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@@ -436,6 +436,9 @@ class Character(CharacterProperty):
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info['name'] = self.nameCN
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info['weapons'] = self.武器选项
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info['subweapons'] = self.副武器选项
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if self.buffer:
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info['properties'] = self.防具精通属性
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info['properties'] = self.输出类型选项
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skillInfo = []
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skill_clothes = []
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platinum = []
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@@ -115,7 +115,7 @@ class Skill:
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weapon = assoc.get('weapon', self.char.武器选项)
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exceptSkills = assoc.get('exceptSkills', [])
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if type[0] not in ['*', '+', '$']:
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if self.precondition():
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if self.precondition() and self.char.GetWeaponType()[0] in weapon:
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getattr(self, type)(old, new, data, skills,exceptSkills,ratio,weapon)
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continue
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if self.precondition():
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