feat:优化职业技能关联实现
This commit was merged in pull request #11.
This commit is contained in:
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# 此文件由 scripts/generate_skill_refs.py 自动生成,请勿手工修改。
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"""职业技能引用分组;按需导入具体职业。"""
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# 此文件由 scripts/generate_skill_refs.py 自动生成,请勿手工修改。
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"""技能引用来源:knight/chaos/skill_tree.json;公共技能继承自 common.py 中的适用分组。"""
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from core.character.refs.base import SkillRef
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from core.character.refs.common import CommonSkillRefs, Awakening2SkillRefs, ComboSkillRefs
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class ChaosSkillRef(CommonSkillRefs, Awakening2SkillRefs, ComboSkillRefs):
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"""knight.chaos 的技能引用;包含继承的公共技能。"""
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__profession__ = 'knight.chaos'
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ATENADVENT = SkillRef(name='黑曜之眸 : 亚丁降临', code='atenadvent', profession=__profession__)
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"黑曜之眸 : 亚丁降临"
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BATTERINGRAM = SkillRef(name='毁灭突进', code='batteringram', profession=__profession__)
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"毁灭突进"
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BLACKSUN = SkillRef(name='黑色曜日', code='blacksun', profession=__profession__)
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"黑色曜日"
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BRAINSTORM = SkillRef(name='思维风暴', code='brainstorm', profession=__profession__)
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"思维风暴"
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BRAWL = SkillRef(name='魔灵乱舞', code='brawl', profession=__profession__)
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"魔灵乱舞"
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CLEARDEMON = SkillRef(name='军团遣散', code='cleardemon', profession=__profession__)
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"军团遣散"
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CORPSARRAY = SkillRef(name='军团列队', code='corpsarray', profession=__profession__)
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"军团列队"
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DARKSHOCKWAVE = SkillRef(name='黑暗冲击', code='darkshockwave', profession=__profession__)
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"黑暗冲击"
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DEFENSIVEPOSTURE = SkillRef(name='防御姿态', code='defensiveposture', profession=__profession__)
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"防御姿态"
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DISARMING = SkillRef(name='破武之轮', code='disarming', profession=__profession__)
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"破武之轮"
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ELEMENTALCIRCLE = SkillRef(name='灵性转换', code='elementalcircle', profession=__profession__)
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"灵性转换"
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EVILFESTIVAL = SkillRef(name='盛宴·恶之祭典', code='evilfestival', profession=__profession__)
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"盛宴·恶之祭典"
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EXPLOITATION = SkillRef(name='魔能榨取', code='exploitation', profession=__profession__)
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"魔能榨取"
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FANCYTWIST = SkillRef(name='魔幻旋风', code='fancytwist', profession=__profession__)
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"魔幻旋风"
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FINALATTACK = SkillRef(name='聚灵升空剑', code='finalattack', profession=__profession__)
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"聚灵升空剑"
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FINISH = SkillRef(name='跳斩', code='finish', profession=__profession__)
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"跳斩"
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GENOCIDECRUSH = SkillRef(name='碎灵之击', code='genocidecrush', profession=__profession__)
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"碎灵之击"
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GRANDFINALE = SkillRef(name='绽放·终章', code='grandfinale', profession=__profession__)
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"绽放·终章"
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INTERCEPT = SkillRef(name='飞跃截击', code='intercept', profession=__profession__)
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"飞跃截击"
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LETHALPUNTO = SkillRef(name='致命突刺', code='lethalpunto', profession=__profession__)
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"致命突刺"
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LIONKICK = SkillRef(name='强踢', code='lionkick', profession=__profession__)
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"强踢"
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MASSIVEFIRE = SkillRef(name='绚丽耀光', code='massivefire', profession=__profession__)
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"绚丽耀光"
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MIDNIGHTCARNIVAL = SkillRef(name='午夜嘉年华', code='midnightcarnival', profession=__profession__)
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"午夜嘉年华"
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MIXEDBLOOD = SkillRef(name='魔灵血统', code='mixedblood', profession=__profession__)
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"魔灵血统"
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PERFECTGUARD = SkillRef(name='自动防御', code='perfectguard', profession=__profession__)
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"自动防御"
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REIGNOFTERROR = SkillRef(name='绝对魅力', code='reignofterror', profession=__profession__)
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"绝对魅力"
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RESONANCE = SkillRef(name='连锁共振', code='resonance', profession=__profession__)
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"连锁共振"
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RULEOFPOWER = SkillRef(name='力量法则', code='ruleofpower', profession=__profession__)
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"力量法则"
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SACRIFICEBOMB = SkillRef(name='魔灵炸弹', code='sacrificebomb', profession=__profession__)
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"魔灵炸弹"
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SHIELDCHANGE = SkillRef(name='盾牌转换', code='shieldchange', profession=__profession__)
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"盾牌转换"
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SHIELDGUARD = SkillRef(name='盾牌格挡', code='shieldguard', profession=__profession__)
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"盾牌格挡"
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SHIELDSTARK = SkillRef(name='盾击', code='shieldstark', profession=__profession__)
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"盾击"
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STOPATTACK = SkillRef(name='魔灵随行', code='stopattack', profession=__profession__)
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"魔灵随行"
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SUMMONATENSAVATAR = SkillRef(name='亚丁之力', code='summonatensavatar', profession=__profession__)
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"亚丁之力"
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SUMMONBIGDADDY = SkillRef(name='魔灵召唤 : 迪克老爹', code='summonbigdaddy', profession=__profession__)
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"魔灵召唤 : 迪克老爹"
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SUMMONBORASS = SkillRef(name='魔灵召唤 : 波拉斯', code='summonborass', profession=__profession__)
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"魔灵召唤 : 波拉斯"
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SUMMONCHAOSSOLDIER = SkillRef(name='统御 : 魔灵战士', code='summonchaossoldier', profession=__profession__)
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"统御 : 魔灵战士"
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SUMMONCRAZYSPIN = SkillRef(name='魔灵召唤 : 旋转小冯', code='summoncrazyspin', profession=__profession__)
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"魔灵召唤 : 旋转小冯"
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SUMMONDEMONMAGICIAN = SkillRef(name='统御 : 魔灵法师', code='summondemonmagician', profession=__profession__)
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"统御 : 魔灵法师"
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SUMMONDEVAATEN = SkillRef(name='亚丁的庇佑', code='summondevaaten', profession=__profession__)
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"亚丁的庇佑"
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SUMMONGELATINMASK = SkillRef(name='魔灵召唤 : 假面杰森', code='summongelatinmask', profession=__profession__)
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"魔灵召唤 : 假面杰森"
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SUMMONHEARTQUEEN = SkillRef(name='魔灵召唤 : 红心女皇艾莉莎', code='summonheartqueen', profession=__profession__)
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"魔灵召唤 : 红心女皇艾莉莎"
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SUMMONHYSTERICWORRIER = SkillRef(name='魔灵召唤 : 狂暴布洛克', code='summonhystericworrier', profession=__profession__)
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"魔灵召唤 : 狂暴布洛克"
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SUMMONLUCKYWACKY = SkillRef(name='魔灵召唤 : 瓦尔琪', code='summonluckywacky', profession=__profession__)
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"魔灵召唤 : 瓦尔琪"
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SUMMONRAGEHAT = SkillRef(name='魔灵召唤 : 大富翁鲁邦', code='summonragehat', profession=__profession__)
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"魔灵召唤 : 大富翁鲁邦"
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SUMMONTWINKLEARTIST = SkillRef(name='魔灵召唤 : 大画家芭芘', code='summontwinkleartist', profession=__profession__)
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"魔灵召唤 : 大画家芭芘"
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SUMMONVAMPIRECHILDREN = SkillRef(name='魔灵召唤 : 小吸血鬼夏伊', code='summonvampirechildren', profession=__profession__)
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"魔灵召唤 : 小吸血鬼夏伊"
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TEMPORARYREALIZATION2 = SkillRef(name='超卓之心', code='temporaryrealization2', profession=__profession__)
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"超卓之心"
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UPPERSHIELD = SkillRef(name='盾挑', code='uppershield', profession=__profession__)
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"盾挑"
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VSLASH = SkillRef(name='翔空剑', code='vslash', profession=__profession__)
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"翔空剑"
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WHEELOFFORTUNE = SkillRef(name='命运之轮', code='wheeloffortune', profession=__profession__)
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"命运之轮"
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WONDERFULRUSH = SkillRef(name='魔神百裂拳', code='wonderfulrush', profession=__profession__)
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"魔神百裂拳"
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# 此文件由 scripts/generate_skill_refs.py 自动生成,请勿手工修改。
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"""技能引用来源:knight/dragon_knight/skill_tree.json;公共技能继承自 common.py 中的适用分组。"""
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from core.character.refs.base import SkillRef
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from core.character.refs.common import CommonSkillRefs, Awakening4SkillRefs, ComboSkillRefs
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class DragonKnightSkillRef(CommonSkillRefs, Awakening4SkillRefs, ComboSkillRefs):
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"""knight.dragon_knight 的技能引用;包含继承的公共技能。"""
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__profession__ = 'knight.dragon_knight'
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BLITZSTRIKE = SkillRef(name='龙翼突袭', code='blitzstrike', profession=__profession__)
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"龙翼突袭"
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BURSTHORN = SkillRef(name='爆破龙角', code='bursthorn', profession=__profession__)
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"爆破龙角"
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DEFENSIVEPOSTURE = SkillRef(name='防御姿态', code='defensiveposture', profession=__profession__)
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"防御姿态"
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DISASTER = SkillRef(name='雷光嘶吼', code='disaster', profession=__profession__)
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"雷光嘶吼"
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DRAGONBREATH = SkillRef(name='龙之吐息', code='dragonbreath', profession=__profession__)
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"龙之吐息"
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DRAGONBURST = SkillRef(name='魔龙星落', code='dragonburst', profession=__profession__)
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"魔龙星落"
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DRAGONFANG = SkillRef(name='龙之撕咬', code='dragonfang', profession=__profession__)
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"龙之撕咬"
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DRAGONFORCE = SkillRef(name='魔龙之力', code='dragonforce', profession=__profession__)
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"魔龙之力"
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DRAGONIANWEAPON = SkillRef(name='龙人血统', code='dragonianweapon', profession=__profession__)
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"龙人血统"
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DRAGONKAISERSWORD = SkillRef(name='龙刃无双', code='dragonkaisersword', profession=__profession__)
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"龙刃无双"
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DRAGONOATH = SkillRef(name='龙血誓约', code='dragonoath', profession=__profession__)
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"龙血誓约"
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DRAGONSMASH = SkillRef(name='飞龙斩', code='dragonsmash', profession=__profession__)
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"飞龙斩"
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DRAGONTOOTH = SkillRef(name='龙人剑术', code='dragontooth', profession=__profession__)
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"龙人剑术"
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DRAGONWING = SkillRef(name='龙翼', code='dragonwing', profession=__profession__)
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"龙翼"
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EXTERMINATE = SkillRef(name='龙皇制裁', code='exterminate', profession=__profession__)
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"龙皇制裁"
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FINISH = SkillRef(name='跳斩', code='finish', profession=__profession__)
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"跳斩"
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FIREBREATH = SkillRef(name='火焰吐息', code='firebreath', profession=__profession__)
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"火焰吐息"
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FOODFIGHTING = SkillRef(name='肉食主义', code='foodfighting', profession=__profession__)
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"肉食主义"
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HEIR = SkillRef(name='龙神血脉', code='heir', profession=__profession__)
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"龙神血脉"
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INFINITYNOVA = SkillRef(name='龙神君临·虚空烬灭', code='infinitynova', profession=__profession__)
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"龙神君临·虚空烬灭"
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INTERCEPT = SkillRef(name='飞跃截击', code='intercept', profession=__profession__)
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"飞跃截击"
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KNUCKLEBLASTER = SkillRef(name='龙拳', code='knuckleblaster', profession=__profession__)
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"龙拳"
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LASTLIGHT = SkillRef(name='龙神裁决 : 终末之光', code='lastlight', profession=__profession__)
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"龙神裁决 : 终末之光"
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LETHALPUNTO = SkillRef(name='致命突刺', code='lethalpunto', profession=__profession__)
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"致命突刺"
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LIGHTNINGROAR = SkillRef(name='龙哮雷鸣', code='lightningroar', profession=__profession__)
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"龙哮雷鸣"
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LIONKICK = SkillRef(name='强踢', code='lionkick', profession=__profession__)
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"强踢"
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PARTICIPATION = SkillRef(name='征战无双', code='participation', profession=__profession__)
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"征战无双"
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PERFECTGUARD = SkillRef(name='自动防御', code='perfectguard', profession=__profession__)
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"自动防御"
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SHIELDGUARD = SkillRef(name='盾牌格挡', code='shieldguard', profession=__profession__)
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"盾牌格挡"
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SHIELDSTARK = SkillRef(name='盾击', code='shieldstark', profession=__profession__)
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"盾击"
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SKYRUSH = SkillRef(name='魔龙天翔', code='skyrush', profession=__profession__)
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"魔龙天翔"
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SLAYER = SkillRef(name='龙人之太刀精通', code='slayer', profession=__profession__)
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"龙人之太刀精通"
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SPICE = SkillRef(name='大胃王', code='spice', profession=__profession__)
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"大胃王"
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SPINNINGRAID = SkillRef(name='龙翼穿刺', code='spinningraid', profession=__profession__)
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"龙翼穿刺"
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STORMBREATH = SkillRef(name='魔龙之息', code='stormbreath', profession=__profession__)
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"魔龙之息"
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SUMMONASTR = SkillRef(name='龙语召唤 : 阿斯特拉', code='summonastr', profession=__profession__)
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"龙语召唤 : 阿斯特拉"
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TEMPORARYREALIZATION4 = SkillRef(name='超卓之心', code='temporaryrealization4', profession=__profession__)
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"超卓之心"
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UPPERSHIELD = SkillRef(name='盾挑', code='uppershield', profession=__profession__)
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"盾挑"
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WHEELOFFORTUNE = SkillRef(name='命运之轮', code='wheeloffortune', profession=__profession__)
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"命运之轮"
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@@ -0,0 +1,138 @@
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# 此文件由 scripts/generate_skill_refs.py 自动生成,请勿手工修改。
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"""技能引用来源:knight/elven_knight/skill_tree.json;公共技能继承自 common.py 中的适用分组。"""
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from core.character.refs.base import SkillRef
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from core.character.refs.common import CommonSkillRefs, Awakening1SkillRefs, ComboSkillRefs
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class ElvenKnightSkillRef(CommonSkillRefs, Awakening1SkillRefs, ComboSkillRefs):
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"""knight.elven_knight 的技能引用;包含继承的公共技能。"""
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__profession__ = 'knight.elven_knight'
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ANCIENTBOAR = SkillRef(name='愤怒冲撞', code='ancientboar', profession=__profession__)
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"愤怒冲撞"
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ANCIENTDEER = SkillRef(name='守护神鹿', code='ancientdeer', profession=__profession__)
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"守护神鹿"
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ANGEROFNATURE = SkillRef(name='自然之怒', code='angerofnature', profession=__profession__)
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"自然之怒"
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CHAINSTRIKE = SkillRef(name='剑盾强袭', code='chainstrike', profession=__profession__)
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"剑盾强袭"
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CHARGE = SkillRef(name='天马流星落', code='charge', profession=__profession__)
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"天马流星落"
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DEFENSIVEPOSTURE = SkillRef(name='防御姿态', code='defensiveposture', profession=__profession__)
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"防御姿态"
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DEMENTIONMOLT = SkillRef(name='骑士守护', code='dementionmolt', profession=__profession__)
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"骑士守护"
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DISARMING = SkillRef(name='破武之轮', code='disarming', profession=__profession__)
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"破武之轮"
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ELVISHJUMP = SkillRef(name='精灵之跃', code='elvishjump', profession=__profession__)
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"精灵之跃"
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|
||||
FANTASYOFNATURE = SkillRef(name='生命之律·神木擎天', code='fantasyofnature', profession=__profession__)
|
||||
"生命之律·神木擎天"
|
||||
|
||||
FINISH = SkillRef(name='跳斩', code='finish', profession=__profession__)
|
||||
"跳斩"
|
||||
|
||||
FORTRESSOFEUDIA = SkillRef(name='荆棘之城', code='fortressofeudia', profession=__profession__)
|
||||
"荆棘之城"
|
||||
|
||||
GRACEOFLIFE = SkillRef(name='生命的恩宠', code='graceoflife', profession=__profession__)
|
||||
"生命的恩宠"
|
||||
|
||||
GREATVOLITION = SkillRef(name='伟大的意志', code='greatvolition', profession=__profession__)
|
||||
"伟大的意志"
|
||||
|
||||
INTERCEPT = SkillRef(name='飞跃截击', code='intercept', profession=__profession__)
|
||||
"飞跃截击"
|
||||
|
||||
LETHALPUNTO = SkillRef(name='致命突刺', code='lethalpunto', profession=__profession__)
|
||||
"致命突刺"
|
||||
|
||||
LIONKICK = SkillRef(name='强踢', code='lionkick', profession=__profession__)
|
||||
"强踢"
|
||||
|
||||
LUNGEREVOLUTION = SkillRef(name='飓风旋枪', code='lungerevolution', profession=__profession__)
|
||||
"飓风旋枪"
|
||||
|
||||
NATUREBLESSING = SkillRef(name='自然恩泽', code='natureblessing', profession=__profession__)
|
||||
"自然恩泽"
|
||||
|
||||
NATUREGUARDIAN = SkillRef(name='自然守护', code='natureguardian', profession=__profession__)
|
||||
"自然守护"
|
||||
|
||||
OVERPOWER = SkillRef(name='破甲冲击', code='overpower', profession=__profession__)
|
||||
"破甲冲击"
|
||||
|
||||
PENETRATION = SkillRef(name='铁壁推进', code='penetration', profession=__profession__)
|
||||
"铁壁推进"
|
||||
|
||||
PERFECTGUARD = SkillRef(name='自动防御', code='perfectguard', profession=__profession__)
|
||||
"自动防御"
|
||||
|
||||
RIDING = SkillRef(name='骑乘召唤', code='riding', profession=__profession__)
|
||||
"骑乘召唤"
|
||||
|
||||
ROSEARMOR = SkillRef(name='蔷薇护甲', code='rosearmor', profession=__profession__)
|
||||
"蔷薇护甲"
|
||||
|
||||
SENTENCE = SkillRef(name='审判之盾', code='sentence', profession=__profession__)
|
||||
"审判之盾"
|
||||
|
||||
SHACKLESOFNATURE = SkillRef(name='自然束缚', code='shacklesofnature', profession=__profession__)
|
||||
"自然束缚"
|
||||
|
||||
SHIELDCHANGE = SkillRef(name='盾牌转换', code='shieldchange', profession=__profession__)
|
||||
"盾牌转换"
|
||||
|
||||
SHIELDCHARGE = SkillRef(name='壁垒突袭', code='shieldcharge', profession=__profession__)
|
||||
"壁垒突袭"
|
||||
|
||||
SHIELDGUARD = SkillRef(name='盾牌格挡', code='shieldguard', profession=__profession__)
|
||||
"盾牌格挡"
|
||||
|
||||
SHIELDOFCOURAGE = SkillRef(name='信仰鼓舞', code='shieldofcourage', profession=__profession__)
|
||||
"信仰鼓舞"
|
||||
|
||||
SHIELDRUSH = SkillRef(name='剑盾猛攻', code='shieldrush', profession=__profession__)
|
||||
"剑盾猛攻"
|
||||
|
||||
SHIELDSTARK = SkillRef(name='盾击', code='shieldstark', profession=__profession__)
|
||||
"盾击"
|
||||
|
||||
SIGNOFLIFE = SkillRef(name='生命审判', code='signoflife', profession=__profession__)
|
||||
"生命审判"
|
||||
|
||||
SMASH = SkillRef(name='天陨断空斩', code='smash', profession=__profession__)
|
||||
"天陨断空斩"
|
||||
|
||||
STRONGBELIEF = SkillRef(name='骑士信念', code='strongbelief', profession=__profession__)
|
||||
"骑士信念"
|
||||
|
||||
SWORDOFFOREST = SkillRef(name='神木刺击', code='swordofforest', profession=__profession__)
|
||||
"神木刺击"
|
||||
|
||||
TEMPORARYREALIZATION1 = SkillRef(name='超卓之心', code='temporaryrealization1', profession=__profession__)
|
||||
"超卓之心"
|
||||
|
||||
TWILIGHTUNICORN = SkillRef(name='暮光之灵 : 黄昏独角兽', code='twilightunicorn', profession=__profession__)
|
||||
"暮光之灵 : 黄昏独角兽"
|
||||
|
||||
UPPERSHIELD = SkillRef(name='盾挑', code='uppershield', profession=__profession__)
|
||||
"盾挑"
|
||||
|
||||
VANGUARDSTRATSH = SkillRef(name='一刀两断', code='vanguardstratsh', profession=__profession__)
|
||||
"一刀两断"
|
||||
|
||||
WARCRY = SkillRef(name='战吼', code='warcry', profession=__profession__)
|
||||
"战吼"
|
||||
|
||||
WHEELOFFORTUNE = SkillRef(name='命运之轮', code='wheeloffortune', profession=__profession__)
|
||||
"命运之轮"
|
||||
@@ -0,0 +1,117 @@
|
||||
# 此文件由 scripts/generate_skill_refs.py 自动生成,请勿手工修改。
|
||||
"""技能引用来源:knight/paladin/skill_tree.json;公共技能继承自 common.py 中的适用分组。"""
|
||||
from core.character.refs.base import SkillRef
|
||||
from core.character.refs.common import CommonSkillRefs, Awakening3SkillRefs, ComboSkillRefs
|
||||
|
||||
|
||||
class PaladinSkillRef(CommonSkillRefs, Awakening3SkillRefs, ComboSkillRefs):
|
||||
"""knight.paladin 的技能引用;包含继承的公共技能。"""
|
||||
__profession__ = 'knight.paladin'
|
||||
|
||||
COMMANDMENT = SkillRef(name='戒律', code='commandment', profession=__profession__)
|
||||
"戒律"
|
||||
|
||||
CONCILIATION = SkillRef(name='神光之跃', code='conciliation', profession=__profession__)
|
||||
"神光之跃"
|
||||
|
||||
CONFESION = SkillRef(name='神光闪耀', code='confesion', profession=__profession__)
|
||||
"神光闪耀"
|
||||
|
||||
DISARMING = SkillRef(name='破武之轮', code='disarming', profession=__profession__)
|
||||
"破武之轮"
|
||||
|
||||
DISRUPTION = SkillRef(name='烈光', code='disruption', profession=__profession__)
|
||||
"烈光"
|
||||
|
||||
DIVINESANCTUARY = SkillRef(name='神光庇护', code='divinesanctuary', profession=__profession__)
|
||||
"神光庇护"
|
||||
|
||||
DIVINESHIELD = SkillRef(name='圣盾', code='divineshield', profession=__profession__)
|
||||
"圣盾"
|
||||
|
||||
ENGAGEMENT = SkillRef(name='神圣信约', code='engagement', profession=__profession__)
|
||||
"神圣信约"
|
||||
|
||||
ESTRANGEMENT = SkillRef(name='惩罚之锤', code='estrangement', profession=__profession__)
|
||||
"惩罚之锤"
|
||||
|
||||
FAITHFUL = SkillRef(name='信仰之念', code='faithful', profession=__profession__)
|
||||
"信仰之念"
|
||||
|
||||
FINISH = SkillRef(name='跳斩', code='finish', profession=__profession__)
|
||||
"跳斩"
|
||||
|
||||
FORGIVENESS = SkillRef(name='神光闪影击', code='forgiveness', profession=__profession__)
|
||||
"神光闪影击"
|
||||
|
||||
GLORYOFTHELIGHT = SkillRef(name='荣耀之光', code='gloryofthelight', profession=__profession__)
|
||||
"荣耀之光"
|
||||
|
||||
INTEGRATION = SkillRef(name='圣盾裁决', code='integration', profession=__profession__)
|
||||
"圣盾裁决"
|
||||
|
||||
INTERCEPT = SkillRef(name='飞跃截击', code='intercept', profession=__profession__)
|
||||
"飞跃截击"
|
||||
|
||||
JUDGEMENTCALL = SkillRef(name='神圣意志 : 大天使降临', code='judgementcall', profession=__profession__)
|
||||
"神圣意志 : 大天使降临"
|
||||
|
||||
LETHALPUNTO = SkillRef(name='致命突刺', code='lethalpunto', profession=__profession__)
|
||||
"致命突刺"
|
||||
|
||||
LIONKICK = SkillRef(name='强踢', code='lionkick', profession=__profession__)
|
||||
"强踢"
|
||||
|
||||
MANDATEOFHEAVEN = SkillRef(name='破晓之光', code='mandateofheaven', profession=__profession__)
|
||||
"破晓之光"
|
||||
|
||||
OBSTRUCTION = SkillRef(name='神光回旋斩', code='obstruction', profession=__profession__)
|
||||
"神光回旋斩"
|
||||
|
||||
PERFECTGUARD = SkillRef(name='自动防御', code='perfectguard', profession=__profession__)
|
||||
"自动防御"
|
||||
|
||||
PRICEOFMISTRUST = SkillRef(name='信仰聚合 : 神光惩戒', code='priceofmistrust', profession=__profession__)
|
||||
"信仰聚合 : 神光惩戒"
|
||||
|
||||
PURIFYING = SkillRef(name='神光连击', code='purifying', profession=__profession__)
|
||||
"神光连击"
|
||||
|
||||
RETRIBUTION = SkillRef(name='神光盾击', code='retribution', profession=__profession__)
|
||||
"神光盾击"
|
||||
|
||||
SERAPHICFALL = SkillRef(name='天使降临', code='seraphicfall', profession=__profession__)
|
||||
"天使降临"
|
||||
|
||||
SERAPHICFEATHER = SkillRef(name='天使光翼', code='seraphicfeather', profession=__profession__)
|
||||
"天使光翼"
|
||||
|
||||
SHIELDBREAK = SkillRef(name='圣盾突击', code='shieldbreak', profession=__profession__)
|
||||
"圣盾突击"
|
||||
|
||||
SHIELDSTARK = SkillRef(name='盾击', code='shieldstark', profession=__profession__)
|
||||
"盾击"
|
||||
|
||||
TEMPORARYREALIZATION3 = SkillRef(name='超卓之心', code='temporaryrealization3', profession=__profession__)
|
||||
"超卓之心"
|
||||
|
||||
THELASTREVELATION = SkillRef(name='启示录 : 末日救赎', code='thelastrevelation', profession=__profession__)
|
||||
"启示录 : 末日救赎"
|
||||
|
||||
TRANSCENDENCE = SkillRef(name='神光耀世', code='transcendence', profession=__profession__)
|
||||
"神光耀世"
|
||||
|
||||
UPPERSHIELD = SkillRef(name='盾挑', code='uppershield', profession=__profession__)
|
||||
"盾挑"
|
||||
|
||||
WEEPINGWAVE = SkillRef(name='神光冲击', code='weepingwave', profession=__profession__)
|
||||
"神光冲击"
|
||||
|
||||
WHEELOFFORTUNE = SkillRef(name='命运之轮', code='wheeloffortune', profession=__profession__)
|
||||
"命运之轮"
|
||||
|
||||
WINGOFMETATRON = SkillRef(name='超越之翼', code='wingofmetatron', profession=__profession__)
|
||||
"超越之翼"
|
||||
|
||||
WRATH = SkillRef(name='神光喷涌', code='wrath', profession=__profession__)
|
||||
"神光喷涌"
|
||||
Reference in New Issue
Block a user