From 8df0c1a158e2699729946394cbb53387fef93a77 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E8=A5=BF=E7=93=9C=C2=B0?= Date: Fri, 4 Sep 2026 17:10:37 +0800 Subject: [PATCH] fix --- backend/core/equipment/version_0/oathSuitSkill.py | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/backend/core/equipment/version_0/oathSuitSkill.py b/backend/core/equipment/version_0/oathSuitSkill.py index 2f80ba2a..5b92986a 100644 --- a/backend/core/equipment/version_0/oathSuitSkill.py +++ b/backend/core/equipment/version_0/oathSuitSkill.py @@ -2203,7 +2203,7 @@ def oath_skill_2100201(char: CharacterProperty, oathEffectDamage: list[float] = @register def oath_skill_2100202(char: CharacterProperty, oathEffectDamage: list[float] = [], suitEffectDamage: list[float] = []): char.equ_effect.append(EquEffect(name='幻影攻击', icon='/equipment/suit/8.png', cd=1, data=effect_damage(oathEffectDamage, 0, 9188))) - char.equ_effect.append(EquEffect(name='狐仙乱舞', icon='/equipment/suit/8.png', cd=6, data=effect_damage(oathEffectDamage, 1, 55125))) + char.equ_effect.append(EquEffect(name='狐仙乱舞', icon='/equipment/suit/8.png', cd=7, data=effect_damage(oathEffectDamage, 1, 55125))) pass @@ -2228,7 +2228,7 @@ def oath_skill_2100301(char: CharacterProperty, oathEffectDamage: list[float] = @register def oath_skill_2100302(char: CharacterProperty, oathEffectDamage: list[float] = [], suitEffectDamage: list[float] = []): char.equ_effect.append(EquEffect(name='幻影攻击', icon='/equipment/suit/8.png', cd=1, data=effect_damage(oathEffectDamage, 0, 11025))) - char.equ_effect.append(EquEffect(name='狐仙乱舞', icon='/equipment/suit/8.png', cd=6, data=effect_damage(oathEffectDamage, 1, 66150))) + char.equ_effect.append(EquEffect(name='狐仙乱舞', icon='/equipment/suit/8.png', cd=7, data=effect_damage(oathEffectDamage, 1, 66150))) pass @@ -2253,7 +2253,7 @@ def oath_skill_2100401(char: CharacterProperty, oathEffectDamage: list[float] = @register def oath_skill_2100402(char: CharacterProperty, oathEffectDamage: list[float] = [], suitEffectDamage: list[float] = []): char.equ_effect.append(EquEffect(name='幻影攻击', icon='/equipment/suit/8.png', cd=1, data=effect_damage(oathEffectDamage, 0, 12863))) - char.equ_effect.append(EquEffect(name='狐仙乱舞', icon='/equipment/suit/8.png', cd=6, data=effect_damage(oathEffectDamage, 1, 77175))) + char.equ_effect.append(EquEffect(name='狐仙乱舞', icon='/equipment/suit/8.png', cd=7, data=effect_damage(oathEffectDamage, 1, 77175))) pass