feat:优化职业技能关联实现
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# 此文件由 scripts/generate_skill_refs.py 自动生成,请勿手工修改。
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"""技能引用来源:gunblader/agent/skill_tree.json;公共技能继承自 common.py 中的适用分组。"""
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from core.character.refs.base import SkillRef
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from core.character.refs.common import CommonSkillRefs, Awakening2SkillRefs, ComboSkillRefs
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class AgentSkillRef(CommonSkillRefs, Awakening2SkillRefs, ComboSkillRefs):
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"""gunblader.agent 的技能引用;包含继承的公共技能。"""
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__profession__ = 'gunblader.agent'
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ANGLESHOT = SkillRef(name='穿透射击', code='angleshot', profession=__profession__)
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"穿透射击"
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BEAMSLASH = SkillRef(name='源光斩', code='beamslash', profession=__profession__)
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"源光斩"
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BLADEFALCON = SkillRef(name='枪刃旋杀', code='bladefalcon', profession=__profession__)
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"枪刃旋杀"
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CATCHTARGET = SkillRef(name='终极锁定', code='catchtarget', profession=__profession__)
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"终极锁定"
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COLDBLOOD = SkillRef(name='冷酷敌意', code='coldblood', profession=__profession__)
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"冷酷敌意"
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CONTINUOUSFIRE = SkillRef(name='连续射击', code='continuousfire', profession=__profession__)
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"连续射击"
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CORESHIELD = SkillRef(name='源能护盾', code='coreshield', profession=__profession__)
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"源能护盾"
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CRESCENTMOONSLASH = SkillRef(name='弦月斩', code='crescentmoonslash', profession=__profession__)
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"弦月斩"
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CUTANDSHOT = SkillRef(name='斩射', code='cutandshot', profession=__profession__)
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"斩射"
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DARKMOONSTEP = SkillRef(name='月影秘步', code='darkmoonstep', profession=__profession__)
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"月影秘步"
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DEADLIFT = SkillRef(name='浮空连击', code='deadlift', profession=__profession__)
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"浮空连击"
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DOUBLEHALFMOONSLASH = SkillRef(name='双弦斩', code='doublehalfmoonslash', profession=__profession__)
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"双弦斩"
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DOWNUPMOON = SkillRef(name='夜影迷踪', code='downupmoon', profession=__profession__)
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"夜影迷踪"
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EVASION = SkillRef(name='迅步闪避', code='evasion', profession=__profession__)
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"迅步闪避"
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FULLMOONLIGHTSLASH = SkillRef(name='满月斩', code='fullmoonlightslash', profession=__profession__)
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"满月斩"
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FUSILLADE = SkillRef(name='毁灭狂欢', code='fusillade', profession=__profession__)
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"毁灭狂欢"
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GBOMB = SkillRef(name='G型手榴弹', code='gbomb', profession=__profession__)
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"G型手榴弹"
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HOPSLASH = SkillRef(name='重劈', code='hopslash', profession=__profession__)
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"重劈"
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KEYFIGUREASSASSINATION = SkillRef(name='毁灭绝击', code='keyfigureassassination', profession=__profession__)
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"毁灭绝击"
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LASTMISSION = SkillRef(name='月夜 : 终极行动', code='lastmission', profession=__profession__)
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"月夜 : 终极行动"
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MISSIONSTART = SkillRef(name='特工使命', code='missionstart', profession=__profession__)
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"特工使命"
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MOONECLIPSE = SkillRef(name='月相天陨', code='mooneclipse', profession=__profession__)
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"月相天陨"
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MOONLIGHTREQUIEM = SkillRef(name='月光镇魂曲', code='moonlightrequiem', profession=__profession__)
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"月光镇魂曲"
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MOONLIGHTSLASH = SkillRef(name='月光挥斩', code='moonlightslash', profession=__profession__)
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"月光挥斩"
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MOONPHASE = SkillRef(name='月相轮舞', code='moonphase', profession=__profession__)
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"月相轮舞"
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NECKBREAKING = SkillRef(name='瞬击', code='neckbreaking', profession=__profession__)
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"瞬击"
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PERFECTION = SkillRef(name='无瑕', code='perfection', profession=__profession__)
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"无瑕"
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PINPOINT = SkillRef(name='使命觉悟', code='pinpoint', profession=__profession__)
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"使命觉悟"
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ROMANDASH = SkillRef(name='迅步突袭', code='romandash', profession=__profession__)
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"迅步突袭"
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SHORTBLADEMASTERY = SkillRef(name='小太刀精通', code='shortblademastery', profession=__profession__)
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"小太刀精通"
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SIGHTINGSHOT = SkillRef(name='精准射击', code='sightingshot', profession=__profession__)
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"精准射击"
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TACTICALAGENT = SkillRef(name='特工秘技', code='tacticalagent', profession=__profession__)
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"特工秘技"
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TARGETING = SkillRef(name='追踪目标', code='targeting', profession=__profession__)
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"追踪目标"
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TARGETINGFIRE = SkillRef(name='锁定射击', code='targetingfire', profession=__profession__)
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"锁定射击"
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TEMPORARYREALIZATION2 = SkillRef(name='超卓之心', code='temporaryrealization2', profession=__profession__)
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"超卓之心"
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