new:添加从助手导入打造功能

This commit is contained in:
2026-02-26 13:35:27 +08:00
parent 0a94913566
commit 7bb4ba07ac
8 changed files with 162 additions and 12 deletions
+5 -3
View File
@@ -10,6 +10,7 @@ from api.dp import RedisDep,AltersDep
from core.character.adventure import get_adv_list
from core.basic.character import createCharacter
from core.open.helper import get_user_info_by_id
from api.core.exception import ResponseException
router = APIRouter()
@@ -96,10 +97,11 @@ async def get_skill_info(
@router.get("/dnfhelper/{uid}/")
async def get_info_by_dnfhelper(uid: str, redis: RedisDep):
async def get_info_by_dnfhelper(uid: str, state: AltersDep, redis: RedisDep):
try:
result = await get_user_info_by_id(uid,'')
result = await get_user_info_by_id(uid,state)
return response(data=result)
except Exception as e:
print(f"Error fetching DNFHelper info: {e}")
if isinstance(e, ResponseException):
return response(code=500, message=str(e), data=None)
return response(code=500, message="Failed to fetch DNFHelper info", data=None)
@@ -55,6 +55,16 @@ def enchant_5(char: CharacterProperty):
char.SetStatus(三攻=20, 四维=75, 技攻=0.07)
pass
@register
def enchant_6(char: CharacterProperty):
"""
DCALC_REMOVE: enchant_6
四维(75)|Lv1~50主动+1
"""
char.SetStatus(四维=75)
char.AddSkillLv(1, 50, 1, 1)
pass
# endregion
# region 上衣
+37 -7
View File
@@ -1,5 +1,8 @@
from openapi.dnfhelper.public import get_main_user_info_by_id
from core.basic.equipment import get_equipment
from api.dp import AltersDep
from api.core.exception import ResponseException
import re
job_mapping = {
'极诣·剑魂': 'weapon_master',
@@ -74,18 +77,22 @@ job_mapping = {
}
async def get_user_info_by_id(user_id: str, alter: str):
async def get_user_info_by_id(user_id: str, alter: AltersDep):
if alter is None:
raise ResponseException("登录过期或无效Token,请刷新后重试")
# 通过OCR助手获取用户信息
helper_info = await get_main_user_info_by_id(user_id)
if helper_info is None:
return None
raise ResponseException("当前助手ID不存在或已隐藏,请确认后重试")
else:
return trans_to_dcalc_set(helper_info)
return trans_to_dcalc_set(helper_info, alter)
pass
def trans_to_dcalc_set(detail):
def trans_to_dcalc_set(detail, alter: AltersDep):
job = job_mapping.get(detail.get('job', ''), '')
if job != alter.origin:
raise ResponseException(f"职业不匹配,请切换到{detail.get('job', '')}后或修改助手的默认角色后重试")
basic = get_equipment('0')
basicAvatars = basic.funs.get_dress_list([])
equs = detail.get('equs', [])
@@ -114,7 +121,7 @@ def trans_to_dcalc_set(detail):
'precision': 100,
}
# 装备
dcalcEqu = next((item for item in basic.equs if item.name == equ['name']), None)
dcalcEqu = next((item for item in basic.equs if item.name == equ['name'].replace('(黑雨) ', '')), None)
# 贴膜
if dcalcEqu:
info['id'] = dcalcEqu.id
@@ -143,8 +150,31 @@ def trans_to_dcalc_set(detail):
info['option'] = item.get('attr', '')
avatar[item['posName']] = info
else:
# TODO: 处理没有找到对应时装的情况 即光环、皮肤、武器装扮
print(item)
if item.get('posName', '') in ['光环', '皮肤', '武器装扮']:
# TODO: 处理没有找到对应时装的情况 即光环、皮肤、武器
# 装扮
if item.get('posName', '') == '武器装扮':
if item.get('name', '') == '神器克隆武器装扮':
item['enchant'] = '技攻(3%)|增益量(1%)|四维(65)'
match = re.search(r'\[(\d+)级\]', item.get('name', ''))
lv = int(match.group(1)) if match else None
if lv:
item['enchant'] = f'Lv{lv}主动+1|四维(55)'
else:
item['enchant'] = '全属强(6)'
if item.get('posName', '') == '皮肤':
match = re.search(r'\[(\d+)级\]', item.get('name', ''))
lv = int(match.group(1)) if match else None
if lv :
item['enchant'] = f'Lv{lv}主动+1|全属强(12)|四维(55)'
if item.get('posName', '') == '光环':
# 先默认这个了 不管了
item['enchant'] = 'Lv1~95+1|攻击强化(12%)|增益量(7%)'
info['enchant'] = getEnchatIdByName(item.get('enchant', ''), item.get('posName', ''), basic.enchants)
emblems = [getEmblemIdByName(i.get('detail', ''), i.get('categorize', ''), i.get('rarity', ''), basic.emblems) for i in item.get('emblems', [])]
info['emblem_0'] = emblems[0] if len(emblems) > 0 else 0
info['emblem_1'] = emblems[1] if len(emblems) > 1 else 0
avatar[item['posName']] = info
return {
'job': job,
'equips': equips,
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