diff --git a/backend/core/basic/skill.py b/backend/core/basic/skill.py index abdb35b0..e12e4a0b 100644 --- a/backend/core/basic/skill.py +++ b/backend/core/basic/skill.py @@ -190,6 +190,7 @@ class ActiveSkill(Skill): return 武器冷却惩罚(weapon.itemDetailType,self.char.输出类型) def getQuickCDRatio(self): + return 1.0 cdr = 0 if 15 <= self.learnLv <= 30: cdr = 0.01 diff --git a/backend/core/character/GF/swordman_male/berserker.py b/backend/core/character/GF/swordman_male/berserker.py index 490af491..44d3cd3d 100644 --- a/backend/core/character/GF/swordman_male/berserker.py +++ b/backend/core/character/GF/swordman_male/berserker.py @@ -73,7 +73,7 @@ class Skill3(ActiveSkill): associate = [ {"data": data0, "type": '*skillRation'}, - {'data': data1, 'type': '*cdReduce', 'exceptSkills': ['魔狱血刹', '血魔·弑天', '血魔极道灭']} + {'data': data1, 'type': '*cdReduce', 'exceptSkills': ['魔狱血刹', '血魔·弑天', '血魔 : 极道灭世']} ]