This commit is contained in:
2026-08-17 11:46:19 +08:00
parent 354395bc26
commit 605a26589d
3 changed files with 11 additions and 2 deletions
+1 -1
View File
@@ -131,7 +131,7 @@ async def get_info_by_dnfhelper(uid: str, state: AltersDep, redis: RedisDep):
async def get_skill_by_code(state: AltersDep, code=Body(None)): async def get_skill_by_code(state: AltersDep, code=Body(None)):
try: try:
skills = get_skill_tree_info(code.get('code', '')) skills = get_skill_tree_info(code.get('code', ''))
if skills.get('job', {}).get('class', '') != state.alter: if skills.get('job', {}).get('class', '') != state.alter.replace('_carry', ''):
return response(code=500, message='技能加点代码职业与登录职业不匹配', data=None) return response(code=500, message='技能加点代码职业与登录职业不匹配', data=None)
return response(data=skills) return response(data=skills)
except Exception as e: except Exception as e:
@@ -1440,6 +1440,15 @@ class Skill38(CreatorActiveSkill):
mode = ['秒炸', '常规'] mode = ['秒炸', '常规']
@property
def lv(self):
"""技能等级"""
return self.char.GetSkillByName("创世").lv
@lv.setter
def lv(self, value):
...
def setMode(self, mode): def setMode(self, mode):
if mode == '秒炸': if mode == '秒炸':
self.hit0 = 6 self.hit0 = 6
@@ -1907,7 +1907,7 @@ class classChange(Character):
self.输出类型 = '魔法固伤' self.输出类型 = '魔法固伤'
self.防具精通属性 = ['智力'] self.防具精通属性 = ['智力']
self.防具类型 = '板甲' self.防具类型 = '板甲'
self.buff = 2.335 self.buff = 2.062
self.角色 = '圣职者(男)' self.角色 = '圣职者(男)'