From 5cb939422ccdae687e1047406ef96fa837c01295 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E8=A5=BF=E7=93=9C=C2=B0?= Date: Wed, 7 May 2025 00:39:10 +0800 Subject: [PATCH] dev --- backend/core/character/GF/gunner_male/launcher_male.py | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/backend/core/character/GF/gunner_male/launcher_male.py b/backend/core/character/GF/gunner_male/launcher_male.py index da955449..5e40a734 100644 --- a/backend/core/character/GF/gunner_male/launcher_male.py +++ b/backend/core/character/GF/gunner_male/launcher_male.py @@ -115,9 +115,9 @@ class Skill7(PassiveSkill): skills = [] for i in self.char.skills: if i.type == "active" and i.learnLv not in [50,85,100] and i.damage: - skills.append(i) - self.associate = [{"type":"+lv","data":[0] + [1]*self.maxLv,"ratio":1}] - return super().effect(old, new) + skills.append(i.name) + self.associate = [{"type":"+lv","data":[0] + [1]*self.maxLv,"ratio":1,"skills":skills}] + super().effect(old, new) # G-14手雷 G-14 파열류탄 @@ -127,7 +127,7 @@ class Skill8(ActiveSkill): learnLv = 15 masterLv = 60 maxLv = 70 - position = 10 #TODO + position = 9 rangeLv = 2 cd = 4 mp = [20, 160]