feat:优化职业技能关联实现

This commit is contained in:
2026-10-13 15:57:28 +08:00
parent 15c3bff467
commit 7dc5f4cde5
20 changed files with 875 additions and 161 deletions
+2 -18
View File
@@ -742,26 +742,10 @@ class Skill20(ActiveSkill):
# 7点 : {value7}%
data7 = get_data(f'{prefix}/{uuid}', 7)
_maxLayer = 6
maxLayer = 6
associate = [{'type': '*endpower', 'data': data0}, {'type': '*endpower'}]
@property
def maxLayer(self):
return self._maxLayer
@maxLayer.setter
def maxLayer(self, value):
if self._maxLayer != value:
skills = self.char.GetSkillNames('all', True)
if self.lv > 0:
raito = (getattr(self, f'data{int(value)}')[self.lv] - 100) / (getattr(self, f'data{int(self.maxLayer)}')[self.lv] - 100)
for name in skills:
skill = self.char.GetSkillByName(name)
if skill.type == 'active' and skill.damage:
skill.endpower *= raito
self._maxLayer = value
def update_skill_attribute(self, skill, type, old, new, data, ratio=100, weapon=(), weapon_type=None, weapon_options=()):
if len(data) == 0:
data = getattr(self, f'data{int(self.maxLayer)}')
@@ -1080,7 +1064,7 @@ class Skill27(PassiveSkill):
associate = [
{'type': '$*PAtkP', 'data': data0},
{'type': '*cdReduce', 'data': data1, 'exceptSkills': []},
{'type': '+maxLayer', 'data': data2, 'ratio': 1, 'skills': ['终结追击']},
{'type': '+maxLayer', 'data': data2, 'ratio': 1, 'skills': ['终结之击']},
]
# 旋舞斩