feat:优化职业技能关联实现
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# 此文件由 scripts/generate_skill_refs.py 自动生成,请勿手工修改。
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"""技能引用来源:thief/necro/skill_tree.json;公共技能继承自 common.py 中的适用分组。"""
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from core.character.refs.base import SkillRef
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from core.character.refs.common import CommonSkillRefs, Awakening2SkillRefs, ComboSkillRefs
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class NecroSkillRef(CommonSkillRefs, Awakening2SkillRefs, ComboSkillRefs):
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"""thief.necro 的技能引用;包含继承的公共技能。"""
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__profession__ = 'thief.necro'
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AMBITIONOFBALLACRE = SkillRef(name='巴拉克的野心', code='ambitionofballacre', profession=__profession__)
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"巴拉克的野心"
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ANKLECUT = SkillRef(name='碎踝', code='anklecut', profession=__profession__)
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"碎踝"
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APPORTBALLACRE = SkillRef(name='降临 : 暴君巴拉克', code='apportballacre', profession=__profession__)
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"降临 : 暴君巴拉克"
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BALLACREADVENT = SkillRef(name='亡者君临 : 巴拉克之戮', code='ballacreadvent', profession=__profession__)
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"亡者君临 : 巴拉克之戮"
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BALLACRESTRONGATTACK = SkillRef(name='巴拉克强击', code='ballacrestrongattack', profession=__profession__)
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"巴拉克强击"
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BLAMEOFDEAD = SkillRef(name='复苏者之怨', code='blameofdead', profession=__profession__)
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"复苏者之怨"
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BLAMEOFDEADEX = SkillRef(name='复苏者之缚', code='blameofdeadex', profession=__profession__)
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"复苏者之缚"
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BONESHIELD = SkillRef(name='骨盾', code='boneshield', profession=__profession__)
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"骨盾"
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COCONOFUNDEAD = SkillRef(name='亡者之茧', code='coconofundead', profession=__profession__)
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"亡者之茧"
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CURSESPEAR = SkillRef(name='诅咒之箭', code='cursespear', profession=__profession__)
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"诅咒之箭"
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DARKLURE = SkillRef(name='百鬼夜行', code='darklure', profession=__profession__)
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"百鬼夜行"
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DARKNAIL = SkillRef(name='毁灭之爪', code='darknail', profession=__profession__)
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"毁灭之爪"
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DARKRITUAL = SkillRef(name='暗黑仪式', code='darkritual', profession=__profession__)
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"暗黑仪式"
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DARKSOUL = SkillRef(name='暗魂波', code='darksoul', profession=__profession__)
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"暗魂波"
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DIVINGARROW = SkillRef(name='疾空踏', code='divingarrow', profession=__profession__)
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"疾空踏"
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ERASER = SkillRef(name='天诛', code='eraser', profession=__profession__)
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"天诛"
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EXECUTIONERSLASH = SkillRef(name='暴君湮灭斩', code='executionerslash', profession=__profession__)
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"暴君湮灭斩"
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FEAROFBALLACRE = SkillRef(name='无形之惧', code='fearofballacre', profession=__profession__)
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"无形之惧"
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FLAMECUT = SkillRef(name='焰刃', code='flamecut', profession=__profession__)
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"焰刃"
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FLYINGSQUIRREL = SkillRef(name='忍法 : 飞鼠', code='flyingsquirrel', profession=__profession__)
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"忍法 : 飞鼠"
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GRABCOLLAR = SkillRef(name='暗击拳', code='grabcollar', profession=__profession__)
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"暗击拳"
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GRIMGRIMOIRE = SkillRef(name='黑魔法书 : 亡者之魂', code='grimgrimoire', profession=__profession__)
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"黑魔法书 : 亡者之魂"
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GUILLOTINE = SkillRef(name='巴拉克的愤怒', code='guillotine', profession=__profession__)
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"巴拉克的愤怒"
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HATEFULGHOST = SkillRef(name='怨噬之沼', code='hatefulghost', profession=__profession__)
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"怨噬之沼"
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HORROROFMOROS = SkillRef(name='命运殇痕·摩罗斯之咒', code='horrorofmoros', profession=__profession__)
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"命运殇痕·摩罗斯之咒"
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KEYOFACERON = SkillRef(name='冥河之钥', code='keyofaceron', profession=__profession__)
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"冥河之钥"
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LIVINGDEAD = SkillRef(name='降临 : 莱迪娅', code='livingdead', profession=__profession__)
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"降临 : 莱迪娅"
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MADNESSBALLACRE = SkillRef(name='狂野乱舞', code='madnessballacre', profession=__profession__)
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"狂野乱舞"
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NICOLASBEHAVIOR = SkillRef(name='服从', code='nicolasbehavior', profession=__profession__)
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"服从"
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NICOLASBLACKARACHNIA = SkillRef(name='暗黑蛛丝引', code='nicolasblackarachnia', profession=__profession__)
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"暗黑蛛丝引"
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NICOLASBLACKAREA = SkillRef(name='暗影蛛丝阵', code='nicolasblackarea', profession=__profession__)
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"暗影蛛丝阵"
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NICOLASBLACKWAVE = SkillRef(name='吸影暗劲波', code='nicolasblackwave', profession=__profession__)
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"吸影暗劲波"
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NICOLASSUMMONZOMBIE = SkillRef(name='驱使枯灵', code='nicolassummonzombie', profession=__profession__)
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"驱使枯灵"
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PHANTOMSTROM = SkillRef(name='千魂祭', code='phantomstrom', profession=__profession__)
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"千魂祭"
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RINGOFDARKNESS = SkillRef(name='黑暗之环', code='ringofdarkness', profession=__profession__)
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"黑暗之环"
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RISINGCUT = SkillRef(name='翔击', code='risingcut', profession=__profession__)
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"翔击"
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SACRIFICIALPACT = SkillRef(name='巴拉克的盟约', code='sacrificialpact', profession=__profession__)
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"巴拉克的盟约"
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SHADOWCUT = SkillRef(name='影袭', code='shadowcut', profession=__profession__)
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"影袭"
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SHININGCUT = SkillRef(name='弧光闪', code='shiningcut', profession=__profession__)
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"弧光闪"
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SHURIKEN = SkillRef(name='投掷苦无', code='shuriken', profession=__profession__)
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"投掷苦无"
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SKINTAKEOFF = SkillRef(name='忍法 : 影分身', code='skintakeoff', profession=__profession__)
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"忍法 : 影分身"
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SLICER = SkillRef(name='切割', code='slicer', profession=__profession__)
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"切割"
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SUMMONNICOLAS = SkillRef(name='降临 : 尼古拉斯', code='summonnicolas', profession=__profession__)
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"降临 : 尼古拉斯"
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TEMPORARYREALIZATION2 = SkillRef(name='超卓之心', code='temporaryrealization2', profession=__profession__)
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"超卓之心"
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UNHOLYAURA = SkillRef(name='亡魂之息', code='unholyaura', profession=__profession__)
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"亡魂之息"
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WANDMASTERY = SkillRef(name='手杖精通', code='wandmastery', profession=__profession__)
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"手杖精通"
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