From 86833f61ecf61838dde708e1225592b55d9408a6 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E8=A5=BF=E7=93=9C=C2=B0?= Date: Thu, 8 Oct 2026 12:58:01 +0800 Subject: [PATCH] update --- backend/core/character/GF/demonic_lancer/vanguard.py | 2 +- backend/core/character/GF/fighter_female/brawler_female.py | 4 ++-- backend/core/character/GF/imperialknight/breaker.py | 2 +- 3 files changed, 4 insertions(+), 4 deletions(-) diff --git a/backend/core/character/GF/demonic_lancer/vanguard.py b/backend/core/character/GF/demonic_lancer/vanguard.py index 9efbf31b..2b99063d 100644 --- a/backend/core/character/GF/demonic_lancer/vanguard.py +++ b/backend/core/character/GF/demonic_lancer/vanguard.py @@ -986,7 +986,7 @@ class Skill28(ActiveSkill): # 每1次旋转横斩的攻击力 : {value0}% data0 = get_data(f'{prefix}/{uuid}', 0) - hit0 = 9 + hit0 = 8 # 游戏描述次数有误,实际旋转横斩8次,最后一击另计。 # 旋转横斩次数 : {value1}次 data1 = get_data(f'{prefix}/{uuid}', 1) # 最后一击攻击力 : {value2}% diff --git a/backend/core/character/GF/fighter_female/brawler_female.py b/backend/core/character/GF/fighter_female/brawler_female.py index 74de5d1d..2871b2f4 100644 --- a/backend/core/character/GF/fighter_female/brawler_female.py +++ b/backend/core/character/GF/fighter_female/brawler_female.py @@ -1342,7 +1342,7 @@ class Skill35(ActiveSkill): 攻击范围 +50%\n """ self.cd = 40 - self.skillRation *= 1.5 + self.skillRation *= 2 # 狂 · 霸王拳 # fighter_female/brawler_female/b3659936a9a74c4ed6f7faf07cca1f9e @@ -1659,7 +1659,7 @@ class Skill40(ActiveSkill): # 毒雾爆炸时攻击力 : {value8}% data8 = get_data(f'{prefix}/{uuid}', 8) hit8 = 4 - power1 = 1/3 + power1 = 1/8 # 毒雾多段中毒每段伤害为面板的 1/8,按 0.125 结算 dataType8 = EnumDamageType.ENCHANTPOISON # 猛毒擒月炎 diff --git a/backend/core/character/GF/imperialknight/breaker.py b/backend/core/character/GF/imperialknight/breaker.py index 9dbfc710..c3799480 100644 --- a/backend/core/character/GF/imperialknight/breaker.py +++ b/backend/core/character/GF/imperialknight/breaker.py @@ -1025,7 +1025,7 @@ class Skill30(ActiveSkill): [舰炮飞踢]、 [无畏登舰]、 [枪锚踢击]、 [怒海冲击]、 [战栗轰击]\n """ # 游戏内存在bug - self.skillDamage *= 1.8 + self.skillDamage *= 1.9 ... # 气卷万涛