feat:优化职业技能关联实现
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# 此文件由 scripts/generate_skill_refs.py 自动生成,请勿手工修改。
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"""技能引用来源:knight/chaos/skill_tree.json;公共技能继承自 common.py 中的适用分组。"""
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from core.character.refs.base import SkillRef
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from core.character.refs.common import CommonSkillRefs, Awakening2SkillRefs, ComboSkillRefs
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class ChaosSkillRef(CommonSkillRefs, Awakening2SkillRefs, ComboSkillRefs):
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"""knight.chaos 的技能引用;包含继承的公共技能。"""
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__profession__ = 'knight.chaos'
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ATENADVENT = SkillRef(name='黑曜之眸 : 亚丁降临', code='atenadvent', profession=__profession__)
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"黑曜之眸 : 亚丁降临"
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BATTERINGRAM = SkillRef(name='毁灭突进', code='batteringram', profession=__profession__)
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"毁灭突进"
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BLACKSUN = SkillRef(name='黑色曜日', code='blacksun', profession=__profession__)
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"黑色曜日"
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BRAINSTORM = SkillRef(name='思维风暴', code='brainstorm', profession=__profession__)
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"思维风暴"
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BRAWL = SkillRef(name='魔灵乱舞', code='brawl', profession=__profession__)
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"魔灵乱舞"
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CLEARDEMON = SkillRef(name='军团遣散', code='cleardemon', profession=__profession__)
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"军团遣散"
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CORPSARRAY = SkillRef(name='军团列队', code='corpsarray', profession=__profession__)
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"军团列队"
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DARKSHOCKWAVE = SkillRef(name='黑暗冲击', code='darkshockwave', profession=__profession__)
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"黑暗冲击"
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DEFENSIVEPOSTURE = SkillRef(name='防御姿态', code='defensiveposture', profession=__profession__)
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"防御姿态"
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DISARMING = SkillRef(name='破武之轮', code='disarming', profession=__profession__)
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"破武之轮"
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ELEMENTALCIRCLE = SkillRef(name='灵性转换', code='elementalcircle', profession=__profession__)
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"灵性转换"
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EVILFESTIVAL = SkillRef(name='盛宴·恶之祭典', code='evilfestival', profession=__profession__)
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"盛宴·恶之祭典"
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EXPLOITATION = SkillRef(name='魔能榨取', code='exploitation', profession=__profession__)
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"魔能榨取"
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FANCYTWIST = SkillRef(name='魔幻旋风', code='fancytwist', profession=__profession__)
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"魔幻旋风"
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FINALATTACK = SkillRef(name='聚灵升空剑', code='finalattack', profession=__profession__)
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"聚灵升空剑"
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FINISH = SkillRef(name='跳斩', code='finish', profession=__profession__)
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"跳斩"
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GENOCIDECRUSH = SkillRef(name='碎灵之击', code='genocidecrush', profession=__profession__)
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"碎灵之击"
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GRANDFINALE = SkillRef(name='绽放·终章', code='grandfinale', profession=__profession__)
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"绽放·终章"
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INTERCEPT = SkillRef(name='飞跃截击', code='intercept', profession=__profession__)
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"飞跃截击"
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LETHALPUNTO = SkillRef(name='致命突刺', code='lethalpunto', profession=__profession__)
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"致命突刺"
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LIONKICK = SkillRef(name='强踢', code='lionkick', profession=__profession__)
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"强踢"
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MASSIVEFIRE = SkillRef(name='绚丽耀光', code='massivefire', profession=__profession__)
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"绚丽耀光"
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MIDNIGHTCARNIVAL = SkillRef(name='午夜嘉年华', code='midnightcarnival', profession=__profession__)
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"午夜嘉年华"
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MIXEDBLOOD = SkillRef(name='魔灵血统', code='mixedblood', profession=__profession__)
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"魔灵血统"
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PERFECTGUARD = SkillRef(name='自动防御', code='perfectguard', profession=__profession__)
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"自动防御"
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REIGNOFTERROR = SkillRef(name='绝对魅力', code='reignofterror', profession=__profession__)
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"绝对魅力"
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RESONANCE = SkillRef(name='连锁共振', code='resonance', profession=__profession__)
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"连锁共振"
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RULEOFPOWER = SkillRef(name='力量法则', code='ruleofpower', profession=__profession__)
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"力量法则"
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SACRIFICEBOMB = SkillRef(name='魔灵炸弹', code='sacrificebomb', profession=__profession__)
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"魔灵炸弹"
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SHIELDCHANGE = SkillRef(name='盾牌转换', code='shieldchange', profession=__profession__)
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"盾牌转换"
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SHIELDGUARD = SkillRef(name='盾牌格挡', code='shieldguard', profession=__profession__)
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"盾牌格挡"
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SHIELDSTARK = SkillRef(name='盾击', code='shieldstark', profession=__profession__)
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"盾击"
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STOPATTACK = SkillRef(name='魔灵随行', code='stopattack', profession=__profession__)
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"魔灵随行"
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SUMMONATENSAVATAR = SkillRef(name='亚丁之力', code='summonatensavatar', profession=__profession__)
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"亚丁之力"
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SUMMONBIGDADDY = SkillRef(name='魔灵召唤 : 迪克老爹', code='summonbigdaddy', profession=__profession__)
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"魔灵召唤 : 迪克老爹"
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SUMMONBORASS = SkillRef(name='魔灵召唤 : 波拉斯', code='summonborass', profession=__profession__)
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"魔灵召唤 : 波拉斯"
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SUMMONCHAOSSOLDIER = SkillRef(name='统御 : 魔灵战士', code='summonchaossoldier', profession=__profession__)
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"统御 : 魔灵战士"
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SUMMONCRAZYSPIN = SkillRef(name='魔灵召唤 : 旋转小冯', code='summoncrazyspin', profession=__profession__)
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"魔灵召唤 : 旋转小冯"
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SUMMONDEMONMAGICIAN = SkillRef(name='统御 : 魔灵法师', code='summondemonmagician', profession=__profession__)
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"统御 : 魔灵法师"
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SUMMONDEVAATEN = SkillRef(name='亚丁的庇佑', code='summondevaaten', profession=__profession__)
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"亚丁的庇佑"
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SUMMONGELATINMASK = SkillRef(name='魔灵召唤 : 假面杰森', code='summongelatinmask', profession=__profession__)
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"魔灵召唤 : 假面杰森"
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SUMMONHEARTQUEEN = SkillRef(name='魔灵召唤 : 红心女皇艾莉莎', code='summonheartqueen', profession=__profession__)
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"魔灵召唤 : 红心女皇艾莉莎"
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SUMMONHYSTERICWORRIER = SkillRef(name='魔灵召唤 : 狂暴布洛克', code='summonhystericworrier', profession=__profession__)
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"魔灵召唤 : 狂暴布洛克"
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SUMMONLUCKYWACKY = SkillRef(name='魔灵召唤 : 瓦尔琪', code='summonluckywacky', profession=__profession__)
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"魔灵召唤 : 瓦尔琪"
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SUMMONRAGEHAT = SkillRef(name='魔灵召唤 : 大富翁鲁邦', code='summonragehat', profession=__profession__)
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"魔灵召唤 : 大富翁鲁邦"
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SUMMONTWINKLEARTIST = SkillRef(name='魔灵召唤 : 大画家芭芘', code='summontwinkleartist', profession=__profession__)
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"魔灵召唤 : 大画家芭芘"
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SUMMONVAMPIRECHILDREN = SkillRef(name='魔灵召唤 : 小吸血鬼夏伊', code='summonvampirechildren', profession=__profession__)
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"魔灵召唤 : 小吸血鬼夏伊"
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TEMPORARYREALIZATION2 = SkillRef(name='超卓之心', code='temporaryrealization2', profession=__profession__)
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"超卓之心"
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UPPERSHIELD = SkillRef(name='盾挑', code='uppershield', profession=__profession__)
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"盾挑"
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VSLASH = SkillRef(name='翔空剑', code='vslash', profession=__profession__)
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"翔空剑"
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WHEELOFFORTUNE = SkillRef(name='命运之轮', code='wheeloffortune', profession=__profession__)
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"命运之轮"
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WONDERFULRUSH = SkillRef(name='魔神百裂拳', code='wonderfulrush', profession=__profession__)
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"魔神百裂拳"
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