feat:优化职业技能关联实现
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# 此文件由 scripts/generate_skill_refs.py 自动生成,请勿手工修改。
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"""技能引用来源:thief/kunoichi/skill_tree.json;公共技能继承自 common.py 中的适用分组。"""
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from core.character.refs.base import SkillRef
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from core.character.refs.common import CommonSkillRefs, Awakening3SkillRefs, ComboSkillRefs
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class KunoichiSkillRef(CommonSkillRefs, Awakening3SkillRefs, ComboSkillRefs):
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"""thief.kunoichi 的技能引用;包含继承的公共技能。"""
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__profession__ = 'thief.kunoichi'
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AERIALJUMP = SkillRef(name='空跃', code='aerialjump', profession=__profession__)
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"空跃"
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AMATERAS = SkillRef(name='天照', code='amateras', profession=__profession__)
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"天照"
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ANKLECUT = SkillRef(name='碎踝', code='anklecut', profession=__profession__)
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"碎踝"
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BIGKUNAI = SkillRef(name='火遁·螺旋手里剑', code='bigkunai', profession=__profession__)
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"火遁·螺旋手里剑"
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BONESHIELD = SkillRef(name='骨盾', code='boneshield', profession=__profession__)
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"骨盾"
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CHAKRATRINITY = SkillRef(name='三元刹', code='chakratrinity', profession=__profession__)
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"三元刹"
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CURSESPEAR = SkillRef(name='诅咒之箭', code='cursespear', profession=__profession__)
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"诅咒之箭"
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DARKSOUL = SkillRef(name='暗魂波', code='darksoul', profession=__profession__)
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"暗魂波"
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DEITIESREBIRTH = SkillRef(name='忍法 : 六道轮回', code='deitiesrebirth', profession=__profession__)
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"忍法 : 六道轮回"
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DIVINGARROW = SkillRef(name='疾空踏', code='divingarrow', profession=__profession__)
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"疾空踏"
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DOOMFIELD = SkillRef(name='火遁·冥炎业火阵', code='doomfield', profession=__profession__)
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"火遁·冥炎业火阵"
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EQUIPCHAKRAWEAPON = SkillRef(name='苦无掌握', code='equipchakraweapon', profession=__profession__)
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"苦无掌握"
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ERASER = SkillRef(name='天诛', code='eraser', profession=__profession__)
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"天诛"
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FIREHIDE = SkillRef(name='火遁·红莲', code='firehide', profession=__profession__)
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"火遁·红莲"
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FIREMARK = SkillRef(name='毕方之印', code='firemark', profession=__profession__)
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"毕方之印"
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FLAMEBALL = SkillRef(name='火遁·豪火球之术', code='flameball', profession=__profession__)
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"火遁·豪火球之术"
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FLAMECUT = SkillRef(name='焰刃', code='flamecut', profession=__profession__)
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"焰刃"
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FLAMEFLOWER = SkillRef(name='火遁·炎舞天璇', code='flameflower', profession=__profession__)
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"火遁·炎舞天璇"
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FLAMETORNADO = SkillRef(name='火遁·飓风煞', code='flametornado', profession=__profession__)
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"火遁·飓风煞"
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FLYINGSQUIRREL = SkillRef(name='忍法 : 飞鼠', code='flyingsquirrel', profession=__profession__)
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"忍法 : 飞鼠"
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FLYINGSWALLOW = SkillRef(name='忍法 : 飞燕手里剑', code='flyingswallow', profession=__profession__)
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"忍法 : 飞燕手里剑"
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FUUMASHURIKEN = SkillRef(name='火遁·风魔手里剑', code='fuumashuriken', profession=__profession__)
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"火遁·风魔手里剑"
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GASOLINEFIRE = SkillRef(name='火遁·蟾蜍油炎弹', code='gasolinefire', profession=__profession__)
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"火遁·蟾蜍油炎弹"
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ILUSIONSHURIKEN = SkillRef(name='忍法 : 幻影手里剑', code='ilusionshuriken', profession=__profession__)
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"忍法 : 幻影手里剑"
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JADEKAMAITACHI = SkillRef(name='勾玉之火 : 镰鼬', code='jadekamaitachi', profession=__profession__)
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"勾玉之火 : 镰鼬"
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KUROKAGENOJUTSU = SkillRef(name='暗炎残星', code='kurokagenojutsu', profession=__profession__)
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"暗炎残星"
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KURVEJADE = SkillRef(name='八尺琼勾玉', code='kurvejade', profession=__profession__)
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"八尺琼勾玉"
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LEAVETRACE = SkillRef(name='忍法 : 残影术', code='leavetrace', profession=__profession__)
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"忍法 : 残影术"
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MARKOFFLAME = SkillRef(name='烈焰印记', code='markofflame', profession=__profession__)
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"烈焰印记"
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MIGAWARI = SkillRef(name='忍法 : 替身术', code='migawari', profession=__profession__)
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"忍法 : 替身术"
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MIRROROFYATA = SkillRef(name='八咫镜', code='mirrorofyata', profession=__profession__)
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"八咫镜"
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NINJUTSU = SkillRef(name='忍术精通', code='ninjutsu', profession=__profession__)
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"忍术精通"
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RISINGCUT = SkillRef(name='翔击', code='risingcut', profession=__profession__)
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"翔击"
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SHADOWCUT = SkillRef(name='影袭', code='shadowcut', profession=__profession__)
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"影袭"
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SHININGCUT = SkillRef(name='弧光闪', code='shiningcut', profession=__profession__)
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"弧光闪"
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SHURIKEN = SkillRef(name='投掷苦无', code='shuriken', profession=__profession__)
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"投掷苦无"
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SHURIKENIMPROVE = SkillRef(name='苦无精通', code='shurikenimprove', profession=__profession__)
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"苦无精通"
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SKINTAKEOFF = SkillRef(name='忍法 : 影分身', code='skintakeoff', profession=__profession__)
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"忍法 : 影分身"
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SKYROADS = SkillRef(name='火遁·炎天道', code='skyroads', profession=__profession__)
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"火遁·炎天道"
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SLICER = SkillRef(name='切割', code='slicer', profession=__profession__)
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"切割"
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SWORDOFKUSANAGI = SkillRef(name='火炎灼空 : 草雉剑', code='swordofkusanagi', profession=__profession__)
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"火炎灼空 : 草雉剑"
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TEMPORARYREALIZATION3 = SkillRef(name='超卓之心', code='temporaryrealization3', profession=__profession__)
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"超卓之心"
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WOODMOVE = SkillRef(name='忍法 : 原木分身术', code='woodmove', profession=__profession__)
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"忍法 : 原木分身术"
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YAMATAOROCHI = SkillRef(name='八岐大蛇', code='yamataorochi', profession=__profession__)
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"八岐大蛇"
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YATAGARASU = SkillRef(name='火源限界·八咫乌', code='yatagarasu', profession=__profession__)
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"火源限界·八咫乌"
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