new:添加黑暗武士
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@@ -307,6 +307,8 @@ class CharacterBase(CharacterProperty):
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self.Buffer += 增益量 + kget('Buffer', 0)
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self.BufferP += 增益量P + kget('BufferP', 0)
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self.EquEffectRatio += kget('EquEffectRatio', 0.0)
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self.PINT *= kget('PINT', 1.0)
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self.PSTR *= kget('PSTR', 1.0)
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def AddElementDB(self, element: str, value: float, type: int = 0) -> None:
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"""
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@@ -116,7 +116,7 @@ class CalcCarryMixin(CharacterBase):
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attrs.extend(['Attack', 'AttackP', 'SkillAttack', 'EquEffectRatio', 'ElementDB'])
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for attr in attrs:
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temp = getattr(CharacterInfo, attr)
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if attr.startswith('Atk'):
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if attr.startswith('Atk') or attr in ['INT', 'STR']:
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info.append({'name': temp.name, 'value': temp.value(getattr(self, attr) * getattr(self, f'P{attr}'))})
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else:
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value = getattr(self, attr)
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@@ -390,6 +390,8 @@ class ActiveSkill(Skill):
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return 1 - cdr
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def getSkillCD(self, mode=None):
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if not isinstance(self.cd, (int, float)) or not self.cd:
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return '-'
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return max(0, round(max(self.cd * 0.3, self.cd * self.cdReduce / self.cdRecover * self.getWeaponCDRatio() * self.getQuickCDRatio()) * self.cdRatio - self.cdCut / self.cdRecover , 2))
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def vp_1(self):
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