 @@ -847,6 +927,7 @@ def stone_81(char: CharacterProperty): pass +@register def stone_82(char: CharacterProperty): """ 战场:闪耀的女武神金链 @@ -857,6 +938,7 @@ def stone_82(char: CharacterProperty): pass +@register def stone_83(char: CharacterProperty): """ 战场:闪耀的女武神金饰 @@ -867,6 +949,7 @@ def stone_83(char: CharacterProperty): pass +@register def stone_84(char: CharacterProperty): """ 战场:闪耀的女武神水晶 @@ -877,6 +960,7 @@ def stone_84(char: CharacterProperty): pass +@register def stone_85(char: CharacterProperty): """ 战场:闪耀的女武神足迹 @@ -887,6 +971,7 @@ def stone_85(char: CharacterProperty): pass +@register def stone_86(char: CharacterProperty): """ 战场:灿烂的女武神金装 @@ -895,9 +980,9 @@ def stone_86(char: CharacterProperty): """ char.SetStatus(SkillAttack=0.09) pass - +@register def stone_87(char: CharacterProperty): """ 战场:灿烂的女武神金链 @@ -908,6 +993,7 @@ def stone_87(char: CharacterProperty): pass +@register def stone_88(char: CharacterProperty): """ 战场:灿烂的女武神金饰 @@ -918,6 +1004,7 @@ def stone_88(char: CharacterProperty): pass +@register def stone_89(char: CharacterProperty): """ 战场:灿烂的女武神水晶 @@ -928,6 +1015,7 @@ def stone_89(char: CharacterProperty): pass +@register def stone_90(char: CharacterProperty): """ 战场:灿烂的女武神足迹 @@ -942,6 +1030,7 @@ def stone_90(char: CharacterProperty): # region 青丘灵珠 套装 +@register def stone_91(char: CharacterProperty): """ 永恒:清丽的狐仙刺绣 @@ -952,6 +1041,7 @@ def stone_91(char: CharacterProperty): pass +@register def stone_92(char: CharacterProperty): """ 永恒:清丽的狐仙饰品 @@ -962,6 +1052,7 @@ def stone_92(char: CharacterProperty): pass +@register def stone_93(char: CharacterProperty): """ 永恒:清丽的狐仙珠玉 @@ -972,6 +1063,7 @@ def stone_93(char: CharacterProperty): pass +@register def stone_94(char: CharacterProperty): """ 永恒:清丽的狐仙鬃毛 @@ -982,6 +1074,7 @@ def stone_94(char: CharacterProperty): pass +@register def stone_95(char: CharacterProperty): """ 永恒:清丽的狐仙足印 @@ -992,6 +1085,7 @@ def stone_95(char: CharacterProperty): pass +@register def stone_96(char: CharacterProperty): """ 永恒:和谐的狐仙刺绣 @@ -1002,6 +1096,7 @@ def stone_96(char: CharacterProperty): pass +@register def stone_97(char: CharacterProperty): """ 永恒:和谐的狐仙饰品 @@ -1012,6 +1107,7 @@ def stone_97(char: CharacterProperty): pass +@register def stone_98(char: CharacterProperty): """ 永恒:和谐的狐仙珠玉 @@ -1022,6 +1118,7 @@ def stone_98(char: CharacterProperty): pass +@register def stone_99(char: CharacterProperty): """ 永恒:和谐的狐仙鬃毛 @@ -1032,6 +1129,7 @@ def stone_99(char: CharacterProperty): pass +@register def stone_100(char: CharacterProperty): """ 永恒:和谐的狐仙足印 @@ -1046,6 +1144,7 @@ def stone_100(char: CharacterProperty): # region 群猎美学 套装 +@register def stone_101(char: CharacterProperty): """ 狩猎:引路人甲衣 @@ -1056,6 +1155,7 @@ def stone_101(char: CharacterProperty): pass +@register def stone_102(char: CharacterProperty): """ 狩猎:引路人甲裤 @@ -1066,6 +1166,7 @@ def stone_102(char: CharacterProperty): pass +@register def stone_103(char: CharacterProperty): """ 狩猎:引路人刻印 @@ -1076,6 +1177,7 @@ def stone_103(char: CharacterProperty): pass +@register def stone_104(char: CharacterProperty): """ 狩猎:引路人腰带 @@ -1086,6 +1188,7 @@ def stone_104(char: CharacterProperty): pass +@register def stone_105(char: CharacterProperty): """ 狩猎:引路人长靴 @@ -1096,6 +1199,7 @@ def stone_105(char: CharacterProperty): pass +@register def stone_106(char: CharacterProperty): """ 狩猎:先知引路人甲衣 @@ -1106,6 +1210,7 @@ def stone_106(char: CharacterProperty): pass +@register def stone_107(char: CharacterProperty): """ 狩猎:先知引路人甲裤 @@ -1116,6 +1221,7 @@ def stone_107(char: CharacterProperty): pass +@register def stone_108(char: CharacterProperty): """ 狩猎:先知引路人刻印 @@ -1126,6 +1232,7 @@ def stone_108(char: CharacterProperty): pass +@register def stone_109(char: CharacterProperty): """ 狩猎:先知引路人腰带 @@ -1136,6 +1243,7 @@ def stone_109(char: CharacterProperty): pass +@register def stone_110(char: CharacterProperty): """ 狩猎:先知引路人长靴 @@ -1150,6 +1258,7 @@ def stone_110(char: CharacterProperty): # region 冥思者的魔力领域 套装 +@register def stone_111(char: CharacterProperty): """ 领域:魔力炽燃的界限 @@ -1160,6 +1269,7 @@ def stone_111(char: CharacterProperty): pass +@register def stone_112(char: CharacterProperty): """ 领域:魔力炽然的信念 @@ -1170,6 +1280,7 @@ def stone_112(char: CharacterProperty): pass +@register def stone_113(char: CharacterProperty): """ 领域:魔力炽然的记忆 @@ -1180,6 +1291,7 @@ def stone_113(char: CharacterProperty): pass +@register def stone_114(char: CharacterProperty): """ 领域:魔力炽然的命运 @@ -1190,6 +1302,7 @@ def stone_114(char: CharacterProperty): pass +@register def stone_115(char: CharacterProperty): """ 领域:魔力炽然的痕迹 @@ -1200,6 +1313,7 @@ def stone_115(char: CharacterProperty): pass +@register def stone_116(char: CharacterProperty): """ 领域:暴走魔力的界限 @@ -1210,6 +1324,7 @@ def stone_116(char: CharacterProperty): pass +@register def stone_117(char: CharacterProperty): """ 领域:暴走魔力的信念 @@ -1220,6 +1335,7 @@ def stone_117(char: CharacterProperty): pass +@register def stone_118(char: CharacterProperty): """ 领域:暴走魔力的记忆 @@ -1230,6 +1346,7 @@ def stone_118(char: CharacterProperty): pass +@register def stone_119(char: CharacterProperty): """ 领域:暴走魔力的命运 @@ -1240,6 +1357,7 @@ def stone_119(char: CharacterProperty): pass +@register def stone_120(char: CharacterProperty): """ 领域:暴走魔力的足迹 @@ -1254,6 +1372,7 @@ def stone_120(char: CharacterProperty): # region 维纳斯通宝-欲望 +@register def stone_121(char: CharacterProperty): """ 欲望:灵魂映照之花 @@ -1262,11 +1381,12 @@ def stone_121(char: CharacterProperty): 技能冷却时间-4%(觉醒时间除外) 所有速度+4% """ - char.SetStatus(SkillAttack=0.07,SpeedA=0.04,SpeedM=0.04,SpeedR=0.04) - char.SetSkillCD(1,100,0.04) + char.SetStatus(SkillAttack=0.07, SpeedA=0.04, SpeedM=0.04, SpeedR=0.04) + char.SetSkillCD(1, 100, 0.04) pass +@register def stone_122(char: CharacterProperty): """ 欲望:灵魂高洁之姿 @@ -1275,11 +1395,12 @@ def stone_122(char: CharacterProperty): 技能冷却时间-4%(觉醒时间除外) 所有速度+4% """ - char.SetStatus(SkillAttack=0.07,SpeedA=0.04,SpeedM=0.04,SpeedR=0.04) - char.SetSkillCD(1,100,0.04) + char.SetStatus(SkillAttack=0.07, SpeedA=0.04, SpeedM=0.04, SpeedR=0.04) + char.SetSkillCD(1, 100, 0.04) pass +@register def stone_123(char: CharacterProperty): """ 欲望:灵魂相伴之顾 @@ -1288,11 +1409,12 @@ def stone_123(char: CharacterProperty): 技能冷却时间-4%(觉醒时间除外) 所有速度+4% """ - char.SetStatus(SkillAttack=0.07,SpeedA=0.04,SpeedM=0.04,SpeedR=0.04) - char.SetSkillCD(1,100,0.04) + char.SetStatus(SkillAttack=0.07, SpeedA=0.04, SpeedM=0.04, SpeedR=0.04) + char.SetSkillCD(1, 100, 0.04) pass +@register def stone_124(char: CharacterProperty): """ 欲望:灵魂流连之盼 @@ -1301,11 +1423,12 @@ def stone_124(char: CharacterProperty): 技能冷却时间-4%(觉醒时间除外) 所有速度+4% """ - char.SetStatus(SkillAttack=0.07,SpeedA=0.04,SpeedM=0.04,SpeedR=0.04) - char.SetSkillCD(1,100,0.04) + char.SetStatus(SkillAttack=0.07, SpeedA=0.04, SpeedM=0.04, SpeedR=0.04) + char.SetSkillCD(1, 100, 0.04) pass +@register def stone_125(char: CharacterProperty): """ 欲望:灵魂浸润之雅 @@ -1314,11 +1437,12 @@ def stone_125(char: CharacterProperty): 技能冷却时间-4%(觉醒时间除外) 所有速度+4% """ - char.SetStatus(SkillAttack=0.07,SpeedA=0.04,SpeedM=0.04,SpeedR=0.04) - char.SetSkillCD(1,100,0.04) + char.SetStatus(SkillAttack=0.07, SpeedA=0.04, SpeedM=0.04, SpeedR=0.04) + char.SetSkillCD(1, 100, 0.04) pass +@register def stone_126(char: CharacterProperty): """ 欲望:枯萎凋零之魂 @@ -1327,11 +1451,12 @@ def stone_126(char: CharacterProperty): 技能冷却时间-4%(觉醒时间除外) 所有速度+8% """ - char.SetStatus(SkillAttack=0.10,SpeedA=0.08,SpeedM=0.08,SpeedR=0.08) - char.SetSkillCD(1,100,0.04) + char.SetStatus(SkillAttack=0.10, SpeedA=0.08, SpeedM=0.08, SpeedR=0.08) + char.SetSkillCD(1, 100, 0.04) pass +@register def stone_127(char: CharacterProperty): """ 欲望:颓然堕尘之魄 @@ -1340,11 +1465,12 @@ def stone_127(char: CharacterProperty): 技能冷却时间-4%(觉醒时间除外) 所有速度+8% """ - char.SetStatus(SkillAttack=0.10,SpeedA=0.08,SpeedM=0.08,SpeedR=0.08) - char.SetSkillCD(1,100,0.04) + char.SetStatus(SkillAttack=0.10, SpeedA=0.08, SpeedM=0.08, SpeedR=0.08) + char.SetSkillCD(1, 100, 0.04) pass +@register def stone_128(char: CharacterProperty): """ 欲望:无法挽留之离 @@ -1353,11 +1479,12 @@ def stone_128(char: CharacterProperty): 技能冷却时间-4%(觉醒时间除外) 所有速度+8% """ - char.SetStatus(SkillAttack=0.10,SpeedA=0.08,SpeedM=0.08,SpeedR=0.08) - char.SetSkillCD(1,100,0.04) + char.SetStatus(SkillAttack=0.10, SpeedA=0.08, SpeedM=0.08, SpeedR=0.08) + char.SetSkillCD(1, 100, 0.04) pass +@register def stone_129(char: CharacterProperty): """ 欲望:失神迷离之散 @@ -1366,11 +1493,12 @@ def stone_129(char: CharacterProperty): 技能冷却时间-4%(觉醒时间除外) 所有速度+8% """ - char.SetStatus(SkillAttack=0.10,SpeedA=0.08,SpeedM=0.08,SpeedR=0.08) - char.SetSkillCD(1,100,0.04) + char.SetStatus(SkillAttack=0.10, SpeedA=0.08, SpeedM=0.08, SpeedR=0.08) + char.SetSkillCD(1, 100, 0.04) pass +@register def stone_130(char: CharacterProperty): """ 欲望:神恩永断之绝 @@ -1379,8 +1507,8 @@ def stone_130(char: CharacterProperty): 技能冷却时间-4%(觉醒时间除外) 所有速度+8% """ - char.SetStatus(SkillAttack=0.10,SpeedA=0.08,SpeedM=0.08,SpeedR=0.08) - char.SetSkillCD(1,100,0.04) + char.SetStatus(SkillAttack=0.10, SpeedA=0.08, SpeedM=0.08, SpeedR=0.08) + char.SetSkillCD(1, 100, 0.04) pass @@ -1388,6 +1516,7 @@ def stone_130(char: CharacterProperty): # region 维纳斯通宝-背叛 +@register def stone_131(char: CharacterProperty): """ 背叛:隐情揭露 @@ -1397,10 +1526,11 @@ def stone_131(char: CharacterProperty): 技能范围+4% """ char.SetStatus(SkillAttack=0.07) - char.SetSkillCD(1,100,0.04) + char.SetSkillCD(1, 100, 0.04) pass +@register def stone_132(char: CharacterProperty): """ 背叛:欲望蔓延 @@ -1410,10 +1540,11 @@ def stone_132(char: CharacterProperty): 技能范围+4% """ char.SetStatus(SkillAttack=0.07) - char.SetSkillCD(1,100,0.04) + char.SetSkillCD(1, 100, 0.04) pass +@register def stone_133(char: CharacterProperty): """ 背叛:信任崩坏 @@ -1423,10 +1554,11 @@ def stone_133(char: CharacterProperty): 技能范围+4% """ char.SetStatus(SkillAttack=0.07) - char.SetSkillCD(1,100,0.04) + char.SetSkillCD(1, 100, 0.04) pass +@register def stone_134(char: CharacterProperty): """ 背叛:噩梦难逃 @@ -1436,10 +1568,11 @@ def stone_134(char: CharacterProperty): 技能范围+4% """ char.SetStatus(SkillAttack=0.07) - char.SetSkillCD(1,100,0.04) + char.SetSkillCD(1, 100, 0.04) pass +@register def stone_135(char: CharacterProperty): """ 背叛:迷途彷徨 @@ -1449,10 +1582,11 @@ def stone_135(char: CharacterProperty): 技能范围+4% """ char.SetStatus(SkillAttack=0.07) - char.SetSkillCD(1,100,0.04) + char.SetSkillCD(1, 100, 0.04) pass +@register def stone_136(char: CharacterProperty): """ 背叛:指向凡人的愤怒 @@ -1462,10 +1596,11 @@ def stone_136(char: CharacterProperty): 技能范围+8% """ char.SetStatus(SkillAttack=0.10) - char.SetSkillCD(1,100,0.04) + char.SetSkillCD(1, 100, 0.04) pass +@register def stone_137(char: CharacterProperty): """ 背叛:堕落邪神的欲望 @@ -1475,10 +1610,11 @@ def stone_137(char: CharacterProperty): 技能范围+8% """ char.SetStatus(SkillAttack=0.10) - char.SetSkillCD(1,100,0.04) + char.SetSkillCD(1, 100, 0.04) pass +@register def stone_138(char: CharacterProperty): """ 背叛:毁信导致的悲剧 @@ -1488,10 +1624,11 @@ def stone_138(char: CharacterProperty): 技能范围+8% """ char.SetStatus(SkillAttack=0.10) - char.SetSkillCD(1,100,0.04) + char.SetSkillCD(1, 100, 0.04) pass +@register def stone_139(char: CharacterProperty): """ 背叛:永世沉沦的噩梦 @@ -1501,10 +1638,11 @@ def stone_139(char: CharacterProperty): 技能范围+8% """ char.SetStatus(SkillAttack=0.10) - char.SetSkillCD(1,100,0.04) + char.SetSkillCD(1, 100, 0.04) pass +@register def stone_140(char: CharacterProperty): """ 背叛:最后一舞的缠绵 @@ -1514,7 +1652,7 @@ def stone_140(char: CharacterProperty): 技能范围+8% """ char.SetStatus(SkillAttack=0.10) - char.SetSkillCD(1,100,0.04) + char.SetSkillCD(1, 100, 0.04) pass @@ -1522,6 +1660,7 @@ def stone_140(char: CharacterProperty): # region 维纳斯通宝-容辉 +@register def stone_141(char: CharacterProperty): """ 容辉:丰饶的过往 @@ -1531,10 +1670,11 @@ def stone_141(char: CharacterProperty): 所受物理/魔法伤害-3% """ char.SetStatus(SkillAttack=0.07) - char.SetSkillCD(1,100,0.04) + char.SetSkillCD(1, 100, 0.04) pass +@register def stone_142(char: CharacterProperty): """ 容辉:从容的过往 @@ -1544,10 +1684,11 @@ def stone_142(char: CharacterProperty): 所受物理/魔法伤害-3% """ char.SetStatus(SkillAttack=0.07) - char.SetSkillCD(1,100,0.04) + char.SetSkillCD(1, 100, 0.04) pass +@register def stone_143(char: CharacterProperty): """ 容辉:光明的过往 @@ -1557,10 +1698,11 @@ def stone_143(char: CharacterProperty): 所受物理/魔法伤害-3% """ char.SetStatus(SkillAttack=0.07) - char.SetSkillCD(1,100,0.04) + char.SetSkillCD(1, 100, 0.04) pass +@register def stone_144(char: CharacterProperty): """ 容辉:慈爱的过往 @@ -1570,10 +1712,11 @@ def stone_144(char: CharacterProperty): 所受物理/魔法伤害-3% """ char.SetStatus(SkillAttack=0.07) - char.SetSkillCD(1,100,0.04) + char.SetSkillCD(1, 100, 0.04) pass +@register def stone_145(char: CharacterProperty): """ 容辉:美丽的过往 @@ -1583,10 +1726,11 @@ def stone_145(char: CharacterProperty): 所受物理/魔法伤害-3% """ char.SetStatus(SkillAttack=0.07) - char.SetSkillCD(1,100,0.04) + char.SetSkillCD(1, 100, 0.04) pass +@register def stone_146(char: CharacterProperty): """ 容辉:支离破碎的丰饶 @@ -1597,10 +1741,11 @@ def stone_146(char: CharacterProperty): 伤害型异常状态抗性+4% """ char.SetStatus(SkillAttack=0.10) - char.SetSkillCD(1,100,0.04) + char.SetSkillCD(1, 100, 0.04) pass +@register def stone_147(char: CharacterProperty): """ 容辉:患得患失的偏执 @@ -1611,10 +1756,11 @@ def stone_147(char: CharacterProperty): 伤害型异常状态抗性+4% """ char.SetStatus(SkillAttack=0.10) - char.SetSkillCD(1,100,0.04) + char.SetSkillCD(1, 100, 0.04) pass +@register def stone_148(char: CharacterProperty): """ 容辉:愤怒引来的黑暗 @@ -1625,10 +1771,11 @@ def stone_148(char: CharacterProperty): 伤害型异常状态抗性+4% """ char.SetStatus(SkillAttack=0.10) - char.SetSkillCD(1,100,0.04) + char.SetSkillCD(1, 100, 0.04) pass +@register def stone_149(char: CharacterProperty): """ 容辉:心怀憎恶的诅咒 @@ -1639,10 +1786,11 @@ def stone_149(char: CharacterProperty): 伤害型异常状态抗性+4% """ char.SetStatus(SkillAttack=0.10) - char.SetSkillCD(1,100,0.04) + char.SetSkillCD(1, 100, 0.04) pass +@register def stone_150(char: CharacterProperty): """ 容辉:金玉其外的优雅 @@ -1653,14 +1801,2517 @@ def stone_150(char: CharacterProperty): 伤害型异常状态抗性+4% """ char.SetStatus(SkillAttack=0.10) - char.SetSkillCD(1,100,0.04) + char.SetSkillCD(1, 100, 0.04) pass # endregion + + +# region 潜影暗袭 套装 + + +@register +def stone_151(char: CharacterProperty): + """ + 暗影:潜藏之视线 + + 技能伤害+11.5% + """ + char.SetStatus(SkillAttack=0.115) + pass + + +@register +def stone_152(char: CharacterProperty): + """ + 暗影:潜形匿影之视线 + + 技能伤害+13.5% + """ + char.SetStatus(SkillAttack=0.135) + pass + + +@register +def stone_153(char: CharacterProperty): + """ + 暗影:潜藏之寒冷 + + 技能伤害+14% + """ + char.SetStatus(SkillAttack=0.14) + pass + + +@register +def stone_154(char: CharacterProperty): + """ + 暗影:潜形匿影之寒冷 + + 技能伤害+16% + """ + char.SetStatus(SkillAttack=0.16) + pass + + +@register +def stone_155(char: CharacterProperty): + """ + 暗影:潜藏之灼热 + + 技能伤害+14% + """ + char.SetStatus(SkillAttack=0.14) + pass + + +@register +def stone_156(char: CharacterProperty): + """ + 暗影:潜形匿影之灼热 + + 技能伤害+16% + """ + char.SetStatus(SkillAttack=0.16) + pass + + +@register +def stone_157(char: CharacterProperty): + """ + 暗影:潜藏之强风 + + 技能伤害+12.5% + """ + char.SetStatus(SkillAttack=0.125) + pass + + +@register +def stone_158(char: CharacterProperty): + """ + 暗影:潜藏藏影之强风 + + 技能伤害+14.5% + """ + char.SetStatus(SkillAttack=0.145) + pass + + +@register +def stone_159(char: CharacterProperty): + """ + 暗影:潜藏之狂音 + + 技能伤害+12.5% + """ + char.SetStatus(SkillAttack=0.125) + pass + + +@register +def stone_160(char: CharacterProperty): + """ + 暗影:潜藏藏影之狂音 + + 技能伤害+14.5% + """ + char.SetStatus(SkillAttack=0.145) + pass + + +@register +def stone_161(char: CharacterProperty): + """ + 暗影:潜藏之黑暗 + + 技能伤害+12.5% + """ + char.SetStatus(SkillAttack=0.125) + pass + + +@register +def stone_162(char: CharacterProperty): + """ + 暗影:潜藏藏影之黑暗 + + 技能伤害+14.5% + """ + char.SetStatus(SkillAttack=0.145) + pass + + +# endregion +# region 精灵国度 套装 + + +@register +def stone_163(char: CharacterProperty): + """ + 灵魂:精灵的庇护 + + 技能伤害+11.5% + """ + stone_151(char) + pass + + +@register +def stone_164(char: CharacterProperty): + """ + 灵魂:精灵王的热情庇护 + + 技能伤害+13.5% + """ + stone_152(char) + pass + + +@register +def stone_165(char: CharacterProperty): + """ + 灵魂:精灵的誓约 + + 技能伤害+14% + """ + stone_153(char) + pass + + +@register +def stone_166(char: CharacterProperty): + """ + 灵魂:精灵王的自由誓约 + + 技能伤害+16% + """ + stone_154(char) + pass + + +@register +def stone_167(char: CharacterProperty): + """ + 灵魂:精灵的冷静 + + 技能伤害+14% + """ + stone_155(char) + pass + + +@register +def stone_168(char: CharacterProperty): + """ + 灵魂:精灵王的灿烂寒芒 + + 技能伤害+16% + """ + stone_156(char) + pass + + +@register +def stone_169(char: CharacterProperty): + """ + 灵魂:精灵的指挥 + + 技能伤害+12.5% + """ + stone_157(char) + pass + + +@register +def stone_170(char: CharacterProperty): + """ + 灵魂:精灵王的渊博智慧 + + 技能伤害+14.5% + """ + stone_158(char) + pass + + +@register +def stone_171(char: CharacterProperty): + """ + 灵魂:精灵的心曲 + + 技能伤害+12.5% + """ + stone_159(char) + pass + + +@register +def stone_172(char: CharacterProperty): + """ + 灵魂:精灵王的矜贵心曲 + + 技能伤害+14.5% + """ + stone_160(char) + pass + + +@register +def stone_173(char: CharacterProperty): + """ + 灵魂:精灵的礼物 + + 技能伤害+12.5% + """ + stone_161(char) + pass + + +@register +def stone_174(char: CharacterProperty): + """ + 灵魂:精灵王的纯粹礼物 + + 技能伤害+14.5% + """ + stone_162(char) + pass + + +# endregion +# region 理想之黄金乡 套装 + + +@register +def stone_175(char: CharacterProperty): + """ + 黄金:无法舍离之傲慢 + + 技能伤害+11.5% + """ + stone_151(char) + pass + + +@register +def stone_176(char: CharacterProperty): + """ + 黄金:永恒依存之傲慢 + + 技能伤害+13.5% + """ + stone_152(char) + pass + + +@register +def stone_177(char: CharacterProperty): + """ + 黄金:无法触及之风暴 + + 技能伤害+14% + """ + stone_153(char) + pass + + +@register +def stone_178(char: CharacterProperty): + """ + 黄金:永恒难敌之风暴 + + 技能伤害+16% + """ + stone_154(char) + pass + + +@register +def stone_179(char: CharacterProperty): + """ + 黄金:无法竭尽之渴望 + + 技能伤害+14% + """ + stone_155(char) + pass + + +@register +def stone_180(char: CharacterProperty): + """ + 黄金:永恒延续之渴望 + + 技能伤害+16% + """ + stone_156(char) + pass + + +@register +def stone_181(char: CharacterProperty): + """ + 黄金:无法熄灭之怒火 + + 技能伤害+12.5% + """ + stone_157(char) + pass + + +@register +def stone_182(char: CharacterProperty): + """ + 黄金:永恒燃烧之怒火 + + 技能伤害+14.5% + """ + stone_158(char) + pass + + +@register +def stone_183(char: CharacterProperty): + """ + 黄金:无法逃避之消亡 + + 技能伤害+12.5% + """ + stone_159(char) + pass + + +@register +def stone_184(char: CharacterProperty): + """ + 黄金:永恒不甘之消亡 + + 技能伤害+14.5% + """ + stone_160(char) + pass + + +@register +def stone_185(char: CharacterProperty): + """ + 黄金:无法抵达之彼岸 + + 技能伤害+12.5% + """ + stone_161(char) + pass + + +@register +def stone_186(char: CharacterProperty): + """ + 黄金:永恒朝圣之彼岸 + + 技能伤害+14.5% + """ + stone_162(char) + pass + + +# endregion +# region 龙战八荒 套装 + + +@register +def stone_187(char: CharacterProperty): + """ + 龙战:雷霆之牙 + + 技能伤害+11.5% + """ + stone_151(char) + pass + + +@register +def stone_188(char: CharacterProperty): + """ + 龙战:雷霆万钧之牙 + + 技能伤害+13.5% + """ + stone_152(char) + pass + + +@register +def stone_189(char: CharacterProperty): + """ + 龙战:不灭斗志 + + 技能伤害+14% + """ + stone_153(char) + pass + + +@register +def stone_190(char: CharacterProperty): + """ + 龙战:万古不移之志 + + 技能伤害+16% + """ + stone_154(char) + pass + + +@register +def stone_191(char: CharacterProperty): + """ + 龙战:震天咆哮 + + 技能伤害+14% + """ + stone_155(char) + pass + + +@register +def stone_192(char: CharacterProperty): + """ + 龙战:震天动地之吼 + + 技能伤害+16% + """ + stone_156(char) + pass + + +@register +def stone_193(char: CharacterProperty): + """ + 龙战:焚心逆鳞 + + 技能伤害+12.5% + """ + stone_157(char) + pass + + +@register +def stone_194(char: CharacterProperty): + """ + 龙战:蚀骨焚心之鳞 + + 技能伤害+14.5% + """ + stone_158(char) + pass + + +@register +def stone_195(char: CharacterProperty): + """ + 龙战:征途宿命 + + 技能伤害+12.5% + """ + stone_159(char) + pass + + +@register +def stone_196(char: CharacterProperty): + """ + 龙战:四海降伏之威 + + 技能伤害+14.5% + """ + stone_160(char) + pass + + +@register +def stone_197(char: CharacterProperty): + """ + 龙战:血海孤征 + + 技能伤害+12.5% + """ + stone_161(char) + pass + + +@register +def stone_198(char: CharacterProperty): + """ + 龙战:烽火延绵之战 + + 技能伤害+14.5% + """ + stone_162(char) + pass + + +# endregion +# region 混沌净化 套装 + + +@register +def stone_199(char: CharacterProperty): + """ + 净化:寂静黑暗 + + 技能伤害+11.5% + """ + stone_151(char) + pass + + +@register +def stone_200(char: CharacterProperty): + """ + 净化:侵蚀永恒的寂静黑暗 + + 技能伤害+13.5% + """ + stone_152(char) + pass + + +@register +def stone_201(char: CharacterProperty): + """ + 净化:冷冽黑暗 + + 技能伤害+14% + """ + stone_153(char) + pass + + +@register +def stone_202(char: CharacterProperty): + """ + 净化:冻结冰霜的冷冽黑暗 + + 技能伤害+16% + """ + stone_154(char) + pass + + +@register +def stone_203(char: CharacterProperty): + """ + 净化:炽热黑暗 + + 技能伤害+14% + """ + stone_155(char) + pass + + +@register +def stone_204(char: CharacterProperty): + """ + 净化:燃烧伤痛的炽热黑暗 + + 技能伤害+16% + """ + stone_156(char) + pass + + +@register +def stone_205(char: CharacterProperty): + """ + 净化:锋利黑暗 + + 技能伤害+12.5% + """ + stone_157(char) + pass + + +@register +def stone_206(char: CharacterProperty): + """ + 净化:斩断生机的锋利黑暗 + + 技能伤害+14.5% + """ + stone_158(char) + pass + + +@register +def stone_207(char: CharacterProperty): + """ + 净化:无情黑暗 + + 技能伤害+12.5% + """ + stone_159(char) + pass + + +@register +def stone_208(char: CharacterProperty): + """ + 净化:抑制喜悲的无情黑暗 + + 技能伤害+14.5% + """ + stone_160(char) + pass + + +@register +def stone_209(char: CharacterProperty): + """ + 净化:光暗平衡 + + 技能伤害+12.5% + """ + stone_161(char) + pass + + +@register +def stone_210(char: CharacterProperty): + """ + 净化:达成和谐的光暗平衡 + + 技能伤害+14.5% + """ + stone_162(char) + pass + + +# endregion +# region 天命者的气运 套装 + + +@register +def stone_211(char: CharacterProperty): + """ + 幸运:蝴蝶之喜 + + 技能伤害+11.5% + """ + stone_151(char) + pass + + +@register +def stone_212(char: CharacterProperty): + """ + 幸运:蝴蝶启未来 + + 技能伤害+13.5% + """ + stone_152(char) + pass + + +@register +def stone_213(char: CharacterProperty): + """ + 幸运:蝴蝶之护 + + 技能伤害+14% + """ + stone_153(char) + pass + + +@register +def stone_214(char: CharacterProperty): + """ + 幸运:蝴蝶咒言灵 + + 技能伤害+16% + """ + stone_154(char) + pass + + +@register +def stone_215(char: CharacterProperty): + """ + 幸运:蝴蝶之美 + + 技能伤害+14% + """ + stone_155(char) + pass + + +@register +def stone_216(char: CharacterProperty): + """ + 幸运:蝴蝶美姿仪 + + 技能伤害+16% + """ + stone_156(char) + pass + + +@register +def stone_217(char: CharacterProperty): + """ + 幸运:蝴蝶之笑 + + 技能伤害+12.5% + """ + stone_157(char) + pass + + +@register +def stone_218(char: CharacterProperty): + """ + 幸运:蝴蝶笑颜开 + + 技能伤害+14.5% + """ + stone_158(char) + pass + + +@register +def stone_219(char: CharacterProperty): + """ + 幸运:蝴蝶之眸 + + 技能伤害+12.5% + """ + stone_159(char) + pass + + +@register +def stone_220(char: CharacterProperty): + """ + 幸运:蝴蝶辟新章 + + 技能伤害+14.5% + """ + stone_160(char) + pass + + +@register +def stone_221(char: CharacterProperty): + """ + 幸运:蝴蝶之运 + + 技能伤害+12.5% + """ + stone_161(char) + pass + + +@register +def stone_222(char: CharacterProperty): + """ + 幸运:蝴蝶盈天运 + + 技能伤害+14.5% + """ + stone_162(char) + pass + + +# endregion +# region 究极能量 套装 + + +@register +def stone_223(char: CharacterProperty): + """ + 突破:指引的极限 + + 技能伤害+11.5% + """ + stone_151(char) + pass + + +@register +def stone_224(char: CharacterProperty): + """ + 突破:指引极限的爆发 + + 技能伤害+13.5% + """ + stone_152(char) + pass + + +@register +def stone_225(char: CharacterProperty): + """ + 突破:变化的极限 + + 技能伤害+14% + """ + stone_153(char) + pass + + +@register +def stone_226(char: CharacterProperty): + """ + 突破:变化极限的爆发 + + 技能伤害+16% + """ + stone_154(char) + pass + + +@register +def stone_227(char: CharacterProperty): + """ + 突破:开启的极限 + + 技能伤害+14% + """ + stone_155(char) + pass + + +@register +def stone_228(char: CharacterProperty): + """ + 突破:开启极限的爆发 + + 技能伤害+16% + """ + stone_156(char) + pass + + +@register +def stone_229(char: CharacterProperty): + """ + 突破:穿梭的极限 + + 技能伤害+12.5% + """ + stone_157(char) + pass + + +@register +def stone_230(char: CharacterProperty): + """ + 突破:穿梭极限的爆发 + + 技能伤害+14.5% + """ + stone_158(char) + pass + + +@register +def stone_231(char: CharacterProperty): + """ + 突破:跨越的极限 + + 技能伤害+12.5% + """ + stone_159(char) + pass + + +@register +def stone_232(char: CharacterProperty): + """ + 突破:跨越极限的爆发 + + 技能伤害+14.5% + """ + stone_160(char) + pass + + +@register +def stone_233(char: CharacterProperty): + """ + 突破:震撼的极限 + + 技能伤害+12.5% + """ + stone_161(char) + pass + + +@register +def stone_234(char: CharacterProperty): + """ + 突破:震撼极限的爆发 + + 技能伤害+14.5% + """ + stone_162(char) + pass + + +# endregion +# region 造化自然 套装 + + +@register +def stone_235(char: CharacterProperty): + """ + 自然:造物恩惠 + + 技能伤害+11.5% + """ + stone_151(char) + pass + + +@register +def stone_236(char: CharacterProperty): + """ + 自然:天工开物之恩惠 + + 技能伤害+13.5% + """ + stone_152(char) + pass + + +@register +def stone_237(char: CharacterProperty): + """ + 自然:风流云散 + + 技能伤害+14% + """ + stone_153(char) + pass + + +@register +def stone_238(char: CharacterProperty): + """ + 自然:风起云涌之流转 + + 技能伤害+16% + """ + stone_154(char) + pass + + +@register +def stone_239(char: CharacterProperty): + """ + 自然:硕果累累 + + 技能伤害+14% + """ + stone_155(char) + pass + + +@register +def stone_240(char: CharacterProperty): + """ + 自然:春华秋实之说过 + + 技能伤害+16% + """ + stone_156(char) + pass + + +@register +def stone_241(char: CharacterProperty): + """ + 自然:宁静致远 + + 技能伤害+12.5% + """ + stone_157(char) + pass + + +@register +def stone_242(char: CharacterProperty): + """ + 自然:万物和合之宁静 + + 技能伤害+14.5% + """ + stone_158(char) + pass + + +@register +def stone_243(char: CharacterProperty): + """ + 自然:根深叶茂 + + 技能伤害+12.5% + """ + stone_159(char) + pass + + +@register +def stone_244(char: CharacterProperty): + """ + 自然:根深叶茂之生机 + + 技能伤害+14.5% + """ + stone_160(char) + pass + + +@register +def stone_245(char: CharacterProperty): + """ + 自然:百花争艳 + + 技能伤害+12.5% + """ + stone_161(char) + pass + + +@register +def stone_246(char: CharacterProperty): + """ + 自然:百花齐放之美丽 + + 技能伤害+14.5% + """ + stone_162(char) + pass + + +# endregion +# region 诸神黄昏之女武神 套装 + + +@register +def stone_247(char: CharacterProperty): + """ + 战场:闪耀的女武神手套 + + 技能伤害+11.5% + """ + stone_151(char) + pass + + +@register +def stone_248(char: CharacterProperty): + """ + 战场:灿烂的女武神手套 + + 技能伤害+13.5% + """ + stone_152(char) + pass + + +@register +def stone_249(char: CharacterProperty): + """ + 战场:闪耀的女武神誓言 + + 技能伤害+14% + """ + stone_153(char) + pass + + +@register +def stone_250(char: CharacterProperty): + """ + 战场:灿烂的女武神誓言 + + 技能伤害+16% + """ + stone_154(char) + pass + + +@register +def stone_251(char: CharacterProperty): + """ + 战场:闪耀的女武神手套 + + 技能伤害+14% + """ + stone_155(char) + pass + + +@register +def stone_252(char: CharacterProperty): + """ + 战场:灿烂的女武神奖章 + + 技能伤害+16% + """ + stone_156(char) + pass + + +@register +def stone_253(char: CharacterProperty): + """ + 战场:闪耀的女武神头盔 + + 技能伤害+12.5% + """ + stone_157(char) + pass + + +@register +def stone_254(char: CharacterProperty): + """ + 战场:灿烂的女武神头盔 + + 技能伤害+14.5% + """ + stone_158(char) + pass + + +@register +def stone_255(char: CharacterProperty): + """ + 战场:闪耀的女武神翅膀 + + 技能伤害+12.5% + """ + stone_159(char) + pass + + +@register +def stone_256(char: CharacterProperty): + """ + 战场:灿烂的女武神翅膀 + + 技能伤害+14.5% + """ + stone_160(char) + pass + + +@register +def stone_257(char: CharacterProperty): + """ + 战场:闪耀的女武神意志 + + 技能伤害+12.5% + """ + stone_161(char) + pass + + +@register +def stone_258(char: CharacterProperty): + """ + 战场:灿烂的女武神意志 + + 技能伤害+14.5% + """ + stone_162(char) + pass + + +# endregion +# region 青丘灵珠 套装 + + +@register +def stone_259(char: CharacterProperty): + """ + 永恒:清丽灵狐的信念 + + 技能伤害+11.5% + """ + stone_151(char) + pass + + +@register +def stone_260(char: CharacterProperty): + """ + 永恒:和谐灵狐的信念 + + 技能伤害+13.5% + """ + stone_152(char) + pass + + +@register +def stone_261(char: CharacterProperty): + """ + 永恒:清丽灵狐的誓言 + + 技能伤害+14% + """ + stone_153(char) + pass + + +@register +def stone_262(char: CharacterProperty): + """ + 永恒:和谐灵狐的誓言 + + 技能伤害+16% + """ + stone_154(char) + pass + + +@register +def stone_263(char: CharacterProperty): + """ + 永恒:清丽灵狐的力量 + + 技能伤害+14% + """ + stone_155(char) + pass + + +@register +def stone_264(char: CharacterProperty): + """ + 永恒:和谐灵狐的力量 + + 技能伤害+16% + """ + stone_156(char) + pass + + +@register +def stone_265(char: CharacterProperty): + """ + 永恒:清丽灵狐的宝石 + + 技能伤害+12.5% + """ + stone_157(char) + pass + + +@register +def stone_266(char: CharacterProperty): + """ + 永恒:和谐灵狐的宝石 + + 技能伤害+14.5% + """ + stone_158(char) + pass + + +@register +def stone_267(char: CharacterProperty): + """ + 永恒:清丽灵狐的心灵 + + 技能伤害+12.5% + """ + stone_159(char) + pass + + +@register +def stone_268(char: CharacterProperty): + """ + 永恒:和谐灵狐的心灵 + + 技能伤害+14.5% + """ + stone_160(char) + pass + + +@register +def stone_269(char: CharacterProperty): + """ + 永恒:清丽灵狐的意志 + + 技能伤害+12.5% + """ + stone_161(char) + pass + + +@register +def stone_270(char: CharacterProperty): + """ + 永恒:和谐灵狐的意志 + + 技能伤害+14.5% + """ + stone_162(char) + pass + + +# endregion +# region 群猎美学 套装 + + +@register +def stone_271(char: CharacterProperty): + """ + 狩猎:引路者的指引 + + 技能伤害+11.5% + """ + stone_151(char) + pass + + +@register +def stone_272(char: CharacterProperty): + """ + 狩猎:先知引路者的指引 + + 技能伤害+13.5% + """ + stone_152(char) + pass + + +@register +def stone_273(char: CharacterProperty): + """ + 狩猎:引路者的誓言 + + 技能伤害+14% + """ + stone_153(char) + pass + + +@register +def stone_274(char: CharacterProperty): + """ + 狩猎:先知引路者的誓言 + + 技能伤害+16% + """ + stone_154(char) + pass + + +@register +def stone_275(char: CharacterProperty): + """ + 狩猎:引路者的象征 + + 技能伤害+14% + """ + stone_155(char) + pass + + +@register +def stone_276(char: CharacterProperty): + """ + 狩猎:先知引路者的象征 + + 技能伤害+16% + """ + stone_156(char) + pass + + +@register +def stone_277(char: CharacterProperty): + """ + 狩猎:引路者的意志 + + 技能伤害+12.5% + """ + stone_157(char) + pass + + +@register +def stone_278(char: CharacterProperty): + """ + 狩猎:先知引路者的意志 + + 技能伤害+14.5% + """ + stone_158(char) + pass + + +@register +def stone_279(char: CharacterProperty): + """ + 狩猎:引路者的挚友 + + 技能伤害+12.5% + """ + stone_159(char) + pass + + +@register +def stone_280(char: CharacterProperty): + """ + 狩猎:先知引路者的挚友 + + 技能伤害+14.5% + """ + stone_160(char) + pass + + +@register +def stone_281(char: CharacterProperty): + """ + 狩猎:引路者的信号 + + 技能伤害+12.5% + """ + stone_161(char) + pass + + +@register +def stone_282(char: CharacterProperty): + """ + 狩猎:先知引路者的信号 + + 技能伤害+14.5% + """ + stone_162(char) + pass + + +# endregion +# region 冥思者的魔力领域 套装 + + +@register +def stone_283(char: CharacterProperty): + """ + 领域:魔力炽燃的线路 + + 技能伤害+11.5% + """ + stone_151(char) + pass + + +@register +def stone_284(char: CharacterProperty): + """ + 领域:魔力暴走的线路 + + 技能伤害+13.5% + """ + stone_152(char) + pass + + +@register +def stone_285(char: CharacterProperty): + """ + 领域:魔力炽燃的循环 + + 技能伤害+14% + """ + stone_153(char) + pass + + +@register +def stone_286(char: CharacterProperty): + """ + 领域:魔力暴走的循环 + + 技能伤害+16% + """ + stone_154(char) + pass + + +@register +def stone_287(char: CharacterProperty): + """ + 领域:魔力炽燃的调律 + + 技能伤害+14% + """ + stone_155(char) + pass + + +@register +def stone_288(char: CharacterProperty): + """ + 领域:魔力暴走的调律 + + 技能伤害+16% + """ + stone_156(char) + pass + + +@register +def stone_289(char: CharacterProperty): + """ + 领域:魔力炽燃的激发 + + 技能伤害+12.5% + """ + stone_157(char) + pass + + +@register +def stone_290(char: CharacterProperty): + """ + 领域:魔力暴走的激发 + + 技能伤害+14.5% + """ + stone_158(char) + pass + + +@register +def stone_291(char: CharacterProperty): + """ + 领域:魔力炽燃的增援 + + 技能伤害+12.5% + """ + stone_159(char) + pass + + +@register +def stone_292(char: CharacterProperty): + """ + 领域:魔力暴走的增援 + + 技能伤害+14.5% + """ + stone_160(char) + pass + + +@register +def stone_293(char: CharacterProperty): + """ + 领域:魔力炽燃的信号 + + 技能伤害+12.5% + """ + stone_161(char) + pass + + +@register +def stone_294(char: CharacterProperty): + """ + 领域:魔力暴走的信号 + + 技能伤害+14.5% + """ + stone_162(char) + pass + + +# endregion +# region 纳波尔通宝-祝福 套装 + + +@register +def stone_295(char: CharacterProperty): + """ + 祝福:溶溶暖阳 + + 技能伤害+12.5% + 技能范围+20% + """ + pass + + +@register +def stone_296(char: CharacterProperty): + """ + 祝福:灼魂烈日 + + 技能伤害+14.5% + 技能范围+25% + """ + pass + + +@register +def stone_297(char: CharacterProperty): + """ + 祝福:冽冽疾风 + + 技能伤害+15% + 所有速度+15% + """ + pass + + +@register +def stone_298(char: CharacterProperty): + """ + 祝福:呼啸风暴 + + 技能伤害+17% + 所有速度+25% + """ + pass + + +@register +def stone_299(char: CharacterProperty): + """ + 祝福:凉凉清波 + + 技能伤害+15% + 500px范围内的队员所受物理/魔法伤害-10% + """ + pass + + +@register +def stone_300(char: CharacterProperty): + """ + 祝福:冰冻寒渊 + + 技能伤害+17% + 800px范围内的队员所受物理/魔法伤害-15% + """ + pass + + +# endregion +# region 纳波尔通宝-贝亚娜 套装 + + +@register +def stone_301(char: CharacterProperty): + """ + 贝亚娜:再临的新生 + + 技能伤害+12.5% + 技能范围+5% + 融合的装备强化/增幅从10开始每增加1时,技能伤害+1%(最多叠加2次) + 融合的装备强化/增幅从10开始每增加1时,增益量+150(最多叠加2次) + """ + pass + + +@register +def stone_302(char: CharacterProperty): + """ + 贝亚娜:轮回的新生 + + 技能伤害+14.5% + 技能范围+5% + 融合的装备强化/增幅从10开始每增加1时,技能伤害+1%(最多叠加2次) + 融合的装备强化/增幅从10开始每增加1时,增益量+150(最多叠加2次) + """ + pass + + +@register +def stone_303(char: CharacterProperty): + """ + 贝亚娜:复始的记忆 + + 技能伤害+15% + 所有速度+5% + 融合的装备强化/增幅从10开始每增加1时,技能伤害+1%(最多叠加2次) + 融合的装备强化/增幅从10开始每增加1时,增益量+150(最多叠加2次) + """ + pass + + +@register +def stone_304(char: CharacterProperty): + """ + 贝亚娜:永恒的记忆 + + 技能伤害+17% + 所有速度+7% + 融合的装备强化/增幅从10开始每增加1时,技能伤害+1%(最多叠加2次) + 融合的装备强化/增幅从10开始每增加1时,增益量+150(最多叠加2次) + """ + pass + + +@register +def stone_305(char: CharacterProperty): + """ + 贝亚娜:持续的挑战 + + 技能伤害+15% + 所受伤害-5% + 融合的装备强化/增幅从10开始每增加1时,技能伤害+1%(最多叠加2次) + 融合的装备强化/增幅从10开始每增加1时,增益量+150(最多叠加2次) + """ + pass + + +@register +def stone_306(char: CharacterProperty): + """ + 贝亚娜:无尽的挑战 + + 技能伤害+17% + 所受伤害-7% + 融合的装备强化/增幅从10开始每增加1时,技能伤害+1%(最多叠加2次) + 融合的装备强化/增幅从10开始每增加1时,增益量+150(最多叠加2次) + """ + pass + + +# endregion +# region 纳波尔通宝-创造 套装 + + +@register +def stone_307(char: CharacterProperty): + """ + 创造:变革之触 + + 技能伤害+11% + 特效伤害+10% + """ + pass + + +@register +def stone_308(char: CharacterProperty): + """ + 创造:重构之触 + + 技能伤害+12% + 特效伤害+15% + """ + pass + + +@register +def stone_309(char: CharacterProperty): + """ + 创造:变化的空间 + + 技能伤害+4% + 技能冷却时间-20%(觉醒技能除外) + """ + pass + + +@register +def stone_310(char: CharacterProperty): + """ + 创造:错乱的空间 + + 技能伤害+6% + 技能冷却时间-20%(觉醒技能除外) + """ + pass + + +@register +def stone_311(char: CharacterProperty): + """ + 创造:快进的时间 + + 技能伤害+3.5% + 释放技能时,有10%的几率初始化已使用技能的冷却时间。(觉醒技能除外) + -相同技能间存在10秒冷却时间 + 释放冷却时间超过1秒的技能时,有1%的几率使1个技能的冷却时间初始化。(辅助职业除外) + """ + pass + + +@register +def stone_312(char: CharacterProperty): + """ + 创造:扭曲的时间 + + 技能伤害+5.5% + 释放技能时,有10%的几率初始化已使用技能的冷却时间。(觉醒技能除外) + -相同技能间存在10秒冷却时间 + 释放冷却时间超过1秒的技能时,有1%的几率使1个技能的冷却时间初始化。(辅助职业除外) + """ + pass + + +# endregion +# region 纳波尔通宝-无知 套装 + + +@register +def stone_313(char: CharacterProperty): + """ + 无知:时降雷霆 + + 技能伤害+4.5% + 气候之力引发灾害攻击敌人。 + -灾害伤害量:453600% + -冷却时间:40秒 + """ + pass + + +@register +def stone_314(char: CharacterProperty): + """ + 无知:灾祸无常 + + 技能伤害+6.5% + 气候之力引发灾害攻击敌人。 + -灾害伤害量:453600% + -冷却时间:40秒 + """ + pass + + +@register +def stone_315(char: CharacterProperty): + """ + 无知:刹那遗忘 + + 技能伤害+15% + 赋予精灵的庇佑。 + -为目标提供恢复 + -每秒恢复0.5%的生命值/魔法值 + """ + pass + + +@register +def stone_316(char: CharacterProperty): + """ + 无知:永恒遗忘 + + 技能伤害+17% + 赋予精灵的庇佑。 + -为目标提供恢复 + -每秒恢复0.5%的生命值/魔法值 + + 生命值数值为70%及以下时,庇佑效果强化。 + -每秒额外恢复0.5%的生命值/魔法值 + + 生命值数值不足30%时,庇佑消失并立即恢复。(冷却时间300秒) + -恢复30%的生命值/魔法值 + -消失的庇佑于30秒后复原 + """ + pass + + +@register +def stone_317(char: CharacterProperty): + """ + 无知:时沐甘露 + + 技能伤害+15% + 获得生命值最大值7%的[填充型保护罩]。 + - 按照装备、消耗品、恢复技能提供的生命值恢复量的10%,恢复保护罩。 + - 持续恢复的技能除外 + """ + pass + + +@register +def stone_318(char: CharacterProperty): + """ + 无知:天性非害 + + 技能伤害+17% + 进入霸体状态。 + 获得生命值最大值10%的[填充型保护罩]。 + - 按照装备、消耗品、恢复技能提供的生命值恢复量的10%,恢复保护罩。 + - 持续恢复的技能除外 + """ + pass + + +# endregion +# region 人造神通宝 + + +@register +def stone_319(char: CharacterProperty): + """ + 设计:初型辅助模块 -- + + 技能伤害+13.5% + """ + pass + + +@register +def stone_320(char: CharacterProperty): + """ + 设计:初型辅助模块 35 + + 技能伤害+12.5% + 35级主动技能攻击力+7% + """ + pass + + +@register +def stone_321(char: CharacterProperty): + """ + 设计:初型辅助模块 40 + + 技能伤害+12.5% + 40级主动技能攻击力+7% + """ + pass + + +@register +def stone_322(char: CharacterProperty): + """ + 设计:初型辅助模块 45 + + 技能伤害+12.5% + 45级主动技能攻击力+7% + """ + pass + + +@register +def stone_323(char: CharacterProperty): + """ + 设计:初型辅助模块 60 + + 技能伤害+12.5% + 60级主动技能攻击力+7% + """ + pass + + +@register +def stone_324(char: CharacterProperty): + """ + 设计:初型辅助模块 70 + + 技能伤害+12.5% + 70级主动技能攻击力+7% + """ + pass + + +@register +def stone_325(char: CharacterProperty): + """ + 设计:初型辅助模块 75 + + 技能伤害+12.5% + 75级主动技能攻击力+7% + """ + pass + + +@register +def stone_326(char: CharacterProperty): + """ + 设计:初型辅助模块 80 + + 技能伤害+12.5% + 80级主动技能攻击力+7% + """ + pass + + +@register +def stone_327(char: CharacterProperty): + """ + 设计:初型辅助模块 -- + + 技能伤害+14.5% + 技能范围+7% + """ + pass + + +@register +def stone_328(char: CharacterProperty): + """ + 设计:初型辅助模块 35 + + 技能伤害+14.5% + 35级主动技能攻击力 +12% + 35级技能范围 +12% + """ + pass + + +@register +def stone_329(char: CharacterProperty): + """ + 设计:初型辅助模块 40 + + 技能伤害+14.5% + 40级主动技能攻击力 +12% + 40级技能范围 +12% + """ + pass + + +@register +def stone_330(char: CharacterProperty): + """ + 设计:初型辅助模块 45 + + 技能伤害+14.5% + 45级主动技能攻击力 +12% + 45级技能范围 +12% + """ + pass + + +@register +def stone_331(char: CharacterProperty): + """ + 设计:初型辅助模块 60 + + 技能伤害+14.5% + 60级主动技能攻击力 +12% + 60级技能范围 +12% + """ + pass + + +@register +def stone_332(char: CharacterProperty): + """ + 设计:初型辅助模块 70 + + 技能伤害+14.5% + 70级主动技能攻击力 +12% + 70级技能范围 +12% + """ + pass + + +@register +def stone_333(char: CharacterProperty): + """ + 设计:初型辅助模块 75 + + 技能伤害+14.5% + 75级主动技能攻击力 +12% + 75级技能范围 +12% + """ + pass + + +@register +def stone_334(char: CharacterProperty): + """ + 设计:初型辅助模块 80 + + 技能伤害+14.5% + 80级主动技能攻击力 +12% + 80级技能范围 +12% + """ + pass + + +@register +def stone_335(char: CharacterProperty): + """ + 设计:初型附加模块 -- + + 技能伤害+13.5% + """ + pass + + +@register +def stone_336(char: CharacterProperty): + """ + 设计:初型附加模块 35 + + 技能伤害+12.5% + 35级主动技能攻击力+7% + """ + pass + + +@register +def stone_337(char: CharacterProperty): + """ + 设计:初型附加模块 40 + + 技能伤害+12.5% + 40级主动技能攻击力+7% + """ + pass + + +@register +def stone_338(char: CharacterProperty): + """ + 设计:初型附加模块 45 + + 技能伤害+12.5% + 45级主动技能攻击力+7% + """ + pass + + +@register +def stone_339(char: CharacterProperty): + """ + 设计:初型附加模块 60 + + 技能伤害+12.5% + 60级主动技能攻击力+7% + """ + pass + + +@register +def stone_340(char: CharacterProperty): + """ + 设计:初型附加模块 70 + + 技能伤害+12.5% + 70级主动技能攻击力+7% + """ + pass + + +@register +def stone_341(char: CharacterProperty): + """ + 设计:初型附加模块 75 + + 技能伤害+12.5% + 75级主动技能攻击力+7% + """ + pass + + +@register +def stone_342(char: CharacterProperty): + """ + 设计:初型附加模块 80 + + 技能伤害+12.5% + 80级主动技能攻击力+7% + """ + pass + + +@register +def stone_343(char: CharacterProperty): + """ + 设计:初型附加模块 -- + + 技能伤害+14.5% + 技能范围+7% + """ + pass + + +@register +def stone_344(char: CharacterProperty): + """ + 设计:初型附加模块 35 + + 技能伤害+14.5% + 35级主动技能攻击力 +12% + 35级技能范围 +12% + """ + pass + + +@register +def stone_345(char: CharacterProperty): + """ + 设计:初型附加模块 40 + + 技能伤害+14.5% + 40级主动技能攻击力 +12% + 40级技能范围 +12% + """ + pass + + +@register +def stone_346(char: CharacterProperty): + """ + 设计:初型附加模块 45 + + 技能伤害+14.5% + 45级主动技能攻击力 +12% + 45级技能范围 +12% + """ + pass + + +@register +def stone_347(char: CharacterProperty): + """ + 设计:初型附加模块 60 + + 技能伤害+14.5% + 60级主动技能攻击力 +12% + 60级技能范围 +12% + """ + pass + + +@register +def stone_348(char: CharacterProperty): + """ + 设计:初型附加模块 70 + + 技能伤害+14.5% + 70级主动技能攻击力 +12% + 70级技能范围 +12% + """ + pass + + +@register +def stone_349(char: CharacterProperty): + """ + 设计:初型附加模块 75 + + 技能伤害+14.5% + 75级主动技能攻击力 +12% + 75级技能范围 +12% + """ + pass + + +@register +def stone_350(char: CharacterProperty): + """ + 设计:初型附加模块 80 + + 技能伤害+14.5% + 80级主动技能攻击力 +12% + 80级技能范围 +12% + """ + pass + + +@register +def stone_351(char: CharacterProperty): + """ + 设计:初型信号模块 -- + + 技能伤害+13.5% + """ + pass + + +@register +def stone_352(char: CharacterProperty): + """ + 设计:初型信号模块 35 + + 技能伤害+12.5% + 35级主动技能攻击力+7% + """ + pass + + +@register +def stone_353(char: CharacterProperty): + """ + 设计:初型信号模块 40 + + 技能伤害+12.5% + 40级主动技能攻击力+7% + """ + pass + + +@register +def stone_354(char: CharacterProperty): + """ + 设计:初型信号模块 45 + + 技能伤害+12.5% + 45级主动技能攻击力+7% + """ + pass + + +@register +def stone_355(char: CharacterProperty): + """ + 设计:初型信号模块 60 + + 技能伤害+12.5% + 60级主动技能攻击力+7% + """ + pass + + +@register +def stone_356(char: CharacterProperty): + """ + 设计:初型信号模块 70 + + 技能伤害+12.5% + 70级主动技能攻击力+7% + """ + pass + + +@register +def stone_357(char: CharacterProperty): + """ + 设计:初型信号模块 75 + + 技能伤害+12.5% + 75级主动技能攻击力+7% + """ + pass + + +@register +def stone_358(char: CharacterProperty): + """ + 设计:初型信号模块 80 + + 技能伤害+12.5% + 80级主动技能攻击力+7% + """ + pass + + +@register +def stone_359(char: CharacterProperty): + """ + 设计:初型信号模块 -- + + 技能伤害+14.5% + 技能范围+7% + """ + pass + + +@register +def stone_360(char: CharacterProperty): + """ + 设计:初型信号模块 35 + + 技能伤害+14.5% + 35级主动技能攻击力 +12% + 35级技能范围 +12% + """ + pass + + +@register +def stone_361(char: CharacterProperty): + """ + 设计:初型信号模块 40 + + 技能伤害+14.5% + 40级主动技能攻击力 +12% + 40级技能范围 +12% + """ + pass + + +@register +def stone_362(char: CharacterProperty): + """ + 设计:初型信号模块 45 + + 技能伤害+14.5% + 45级主动技能攻击力 +12% + 45级技能范围 +12% + """ + pass + + +@register +def stone_363(char: CharacterProperty): + """ + 设计:初型信号模块 60 + + 技能伤害+14.5% + 60级主动技能攻击力 +12% + 60级技能范围 +12% + """ + pass + + +@register +def stone_364(char: CharacterProperty): + """ + 设计:初型信号模块 70 + + 技能伤害+14.5% + 70级主动技能攻击力 +12% + 70级技能范围 +12% + """ + pass + + +@register +def stone_365(char: CharacterProperty): + """ + 设计:初型信号模块 75 + + 技能伤害+14.5% + 75级主动技能攻击力 +12% + 75级技能范围 +12% + """ + pass + + +@register +def stone_366(char: CharacterProperty): + """ + 设计:初型信号模块 80 + + 技能伤害+14.5% + 80级主动技能攻击力 +12% + 80级技能范围 +12% + """ + pass + + +# endregion + + # region 神界 +@register def stone_1000(char: CharacterProperty): """ 馥郁的欢愉 @@ -1685,6 +4336,7 @@ def stone_1000(char: CharacterProperty): pass +@register def stone_1001(char: CharacterProperty): """ 逆流的记忆 @@ -1706,6 +4358,7 @@ def stone_1001(char: CharacterProperty): pass +@register def stone_1002(char: CharacterProperty): """ 爆发的噩梦 @@ -1729,7 +4382,7 @@ def stone_1002(char: CharacterProperty): pass - +@register def stone_1003(char: CharacterProperty): """ 佩鲁斯帝国的荣光 @@ -1747,6 +4400,7 @@ def stone_1003(char: CharacterProperty): pass +@register def stone_1004(char: CharacterProperty): """ 红兔 @@ -1774,6 +4428,7 @@ def stone_1004(char: CharacterProperty): pass +@register def stone_1005(char: CharacterProperty): """ 回忆的低语 @@ -1797,6 +4452,7 @@ def stone_1005(char: CharacterProperty): pass +@register def stone_1006(char: CharacterProperty): """ 遗忘魔石 @@ -1817,6 +4473,7 @@ def stone_1006(char: CharacterProperty): pass +@register def stone_1007(char: CharacterProperty): """ 孵化的恶意之种 @@ -1840,6 +4497,7 @@ def stone_1007(char: CharacterProperty): pass +@register def stone_1008(char: CharacterProperty): """ 世界偶像戒指 @@ -1862,6 +4520,7 @@ def stone_1008(char: CharacterProperty): pass +@register def stone_1009(char: CharacterProperty): """ 辨明异徒的食指 @@ -1881,6 +4540,7 @@ def stone_1009(char: CharacterProperty): pass +@register def stone_1010(char: CharacterProperty): """ 无限可能性的探求 @@ -1904,6 +4564,7 @@ def stone_1010(char: CharacterProperty): pass +@register def stone_1011(char: CharacterProperty): """ 技能延展 @@ -1921,6 +4582,7 @@ def stone_1011(char: CharacterProperty): pass +@register def stone_1012(char: CharacterProperty): """ 无限可能性的痕迹 @@ -1944,6 +4606,7 @@ def stone_1012(char: CharacterProperty): pass +@register def stone_1013(char: CharacterProperty): """ 无限可能性的流动 @@ -1967,7 +4630,7 @@ def stone_1013(char: CharacterProperty): pass - +@register def stone_1014(char: CharacterProperty): """ 死神的陷阱 @@ -1985,6 +4648,7 @@ def stone_1014(char: CharacterProperty): pass +@register def stone_1015(char: CharacterProperty): """ 混沌的漩涡 @@ -2008,6 +4672,7 @@ def stone_1015(char: CharacterProperty): pass +@register def stone_1016(char: CharacterProperty): """ 和平的往昔 @@ -2026,7 +4691,7 @@ def stone_1016(char: CharacterProperty): pass - +@register def stone_1017(char: CharacterProperty): """ 天堂的守护 @@ -2049,6 +4714,7 @@ def stone_1017(char: CharacterProperty): pass +@register def stone_1018(char: CharacterProperty): """ 末日的预告 @@ -2065,12 +4731,5 @@ def stone_1018(char: CharacterProperty): char.SetStatus(SkillAttack=0.115, SpeedA=0.20) pass + # endregion - - -for i in range(0, 1500): - try: - if str(i) not in stone_func_list.keys(): - stone_func_list[str(i)] = eval(f'stone_{i}') - except Exception: - pass diff --git a/backend/core/equipment/version_0/suit.py b/backend/core/equipment/version_0/suit.py index 638d4306..0a2f7fbd 100644 --- a/backend/core/equipment/version_0/suit.py +++ b/backend/core/equipment/version_0/suit.py @@ -1,11 +1,11 @@ from core.abstract.character import CharacterProperty from core.basic.equipment import EquEffect - -suit_func_list = {} +from .register import register # region 潜影暗袭 +@register def suit_1(char: CharacterProperty): """ - @@ -13,6 +13,7 @@ def suit_1(char: CharacterProperty): pass +@register def suit_2(char: CharacterProperty): """ - @@ -20,6 +21,7 @@ def suit_2(char: CharacterProperty): pass +@register def suit_3(char: CharacterProperty): """ - @@ -27,6 +29,7 @@ def suit_3(char: CharacterProperty): pass +@register def suit_4(char: CharacterProperty): """ - @@ -34,6 +37,7 @@ def suit_4(char: CharacterProperty): pass +@register def suit_5(char: CharacterProperty): """ - @@ -41,6 +45,7 @@ def suit_5(char: CharacterProperty): pass +@register def suit_6(char: CharacterProperty): """ 逆转与影子的因果关系,实现超乎寻常的动作。 @@ -51,6 +56,7 @@ def suit_6(char: CharacterProperty): pass +@register def suit_7(char: CharacterProperty): """ 逆转与影子的因果关系,实现超乎寻常的动作。 @@ -61,6 +67,7 @@ def suit_7(char: CharacterProperty): pass +@register def suit_8(char: CharacterProperty): """ 逆转与影子的因果关系,实现超乎寻常的动作。 @@ -71,6 +78,7 @@ def suit_8(char: CharacterProperty): pass +@register def suit_9(char: CharacterProperty): """ 逆转与影子的因果关系,实现超乎寻常的动作。 @@ -81,6 +89,7 @@ def suit_9(char: CharacterProperty): pass +@register def suit_10(char: CharacterProperty): """ 逆转与影子的因果关系,实现超乎寻常的动作。 @@ -91,6 +100,7 @@ def suit_10(char: CharacterProperty): pass +@register def suit_11(char: CharacterProperty): """ 逆转与影子的因果关系,实现超乎寻常的动作。 @@ -104,6 +114,7 @@ def suit_11(char: CharacterProperty): pass +@register def suit_12(char: CharacterProperty): """ 逆转与影子的因果关系,实现超乎寻常的动作。 @@ -117,6 +128,7 @@ def suit_12(char: CharacterProperty): pass +@register def suit_13(char: CharacterProperty): """ 逆转与影子的因果关系,实现超乎寻常的动作。 @@ -130,6 +142,7 @@ def suit_13(char: CharacterProperty): pass +@register def suit_14(char: CharacterProperty): """ 逆转与影子的因果关系,实现超乎寻常的动作。 @@ -143,6 +156,7 @@ def suit_14(char: CharacterProperty): pass +@register def suit_15(char: CharacterProperty): """ 逆转与影子的因果关系,实现超乎寻常的动作。 @@ -156,6 +170,7 @@ def suit_15(char: CharacterProperty): pass +@register def suit_16(char: CharacterProperty): """ 逆转与影子的因果关系,实现超乎寻常的动作。 @@ -176,6 +191,7 @@ def suit_16(char: CharacterProperty): pass +@register def suit_17(char: CharacterProperty): """ 逆转与影子的因果关系,实现超乎寻常的动作。 @@ -196,6 +212,7 @@ def suit_17(char: CharacterProperty): pass +@register def suit_18(char: CharacterProperty): """ 逆转与影子的因果关系,实现超乎寻常的动作。 @@ -216,6 +233,7 @@ def suit_18(char: CharacterProperty): pass +@register def suit_19(char: CharacterProperty): """ 逆转与影子的因果关系,实现超乎寻常的动作。 @@ -236,6 +254,7 @@ def suit_19(char: CharacterProperty): pass +@register def suit_20(char: CharacterProperty): """ 逆转与影子的因果关系,实现超乎寻常的动作。 @@ -256,6 +275,7 @@ def suit_20(char: CharacterProperty): pass +@register def suit_21(char: CharacterProperty): """ 逆转与影子的因果关系,实现超乎寻常的动作。 @@ -279,6 +299,7 @@ def suit_21(char: CharacterProperty): # region 精灵国度 +@register def suit_22(char: CharacterProperty): """ - @@ -286,6 +307,7 @@ def suit_22(char: CharacterProperty): pass +@register def suit_23(char: CharacterProperty): """ - @@ -293,6 +315,7 @@ def suit_23(char: CharacterProperty): pass +@register def suit_24(char: CharacterProperty): """ - @@ -300,6 +323,7 @@ def suit_24(char: CharacterProperty): pass +@register def suit_25(char: CharacterProperty): """ - @@ -307,6 +331,7 @@ def suit_25(char: CharacterProperty): pass +@register def suit_26(char: CharacterProperty): """ - @@ -314,6 +339,7 @@ def suit_26(char: CharacterProperty): pass +@register def suit_27(char: CharacterProperty): """ 召唤精灵一起战斗。 @@ -328,6 +354,7 @@ def suit_27(char: CharacterProperty): pass +@register def suit_28(char: CharacterProperty): """ 召唤精灵一起战斗。 @@ -342,6 +369,7 @@ def suit_28(char: CharacterProperty): pass +@register def suit_29(char: CharacterProperty): """ 召唤精灵一起战斗。 @@ -356,6 +384,7 @@ def suit_29(char: CharacterProperty): pass +@register def suit_30(char: CharacterProperty): """ 召唤精灵一起战斗。 @@ -370,6 +399,7 @@ def suit_30(char: CharacterProperty): pass +@register def suit_31(char: CharacterProperty): """ 召唤精灵一起战斗。 @@ -384,6 +414,7 @@ def suit_31(char: CharacterProperty): pass +@register def suit_32(char: CharacterProperty): """ 召唤精灵一起战斗。 @@ -408,6 +439,7 @@ def suit_32(char: CharacterProperty): pass +@register def suit_33(char: CharacterProperty): """ 召唤精灵一起战斗。 @@ -430,6 +462,7 @@ def suit_33(char: CharacterProperty): pass +@register def suit_34(char: CharacterProperty): """ 召唤精灵一起战斗。 @@ -452,6 +485,7 @@ def suit_34(char: CharacterProperty): pass +@register def suit_35(char: CharacterProperty): """ 召唤精灵一起战斗。 @@ -474,6 +508,7 @@ def suit_35(char: CharacterProperty): pass +@register def suit_36(char: CharacterProperty): """ 召唤精灵一起战斗。 @@ -496,6 +531,7 @@ def suit_36(char: CharacterProperty): pass +@register def suit_37(char: CharacterProperty): """ 召唤精灵一起战斗。 @@ -528,6 +564,7 @@ def suit_37(char: CharacterProperty): pass +@register def suit_38(char: CharacterProperty): """ 召唤精灵一起战斗。 @@ -556,6 +593,7 @@ def suit_38(char: CharacterProperty): pass +@register def suit_39(char: CharacterProperty): """ 召唤精灵一起战斗。 @@ -584,6 +622,7 @@ def suit_39(char: CharacterProperty): pass +@register def suit_40(char: CharacterProperty): """ 召唤精灵一起战斗。 @@ -612,6 +651,7 @@ def suit_40(char: CharacterProperty): pass +@register def suit_41(char: CharacterProperty): """ 召唤精灵一起战斗。 @@ -640,6 +680,7 @@ def suit_41(char: CharacterProperty): pass +@register def suit_42(char: CharacterProperty): """ 召唤精灵一起战斗。 @@ -679,6 +720,7 @@ def suit_42(char: CharacterProperty): # region 理想之黄金乡 +@register def suit_43(char: CharacterProperty): """ - @@ -686,6 +728,7 @@ def suit_43(char: CharacterProperty): pass +@register def suit_44(char: CharacterProperty): """ - @@ -693,6 +736,7 @@ def suit_44(char: CharacterProperty): pass +@register def suit_45(char: CharacterProperty): """ - @@ -700,6 +744,7 @@ def suit_45(char: CharacterProperty): pass +@register def suit_46(char: CharacterProperty): """ - @@ -707,6 +752,7 @@ def suit_46(char: CharacterProperty): pass +@register def suit_47(char: CharacterProperty): """ - @@ -714,6 +760,7 @@ def suit_47(char: CharacterProperty): pass +@register def suit_48(char: CharacterProperty): """ 根据防具/首饰/特殊装备的强化/增幅数值总和, 适用以下效果。 @@ -753,6 +800,7 @@ def suit_48(char: CharacterProperty): pass +@register def suit_49(char: CharacterProperty): """ 根据防具/首饰/特殊装备的强化/增幅数值总和, 适用以下效果。 @@ -766,6 +814,7 @@ def suit_49(char: CharacterProperty): pass +@register def suit_50(char: CharacterProperty): """ 根据防具/首饰/特殊装备的强化/增幅数值总和, 适用以下效果。 @@ -779,6 +828,7 @@ def suit_50(char: CharacterProperty): pass +@register def suit_51(char: CharacterProperty): """ 根据防具/首饰/特殊装备的强化/增幅数值总和, 适用以下效果。 @@ -792,6 +842,7 @@ def suit_51(char: CharacterProperty): pass +@register def suit_52(char: CharacterProperty): """ 根据防具/首饰/特殊装备的强化/增幅数值总和, 适用以下效果。 @@ -805,6 +856,7 @@ def suit_52(char: CharacterProperty): pass +@register def suit_53(char: CharacterProperty): """ 根据防具/首饰/特殊装备的强化/增幅数值总和, 适用以下效果。 @@ -853,6 +905,7 @@ def suit_53(char: CharacterProperty): pass +@register def suit_54(char: CharacterProperty): """ 根据防具/首饰/特殊装备的强化/增幅数值总和, 适用以下效果。 @@ -874,6 +927,7 @@ def suit_54(char: CharacterProperty): pass +@register def suit_55(char: CharacterProperty): """ 根据防具/首饰/特殊装备的强化/增幅数值总和, 适用以下效果。 @@ -894,6 +948,7 @@ def suit_55(char: CharacterProperty): pass +@register def suit_56(char: CharacterProperty): """ 根据防具/首饰/特殊装备的强化/增幅数值总和, 适用以下效果。 @@ -914,6 +969,7 @@ def suit_56(char: CharacterProperty): pass +@register def suit_57(char: CharacterProperty): """ 根据防具/首饰/特殊装备的强化/增幅数值总和, 适用以下效果。 @@ -934,6 +990,7 @@ def suit_57(char: CharacterProperty): pass +@register def suit_58(char: CharacterProperty): """ 根据防具/首饰/特殊装备的强化/增幅数值总和, 适用以下效果。 @@ -1007,6 +1064,7 @@ def suit_58(char: CharacterProperty): pass +@register def suit_59(char: CharacterProperty): """ 根据防具/首饰/特殊装备的强化/增幅数值总和, 适用以下效果。 @@ -1036,6 +1094,7 @@ def suit_59(char: CharacterProperty): pass +@register def suit_60(char: CharacterProperty): """ 根据防具/首饰/特殊装备的强化/增幅数值总和, 适用以下效果。 @@ -1065,6 +1124,7 @@ def suit_60(char: CharacterProperty): pass +@register def suit_61(char: CharacterProperty): """ 根据防具/首饰/特殊装备的强化/增幅数值总和, 适用以下效果。 @@ -1094,6 +1154,7 @@ def suit_61(char: CharacterProperty): pass +@register def suit_62(char: CharacterProperty): """ 根据防具/首饰/特殊装备的强化/增幅数值总和, 适用以下效果。 @@ -1123,6 +1184,7 @@ def suit_62(char: CharacterProperty): pass +@register def suit_63(char: CharacterProperty): """ 根据防具/首饰/特殊装备的强化/增幅数值总和, 适用以下效果。 @@ -1200,6 +1262,7 @@ def suit_63(char: CharacterProperty): # region 龙战八荒 +@register def suit_64(char: CharacterProperty): """ - @@ -1207,6 +1270,7 @@ def suit_64(char: CharacterProperty): pass +@register def suit_65(char: CharacterProperty): """ - @@ -1214,6 +1278,7 @@ def suit_65(char: CharacterProperty): pass +@register def suit_66(char: CharacterProperty): """ - @@ -1221,6 +1286,7 @@ def suit_66(char: CharacterProperty): pass +@register def suit_67(char: CharacterProperty): """ - @@ -1228,6 +1294,7 @@ def suit_67(char: CharacterProperty): pass +@register def suit_68(char: CharacterProperty): """ - @@ -1235,6 +1302,7 @@ def suit_68(char: CharacterProperty): pass +@register def suit_69(char: CharacterProperty): """ [虬龙之火] @@ -1245,6 +1313,7 @@ def suit_69(char: CharacterProperty): pass +@register def suit_70(char: CharacterProperty): """ [虬龙之火] @@ -1255,6 +1324,7 @@ def suit_70(char: CharacterProperty): pass +@register def suit_71(char: CharacterProperty): """ [虬龙之火] @@ -1265,6 +1335,7 @@ def suit_71(char: CharacterProperty): pass +@register def suit_72(char: CharacterProperty): """ [虬龙之火] @@ -1275,6 +1346,7 @@ def suit_72(char: CharacterProperty): pass +@register def suit_73(char: CharacterProperty): """ [虬龙之火] @@ -1285,6 +1357,7 @@ def suit_73(char: CharacterProperty): pass +@register def suit_74(char: CharacterProperty): """ [蛟龙之火] @@ -1300,6 +1373,7 @@ def suit_74(char: CharacterProperty): pass +@register def suit_75(char: CharacterProperty): """ [蛟龙之火] @@ -1314,6 +1388,7 @@ def suit_75(char: CharacterProperty): pass +@register def suit_76(char: CharacterProperty): """ [蛟龙之火] @@ -1328,6 +1403,7 @@ def suit_76(char: CharacterProperty): pass +@register def suit_77(char: CharacterProperty): """ [蛟龙之火] @@ -1342,6 +1418,7 @@ def suit_77(char: CharacterProperty): pass +@register def suit_78(char: CharacterProperty): """ [蛟龙之火] @@ -1356,6 +1433,7 @@ def suit_78(char: CharacterProperty): pass +@register def suit_79(char: CharacterProperty): """ 通过释放龙之力来增强自己。 @@ -1392,6 +1470,7 @@ def suit_79(char: CharacterProperty): pass +@register def suit_80(char: CharacterProperty): """ 通过释放龙之力来增强自己。 @@ -1417,6 +1496,7 @@ def suit_80(char: CharacterProperty): pass +@register def suit_81(char: CharacterProperty): """ 通过释放龙之力来增强自己。 @@ -1442,6 +1522,7 @@ def suit_81(char: CharacterProperty): pass +@register def suit_82(char: CharacterProperty): """ 通过释放龙之力来增强自己。 @@ -1467,6 +1548,7 @@ def suit_82(char: CharacterProperty): pass +@register def suit_83(char: CharacterProperty): """ 通过释放龙之力来增强自己。 @@ -1492,6 +1574,7 @@ def suit_83(char: CharacterProperty): pass +@register def suit_84(char: CharacterProperty): """ [应龙之火] @@ -1527,6 +1610,7 @@ def suit_84(char: CharacterProperty): # region 暗黑净化 +@register def suit_85(char: CharacterProperty): """ - @@ -1534,6 +1618,7 @@ def suit_85(char: CharacterProperty): pass +@register def suit_86(char: CharacterProperty): """ - @@ -1541,6 +1626,7 @@ def suit_86(char: CharacterProperty): pass +@register def suit_87(char: CharacterProperty): """ - @@ -1548,6 +1634,7 @@ def suit_87(char: CharacterProperty): pass +@register def suit_88(char: CharacterProperty): """ - @@ -1555,6 +1642,7 @@ def suit_88(char: CharacterProperty): pass +@register def suit_89(char: CharacterProperty): """ - @@ -1562,6 +1650,7 @@ def suit_89(char: CharacterProperty): pass +@register def suit_90(char: CharacterProperty): """ 进入地下城时, 净化状态自动生效 @@ -1574,6 +1663,7 @@ def suit_90(char: CharacterProperty): pass +@register def suit_91(char: CharacterProperty): """ 进入地下城时, 净化状态自动生效 @@ -1586,6 +1676,7 @@ def suit_91(char: CharacterProperty): pass +@register def suit_92(char: CharacterProperty): """ 进入地下城时, 净化状态自动生效 @@ -1598,6 +1689,7 @@ def suit_92(char: CharacterProperty): pass +@register def suit_93(char: CharacterProperty): """ 进入地下城时, 净化状态自动生效 @@ -1610,6 +1702,7 @@ def suit_93(char: CharacterProperty): pass +@register def suit_94(char: CharacterProperty): """ 进入地下城时, 净化状态自动生效 @@ -1622,6 +1715,7 @@ def suit_94(char: CharacterProperty): pass +@register def suit_95(char: CharacterProperty): """ [暗黑净化][装备主动技能]根据使用者的意愿调整净化与堕落状态。 @@ -1643,6 +1737,7 @@ def suit_95(char: CharacterProperty): pass +@register def suit_96(char: CharacterProperty): """ [暗黑净化][装备主动技能]根据使用者的意愿调整净化与堕落状态。 @@ -1660,6 +1755,7 @@ def suit_96(char: CharacterProperty): pass +@register def suit_97(char: CharacterProperty): """ [暗黑净化][装备主动技能]根据使用者的意愿调整净化与堕落状态。 @@ -1677,6 +1773,7 @@ def suit_97(char: CharacterProperty): pass +@register def suit_98(char: CharacterProperty): """ [暗黑净化][装备主动技能]根据使用者的意愿调整净化与堕落状态。 @@ -1694,6 +1791,7 @@ def suit_98(char: CharacterProperty): pass +@register def suit_99(char: CharacterProperty): """ [暗黑净化][装备主动技能]根据使用者的意愿调整净化与堕落状态。 @@ -1711,6 +1809,7 @@ def suit_99(char: CharacterProperty): pass +@register def suit_100(char: CharacterProperty): """ [暗黑净化][装备主动技能] @@ -1731,6 +1830,7 @@ def suit_100(char: CharacterProperty): pass +@register def suit_101(char: CharacterProperty): """ [暗黑净化][装备主动技能] @@ -1751,6 +1851,7 @@ def suit_101(char: CharacterProperty): pass +@register def suit_102(char: CharacterProperty): """ [暗黑净化][装备主动技能] @@ -1771,6 +1872,7 @@ def suit_102(char: CharacterProperty): pass +@register def suit_103(char: CharacterProperty): """ [暗黑净化][装备主动技能] @@ -1791,6 +1893,7 @@ def suit_103(char: CharacterProperty): pass +@register def suit_104(char: CharacterProperty): """ [暗黑净化][装备主动技能] @@ -1811,6 +1914,7 @@ def suit_104(char: CharacterProperty): pass +@register def suit_105(char: CharacterProperty): """ 净化与堕落达到协调后, 进入均衡状态。 @@ -1841,6 +1945,7 @@ def suit_105(char: CharacterProperty): # region 天命者的气运 +@register def suit_106(char: CharacterProperty): """ - @@ -1848,6 +1953,7 @@ def suit_106(char: CharacterProperty): pass +@register def suit_107(char: CharacterProperty): """ - @@ -1855,6 +1961,7 @@ def suit_107(char: CharacterProperty): pass +@register def suit_108(char: CharacterProperty): """ - @@ -1862,6 +1969,7 @@ def suit_108(char: CharacterProperty): pass +@register def suit_109(char: CharacterProperty): """ - @@ -1869,6 +1977,7 @@ def suit_109(char: CharacterProperty): pass +@register def suit_110(char: CharacterProperty): """ - @@ -1876,6 +1985,7 @@ def suit_110(char: CharacterProperty): pass +@register def suit_111(char: CharacterProperty): """ 神秘的蝴蝶为角色带来好运。 有一定几率初始化技能冷却时间, 提供更多施放技能的机会。 @@ -1891,6 +2001,7 @@ def suit_111(char: CharacterProperty): pass +@register def suit_112(char: CharacterProperty): """ 神秘的蝴蝶为角色带来好运。 有一定几率初始化技能冷却时间, 提供更多施放技能的机会。 @@ -1906,6 +2017,7 @@ def suit_112(char: CharacterProperty): pass +@register def suit_113(char: CharacterProperty): """ 神秘的蝴蝶为角色带来好运。 有一定几率初始化技能冷却时间, 提供更多施放技能的机会。 @@ -1921,6 +2033,7 @@ def suit_113(char: CharacterProperty): pass +@register def suit_114(char: CharacterProperty): """ 神秘的蝴蝶为角色带来好运。 有一定几率初始化技能冷却时间, 提供更多施放技能的机会。 @@ -1936,6 +2049,7 @@ def suit_114(char: CharacterProperty): pass +@register def suit_115(char: CharacterProperty): """ 神秘的蝴蝶为角色带来好运。 有一定几率初始化技能冷却时间, 提供更多施放技能的机会。 @@ -1951,6 +2065,7 @@ def suit_115(char: CharacterProperty): pass +@register def suit_116(char: CharacterProperty): """ [第一次幸运] @@ -1972,6 +2087,7 @@ def suit_116(char: CharacterProperty): pass +@register def suit_117(char: CharacterProperty): """ [第一次幸运] @@ -1989,6 +2105,7 @@ def suit_117(char: CharacterProperty): pass +@register def suit_118(char: CharacterProperty): """ [第一次幸运] @@ -2006,6 +2123,7 @@ def suit_118(char: CharacterProperty): pass +@register def suit_119(char: CharacterProperty): """ [第一次幸运] @@ -2023,6 +2141,7 @@ def suit_119(char: CharacterProperty): pass +@register def suit_120(char: CharacterProperty): """ [第一次幸运] @@ -2040,6 +2159,7 @@ def suit_120(char: CharacterProperty): pass +@register def suit_121(char: CharacterProperty): """ [第一次幸运] @@ -2061,6 +2181,7 @@ def suit_121(char: CharacterProperty): pass +@register def suit_122(char: CharacterProperty): """ [第一次幸运] @@ -2082,6 +2203,7 @@ def suit_122(char: CharacterProperty): pass +@register def suit_123(char: CharacterProperty): """ [第一次幸运] @@ -2103,6 +2225,7 @@ def suit_123(char: CharacterProperty): pass +@register def suit_124(char: CharacterProperty): """ [第一次幸运] @@ -2124,6 +2247,7 @@ def suit_124(char: CharacterProperty): pass +@register def suit_125(char: CharacterProperty): """ [第一次幸运] @@ -2145,6 +2269,7 @@ def suit_125(char: CharacterProperty): pass +@register def suit_126(char: CharacterProperty): """ [第一次幸运] @@ -2175,6 +2300,7 @@ def suit_126(char: CharacterProperty): # region 究极能量 +@register def suit_127(char: CharacterProperty): """ - @@ -2182,6 +2308,7 @@ def suit_127(char: CharacterProperty): pass +@register def suit_128(char: CharacterProperty): """ - @@ -2189,6 +2316,7 @@ def suit_128(char: CharacterProperty): pass +@register def suit_129(char: CharacterProperty): """ - @@ -2196,6 +2324,7 @@ def suit_129(char: CharacterProperty): pass +@register def suit_130(char: CharacterProperty): """ - @@ -2203,6 +2332,7 @@ def suit_130(char: CharacterProperty): pass +@register def suit_131(char: CharacterProperty): """ - @@ -2210,6 +2340,7 @@ def suit_131(char: CharacterProperty): pass +@register def suit_132(char: CharacterProperty): """ [限制器解除] @@ -2227,6 +2358,7 @@ def suit_132(char: CharacterProperty): pass +@register def suit_133(char: CharacterProperty): """ [限制器解除] @@ -2240,6 +2372,7 @@ def suit_133(char: CharacterProperty): pass +@register def suit_134(char: CharacterProperty): """ [限制器解除] @@ -2253,6 +2386,7 @@ def suit_134(char: CharacterProperty): pass +@register def suit_135(char: CharacterProperty): """ [限制器解除] @@ -2266,6 +2400,7 @@ def suit_135(char: CharacterProperty): pass +@register def suit_136(char: CharacterProperty): """ [限制器解除] @@ -2279,6 +2414,7 @@ def suit_136(char: CharacterProperty): pass +@register def suit_137(char: CharacterProperty): """ [限制器解除] @@ -2298,6 +2434,7 @@ def suit_137(char: CharacterProperty): pass +@register def suit_138(char: CharacterProperty): """ [限制器解除] @@ -2312,6 +2449,7 @@ def suit_138(char: CharacterProperty): pass +@register def suit_139(char: CharacterProperty): """ [限制器解除] @@ -2326,6 +2464,7 @@ def suit_139(char: CharacterProperty): pass +@register def suit_140(char: CharacterProperty): """ [限制器解除] @@ -2340,6 +2479,7 @@ def suit_140(char: CharacterProperty): pass +@register def suit_141(char: CharacterProperty): """ [限制器解除] @@ -2354,6 +2494,7 @@ def suit_141(char: CharacterProperty): pass +@register def suit_142(char: CharacterProperty): """ [限制器解除] @@ -2388,6 +2529,7 @@ def suit_142(char: CharacterProperty): pass +@register def suit_143(char: CharacterProperty): """ [限制器解除] @@ -2411,6 +2553,7 @@ def suit_143(char: CharacterProperty): pass +@register def suit_144(char: CharacterProperty): """ [限制器解除] @@ -2434,6 +2577,7 @@ def suit_144(char: CharacterProperty): pass +@register def suit_145(char: CharacterProperty): """ [限制器解除] @@ -2457,6 +2601,7 @@ def suit_145(char: CharacterProperty): pass +@register def suit_146(char: CharacterProperty): """ [限制器解除] @@ -2480,6 +2625,7 @@ def suit_146(char: CharacterProperty): pass +@register def suit_147(char: CharacterProperty): """ [限制器解除] @@ -2520,6 +2666,7 @@ def suit_147(char: CharacterProperty): # region 造化自然 +@register def suit_148(char: CharacterProperty): """ - @@ -2527,6 +2674,7 @@ def suit_148(char: CharacterProperty): pass +@register def suit_149(char: CharacterProperty): """ - @@ -2534,6 +2682,7 @@ def suit_149(char: CharacterProperty): pass +@register def suit_150(char: CharacterProperty): """ - @@ -2541,6 +2690,7 @@ def suit_150(char: CharacterProperty): pass +@register def suit_151(char: CharacterProperty): """ - @@ -2548,6 +2698,7 @@ def suit_151(char: CharacterProperty): pass +@register def suit_152(char: CharacterProperty): """ - @@ -2555,6 +2706,7 @@ def suit_152(char: CharacterProperty): pass +@register def suit_153(char: CharacterProperty): """ [无可违背的自然 - 干预] @@ -2564,6 +2716,7 @@ def suit_153(char: CharacterProperty): pass +@register def suit_154(char: CharacterProperty): """ [无可违背的自然 - 干预] @@ -2574,6 +2727,7 @@ def suit_154(char: CharacterProperty): pass +@register def suit_155(char: CharacterProperty): """ [无可违背的自然 - 干预] @@ -2584,6 +2738,7 @@ def suit_155(char: CharacterProperty): pass +@register def suit_156(char: CharacterProperty): """ [无可违背的自然 - 干预] @@ -2594,6 +2749,7 @@ def suit_156(char: CharacterProperty): pass +@register def suit_157(char: CharacterProperty): """ [无可违背的自然 - 干预] @@ -2604,6 +2760,7 @@ def suit_157(char: CharacterProperty): pass +@register def suit_158(char: CharacterProperty): """ [无可违背的自然 - 震怒] @@ -2614,6 +2771,7 @@ def suit_158(char: CharacterProperty): pass +@register def suit_159(char: CharacterProperty): """ [无可违背的自然 - 震怒] @@ -2624,6 +2782,7 @@ def suit_159(char: CharacterProperty): pass +@register def suit_160(char: CharacterProperty): """ [无可违背的自然 - 震怒] @@ -2634,6 +2793,7 @@ def suit_160(char: CharacterProperty): pass +@register def suit_161(char: CharacterProperty): """ [无可违背的自然 - 震怒] @@ -2644,6 +2804,7 @@ def suit_161(char: CharacterProperty): pass +@register def suit_162(char: CharacterProperty): """ [无可违背的自然 - 震怒] @@ -2654,6 +2815,7 @@ def suit_162(char: CharacterProperty): pass +@register def suit_163(char: CharacterProperty): """ [无可违背的自然 - 制裁] @@ -2664,6 +2826,7 @@ def suit_163(char: CharacterProperty): pass +@register def suit_164(char: CharacterProperty): """ [无可违背的自然 - 制裁] @@ -2674,6 +2837,7 @@ def suit_164(char: CharacterProperty): pass +@register def suit_165(char: CharacterProperty): """ [无可违背的自然 - 制裁] @@ -2684,6 +2848,7 @@ def suit_165(char: CharacterProperty): pass +@register def suit_166(char: CharacterProperty): """ [无可违背的自然 - 制裁] @@ -2694,6 +2859,7 @@ def suit_166(char: CharacterProperty): pass +@register def suit_167(char: CharacterProperty): """ [无可违背的自然 - 制裁] @@ -2704,6 +2870,7 @@ def suit_167(char: CharacterProperty): pass +@register def suit_168(char: CharacterProperty): """ 利用无可违背的自然之力,对敌人造成巨大伤害。 @@ -2721,6 +2888,7 @@ def suit_168(char: CharacterProperty): # region 诸神黄昏之女武神 +@register def suit_169(char: CharacterProperty): """ - @@ -2728,6 +2896,7 @@ def suit_169(char: CharacterProperty): pass +@register def suit_170(char: CharacterProperty): """ - @@ -2735,6 +2904,7 @@ def suit_170(char: CharacterProperty): pass +@register def suit_171(char: CharacterProperty): """ - @@ -2742,6 +2912,7 @@ def suit_171(char: CharacterProperty): pass +@register def suit_172(char: CharacterProperty): """ - @@ -2749,6 +2920,7 @@ def suit_172(char: CharacterProperty): pass +@register def suit_173(char: CharacterProperty): """ - @@ -2756,6 +2928,7 @@ def suit_173(char: CharacterProperty): pass +@register def suit_174(char: CharacterProperty): """ 借用女武神的一部分神秘力量。 @@ -2769,6 +2942,7 @@ def suit_174(char: CharacterProperty): pass +@register def suit_175(char: CharacterProperty): """ 借用女武神的一部分神秘力量。 @@ -2782,6 +2956,7 @@ def suit_175(char: CharacterProperty): pass +@register def suit_176(char: CharacterProperty): """ 借用女武神的一部分神秘力量。 @@ -2795,6 +2970,7 @@ def suit_176(char: CharacterProperty): pass +@register def suit_177(char: CharacterProperty): """ 借用女武神的一部分神秘力量。 @@ -2808,6 +2984,7 @@ def suit_177(char: CharacterProperty): pass +@register def suit_178(char: CharacterProperty): """ 借用女武神的一部分神秘力量。 @@ -2821,6 +2998,7 @@ def suit_178(char: CharacterProperty): pass +@register def suit_179(char: CharacterProperty): """ 借用女武神的一部分神秘力量。 @@ -2840,6 +3018,7 @@ def suit_179(char: CharacterProperty): pass +@register def suit_180(char: CharacterProperty): """ 借用女武神的一部分神秘力量。 @@ -2858,6 +3037,7 @@ def suit_180(char: CharacterProperty): pass +@register def suit_181(char: CharacterProperty): """ 借用女武神的一部分神秘力量。 @@ -2876,6 +3056,7 @@ def suit_181(char: CharacterProperty): pass +@register def suit_182(char: CharacterProperty): """ 借用女武神的一部分神秘力量。 @@ -2894,6 +3075,7 @@ def suit_182(char: CharacterProperty): pass +@register def suit_183(char: CharacterProperty): """ 借用女武神的一部分神秘力量。 @@ -2912,6 +3094,7 @@ def suit_183(char: CharacterProperty): pass +@register def suit_184(char: CharacterProperty): """ 借用女武神的一部分神秘力量。 @@ -2939,6 +3122,7 @@ def suit_184(char: CharacterProperty): pass +@register def suit_185(char: CharacterProperty): """ 借用女武神的一部分神秘力量。 @@ -2964,6 +3148,7 @@ def suit_185(char: CharacterProperty): pass +@register def suit_186(char: CharacterProperty): """ 借用女武神的一部分神秘力量。 @@ -2988,6 +3173,7 @@ def suit_186(char: CharacterProperty): suit_184(char) pass +@register def suit_187(char: CharacterProperty): """ 借用女武神的一部分神秘力量。 @@ -3013,6 +3199,7 @@ def suit_187(char: CharacterProperty): pass +@register def suit_188(char: CharacterProperty): """ 借用女武神的一部分神秘力量。 @@ -3038,6 +3225,7 @@ def suit_188(char: CharacterProperty): pass +@register def suit_189(char: CharacterProperty): """ 借用女武神的一部分神秘力量。 @@ -3074,6 +3262,7 @@ def suit_189(char: CharacterProperty): # region 青丘灵珠 +@register def suit_190(char: CharacterProperty): """ - @@ -3081,6 +3270,7 @@ def suit_190(char: CharacterProperty): pass +@register def suit_191(char: CharacterProperty): """ - @@ -3088,6 +3278,7 @@ def suit_191(char: CharacterProperty): pass +@register def suit_192(char: CharacterProperty): """ - @@ -3095,6 +3286,7 @@ def suit_192(char: CharacterProperty): pass +@register def suit_193(char: CharacterProperty): """ - @@ -3102,6 +3294,7 @@ def suit_193(char: CharacterProperty): pass +@register def suit_194(char: CharacterProperty): """ - @@ -3109,6 +3302,7 @@ def suit_194(char: CharacterProperty): pass +@register def suit_195(char: CharacterProperty): """ 借用青丘狐的灵珠之力,瞬间变强。[青丘灵珠]激活 @@ -3126,6 +3320,7 @@ def suit_195(char: CharacterProperty): pass +@register def suit_196(char: CharacterProperty): """ 借用青丘狐的灵珠之力,瞬间变强。[青丘灵珠]激活 @@ -3143,6 +3338,7 @@ def suit_196(char: CharacterProperty): pass +@register def suit_197(char: CharacterProperty): """ 借用青丘狐的灵珠之力,瞬间变强。[青丘灵珠]激活 @@ -3160,6 +3356,7 @@ def suit_197(char: CharacterProperty): pass +@register def suit_198(char: CharacterProperty): """ 借用青丘狐的灵珠之力,瞬间变强。[青丘灵珠]激活 @@ -3177,6 +3374,7 @@ def suit_198(char: CharacterProperty): pass +@register def suit_199(char: CharacterProperty): """ 借用青丘狐的灵珠之力,瞬间变强。[青丘灵珠]激活 @@ -3194,6 +3392,7 @@ def suit_199(char: CharacterProperty): pass +@register def suit_200(char: CharacterProperty): """ 借用青丘狐的灵珠之力,瞬间变强。[青丘灵珠]激活 @@ -3212,6 +3411,7 @@ def suit_200(char: CharacterProperty): pass +@register def suit_201(char: CharacterProperty): """ 借用青丘狐的灵珠之力,瞬间变强。[青丘灵珠]激活 @@ -3230,6 +3430,7 @@ def suit_201(char: CharacterProperty): pass +@register def suit_202(char: CharacterProperty): """ 借用青丘狐的灵珠之力,瞬间变强。[青丘灵珠]激活 @@ -3248,6 +3449,7 @@ def suit_202(char: CharacterProperty): pass +@register def suit_203(char: CharacterProperty): """ 借用青丘狐的灵珠之力,瞬间变强。[青丘灵珠]激活 @@ -3266,6 +3468,7 @@ def suit_203(char: CharacterProperty): pass +@register def suit_204(char: CharacterProperty): """ 借用青丘狐的灵珠之力,瞬间变强。[青丘灵珠]激活 @@ -3284,6 +3487,7 @@ def suit_204(char: CharacterProperty): pass +@register def suit_205(char: CharacterProperty): """ 借用青丘狐的灵珠之力,瞬间变强。[青丘灵珠]激活 @@ -3304,6 +3508,7 @@ def suit_205(char: CharacterProperty): pass +@register def suit_206(char: CharacterProperty): """ 借用青丘狐的灵珠之力,瞬间变强。[青丘灵珠]激活 @@ -3324,6 +3529,7 @@ def suit_206(char: CharacterProperty): pass +@register def suit_207(char: CharacterProperty): """ 借用青丘狐的灵珠之力,瞬间变强。[青丘灵珠]激活 @@ -3344,6 +3550,7 @@ def suit_207(char: CharacterProperty): pass +@register def suit_208(char: CharacterProperty): """ 借用青丘狐的灵珠之力,瞬间变强。[青丘灵珠]激活 @@ -3364,6 +3571,7 @@ def suit_208(char: CharacterProperty): pass +@register def suit_209(char: CharacterProperty): """ 借用青丘狐的灵珠之力,瞬间变强。[青丘灵珠]激活 @@ -3384,6 +3592,7 @@ def suit_209(char: CharacterProperty): pass +@register def suit_210(char: CharacterProperty): """ 借用青丘狐的灵珠之力,瞬间变强。[青丘灵珠]激活 @@ -3408,6 +3617,7 @@ def suit_210(char: CharacterProperty): # region 群猎美学 +@register def suit_211(char: CharacterProperty): """ - @@ -3415,6 +3625,7 @@ def suit_211(char: CharacterProperty): pass +@register def suit_212(char: CharacterProperty): """ - @@ -3422,6 +3633,7 @@ def suit_212(char: CharacterProperty): pass +@register def suit_213(char: CharacterProperty): """ - @@ -3429,6 +3641,7 @@ def suit_213(char: CharacterProperty): pass +@register def suit_214(char: CharacterProperty): """ - @@ -3436,6 +3649,7 @@ def suit_214(char: CharacterProperty): pass +@register def suit_215(char: CharacterProperty): """ - @@ -3443,6 +3657,7 @@ def suit_215(char: CharacterProperty): pass +@register def suit_216(char: CharacterProperty): """ 与同伴在一起时, 会变得更强。 @@ -3472,6 +3687,7 @@ def suit_216(char: CharacterProperty): pass +@register def suit_217(char: CharacterProperty): """ 与同伴在一起时, 会变得更强。 @@ -3497,6 +3713,7 @@ def suit_217(char: CharacterProperty): pass +@register def suit_218(char: CharacterProperty): """ 与同伴在一起时, 会变得更强。 @@ -3522,6 +3739,7 @@ def suit_218(char: CharacterProperty): pass +@register def suit_219(char: CharacterProperty): """ 与同伴在一起时, 会变得更强。 @@ -3547,6 +3765,7 @@ def suit_219(char: CharacterProperty): pass +@register def suit_220(char: CharacterProperty): """ 与同伴在一起时, 会变得更强。 @@ -3572,6 +3791,7 @@ def suit_220(char: CharacterProperty): pass +@register def suit_221(char: CharacterProperty): """ 与同伴在一起时, 会变得更强。 @@ -3600,6 +3820,7 @@ def suit_221(char: CharacterProperty): pass +@register def suit_222(char: CharacterProperty): """ 与同伴在一起时, 会变得更强。 @@ -3624,6 +3845,7 @@ def suit_222(char: CharacterProperty): pass +@register def suit_223(char: CharacterProperty): """ 与同伴在一起时, 会变得更强。 @@ -3648,6 +3870,7 @@ def suit_223(char: CharacterProperty): pass +@register def suit_224(char: CharacterProperty): """ 与同伴在一起时, 会变得更强。 @@ -3672,6 +3895,7 @@ def suit_224(char: CharacterProperty): pass +@register def suit_225(char: CharacterProperty): """ 与同伴在一起时, 会变得更强。 @@ -3696,6 +3920,7 @@ def suit_225(char: CharacterProperty): pass +@register def suit_226(char: CharacterProperty): """ 与同伴在一起时, 会变得更强。 @@ -3726,6 +3951,7 @@ def suit_226(char: CharacterProperty): pass +@register def suit_227(char: CharacterProperty): """ 与同伴在一起时, 会变得更强。 @@ -3752,6 +3978,7 @@ def suit_227(char: CharacterProperty): pass +@register def suit_228(char: CharacterProperty): """ 与同伴在一起时, 会变得更强。 @@ -3778,6 +4005,7 @@ def suit_228(char: CharacterProperty): pass +@register def suit_229(char: CharacterProperty): """ 与同伴在一起时, 会变得更强。 @@ -3804,6 +4032,7 @@ def suit_229(char: CharacterProperty): pass +@register def suit_230(char: CharacterProperty): """ 与同伴在一起时, 会变得更强。 @@ -3830,6 +4059,7 @@ def suit_230(char: CharacterProperty): pass +@register def suit_231(char: CharacterProperty): """ 与同伴在一起时, 会变得更强。 @@ -3863,6 +4093,7 @@ def suit_231(char: CharacterProperty): # region 冥思者的魔力领域 +@register def suit_232(char: CharacterProperty): """ - @@ -3870,6 +4101,7 @@ def suit_232(char: CharacterProperty): pass +@register def suit_233(char: CharacterProperty): """ - @@ -3877,6 +4109,7 @@ def suit_233(char: CharacterProperty): pass +@register def suit_234(char: CharacterProperty): """ - @@ -3884,6 +4117,7 @@ def suit_234(char: CharacterProperty): pass +@register def suit_235(char: CharacterProperty): """ - @@ -3891,6 +4125,7 @@ def suit_235(char: CharacterProperty): pass +@register def suit_236(char: CharacterProperty): """ - @@ -3898,6 +4133,7 @@ def suit_236(char: CharacterProperty): pass +@register def suit_237(char: CharacterProperty): """ 操控魔攻核攻击敌人。 @@ -3922,6 +4158,7 @@ def suit_237(char: CharacterProperty): pass +@register def suit_238(char: CharacterProperty): """ 操控魔攻核攻击敌人。 @@ -3943,6 +4180,7 @@ def suit_238(char: CharacterProperty): pass +@register def suit_239(char: CharacterProperty): """ 操控魔攻核攻击敌人。 @@ -3964,6 +4202,7 @@ def suit_239(char: CharacterProperty): pass +@register def suit_240(char: CharacterProperty): """ 操控魔攻核攻击敌人。 @@ -3985,6 +4224,7 @@ def suit_240(char: CharacterProperty): pass +@register def suit_241(char: CharacterProperty): """ 操控魔攻核攻击敌人。 @@ -4006,6 +4246,7 @@ def suit_241(char: CharacterProperty): pass +@register def suit_242(char: CharacterProperty): """ 操控魔攻核攻击敌人。 @@ -4033,6 +4274,7 @@ def suit_242(char: CharacterProperty): pass +@register def suit_243(char: CharacterProperty): """ 操控魔攻核攻击敌人。 @@ -4056,6 +4298,7 @@ def suit_243(char: CharacterProperty): pass +@register def suit_244(char: CharacterProperty): """ 操控魔攻核攻击敌人。 @@ -4079,6 +4322,7 @@ def suit_244(char: CharacterProperty): pass +@register def suit_245(char: CharacterProperty): """ 操控魔攻核攻击敌人。 @@ -4102,6 +4346,7 @@ def suit_245(char: CharacterProperty): pass +@register def suit_246(char: CharacterProperty): """ 操控魔攻核攻击敌人。 @@ -4125,6 +4370,7 @@ def suit_246(char: CharacterProperty): pass +@register def suit_247(char: CharacterProperty): """ 操控魔攻核攻击敌人。 @@ -4152,6 +4398,7 @@ def suit_247(char: CharacterProperty): pass +@register def suit_248(char: CharacterProperty): """ 操控魔攻核攻击敌人。 @@ -4175,6 +4422,7 @@ def suit_248(char: CharacterProperty): pass +@register def suit_249(char: CharacterProperty): """ 操控魔攻核攻击敌人。 @@ -4198,6 +4446,7 @@ def suit_249(char: CharacterProperty): pass +@register def suit_250(char: CharacterProperty): """ 操控魔攻核攻击敌人。 @@ -4221,6 +4470,7 @@ def suit_250(char: CharacterProperty): pass +@register def suit_251(char: CharacterProperty): """ 操控魔攻核攻击敌人。 @@ -4244,6 +4494,7 @@ def suit_251(char: CharacterProperty): pass +@register def suit_252(char: CharacterProperty): """ 操控魔攻核攻击敌人。 @@ -4273,10 +4524,3 @@ def suit_252(char: CharacterProperty): # endregion - -for i in range(0, 300): - try: - if str(i) not in suit_func_list.keys(): - suit_func_list[str(i)] = eval(f'suit_{i}') - except Exception: - pass \ No newline at end of file diff --git a/backend/core/equipment/version_0/sundry.py b/backend/core/equipment/version_0/sundry.py index ea5d5b04..744e0f5c 100644 --- a/backend/core/equipment/version_0/sundry.py +++ b/backend/core/equipment/version_0/sundry.py @@ -1,27 +1,9 @@ # sundry_list = ['medal_rarity', 'medal_rarity', 'medal_reinforce', 'medal_gem_0', 'medal_gem_1', 'medal_gem_2', 'medal_gem_3', 'adventure', 'marriage_house', 'marriage_ring', 'contract', 'collection_type', 'collection_num_0', 'collection_num_1', 'costume_card'] from core.abstract.character import CharacterProperty +from .register import register -sundry_func_list = {} - -sundryList = { - 'medal_rarity': {'id': 0, 'options': [{'name': f'品质:{i}', 'value': idx} for idx, i in enumerate(['普通', '高级', '稀有', '神器', '传说', '史诗'])]}, - 'medal_reinforce': {'id': 1, 'options': [{'name': f'强化 +{i}', 'value': i} for i in range(0, 13)]}, - 'medal_gem_0': {'id': 2, 'options': [{'name': f'{i}', 'value': idx} for idx, i in enumerate(['普通', '高级', '稀有', '神器', '传说'])]}, - 'medal_gem_1': {'id': 3, 'options': [{'name': f'{i}', 'value': idx} for idx, i in enumerate(['普通', '高级', '稀有', '神器', '传说'])]}, - 'medal_gem_2': {'id': 4, 'options': [{'name': f'{i}', 'value': idx} for idx, i in enumerate(['普通', '高级', '稀有', '神器', '传说'])]}, - 'medal_gem_3': {'id': 5, 'options': [{'name': f'{i}', 'value': idx} for idx, i in enumerate(['普通', '高级', '稀有', '神器', '传说'])]}, - 'adventure': {'id': 6, 'options': [{'name': f'Lv:{i}', 'value': i} for i in range(1, 31)]}, - 'marriage_house': {'id': 7, 'options': [{'name': f'{i}', 'value': idx} for idx, i in enumerate(['无', '全属强(1)', '全属强(3)', '全属强(5)|三攻(5)', '全属强(8)|三攻(10|20)'])]}, - 'marriage_ring': {'id': 8, 'options': [{'name': f'{i}', 'value': idx} for idx, i in enumerate(['无', '体精(8)', '体精(10)|力智(15)'])]}, - 'contract': {'id': 9, 'options': [{'name': f'{i}', 'value': idx} for idx, i in enumerate(['无', '无色契约 三攻(40)'])]}, - 'collection_type': {'id': 10, 'options': [{'name': f'{i}', 'value': idx} for idx, i in enumerate(['无', '春节套', '夏日套'])]}, - 'collection_num_0': {'id': 11, 'options': [{'name': f'稀有{i}个', 'value': i} for i in range(0, 6)]}, - 'collection_num_1': {'id': 12, 'options': [{'name': f'神器{i}个', 'value': i} for i in range(0, 6)]}, - 'costume_card': {'id': 13, 'options': [{'name': f'{i}', 'value': idx} for idx, i in enumerate(['无', '四维(3)|三速(1%)'])]}, -} - - +@register def sundry_0(char: CharacterProperty, *args): '''勋章''' # 勋章基础 四维 48 三攻 30 @@ -42,12 +24,14 @@ def sundry_0(char: CharacterProperty, *args): gems_quality = medal_gems_quality[i] char.SetStatus(攻击强化=gems_quality[0]*0.1, 增益量=gems_quality[1]) +@register def sundry_6(char: CharacterProperty, *args): '''冒险团''' lv = args[0] - 1 values = [100,110,125,140,150,160,170,180,190,200,210,220,220,220,220,230,230,240,240,250,250,250,250,250,260,260,260,260,260,270,270,270,270,270,280,280,280,280,280,290] char.SetStatus(四维=values[lv]) +@register def sundry_7(char: CharacterProperty, *args): ''' 婚房婚戒 @@ -68,11 +52,13 @@ def sundry_7(char: CharacterProperty, *args): elif args[1] == 2: char.SetStatus(体精=10, 力智=15) +@register def sundry_9(char: CharacterProperty, *args): '''契约''' if args[0] == 1: char.SetStatus(三攻=40) +@register def sundry_10(char: CharacterProperty, *args): '''收集箱''' per_0 = 0 @@ -102,13 +88,7 @@ def sundry_10(char: CharacterProperty, *args): char.AddElementDB('光',sq*per_2) char.AddElementDB('暗',sq*per_2) +@register def sundry_13(char: CharacterProperty, *args): if args[0] == 1: char.SetStatus(三速=0.01,四维=3) - -for i in range(0, 20): - try: - if str(i) not in sundry_func_list.keys(): - sundry_func_list[str(i)] = eval(f'sundry_{i}') - except Exception: - pass \ No newline at end of file diff --git a/backend/dataFiles/dcalc_0.db b/backend/dataFiles/dcalc_0.db index 54340dd9..a0d70377 100644 Binary files a/backend/dataFiles/dcalc_0.db and b/backend/dataFiles/dcalc_0.db differ diff --git a/backend/equ.py b/backend/generate/equ.py similarity index 100% rename from backend/equ.py rename to backend/generate/equ.py diff --git a/backend/output.py b/backend/output.py new file mode 100644 index 00000000..f6a263b1 --- /dev/null +++ b/backend/output.py @@ -0,0 +1,2122 @@ + + +# region 潜影暗袭 套装 + +@register +def stone_151(char: Character): + ''' +暗影:潜藏之视线 + +技能伤害+11.5% + ''' + pass + +@register +def stone_152(char: Character): + ''' +暗影:潜形匿影之视线 + +技能伤害+13.5% + ''' + pass + +@register +def stone_153(char: Character): + ''' +暗影:潜藏之寒冷 + +技能伤害+14% + ''' + pass + +@register +def stone_154(char: Character): + ''' +暗影:潜形匿影之寒冷 + +技能伤害+16% + ''' + pass + +@register +def stone_155(char: Character): + ''' +暗影:潜藏之灼热 + +技能伤害+14% + ''' + pass + +@register +def stone_156(char: Character): + ''' +暗影:潜形匿影之灼热 + +技能伤害+16% + ''' + pass + +@register +def stone_157(char: Character): + ''' +暗影:潜藏之强风 + +技能伤害+12.5% + ''' + pass + +@register +def stone_158(char: Character): + ''' +暗影:潜藏藏影之强风 + +技能伤害+14.5% + ''' + pass + +@register +def stone_159(char: Character): + ''' +暗影:潜藏之狂音 + +技能伤害+12.5% + ''' + pass + +@register +def stone_160(char: Character): + ''' +暗影:潜藏藏影之狂音 + +技能伤害+14.5% + ''' + pass + +@register +def stone_161(char: Character): + ''' +暗影:潜藏之黑暗 + +技能伤害+12.5% + ''' + pass + +@register +def stone_162(char: Character): + ''' +暗影:潜藏藏影之黑暗 + +技能伤害+14.5% + ''' + pass + +# endregion +# region 精灵国度 套装 + +@register +def stone_163(char: Character): + ''' +灵魂:精灵的庇护 + +技能伤害+11.5% + ''' + pass + +@register +def stone_164(char: Character): + ''' +灵魂:精灵王的热情庇护 + +技能伤害+13.5% + ''' + pass + +@register +def stone_165(char: Character): + ''' +灵魂:精灵的誓约 + +技能伤害+14% + ''' + pass + +@register +def stone_166(char: Character): + ''' +灵魂:精灵王的自由誓约 + +技能伤害+16% + ''' + pass + +@register +def stone_167(char: Character): + ''' +灵魂:精灵的冷静 + +技能伤害+14% + ''' + pass + +@register +def stone_168(char: Character): + ''' +灵魂:精灵王的灿烂寒芒 + +技能伤害+16% + ''' + pass + +@register +def stone_169(char: Character): + ''' +灵魂:精灵的指挥 + +技能伤害+12.5% + ''' + pass + +@register +def stone_170(char: Character): + ''' +灵魂:精灵王的渊博智慧 + +技能伤害+14.5% + ''' + pass + +@register +def stone_171(char: Character): + ''' +灵魂:精灵的心曲 + +技能伤害+12.5% + ''' + pass + +@register +def stone_172(char: Character): + ''' +灵魂:精灵王的矜贵心曲 + +技能伤害+14.5% + ''' + pass + +@register +def stone_173(char: Character): + ''' +灵魂:精灵的礼物 + +技能伤害+12.5% + ''' + pass + +@register +def stone_174(char: Character): + ''' +灵魂:精灵王的纯粹礼物 + +技能伤害+14.5% + ''' + pass + +# endregion +# region 理想之黄金乡 套装 + +@register +def stone_175(char: Character): + ''' +黄金:无法舍离之傲慢 + +技能伤害+11.5% + ''' + pass + +@register +def stone_176(char: Character): + ''' +黄金:永恒依存之傲慢 + +技能伤害+13.5% + ''' + pass + +@register +def stone_177(char: Character): + ''' +黄金:无法触及之风暴 + +技能伤害+14% + ''' + pass + +@register +def stone_178(char: Character): + ''' +黄金:永恒难敌之风暴 + +技能伤害+16% + ''' + pass + +@register +def stone_179(char: Character): + ''' +黄金:无法竭尽之渴望 + +技能伤害+14% + ''' + pass + +@register +def stone_180(char: Character): + ''' +黄金:永恒延续之渴望 + +技能伤害+16% + ''' + pass + +@register +def stone_181(char: Character): + ''' +黄金:无法熄灭之怒火 + +技能伤害+12.5% + ''' + pass + +@register +def stone_182(char: Character): + ''' +黄金:永恒燃烧之怒火 + +技能伤害+14.5% + ''' + pass + +@register +def stone_183(char: Character): + ''' +黄金:无法逃避之消亡 + +技能伤害+12.5% + ''' + pass + +@register +def stone_184(char: Character): + ''' +黄金:永恒不甘之消亡 + +技能伤害+14.5% + ''' + pass + +@register +def stone_185(char: Character): + ''' +黄金:无法抵达之彼岸 + +技能伤害+12.5% + ''' + pass + +@register +def stone_186(char: Character): + ''' +黄金:永恒朝圣之彼岸 + +技能伤害+14.5% + ''' + pass + +# endregion +# region 龙战八荒 套装 + +@register +def stone_187(char: Character): + ''' +龙战:雷霆之牙 + +技能伤害+11.5% + ''' + pass + +@register +def stone_188(char: Character): + ''' +龙战:雷霆万钧之牙 + +技能伤害+13.5% + ''' + pass + +@register +def stone_189(char: Character): + ''' +龙战:不灭斗志 + +技能伤害+14% + ''' + pass + +@register +def stone_190(char: Character): + ''' +龙战:万古不移之志 + +技能伤害+16% + ''' + pass + +@register +def stone_191(char: Character): + ''' +龙战:震天咆哮 + +技能伤害+14% + ''' + pass + +@register +def stone_192(char: Character): + ''' +龙战:震天动地之吼 + +技能伤害+16% + ''' + pass + +@register +def stone_193(char: Character): + ''' +龙战:焚心逆鳞 + +技能伤害+12.5% + ''' + pass + +@register +def stone_194(char: Character): + ''' +龙战:蚀骨焚心之鳞 + +技能伤害+14.5% + ''' + pass + +@register +def stone_195(char: Character): + ''' +龙战:征途宿命 + +技能伤害+12.5% + ''' + pass + +@register +def stone_196(char: Character): + ''' +龙战:四海降伏之威 + +技能伤害+14.5% + ''' + pass + +@register +def stone_197(char: Character): + ''' +龙战:血海孤征 + +技能伤害+12.5% + ''' + pass + +@register +def stone_198(char: Character): + ''' +龙战:烽火延绵之战 + +技能伤害+14.5% + ''' + pass + +# endregion +# region 混沌净化 套装 + +@register +def stone_199(char: Character): + ''' +净化:寂静黑暗 + +技能伤害+11.5% + ''' + pass + +@register +def stone_200(char: Character): + ''' +净化:侵蚀永恒的寂静黑暗 + +技能伤害+13.5% + ''' + pass + +@register +def stone_201(char: Character): + ''' +净化:冷冽黑暗 + +技能伤害+14% + ''' + pass + +@register +def stone_202(char: Character): + ''' +净化:冻结冰霜的冷冽黑暗 + +技能伤害+16% + ''' + pass + +@register +def stone_203(char: Character): + ''' +净化:炽热黑暗 + +技能伤害+14% + ''' + pass + +@register +def stone_204(char: Character): + ''' +净化:燃烧伤痛的炽热黑暗 + +技能伤害+16% + ''' + pass + +@register +def stone_205(char: Character): + ''' +净化:锋利黑暗 + +技能伤害+12.5% + ''' + pass + +@register +def stone_206(char: Character): + ''' +净化:斩断生机的锋利黑暗 + +技能伤害+14.5% + ''' + pass + +@register +def stone_207(char: Character): + ''' +净化:无情黑暗 + +技能伤害+12.5% + ''' + pass + +@register +def stone_208(char: Character): + ''' +净化:抑制喜悲的无情黑暗 + +技能伤害+14.5% + ''' + pass + +@register +def stone_209(char: Character): + ''' +净化:光暗平衡 + +技能伤害+12.5% + ''' + pass + +@register +def stone_210(char: Character): + ''' +净化:达成和谐的光暗平衡 + +技能伤害+14.5% + ''' + pass + +# endregion +# region 天命者的气运 套装 + +@register +def stone_211(char: Character): + ''' +幸运:蝴蝶之喜 + +技能伤害+11.5% + ''' + pass + +@register +def stone_212(char: Character): + ''' +幸运:蝴蝶启未来 + +技能伤害+13.5% + ''' + pass + +@register +def stone_213(char: Character): + ''' +幸运:蝴蝶之护 + +技能伤害+14% + ''' + pass + +@register +def stone_214(char: Character): + ''' +幸运:蝴蝶咒言灵 + +技能伤害+16% + ''' + pass + +@register +def stone_215(char: Character): + ''' +幸运:蝴蝶之美 + +技能伤害+14% + ''' + pass + +@register +def stone_216(char: Character): + ''' +幸运:蝴蝶美姿仪 + +技能伤害+16% + ''' + pass + +@register +def stone_217(char: Character): + ''' +幸运:蝴蝶之笑 + +技能伤害+12.5% + ''' + pass + +@register +def stone_218(char: Character): + ''' +幸运:蝴蝶笑颜开 + +技能伤害+14.5% + ''' + pass + +@register +def stone_219(char: Character): + ''' +幸运:蝴蝶之眸 + +技能伤害+12.5% + ''' + pass + +@register +def stone_220(char: Character): + ''' +幸运:蝴蝶辟新章 + +技能伤害+14.5% + ''' + pass + +@register +def stone_221(char: Character): + ''' +幸运:蝴蝶之运 + +技能伤害+12.5% + ''' + pass + +@register +def stone_222(char: Character): + ''' +幸运:蝴蝶盈天运 + +技能伤害+14.5% + ''' + pass + +# endregion +# region 究极能量 套装 + +@register +def stone_223(char: Character): + ''' +突破:指引的极限 + +技能伤害+11.5% + ''' + pass + +@register +def stone_224(char: Character): + ''' +突破:指引极限的爆发 + +技能伤害+13.5% + ''' + pass + +@register +def stone_225(char: Character): + ''' +突破:变化的极限 + +技能伤害+14% + ''' + pass + +@register +def stone_226(char: Character): + ''' +突破:变化极限的爆发 + +技能伤害+16% + ''' + pass + +@register +def stone_227(char: Character): + ''' +突破:开启的极限 + +技能伤害+14% + ''' + pass + +@register +def stone_228(char: Character): + ''' +突破:开启极限的爆发 + +技能伤害+16% + ''' + pass + +@register +def stone_229(char: Character): + ''' +突破:穿梭的极限 + +技能伤害+12.5% + ''' + pass + +@register +def stone_230(char: Character): + ''' +突破:穿梭极限的爆发 + +技能伤害+14.5% + ''' + pass + +@register +def stone_231(char: Character): + ''' +突破:跨越的极限 + +技能伤害+12.5% + ''' + pass + +@register +def stone_232(char: Character): + ''' +突破:跨越极限的爆发 + +技能伤害+14.5% + ''' + pass + +@register +def stone_233(char: Character): + ''' +突破:震撼的极限 + +技能伤害+12.5% + ''' + pass + +@register +def stone_234(char: Character): + ''' +突破:震撼极限的爆发 + +技能伤害+14.5% + ''' + pass + +# endregion +# region 造化自然 套装 + +@register +def stone_235(char: Character): + ''' +自然:造物恩惠 + +技能伤害+11.5% + ''' + pass + +@register +def stone_236(char: Character): + ''' +自然:天工开物之恩惠 + +技能伤害+13.5% + ''' + pass + +@register +def stone_237(char: Character): + ''' +自然:风流云散 + +技能伤害+14% + ''' + pass + +@register +def stone_238(char: Character): + ''' +自然:风起云涌之流转 + +技能伤害+16% + ''' + pass + +@register +def stone_239(char: Character): + ''' +自然:硕果累累 + +技能伤害+14% + ''' + pass + +@register +def stone_240(char: Character): + ''' +自然:春华秋实之说过 + +技能伤害+16% + ''' + pass + +@register +def stone_241(char: Character): + ''' +自然:宁静致远 + +技能伤害+12.5% + ''' + pass + +@register +def stone_242(char: Character): + ''' +自然:万物和合之宁静 + +技能伤害+14.5% + ''' + pass + +@register +def stone_243(char: Character): + ''' +自然:根深叶茂 + +技能伤害+12.5% + ''' + pass + +@register +def stone_244(char: Character): + ''' +自然:根深叶茂之生机 + +技能伤害+14.5% + ''' + pass + +@register +def stone_245(char: Character): + ''' +自然:百花争艳 + +技能伤害+12.5% + ''' + pass + +@register +def stone_246(char: Character): + ''' +自然:百花齐放之美丽 + +技能伤害+14.5% + ''' + pass + +# endregion +# region 诸神黄昏之女武神 套装 + +@register +def stone_247(char: Character): + ''' +战场:闪耀的女武神手套 + +技能伤害+11.5% + ''' + pass + +@register +def stone_248(char: Character): + ''' +战场:灿烂的女武神手套 + +技能伤害+13.5% + ''' + pass + +@register +def stone_249(char: Character): + ''' +战场:闪耀的女武神誓言 + +技能伤害+14% + ''' + pass + +@register +def stone_250(char: Character): + ''' +战场:灿烂的女武神誓言 + +技能伤害+16% + ''' + pass + +@register +def stone_251(char: Character): + ''' +战场:闪耀的女武神手套 + +技能伤害+14% + ''' + pass + +@register +def stone_252(char: Character): + ''' +战场:灿烂的女武神奖章 + +技能伤害+16% + ''' + pass + +@register +def stone_253(char: Character): + ''' +战场:闪耀的女武神头盔 + +技能伤害+12.5% + ''' + pass + +@register +def stone_254(char: Character): + ''' +战场:灿烂的女武神头盔 + +技能伤害+14.5% + ''' + pass + +@register +def stone_255(char: Character): + ''' +战场:闪耀的女武神翅膀 + +技能伤害+12.5% + ''' + pass + +@register +def stone_256(char: Character): + ''' +战场:灿烂的女武神翅膀 + +技能伤害+14.5% + ''' + pass + +@register +def stone_257(char: Character): + ''' +战场:闪耀的女武神意志 + +技能伤害+12.5% + ''' + pass + +@register +def stone_258(char: Character): + ''' +战场:灿烂的女武神意志 + +技能伤害+14.5% + ''' + pass + +# endregion +# region 青丘灵珠 套装 + +@register +def stone_259(char: Character): + ''' +永恒:清丽灵狐的信念 + +技能伤害+11.5% + ''' + pass + +@register +def stone_260(char: Character): + ''' +永恒:和谐灵狐的信念 + +技能伤害+13.5% + ''' + pass + +@register +def stone_261(char: Character): + ''' +永恒:清丽灵狐的誓言 + +技能伤害+14% + ''' + pass + +@register +def stone_262(char: Character): + ''' +永恒:和谐灵狐的誓言 + +技能伤害+16% + ''' + pass + +@register +def stone_263(char: Character): + ''' +永恒:清丽灵狐的力量 + +技能伤害+14% + ''' + pass + +@register +def stone_264(char: Character): + ''' +永恒:和谐灵狐的力量 + +技能伤害+16% + ''' + pass + +@register +def stone_265(char: Character): + ''' +永恒:清丽灵狐的宝石 + +技能伤害+12.5% + ''' + pass + +@register +def stone_266(char: Character): + ''' +永恒:和谐灵狐的宝石 + +技能伤害+14.5% + ''' + pass + +@register +def stone_267(char: Character): + ''' +永恒:清丽灵狐的心灵 + +技能伤害+12.5% + ''' + pass + +@register +def stone_268(char: Character): + ''' +永恒:和谐灵狐的心灵 + +技能伤害+14.5% + ''' + pass + +@register +def stone_269(char: Character): + ''' +永恒:清丽灵狐的意志 + +技能伤害+12.5% + ''' + pass + +@register +def stone_270(char: Character): + ''' +永恒:和谐灵狐的意志 + +技能伤害+14.5% + ''' + pass + +# endregion +# region 群猎美学 套装 + +@register +def stone_271(char: Character): + ''' +狩猎:引路者的指引 + +技能伤害+11.5% + ''' + pass + +@register +def stone_272(char: Character): + ''' +狩猎:先知引路者的指引 + +技能伤害+13.5% + ''' + pass + +@register +def stone_273(char: Character): + ''' +狩猎:引路者的誓言 + +技能伤害+14% + ''' + pass + +@register +def stone_274(char: Character): + ''' +狩猎:先知引路者的誓言 + +技能伤害+16% + ''' + pass + +@register +def stone_275(char: Character): + ''' +狩猎:引路者的象征 + +技能伤害+14% + ''' + pass + +@register +def stone_276(char: Character): + ''' +狩猎:先知引路者的象征 + +技能伤害+16% + ''' + pass + +@register +def stone_277(char: Character): + ''' +狩猎:引路者的意志 + +技能伤害+12.5% + ''' + pass + +@register +def stone_278(char: Character): + ''' +狩猎:先知引路者的意志 + +技能伤害+14.5% + ''' + pass + +@register +def stone_279(char: Character): + ''' +狩猎:引路者的挚友 + +技能伤害+12.5% + ''' + pass + +@register +def stone_280(char: Character): + ''' +狩猎:先知引路者的挚友 + +技能伤害+14.5% + ''' + pass + +@register +def stone_281(char: Character): + ''' +狩猎:引路者的信号 + +技能伤害+12.5% + ''' + pass + +@register +def stone_282(char: Character): + ''' +狩猎:先知引路者的信号 + +技能伤害+14.5% + ''' + pass + +# endregion +# region 冥思者的魔力领域 套装 + +@register +def stone_283(char: Character): + ''' +领域:魔力炽燃的线路 + +技能伤害+11.5% + ''' + pass + +@register +def stone_284(char: Character): + ''' +领域:魔力暴走的线路 + +技能伤害+13.5% + ''' + pass + +@register +def stone_285(char: Character): + ''' +领域:魔力炽燃的循环 + +技能伤害+14% + ''' + pass + +@register +def stone_286(char: Character): + ''' +领域:魔力暴走的循环 + +技能伤害+16% + ''' + pass + +@register +def stone_287(char: Character): + ''' +领域:魔力炽燃的调律 + +技能伤害+14% + ''' + pass + +@register +def stone_288(char: Character): + ''' +领域:魔力暴走的调律 + +技能伤害+16% + ''' + pass + +@register +def stone_289(char: Character): + ''' +领域:魔力炽燃的激发 + +技能伤害+12.5% + ''' + pass + +@register +def stone_290(char: Character): + ''' +领域:魔力暴走的激发 + +技能伤害+14.5% + ''' + pass + +@register +def stone_291(char: Character): + ''' +领域:魔力炽燃的增援 + +技能伤害+12.5% + ''' + pass + +@register +def stone_292(char: Character): + ''' +领域:魔力暴走的增援 + +技能伤害+14.5% + ''' + pass + +@register +def stone_293(char: Character): + ''' +领域:魔力炽燃的信号 + +技能伤害+12.5% + ''' + pass + +@register +def stone_294(char: Character): + ''' +领域:魔力暴走的信号 + +技能伤害+14.5% + ''' + pass + +# endregion +# region 纳波尔通宝-祝福 套装 + +@register +def stone_295(char: Character): + ''' +祝福:溶溶暖阳 + +技能伤害+12.5% +技能范围+20% + ''' + pass + +@register +def stone_296(char: Character): + ''' +祝福:灼魂烈日 + +技能伤害+14.5% +技能范围+25% + ''' + pass + +@register +def stone_297(char: Character): + ''' +祝福:冽冽疾风 + +技能伤害+15% +所有速度+15% + ''' + pass + +@register +def stone_298(char: Character): + ''' +祝福:呼啸风暴 + +技能伤害+17% +所有速度+25% + ''' + pass + +@register +def stone_299(char: Character): + ''' +祝福:凉凉清波 + +技能伤害+15% +500px范围内的队员所受物理/魔法伤害-10% + ''' + pass + +@register +def stone_300(char: Character): + ''' +祝福:冰冻寒渊 + +技能伤害+17% +800px范围内的队员所受物理/魔法伤害-15% + ''' + pass + +# endregion +# region 纳波尔通宝-贝亚娜 套装 + +@register +def stone_301(char: Character): + ''' +贝亚娜:再临的新生 + +技能伤害+12.5% +技能范围+5% +融合的装备强化/增幅从10开始每增加1时,技能伤害+1%(最多叠加2次) +融合的装备强化/增幅从10开始每增加1时,增益量+150(最多叠加2次) + ''' + pass + +@register +def stone_302(char: Character): + ''' +贝亚娜:轮回的新生 + +技能伤害+14.5% +技能范围+5% +融合的装备强化/增幅从10开始每增加1时,技能伤害+1%(最多叠加2次) +融合的装备强化/增幅从10开始每增加1时,增益量+150(最多叠加2次) + ''' + pass + +@register +def stone_303(char: Character): + ''' +贝亚娜:复始的记忆 + +技能伤害+15% +所有速度+5% +融合的装备强化/增幅从10开始每增加1时,技能伤害+1%(最多叠加2次) +融合的装备强化/增幅从10开始每增加1时,增益量+150(最多叠加2次) + ''' + pass + +@register +def stone_304(char: Character): + ''' +贝亚娜:永恒的记忆 + +技能伤害+17% +所有速度+7% +融合的装备强化/增幅从10开始每增加1时,技能伤害+1%(最多叠加2次) +融合的装备强化/增幅从10开始每增加1时,增益量+150(最多叠加2次) + ''' + pass + +@register +def stone_305(char: Character): + ''' +贝亚娜:持续的挑战 + +技能伤害+15% +所受伤害-5% +融合的装备强化/增幅从10开始每增加1时,技能伤害+1%(最多叠加2次) +融合的装备强化/增幅从10开始每增加1时,增益量+150(最多叠加2次) + ''' + pass + +@register +def stone_306(char: Character): + ''' +贝亚娜:无尽的挑战 + +技能伤害+17% +所受伤害-7% +融合的装备强化/增幅从10开始每增加1时,技能伤害+1%(最多叠加2次) +融合的装备强化/增幅从10开始每增加1时,增益量+150(最多叠加2次) + ''' + pass + +# endregion +# region 纳波尔通宝-创造 套装 + +@register +def stone_307(char: Character): + ''' +创造:变革之触 + +技能伤害+11% +特效伤害+10% + ''' + pass + +@register +def stone_308(char: Character): + ''' +创造:重构之触 + +技能伤害+12% +特效伤害+15% + ''' + pass + +@register +def stone_309(char: Character): + ''' +创造:变化的空间 + +技能伤害+4% +技能冷却时间-20%(觉醒技能除外) + ''' + pass + +@register +def stone_310(char: Character): + ''' +创造:错乱的空间 + +技能伤害+6% +技能冷却时间-20%(觉醒技能除外) + ''' + pass + +@register +def stone_311(char: Character): + ''' +创造:快进的时间 + +技能伤害+3.5% +释放技能时,有10%的几率初始化已使用技能的冷却时间。(觉醒技能除外) +-相同技能间存在10秒冷却时间 +释放冷却时间超过1秒的技能时,有1%的几率使1个技能的冷却时间初始化。(辅助职业除外) + ''' + pass + +@register +def stone_312(char: Character): + ''' +创造:扭曲的时间 + +技能伤害+5.5% +释放技能时,有10%的几率初始化已使用技能的冷却时间。(觉醒技能除外) +-相同技能间存在10秒冷却时间 +释放冷却时间超过1秒的技能时,有1%的几率使1个技能的冷却时间初始化。(辅助职业除外) + ''' + pass + +# endregion +# region 纳波尔通宝-无知 套装 + +@register +def stone_313(char: Character): + ''' +无知:时降雷霆 + +技能伤害+4.5% +气候之力引发灾害攻击敌人。 +-灾害伤害量:453600% +-冷却时间:40秒 + ''' + pass + +@register +def stone_314(char: Character): + ''' +无知:灾祸无常 + +技能伤害+6.5% +气候之力引发灾害攻击敌人。 +-灾害伤害量:453600% +-冷却时间:40秒 + ''' + pass + +@register +def stone_315(char: Character): + ''' +无知:刹那遗忘 + +技能伤害+15% +赋予精灵的庇佑。 +-为目标提供恢复 +-每秒恢复0.5%的生命值/魔法值 + ''' + pass + +@register +def stone_316(char: Character): + ''' +无知:永恒遗忘 + +技能伤害+17% +赋予精灵的庇佑。 +-为目标提供恢复 +-每秒恢复0.5%的生命值/魔法值 + +生命值数值为70%及以下时,庇佑效果强化。 +-每秒额外恢复0.5%的生命值/魔法值 + +生命值数值不足30%时,庇佑消失并立即恢复。(冷却时间300秒) +-恢复30%的生命值/魔法值 +-消失的庇佑于30秒后复原 + ''' + pass + +@register +def stone_317(char: Character): + ''' +无知:时沐甘露 + +技能伤害+15% +获得生命值最大值7%的[填充型保护罩]。 +- 按照装备、消耗品、恢复技能提供的生命值恢复量的10%,恢复保护罩。 +- 持续恢复的技能除外 + ''' + pass + +@register +def stone_318(char: Character): + ''' +无知:天性非害 + +技能伤害+17% +进入霸体状态。 +获得生命值最大值10%的[填充型保护罩]。 +- 按照装备、消耗品、恢复技能提供的生命值恢复量的10%,恢复保护罩。 +- 持续恢复的技能除外 + ''' + pass + +# endregion +# region 人造神通宝 + +@register +def stone_319(char: Character): + ''' +设计:初型辅助模块 -- + +技能伤害+13.5% + ''' + pass + +@register +def stone_320(char: Character): + ''' +设计:初型辅助模块 35 + +技能伤害+12.5% +35级主动技能攻击力+7% + ''' + pass + +@register +def stone_321(char: Character): + ''' +设计:初型辅助模块 40 + +技能伤害+12.5% +40级主动技能攻击力+7% + ''' + pass + +@register +def stone_322(char: Character): + ''' +设计:初型辅助模块 45 + +技能伤害+12.5% +45级主动技能攻击力+7% + ''' + pass + +@register +def stone_323(char: Character): + ''' +设计:初型辅助模块 60 + +技能伤害+12.5% +60级主动技能攻击力+7% + ''' + pass + +@register +def stone_324(char: Character): + ''' +设计:初型辅助模块 70 + +技能伤害+12.5% +70级主动技能攻击力+7% + ''' + pass + +@register +def stone_325(char: Character): + ''' +设计:初型辅助模块 75 + +技能伤害+12.5% +75级主动技能攻击力+7% + ''' + pass + +@register +def stone_326(char: Character): + ''' +设计:初型辅助模块 80 + +技能伤害+12.5% +80级主动技能攻击力+7% + ''' + pass + +@register +def stone_327(char: Character): + ''' +设计:初型辅助模块 -- + +技能伤害+14.5% +技能范围+7% + ''' + pass + +@register +def stone_328(char: Character): + ''' +设计:初型辅助模块 35 + +技能伤害+14.5% +35级主动技能攻击力 +12% +35级技能范围 +12% + ''' + pass + +@register +def stone_329(char: Character): + ''' +设计:初型辅助模块 40 + +技能伤害+14.5% +40级主动技能攻击力 +12% +40级技能范围 +12% + ''' + pass + +@register +def stone_330(char: Character): + ''' +设计:初型辅助模块 45 + +技能伤害+14.5% +45级主动技能攻击力 +12% +45级技能范围 +12% + ''' + pass + +@register +def stone_331(char: Character): + ''' +设计:初型辅助模块 60 + +技能伤害+14.5% +60级主动技能攻击力 +12% +60级技能范围 +12% + ''' + pass + +@register +def stone_332(char: Character): + ''' +设计:初型辅助模块 70 + +技能伤害+14.5% +70级主动技能攻击力 +12% +70级技能范围 +12% + ''' + pass + +@register +def stone_333(char: Character): + ''' +设计:初型辅助模块 75 + +技能伤害+14.5% +75级主动技能攻击力 +12% +75级技能范围 +12% + ''' + pass + +@register +def stone_334(char: Character): + ''' +设计:初型辅助模块 80 + +技能伤害+14.5% +80级主动技能攻击力 +12% +80级技能范围 +12% + ''' + pass + +@register +def stone_335(char: Character): + ''' +设计:初型附加模块 -- + +技能伤害+13.5% + ''' + pass + +@register +def stone_336(char: Character): + ''' +设计:初型附加模块 35 + +技能伤害+12.5% +35级主动技能攻击力+7% + ''' + pass + +@register +def stone_337(char: Character): + ''' +设计:初型附加模块 40 + +技能伤害+12.5% +40级主动技能攻击力+7% + ''' + pass + +@register +def stone_338(char: Character): + ''' +设计:初型附加模块 45 + +技能伤害+12.5% +45级主动技能攻击力+7% + ''' + pass + +@register +def stone_339(char: Character): + ''' +设计:初型附加模块 60 + +技能伤害+12.5% +60级主动技能攻击力+7% + ''' + pass + +@register +def stone_340(char: Character): + ''' +设计:初型附加模块 70 + +技能伤害+12.5% +70级主动技能攻击力+7% + ''' + pass + +@register +def stone_341(char: Character): + ''' +设计:初型附加模块 75 + +技能伤害+12.5% +75级主动技能攻击力+7% + ''' + pass + +@register +def stone_342(char: Character): + ''' +设计:初型附加模块 80 + +技能伤害+12.5% +80级主动技能攻击力+7% + ''' + pass + +@register +def stone_343(char: Character): + ''' +设计:初型附加模块 -- + +技能伤害+14.5% +技能范围+7% + ''' + pass + +@register +def stone_344(char: Character): + ''' +设计:初型附加模块 35 + +技能伤害+14.5% +35级主动技能攻击力 +12% +35级技能范围 +12% + ''' + pass + +@register +def stone_345(char: Character): + ''' +设计:初型附加模块 40 + +技能伤害+14.5% +40级主动技能攻击力 +12% +40级技能范围 +12% + ''' + pass + +@register +def stone_346(char: Character): + ''' +设计:初型附加模块 45 + +技能伤害+14.5% +45级主动技能攻击力 +12% +45级技能范围 +12% + ''' + pass + +@register +def stone_347(char: Character): + ''' +设计:初型附加模块 60 + +技能伤害+14.5% +60级主动技能攻击力 +12% +60级技能范围 +12% + ''' + pass + +@register +def stone_348(char: Character): + ''' +设计:初型附加模块 70 + +技能伤害+14.5% +70级主动技能攻击力 +12% +70级技能范围 +12% + ''' + pass + +@register +def stone_349(char: Character): + ''' +设计:初型附加模块 75 + +技能伤害+14.5% +75级主动技能攻击力 +12% +75级技能范围 +12% + ''' + pass + +@register +def stone_350(char: Character): + ''' +设计:初型附加模块 80 + +技能伤害+14.5% +80级主动技能攻击力 +12% +80级技能范围 +12% + ''' + pass + +@register +def stone_351(char: Character): + ''' +设计:初型信号模块 -- + +技能伤害+13.5% + ''' + pass + +@register +def stone_352(char: Character): + ''' +设计:初型信号模块 35 + +技能伤害+12.5% +35级主动技能攻击力+7% + ''' + pass + +@register +def stone_353(char: Character): + ''' +设计:初型信号模块 40 + +技能伤害+12.5% +40级主动技能攻击力+7% + ''' + pass + +@register +def stone_354(char: Character): + ''' +设计:初型信号模块 45 + +技能伤害+12.5% +45级主动技能攻击力+7% + ''' + pass + +@register +def stone_355(char: Character): + ''' +设计:初型信号模块 60 + +技能伤害+12.5% +60级主动技能攻击力+7% + ''' + pass + +@register +def stone_356(char: Character): + ''' +设计:初型信号模块 70 + +技能伤害+12.5% +70级主动技能攻击力+7% + ''' + pass + +@register +def stone_357(char: Character): + ''' +设计:初型信号模块 75 + +技能伤害+12.5% +75级主动技能攻击力+7% + ''' + pass + +@register +def stone_358(char: Character): + ''' +设计:初型信号模块 80 + +技能伤害+12.5% +80级主动技能攻击力+7% + ''' + pass + +@register +def stone_359(char: Character): + ''' +设计:初型信号模块 -- + +技能伤害+14.5% +技能范围+7% + ''' + pass + +@register +def stone_360(char: Character): + ''' +设计:初型信号模块 35 + +技能伤害+14.5% +35级主动技能攻击力 +12% +35级技能范围 +12% + ''' + pass + +@register +def stone_361(char: Character): + ''' +设计:初型信号模块 40 + +技能伤害+14.5% +40级主动技能攻击力 +12% +40级技能范围 +12% + ''' + pass + +@register +def stone_362(char: Character): + ''' +设计:初型信号模块 45 + +技能伤害+14.5% +45级主动技能攻击力 +12% +45级技能范围 +12% + ''' + pass + +@register +def stone_363(char: Character): + ''' +设计:初型信号模块 60 + +技能伤害+14.5% +60级主动技能攻击力 +12% +60级技能范围 +12% + ''' + pass + +@register +def stone_364(char: Character): + ''' +设计:初型信号模块 70 + +技能伤害+14.5% +70级主动技能攻击力 +12% +70级技能范围 +12% + ''' + pass + +@register +def stone_365(char: Character): + ''' +设计:初型信号模块 75 + +技能伤害+14.5% +75级主动技能攻击力 +12% +75级技能范围 +12% + ''' + pass + +@register +def stone_366(char: Character): + ''' +设计:初型信号模块 80 + +技能伤害+14.5% +80级主动技能攻击力 +12% +80级技能范围 +12% + ''' + pass +# endregion \ No newline at end of file diff --git a/backend/stone.py b/backend/stone.py new file mode 100644 index 00000000..7a5dab96 --- /dev/null +++ b/backend/stone.py @@ -0,0 +1,58 @@ +from database.connect import get_db_engine as get_engine +from database.models import Session, StoneData, SuitData + +engine = get_engine('0') + +with Session(engine) as session: + db_list = session.query(StoneData).all() + +res = '' + +curPart = '' + +# for i in db_list: +# if i.itemType == '武器' and i.itemType != curPart: +# curPart = i.itemType +# res += f''' +# # endregion +# # region {curPart} +# ''' +# if i.itemType != '武器' and i.categorize != curPart: +# curPart = i.categorize +# res += f''' +# # endregion +# # region {curPart} +# ''' +# res += f''' +# def equ_{i.id}(char: Character): +# \''' +# {i.name} +# {i.rarity} {i.itemType} {i.itemDetailType} + +# {i.detail} +# \''' +# pass +# ''' + +for i in db_list: + if i.id < 151 or i.id > 366: + continue + if i.categorize != curPart: + curPart = i.categorize + res += f''' +# endregion +# region {curPart} + ''' + res += f''' +@register +def stone_{i.id}(char: Character): + \''' +{i.name} + +{i.detail} + \''' + pass + ''' + + with open('/Users/imelon/Desktop/Code/dnf/dcalc/backend/output.py', 'w') as file: + file.write(res) diff --git a/frontend/src/api/calc/type.ts b/frontend/src/api/calc/type.ts index 65418660..8dc88a34 100644 --- a/frontend/src/api/calc/type.ts +++ b/frontend/src/api/calc/type.ts @@ -17,6 +17,7 @@ export interface IResultSkill { damage: number mode: string buff:number[] + learnLv: number } export interface IResultUserInfo { diff --git a/frontend/src/pages/Character/EquipmentDictionary/Index.vue b/frontend/src/pages/Character/EquipmentDictionary/Index.vue index 4debc97a..63defd49 100644 --- a/frontend/src/pages/Character/EquipmentDictionary/Index.vue +++ b/frontend/src/pages/Character/EquipmentDictionary/Index.vue @@ -83,6 +83,9 @@ const choose_part = ref([]) const chooseCategory = (cat: string) => { type.value = cat + if(type.value == 'stone' && curSuit.value == -1){ + curSuit.value = 16203 + } } const configStore = useConfigStore() @@ -101,7 +104,7 @@ const suitList = computed(() => { } }) const res = Array.from(uniqueSuits.values()) - res.push({ name: '通宝', value: -1, imageUrl: '/suit/little/-1.png' }) + if(type.value == 'equ') res.push({ name: '通宝', value: -1, imageUrl: '/suit/little/-1.png' }) return res }) @@ -113,7 +116,8 @@ const equs = computed(() => { (choose_part.value.length === 0 || choose_part.value.includes(a.itemDetailType || a.itemType)) && (a.suit.length == 0 || - (curSuit.value == -1 && a.suit.length > 1) || + (curSuit.value == -1 && a.suit.length > 1 && type.value == 'equ') || + (a.suit.length > 1 && type.value == 'stone') || (a.suit.includes(curSuit.value.toString()) && a.suit.length === 1)), ) diff --git a/frontend/src/pages/Character/Result/components/Skill.vue b/frontend/src/pages/Character/Result/components/Skill.vue index a9823b7e..185ae8c4 100644 --- a/frontend/src/pages/Character/Result/components/Skill.vue +++ b/frontend/src/pages/Character/Result/components/Skill.vue @@ -4,7 +4,7 @@