From 6a4f974506894604a43f41a5917ce069e842f5bf Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E8=A5=BF=E7=93=9C=C2=B0?= Date: Mon, 2 Jun 2025 19:06:05 +0800 Subject: [PATCH] dev --- backend/core/equipment/version_0/equ.py | 1 - 1 file changed, 1 deletion(-) diff --git a/backend/core/equipment/version_0/equ.py b/backend/core/equipment/version_0/equ.py index bde3f533..48be0e03 100644 --- a/backend/core/equipment/version_0/equ.py +++ b/backend/core/equipment/version_0/equ.py @@ -12655,7 +12655,6 @@ def equ_2001(char: CharacterProperty): skillAttack = 0.1 * point - (point // 25) * 0.1 + (0.5 if point >= 25 else 0) + (0.6 if point >=50 else 0) + (0.6 if point >=75 else 0) + (1.8 if point >=100 else 0) buffer = 30 * point - (point // 25) * 30 + (390 if point >= 25 else 0) + (420 if point >=50 else 0) + (420 if point >=75 else 0) + (540 if point >=100 else 0) char.SetStatus(SkillAttack=skillAttack/100,Buffer=buffer) - char.SetSkillCD(cd=0.15) char.SetSkillCD(cd=0.04) cd = (point // 25) * 0.04 if cd > 0: