This commit is contained in:
2025-06-04 23:42:08 +08:00
parent b8a50df8b1
commit 605fb0fc66
3 changed files with 6 additions and 5 deletions
+4 -4
View File
@@ -12583,8 +12583,8 @@ def equ_2000(char: CharacterProperty):
<维纳斯的恩宠>
穿戴的最高套装积分达到2100点以上时,才能发挥能力。
套装积分达到2550以上时,会发动更强的效果。
技能伤害+48.7%
增益量12180
技能伤害+53.9%
增益量12530
精度
精度100%时,技能伤害+13.1%,增益量4650
@@ -12603,7 +12603,7 @@ def equ_2000(char: CharacterProperty):
char.SetStatus(SkillAttack=0.378,Buffer=12180)
pass
if char.max_point >= 2550:
char.SetStatus(SkillAttack=0.487,Buffer=12180)
char.SetStatus(SkillAttack=0.539,Buffer=12530)
pass
point = char.charEquipInfo['魔法石'].precision
skillAttack = 0.1 * point - (point // 25) * 0.1 + (0.5 if point >= 25 else 0) + (0.6 if point >=50 else 0) + (0.6 if point >=75 else 0) + (1.8 if point >=100 else 0)
@@ -12649,7 +12649,7 @@ def equ_2001(char: CharacterProperty):
char.SetStatus(SkillAttack=0.384,Buffer=11220)
pass
if char.max_point >= 2550:
char.SetStatus(SkillAttack=0.494,Buffer=12180)
char.SetStatus(SkillAttack=0.494 + 0.052,Buffer=12180+350)
pass
point = char.charEquipInfo['耳环'].precision
skillAttack = 0.1 * point - (point // 25) * 0.1 + (0.5 if point >= 25 else 0) + (0.6 if point >=50 else 0) + (0.6 if point >=75 else 0) + (1.8 if point >=100 else 0)