This commit is contained in:
2025-05-15 23:15:57 +08:00
parent 723ceb5f6f
commit 900d8e8560
86 changed files with 2350 additions and 1905 deletions
@@ -1,34 +1,34 @@
<template>
<div class="mx-10px">
<calc-collapse title="武器/称号/宠物/秘宝">
<calc-tabs v-model="anotherTab" class="!mb-2">
<calc-tab :value="0">武器</calc-tab>
<calc-tab :value="1">称号/宠物/秘宝</calc-tab>
<calc-tab :value="2" v-if="infoStore.infos?.alter.includes('vegabond')">副武器</calc-tab>
</calc-tabs>
<Weapon v-show="anotherTab === 0"></Weapon>
<Else v-show="anotherTab === 1"></Else>
<SubWeapon v-show="anotherTab === 2"></SubWeapon>
</calc-collapse>
<calc-collapse title="套装/通宝">
<calc-tabs v-model="equTab" class="!mb-2">
<calc-tab :value="0">套装</calc-tab>
<calc-tab :value="1">通宝</calc-tab>
</calc-tabs>
<Suit v-show="equTab === 0"></Suit>
<Universal v-show="equTab === 1"></Universal>
</calc-collapse>
<calc-collapse title="融合石">
<calc-tabs v-model="stoneTab" class="!mb-2">
<calc-tab :value="0">套装</calc-tab>
<calc-tab :value="1">通宝</calc-tab>
<calc-tab :value="2">其他</calc-tab>
</calc-tabs>
<Stone v-show="stoneTab == 0"></Stone>
<StoneUniversal v-show="stoneTab == 1"></StoneUniversal>
<StoneOld v-show="stoneTab == 2"></StoneOld>
</calc-collapse>
</div>
<div class="mx-10px">
<calc-collapse title="武器/称号/宠物/秘宝">
<calc-tabs v-model="anotherTab" class="!mb-2">
<calc-tab :value="0">武器</calc-tab>
<calc-tab :value="1">称号/宠物/秘宝</calc-tab>
<calc-tab :value="2" v-if="infoStore.infos?.alter.includes('vegabond')">副武器</calc-tab>
</calc-tabs>
<Weapon v-show="anotherTab === 0"></Weapon>
<Else v-show="anotherTab === 1"></Else>
<SubWeapon v-show="anotherTab === 2"></SubWeapon>
</calc-collapse>
<calc-collapse title="套装/通宝">
<calc-tabs v-model="equTab" class="!mb-2">
<calc-tab :value="0">套装</calc-tab>
<calc-tab :value="1">通宝</calc-tab>
</calc-tabs>
<Suit v-show="equTab === 0"></Suit>
<Universal v-show="equTab === 1"></Universal>
</calc-collapse>
<calc-collapse title="融合石">
<calc-tabs v-model="stoneTab" class="!mb-2">
<calc-tab :value="0">套装</calc-tab>
<calc-tab :value="1">通宝</calc-tab>
<calc-tab :value="2">其他</calc-tab>
</calc-tabs>
<Stone v-show="stoneTab == 0"></Stone>
<StoneUniversal v-show="stoneTab == 1"></StoneUniversal>
<StoneOld v-show="stoneTab == 2"></StoneOld>
</calc-collapse>
</div>
</template>
<script lang="ts" setup name="Index">
@@ -46,7 +46,4 @@ const infoStore = useInfoStore()
const equTab = ref(0)
const stoneTab = ref(0)
const anotherTab = ref(0)
</script>
@@ -3,7 +3,11 @@
<template>
<div class="flex flex-wrap gap-4px content-start" :style="{ width: `${rowCount * 32}px` }">
<template v-for="(equ, _) in equs" :key="_">
<EquipmentIcon :equipment="equ" :inactive="configStore.config.equips[equ?.itemDetailType ?? '']?.id != equ?.id" @click="configStore.chooseEqu(equ)"/>
<EquipmentIcon
:equipment="equ"
:inactive="configStore.config.equips[equ?.itemDetailType ?? '']?.id != equ?.id"
@click="configStore.chooseEqu(equ)"
/>
</template>
</div>
</template>
@@ -23,30 +27,23 @@ const infoStore = useInfoStore()
const configStore = useConfigStore()
const equs = computed(() => {
const items = infoStore.equips.filter(
(equip) => ['称号','宠物'].includes(equip.itemDetailType),
)
const items = infoStore.equips.filter((equip) => ['称号', '宠物'].includes(equip.itemDetailType))
const res: (IEquipment | undefined)[] = []
Array.from(new Set(items.map((item) => item.itemDetailType))).forEach((type) => {
const equList = items.filter((item) => item.itemDetailType === type)
equList.sort((a, b) => {
if (a.itemType !== b.itemType) {
return b.itemType.localeCompare(a.itemType)
return b.itemType.localeCompare(a.itemType)
}
const rarityOrder = ['传说', '神器', '稀有']
return rarityOrder.indexOf(a.rarity) - rarityOrder.indexOf(b.rarity)
})
res.push(
...equList
)
res.push(...equList)
const remind = rowCount - (res.length % rowCount)
res.push(...Array(remind + rowCount).fill(undefined))
})
const treasure = infoStore.equips.filter(
(equip) => equip.categorize.includes('秘宝'),
)
res.push(...treasure,...Array(rowCount-treasure.length).fill(undefined))
const treasure = infoStore.equips.filter((equip) => equip.categorize.includes('秘宝'))
res.push(...treasure, ...Array(rowCount - treasure.length).fill(undefined))
return res
})
</script>
@@ -3,35 +3,39 @@
<template>
<div>
<div class="flex flex-col gap-10px pb-10px">
<!-- 套装选择tab -->
<div class="flex flex-wrap w-100%">
<template v-for="(suit, _) in suits" :key="_">
<div class="flex items-center justify-center">
<img
class="w-35px h-35px object-contain"
:src="getImageURL('equipment' + suit.imageUrl)"
:alt="suit.name"
:style="{ filter: curSuit === suit.value ? '' : 'grayscale(100%)' }"
@click="curSuit = suit.value"
@dblclick="handleDoubleClick"
<!-- 套装选择tab -->
<div class="flex flex-wrap w-100%">
<template v-for="(suit, _) in suits" :key="_">
<div class="flex items-center justify-center">
<img
class="w-35px h-35px object-contain"
:src="getImageURL('equipment' + suit.imageUrl)"
:alt="suit.name"
:style="{ filter: curSuit === suit.value ? '' : 'grayscale(100%)' }"
@click="curSuit = suit.value"
@dblclick="handleDoubleClick"
/>
</div>
</template>
</div>
<EquipmentRaritySelect v-model="curRarity" />
</div>
<div class="flex flex-wrap gap-4px content-start" :style="{ width: `${rowCount * 32}px` }">
<template v-for="(equip, _) in suitEquipments" :key="_">
<template v-if="equip?.rarity == curRarity || !curRarity">
<EquipmentIcon
:equipment="equip"
:inactive="configStore.config.equips[equip?.itemDetailType ?? '']?.fusion != equip?.id"
@click="configStore.chooseEqu(equip, true)"
/>
</div>
</template>
<template v-else>
<EquipmentIcon />
</template>
</template>
</div>
<EquipmentRaritySelect v-model="curRarity" />
</div>
<div class="flex flex-wrap gap-4px content-start" :style="{width: `${rowCount * 32}px`}">
<template v-for="(equip,_) in suitEquipments" :key="_">
<template v-if="equip?.rarity == curRarity || !curRarity">
<EquipmentIcon :equipment="equip" :inactive="configStore.config.equips[equip?.itemDetailType ?? '']?.fusion != equip?.id" @click="configStore.chooseEqu(equip,true)"/>
</template>
<template v-else>
<EquipmentIcon/>
</template>
</template>
</div>
</div>
</template>
@@ -48,7 +52,7 @@ const curSuit = ref(16201)
const curRarity = ref()
const props = defineProps<{
rowCount?:number
rowCount?: number
}>()
const rowCount = Math.max(props.rowCount ?? 0, 14)
@@ -64,30 +68,30 @@ const suits = computed(() => {
})
const suitEquipments = computed(() => {
const equs = infoStore.stones.filter((a) => a.suit.includes(curSuit.value.toString()) && a.suit.length === 1 )
const equs = infoStore.stones.filter(
(a) => a.suit.includes(curSuit.value.toString()) && a.suit.length === 1,
)
const res: (IEquipment | undefined)[] = []
const raritiyList = ['神器','传说','史诗']
const raritiyList = ['神器', '传说', '史诗']
raritiyList.forEach((rarity) => {
const equ : (IEquipment | undefined)[] = equs.filter((a) => a.rarity === rarity)
equ.splice(5,0,undefined)
equ.splice(9,0,undefined)
res.push(
...equ,
...Array(Math.max(0,rowCount - equ.length)).fill(undefined),
)
const equ: (IEquipment | undefined)[] = equs.filter((a) => a.rarity === rarity)
equ.splice(5, 0, undefined)
equ.splice(9, 0, undefined)
res.push(...equ, ...Array(Math.max(0, rowCount - equ.length)).fill(undefined))
})
return res
})
const handleDoubleClick = () => {
if(!curRarity.value) return
if(curRarity.value == '太初') return
suitEquipments.value.filter(a=>!!a && a.rarity == curRarity.value).splice(0,11).forEach((a) => {
configStore.chooseEqu(a,true)
})
if (!curRarity.value) return
if (curRarity.value == '太初') return
suitEquipments.value
.filter((a) => !!a && a.rarity == curRarity.value)
.splice(0, 11)
.forEach((a) => {
configStore.chooseEqu(a, true)
})
}
</script>
@@ -1,9 +1,13 @@
`<!-- 每排总计6+4+4,共计14个排列 -->
<template>
<div class="flex flex-wrap gap-4px content-start" :style="{width: `${rowCount * 32}px`}">
<template v-for="(equip,_) in equs" :key="_">
<EquipmentIcon :inactive="configStore.config.equips[equip?.itemDetailType ?? '']?.fusion != equip?.id" :equipment="equip" @click="configStore.chooseEqu(equip,true)" />
<div class="flex flex-wrap gap-4px content-start" :style="{ width: `${rowCount * 32}px` }">
<template v-for="(equip, _) in equs" :key="_">
<EquipmentIcon
:inactive="configStore.config.equips[equip?.itemDetailType ?? '']?.fusion != equip?.id"
:equipment="equip"
@click="configStore.chooseEqu(equip, true)"
/>
</template>
</div>
</template>
@@ -15,7 +19,7 @@ import { getImageURL } from '@/utils/images'
import EquipmentIcon from '@/components/dnf/Equipment/Icon/index.vue'
const props = defineProps<{
rowCount ?:number
rowCount?: number
}>()
const rowCount = Math.max(props.rowCount ?? 0, 14)
@@ -23,24 +27,22 @@ const infoStore = useInfoStore()
const configStore = useConfigStore()
const equs = computed(() => {
const items = infoStore.stones.filter(
(equip) => equip.categorize.includes('神界'),
)
const items = infoStore.stones.filter((equip) => equip.categorize.includes('神界'))
const res: (IEquipment | undefined)[] = []
res.push(
...items.filter((a) => a.rarity === '太初'),
...Array(Math.max(0,rowCount - items.filter((a) => a.rarity === '太初').length)).fill(undefined),
);
...Array(Math.max(0, rowCount - items.filter((a) => a.rarity === '太初').length)).fill(
undefined,
),
)
['手镯','项链','戒指','','辅助装备','魔法石','耳环',''].forEach((cat) => {
const equ: (IEquipment | undefined)[] = items.filter((a) => a.rarity === '史诗' && a.itemDetailType == cat)
res.push(
...equ,
...Array(Math.max(0, 7 - equ.length)).fill(undefined),
;['手镯', '项链', '戒指', '', '辅助装备', '魔法石', '耳环', ''].forEach((cat) => {
const equ: (IEquipment | undefined)[] = items.filter(
(a) => a.rarity === '史诗' && a.itemDetailType == cat,
)
res.push(...equ, ...Array(Math.max(0, 7 - equ.length)).fill(undefined))
})
// const categorize = Array.from(new Set(items.map((item) => item.categorize)))
// raritiyList.forEach((rarity) => {
// categorize.forEach((cat) => {
@@ -1,9 +1,13 @@
<!-- 每排总计6+4+4,共计14个排列 -->
<template>
<div class="flex flex-wrap gap-4px content-start" :style="{width: `${rowCount * 32}px`}">
<template v-for="(equip,_) in equs" :key="_">
<EquipmentIcon :inactive="configStore.config.equips[equip?.itemDetailType ?? '']?.fusion != equip?.id" :equipment="equip" @click="configStore.chooseEqu(equip,true)" />
<div class="flex flex-wrap gap-4px content-start" :style="{ width: `${rowCount * 32}px` }">
<template v-for="(equip, _) in equs" :key="_">
<EquipmentIcon
:inactive="configStore.config.equips[equip?.itemDetailType ?? '']?.fusion != equip?.id"
:equipment="equip"
@click="configStore.chooseEqu(equip, true)"
/>
</template>
</div>
</template>
@@ -15,7 +19,7 @@ import { getImageURL } from '@/utils/images'
import EquipmentIcon from '@/components/dnf/Equipment/Icon/index.vue'
const props = defineProps<{
rowCount ?:number
rowCount?: number
}>()
const rowCount = Math.max(props.rowCount ?? 0, 14)
@@ -23,20 +27,17 @@ const infoStore = useInfoStore()
const configStore = useConfigStore()
const equs = computed(() => {
const items = infoStore.stones.filter(
(equip) => equip.categorize.includes('通宝'),
)
const items = infoStore.stones.filter((equip) => equip.categorize.includes('通宝'))
const res: (IEquipment | undefined)[] = []
const raritiyList = ['神器','史诗']
const raritiyList = ['神器', '史诗']
const categorize = Array.from(new Set(items.map((item) => item.categorize)))
raritiyList.forEach((rarity) => {
categorize.forEach((cat) => {
const equ : (IEquipment | undefined)[] = items.filter((a) => a.rarity === rarity && a.categorize === cat)
equ.splice(5,0,undefined)
res.push(
...equ,
...Array(Math.max(0,rowCount - equ.length)).fill(undefined),
const equ: (IEquipment | undefined)[] = items.filter(
(a) => a.rarity === rarity && a.categorize === cat,
)
equ.splice(5, 0, undefined)
res.push(...equ, ...Array(Math.max(0, rowCount - equ.length)).fill(undefined))
})
})
return res
@@ -3,7 +3,11 @@
<template>
<div class="flex flex-wrap gap-4px content-start" :style="{ width: `${rowCount * 32}px` }">
<template v-for="(weapon, _) in weapons" :key="_">
<EquipmentIcon :equipment="weapon" :inactive="configStore.config.equips['副武器']?.id != weapon?.id" @click="configStore.chooseEqu(weapon,false,true)"/>
<EquipmentIcon
:equipment="weapon"
:inactive="configStore.config.equips['副武器']?.id != weapon?.id"
@click="configStore.chooseEqu(weapon, false, true)"
/>
</template>
</div>
</template>
@@ -40,5 +44,4 @@ const weapons = computed(() => {
})
return res
})
</script>
@@ -3,35 +3,39 @@
<template>
<div>
<div class="flex flex-col gap-10px pb-10px">
<!-- 套装选择tab -->
<div class="flex flex-wrap w-100%">
<template v-for="(suit, _) in suits" :key="_">
<div class="flex items-center justify-center">
<img
class="w-35px h-35px object-contain"
:src="getImageURL('equipment' + suit.imageUrl)"
:alt="suit.name"
:style="{ filter: curSuit === suit.value ? '' : 'grayscale(100%)' }"
@click="curSuit = suit.value"
@dblclick="handleDoubleClick"
<!-- 套装选择tab -->
<div class="flex flex-wrap w-100%">
<template v-for="(suit, _) in suits" :key="_">
<div class="flex items-center justify-center">
<img
class="w-35px h-35px object-contain"
:src="getImageURL('equipment' + suit.imageUrl)"
:alt="suit.name"
:style="{ filter: curSuit === suit.value ? '' : 'grayscale(100%)' }"
@click="curSuit = suit.value"
@dblclick="handleDoubleClick"
/>
</div>
</template>
</div>
<EquipmentRaritySelect v-model="curRarity" />
</div>
<div class="flex flex-wrap gap-4px content-start" :style="{ width: `${rowCount * 32}px` }">
<template v-for="(equip, _) in suitEquipments" :key="_">
<template v-if="equip?.rarity == curRarity || !curRarity">
<EquipmentIcon
:equipment="equip"
:inactive="configStore.config.equips[equip?.itemDetailType ?? '']?.id != equip?.id"
@click="configStore.chooseEqu(equip)"
/>
</div>
</template>
<template v-else>
<EquipmentIcon />
</template>
</template>
</div>
<EquipmentRaritySelect v-model="curRarity" />
</div>
<div class="flex flex-wrap gap-4px content-start" :style="{width: `${rowCount * 32}px`}">
<template v-for="(equip,_) in suitEquipments" :key="_">
<template v-if="equip?.rarity == curRarity || !curRarity">
<EquipmentIcon :equipment="equip" :inactive="configStore.config.equips[equip?.itemDetailType ?? '']?.id != equip?.id" @click="configStore.chooseEqu(equip)"/>
</template>
<template v-else>
<EquipmentIcon/>
</template>
</template>
</div>
</div>
</template>
@@ -48,7 +52,7 @@ const curSuit = ref(16201)
const curRarity = ref()
const props = defineProps<{
rowCount?:number
rowCount?: number
}>()
const rowCount = Math.max(props.rowCount ?? 0, 14)
@@ -64,30 +68,44 @@ const suits = computed(() => {
})
const suitEquipments = computed(() => {
const equs = infoStore.equips.filter((a) => a.suit.includes(curSuit.value.toString()) && a.suit.length === 1 )
const equs = infoStore.equips.filter(
(a) => a.suit.includes(curSuit.value.toString()) && a.suit.length === 1,
)
const res: (IEquipment | undefined)[] = []
const raritiyList = ['神器','传说','史诗']
const raritiyList = ['神器', '传说', '史诗']
raritiyList.forEach((rarity) => {
const equ : (IEquipment | undefined)[] = equs.filter((a) => a.rarity === rarity && !a.name.includes('黑牙'))
equ.splice(5,0,undefined)
equ.splice(9,0,undefined)
res.push(
...equ,
...Array(Math.max(0,rowCount - equ.length)).fill(undefined),
const equ: (IEquipment | undefined)[] = equs.filter(
(a) => a.rarity === rarity && !a.name.includes('黑牙'),
)
equ.splice(5, 0, undefined)
equ.splice(9, 0, undefined)
res.push(...equ, ...Array(Math.max(0, rowCount - equ.length)).fill(undefined))
})
const remind = equs.filter(a=>a.rarity == '太初' || a.name.includes('黑牙')).sort((a,b)=>(a.rarity == '太初' ? 1 : 0) - (b.rarity == '太初' ? 1 : 0))
res.push(undefined,undefined,...remind.filter(a=>a.itemDetailType == '项链'),undefined,...remind.filter(a=>a.itemDetailType == '手镯'),undefined,...remind.filter(a=>a.itemDetailType == '戒指'),...Array(Math.max(0,rowCount - remind.length -4)).fill(undefined))
const remind = equs
.filter((a) => a.rarity == '太初' || a.name.includes('黑牙'))
.sort((a, b) => (a.rarity == '太初' ? 1 : 0) - (b.rarity == '太初' ? 1 : 0))
res.push(
undefined,
undefined,
...remind.filter((a) => a.itemDetailType == '项链'),
undefined,
...remind.filter((a) => a.itemDetailType == '手镯'),
undefined,
...remind.filter((a) => a.itemDetailType == '戒指'),
...Array(Math.max(0, rowCount - remind.length - 4)).fill(undefined),
)
return res
})
const handleDoubleClick = () => {
if(!curRarity.value) return
if(curRarity.value == '太初') return
suitEquipments.value.filter(a=>!!a && a.rarity == curRarity.value).splice(0,11).forEach((a) => {
configStore.chooseEqu(a)
})
if (!curRarity.value) return
if (curRarity.value == '太初') return
suitEquipments.value
.filter((a) => !!a && a.rarity == curRarity.value)
.splice(0, 11)
.forEach((a) => {
configStore.chooseEqu(a)
})
}
</script>
@@ -1,9 +1,13 @@
<!-- 每排总计6+4+4,共计14个排列 -->
<template>
<div class="flex flex-wrap gap-4px content-start" :style="{width: `${rowCount * 32}px`}">
<template v-for="(equip,_) in equs" :key="_">
<EquipmentIcon :inactive="configStore.config.equips[equip?.itemDetailType ?? '']?.id != equip?.id" :equipment="equip" @click="configStore.chooseEqu(equip)" />
<div class="flex flex-wrap gap-4px content-start" :style="{ width: `${rowCount * 32}px` }">
<template v-for="(equip, _) in equs" :key="_">
<EquipmentIcon
:inactive="configStore.config.equips[equip?.itemDetailType ?? '']?.id != equip?.id"
:equipment="equip"
@click="configStore.chooseEqu(equip)"
/>
</template>
</div>
</template>
@@ -15,7 +19,7 @@ import { getImageURL } from '@/utils/images'
import EquipmentIcon from '@/components/dnf/Equipment/Icon/index.vue'
const props = defineProps<{
rowCount ?:number
rowCount?: number
}>()
const rowCount = Math.max(props.rowCount ?? 0, 14)
@@ -27,15 +31,12 @@ const equs = computed(() => {
(equip) => equip.categorize === '通宝装备' || equip.categorize === '稀有装备 套装',
)
const res: (IEquipment | undefined)[] = []
const raritiyList = ['稀有','神器','传说','史诗']
const raritiyList = ['稀有', '神器', '传说', '史诗']
raritiyList.forEach((rarity) => {
const equ : (IEquipment | undefined)[] = items.filter((a) => a.rarity === rarity)
equ.splice(5,0,undefined)
equ.splice(9,0,undefined)
res.push(
...equ,
...Array(Math.max(0,rowCount - equ.length)).fill(undefined),
)
const equ: (IEquipment | undefined)[] = items.filter((a) => a.rarity === rarity)
equ.splice(5, 0, undefined)
equ.splice(9, 0, undefined)
res.push(...equ, ...Array(Math.max(0, rowCount - equ.length)).fill(undefined))
})
return res
})
@@ -3,7 +3,11 @@
<template>
<div class="flex flex-wrap gap-4px content-start" :style="{ width: `${rowCount * 32}px` }">
<template v-for="(weapon, _) in weapons" :key="_">
<EquipmentIcon :equipment="weapon" :inactive="configStore.config.equips['武器']?.id != weapon?.id" @click="configStore.chooseEqu(weapon)"/>
<EquipmentIcon
:equipment="weapon"
:inactive="configStore.config.equips['武器']?.id != weapon?.id"
@click="configStore.chooseEqu(weapon)"
/>
</template>
</div>
</template>
@@ -39,5 +43,4 @@ const weapons = computed(() => {
})
return res
})
</script>