dev
This commit is contained in:
@@ -129,6 +129,8 @@ class Character:
|
||||
"""装备选项列表"""
|
||||
EquEffectRatio = 1
|
||||
"""装备效果倍率"""
|
||||
max_point = 0
|
||||
"""套装效果点数"""
|
||||
|
||||
# region 角色属性
|
||||
buffer: bool = False
|
||||
@@ -212,6 +214,7 @@ class Character:
|
||||
self.jade_effect = Jade()
|
||||
self.equ_effect = []
|
||||
self.equ_options = {}
|
||||
self.max_point = 0
|
||||
pass
|
||||
|
||||
# region 角色属性设置
|
||||
@@ -600,6 +603,7 @@ class Character:
|
||||
if suit is not None:
|
||||
filtered_dict = {k: v for k, v in suit.__dict__.items() if k[0].isupper()}
|
||||
self.SetStatus(**filtered_dict)
|
||||
self.max_point = max([i['point'] for i in res], default=0)
|
||||
return res
|
||||
|
||||
def calc_equs(self):
|
||||
@@ -747,10 +751,11 @@ class Character:
|
||||
self.calc_avatar(setInfo.get('avatar', {}))
|
||||
# 精通、增幅、强化计算
|
||||
self.calc_basic()
|
||||
# 部位效果计算
|
||||
self.calc_equs()
|
||||
# 计算套装基础效果
|
||||
suit = self.calc_suits()
|
||||
# 部位效果计算
|
||||
self.calc_equs()
|
||||
|
||||
# print(suit)
|
||||
# effects = get_equipment(self.equVersion).funs
|
||||
# for effect in equ_effect:
|
||||
|
||||
@@ -29,9 +29,12 @@ class CharacterEquipInfo:
|
||||
"""装备信息"""
|
||||
fusionInfo: Union['Equ', None]
|
||||
"""贴膜信息"""
|
||||
precision:float
|
||||
"""秘宝精度"""
|
||||
|
||||
def __init__(self, info={}, equVerison=0, part='') -> None:
|
||||
info["fusion"] = info.get("fusion", None)
|
||||
info["percision"] = info.get("precision", 0)
|
||||
self.__dict__.update(info)
|
||||
equ = get_equipment(equVerison).equ_dict.get(self.id, None)
|
||||
fusion = get_equipment(equVerison).stone_dict.get(self.fusion, None)
|
||||
|
||||
@@ -1587,7 +1587,7 @@ def equ_104(char: Character):
|
||||
skill.skillDamage *= 1.30
|
||||
if skill.damage and skill.cube == 0:
|
||||
skill.skillDamage *= 1.25
|
||||
char.equ_effect.append(EquEffect(name='燃烧', icon='/equipment/new_equipment/01_weapon/gunner/musket/musket.img/234.png', cd=0.2, data=480))
|
||||
char.equ_effect.append(EquEffect(name='燃烧', icon='/equipment/icon/weapon/gunner/musket/00234.png', cd=0.2, data=480))
|
||||
pass
|
||||
|
||||
|
||||
@@ -11197,8 +11197,703 @@ def equ_876(char: Character):
|
||||
|
||||
|
||||
# endregion
|
||||
# region 秘宝装备
|
||||
def equ_2000(char: Character):
|
||||
"""
|
||||
馥郁袭人的香氛
|
||||
太初 辅助装备 魔法石
|
||||
|
||||
for i in range(0, 1000):
|
||||
<维纳斯的恩宠>
|
||||
穿戴的最高套装积分达到2100点以上时,才能发挥能力。
|
||||
套装积分达到2550以上时,会发动更强的效果。
|
||||
技能伤害+48.7%
|
||||
增益量12180
|
||||
|
||||
精度
|
||||
精度100%时,技能伤害+13.1%,增益量4650
|
||||
|
||||
技能冷却时间15%减少(觉醒技能除外)
|
||||
[地震波]
|
||||
精度达到25%时,[地震波]属性生效。
|
||||
攻击时,生成地震冲击波,攻击周围所有敌人。(冷却时间30秒)
|
||||
-伤害量:45900%
|
||||
-精度每提升25%,伤害量增加45900%,范围增加50%(最大75%)
|
||||
[膜拜]
|
||||
精度达到100%时,在城镇中使用普通聊天输入“膜拜”时,出现特效。(冷却时间600秒)
|
||||
|
||||
"""
|
||||
if 2100 <= char.max_point < 2550:
|
||||
char.SetStatus(SkillAttack=0.378,Buffer=12180)
|
||||
pass
|
||||
if char.max_point >= 2550:
|
||||
char.SetStatus(SkillAttack=0.487,Buffer=12180)
|
||||
pass
|
||||
skillAttack = [0,0.1,0.2,0.3,0.4,0.5,0.6,0.7,0.8,0.9,1,1.1,1.2,1.3,1.4,1.5,1.6,1.7,1.8,1.9,2,2.1,2.2,2.3,2.4,2.9,3,3.1,3.2,3.3,3.4,3.5,3.6,3.7,3.8,3.9,4,4.1,4.2,4.3,4.4,4.5,4.6,4.7,4.8,4.9,5,5.1,5.2,5.3,5.9,6,6.1,6.2,6.3,6.4,6.5,6.6,6.7,6.8,6.9,7,7.1,7.2,7.3,7.4,7.5,7.6,7.7,7.8,7.9,8,8.1,8.2,8.3,8.9,9,9.1,9.2,9.3,9.4,9.5,9.6,9.7,9.8,9.9,10,10.1,10.2,10.3,10.4,10.5,10.6,10.7,10.8,10.9,11,11.1,11.2,11.3,13.1]
|
||||
buffer = [0,30,60,90,120,150,180,210,240,270,300,330,360,390,420,450,480,510,540,570,600,630,660,690,720,1110,1140,1170,1200,1230,1260,1290,1320,1350,1380,1410,1440,1470,1500,1530,1560,1590,1620,1650,1680,1710,1740,1770,1800,1830,2250,2280,2310,2340,2370,2400,2430,2460,2490,2520,2550,2580,2610,2640,2670,2700,2730,2760,2790,2820,2850,2880,2910,2940,2970,3390,3420,3450,3480,3510,3540,3570,3600,3630,3660,3690,3720,3750,3780,3810,3840,3870,3900,3930,3960,3990,4020,4050,4080,4110,4650]
|
||||
# fame = [0,5,10,15,20,25,30,35,40,45,50,55,60,65,70,75,80,85,90,95,100,105,110,115,120,220,225,230,235,240,245,250,255,260,265,270,275,280,285,290,295,300,305,310,315,320,325,330,335,340,440,445,450,455,460,465,470,475,480,485,490,495,500,505,510,515,520,525,530,535,540,545,550,555,560,660,665,670,675,680,685,690,695,700,705,710,715,720,725,730,735,740,745,750,755,760,765,770,775,780,1000]
|
||||
equEffect = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1.5,1.5,1.5,1.5,1.5,1.5,1.5,1.5,1.5,1.5,1.5,1.5,1.5,1.5,1.5,1.5,1.5,1.5,1.5,1.5,1.5,1.5,1.5,1.5,1.5,1.5]
|
||||
point = char.charEquipInfo['魔法石'].precision
|
||||
char.SetStatus(SkillAttack=skillAttack[point],Buffer=buffer[point])
|
||||
effect = equEffect[point]
|
||||
if effect > 0:
|
||||
char.equ_effect.append(EquEffect(name='地震波', icon='/equipment/icon/special/magicstone/00417.png', cd=30, data=45900*effect))
|
||||
pass
|
||||
|
||||
|
||||
# endregion
|
||||
# region 春节
|
||||
|
||||
|
||||
def equ_3000(char: Character):
|
||||
"""
|
||||
穿越星空的祈愿
|
||||
传说 称号 2021
|
||||
|
||||
所有属性强化+22
|
||||
攻击强化增幅+22%
|
||||
暴击率+15%
|
||||
所有速度+4%
|
||||
"""
|
||||
char.AddElementDB('火',22)
|
||||
char.AddElementDB('冰',22)
|
||||
char.AddElementDB('光',22)
|
||||
char.AddElementDB('暗',22)
|
||||
char.SetStatus(AttackP=0.22,SpeedM=0.04,SpeedA=0.04,SpeedR=0.04)
|
||||
pass
|
||||
|
||||
|
||||
def equ_3001(char: Character):
|
||||
"""
|
||||
永恒追猎
|
||||
稀有 称号 2021
|
||||
|
||||
所有属性强化+15
|
||||
攻击强化增幅+15%
|
||||
暴击率+12%
|
||||
所有速度+3%
|
||||
"""
|
||||
char.AddElementDB('火',15)
|
||||
char.AddElementDB('冰',15)
|
||||
char.AddElementDB('光',15)
|
||||
char.AddElementDB('暗',15)
|
||||
char.SetStatus(AttackP=0.15,SpeedM=0.03,SpeedA=0.03,SpeedR=0.03)
|
||||
pass
|
||||
|
||||
|
||||
def equ_3002(char: Character):
|
||||
"""
|
||||
时空超越者
|
||||
传说 称号 2022
|
||||
|
||||
所有属性强化+25
|
||||
攻击强化增幅+25%
|
||||
暴击率+15%
|
||||
所有速度+4%
|
||||
"""
|
||||
char.AddElementDB('火',25)
|
||||
char.AddElementDB('冰',25)
|
||||
char.AddElementDB('光',25)
|
||||
char.AddElementDB('暗',25)
|
||||
char.SetStatus(AttackP=0.25,SpeedM=0.04,SpeedA=0.04,SpeedR=0.04)
|
||||
pass
|
||||
|
||||
|
||||
def equ_3003(char: Character):
|
||||
"""
|
||||
时空旅人
|
||||
稀有 称号 2022
|
||||
|
||||
所有属性强化+20
|
||||
攻击强化增幅+18%
|
||||
暴击率+12%
|
||||
所有速度+3%
|
||||
"""
|
||||
char.AddElementDB('火',20)
|
||||
char.AddElementDB('冰',20)
|
||||
char.AddElementDB('光',20)
|
||||
char.AddElementDB('暗',20)
|
||||
char.SetStatus(AttackP=0.18,SpeedM=0.03,SpeedA=0.03,SpeedR=0.03)
|
||||
pass
|
||||
|
||||
|
||||
def equ_3004(char: Character):
|
||||
"""
|
||||
破茧·三次觉醒
|
||||
传说 称号 2023
|
||||
|
||||
三觉被动Lv+1
|
||||
所有属性强化+25
|
||||
攻击强化增幅+28%
|
||||
暴击率+15%
|
||||
所有速度+4%
|
||||
"""
|
||||
char.AddElementDB('火',25)
|
||||
char.AddElementDB('冰',25)
|
||||
char.AddElementDB('光',25)
|
||||
char.AddElementDB('暗',25)
|
||||
char.SetStatus(AttackP=0.28,SpeedM=0.04,SpeedA=0.04,SpeedR=0.04)
|
||||
char.AddSkillLv(95,95,1,0)
|
||||
pass
|
||||
|
||||
|
||||
def equ_3005(char: Character):
|
||||
"""
|
||||
悟·一次觉醒
|
||||
稀有 称号 2023
|
||||
|
||||
三觉被动Lv+1
|
||||
所有属性强化+20
|
||||
攻击强化增幅+20%
|
||||
暴击率+12%
|
||||
所有速度+3%
|
||||
"""
|
||||
char.AddElementDB('火',20)
|
||||
char.AddElementDB('冰',20)
|
||||
char.AddElementDB('光',20)
|
||||
char.AddElementDB('暗',20)
|
||||
char.SetStatus(AttackP=0.2,SpeedM=0.03,SpeedA=0.03,SpeedR=0.03)
|
||||
char.AddSkillLv(95,95,1,0)
|
||||
pass
|
||||
|
||||
|
||||
def equ_3006(char: Character):
|
||||
"""
|
||||
千年之守望
|
||||
传说 称号 2024
|
||||
|
||||
三觉被动Lv+1
|
||||
所有属性强化+30
|
||||
攻击强化增幅+30%
|
||||
暴击率+15%
|
||||
所有速度+4%
|
||||
"""
|
||||
char.AddElementDB('火',30)
|
||||
char.AddElementDB('冰',30)
|
||||
char.AddElementDB('光',30)
|
||||
char.AddElementDB('暗',30)
|
||||
char.SetStatus(AttackP=0.3,SpeedM=0.04,SpeedA=0.04,SpeedR=0.04)
|
||||
char.AddSkillLv(95,95,1,0)
|
||||
pass
|
||||
|
||||
|
||||
def equ_3007(char: Character):
|
||||
"""
|
||||
白云监视者
|
||||
稀有 称号 2024
|
||||
|
||||
三觉被动Lv+1
|
||||
所有属性强化+20
|
||||
攻击强化增幅+22%
|
||||
暴击率+12%
|
||||
所有速度+3%
|
||||
"""
|
||||
char.AddElementDB('火',20)
|
||||
char.AddElementDB('冰',20)
|
||||
char.AddElementDB('光',20)
|
||||
char.AddElementDB('暗',20)
|
||||
char.SetStatus(AttackP=0.22,SpeedM=0.03,SpeedA=0.03,SpeedR=0.03)
|
||||
char.AddSkillLv(95,95,1,0)
|
||||
pass
|
||||
|
||||
|
||||
def equ_3008(char: Character):
|
||||
"""
|
||||
万壑松风之凌云志
|
||||
传说 称号 2025
|
||||
|
||||
三觉被动Lv+1
|
||||
所有属性强化+30
|
||||
攻击强化增幅+33%
|
||||
暴击率+15%
|
||||
所有速度+4%
|
||||
"""
|
||||
char.AddElementDB('火',30)
|
||||
char.AddElementDB('冰',30)
|
||||
char.AddElementDB('光',30)
|
||||
char.AddElementDB('暗',30)
|
||||
char.SetStatus(AttackP=0.33,SpeedM=0.04,SpeedA=0.04,SpeedR=0.04)
|
||||
char.AddSkillLv(95,95,1,0)
|
||||
pass
|
||||
|
||||
|
||||
def equ_3009(char: Character):
|
||||
"""
|
||||
踏雪寻梅之冷香
|
||||
稀有 称号 2025
|
||||
|
||||
三觉被动Lv+1
|
||||
所有属性强化+20
|
||||
攻击强化增幅+25%
|
||||
暴击率+12%
|
||||
所有速度+3%
|
||||
"""
|
||||
char.AddElementDB('火',20)
|
||||
char.AddElementDB('冰',20)
|
||||
char.AddElementDB('光',20)
|
||||
char.AddElementDB('暗',20)
|
||||
char.SetStatus(AttackP=0.25,SpeedM=0.03,SpeedA=0.03,SpeedR=0.03)
|
||||
char.AddSkillLv(95,95,1,0)
|
||||
pass
|
||||
|
||||
|
||||
# endregion
|
||||
# region 耕耘
|
||||
|
||||
|
||||
def equ_3010(char: Character):
|
||||
"""
|
||||
骑士之誓[光]
|
||||
稀有 称号 2021
|
||||
|
||||
Lv15~35所有技能+1
|
||||
所有速度+3%
|
||||
"""
|
||||
char.AddSkillLv(15,35,1,0)
|
||||
char.SetStatus(SpeedM=0.03,SpeedA=0.03,SpeedR=0.03)
|
||||
pass
|
||||
|
||||
|
||||
def equ_3011(char: Character):
|
||||
"""
|
||||
精灵的思乡夜曲
|
||||
稀有 称号 2022
|
||||
|
||||
Lv15~35所有技能+1
|
||||
所有速度+3%
|
||||
"""
|
||||
char.AddSkillLv(15,35,1,0)
|
||||
char.SetStatus(SpeedM=0.03,SpeedA=0.03,SpeedR=0.03)
|
||||
pass
|
||||
|
||||
|
||||
def equ_3012(char: Character):
|
||||
"""
|
||||
永恒挚爱
|
||||
稀有 称号 2023
|
||||
|
||||
Lv15~35所有技能+1
|
||||
所有属性强化+15
|
||||
所有速度+3%
|
||||
"""
|
||||
char.AddSkillLv(15,35,1,0)
|
||||
char.AddElementDB('火',15)
|
||||
char.AddElementDB('冰',15)
|
||||
char.AddElementDB('光',15)
|
||||
char.AddElementDB('暗',15)
|
||||
char.SetStatus(SpeedM=0.03,SpeedA=0.03,SpeedR=0.03)
|
||||
pass
|
||||
|
||||
|
||||
def equ_3013(char: Character):
|
||||
"""
|
||||
地下城与勇士 X SNK联动:拳皇
|
||||
稀有 称号 2024
|
||||
|
||||
Lv15~35所有技能+1
|
||||
所有属性强化+15
|
||||
所有速度+3%
|
||||
"""
|
||||
char.AddSkillLv(15,35,1,0)
|
||||
char.AddElementDB('火',15)
|
||||
char.AddElementDB('冰',15)
|
||||
char.AddElementDB('光',15)
|
||||
char.AddElementDB('暗',15)
|
||||
char.SetStatus(SpeedM=0.03,SpeedA=0.03,SpeedR=0.03)
|
||||
pass
|
||||
|
||||
|
||||
# endregion
|
||||
# region 白嫖
|
||||
|
||||
|
||||
def equ_3014(char: Character):
|
||||
"""
|
||||
海岸椰影
|
||||
稀有 称号 2024
|
||||
|
||||
暴击率+3%
|
||||
所有速度+3%
|
||||
"""
|
||||
char.SetStatus(SpeedM=0.03, SpeedA=0.03, SpeedR=0.03)
|
||||
pass
|
||||
|
||||
|
||||
# endregion
|
||||
# region 春节
|
||||
|
||||
|
||||
def equ_4000(char: Character):
|
||||
"""
|
||||
火神的化身 蕾切尔
|
||||
稀有 宠物 2021
|
||||
|
||||
Lv1~80所有技能+1
|
||||
所有属性强化+25
|
||||
攻击强化增幅+32%
|
||||
暴击率+10%
|
||||
所有速度+5%
|
||||
技能冷却时间-5%
|
||||
"""
|
||||
char.AddSkillLv(1,80,1,0)
|
||||
char.AddElementDB('火',25)
|
||||
char.AddElementDB('冰',25)
|
||||
char.AddElementDB('光',25)
|
||||
char.AddElementDB('暗',25)
|
||||
char.SetStatus(AttackP=0.32,SpeedM=0.05,SpeedA=0.05,SpeedR=0.05)
|
||||
char.SetSkillCD(1,100,0.05,[])
|
||||
pass
|
||||
|
||||
|
||||
def equ_4001(char: Character):
|
||||
"""
|
||||
骑士 蕾切尔
|
||||
稀有 宠物 2021
|
||||
|
||||
Lv1~80所有技能+1
|
||||
所有属性强化+25
|
||||
攻击强化增幅+22%
|
||||
暴击率+10%
|
||||
所有速度+5%
|
||||
技能冷却时间-5%
|
||||
"""
|
||||
char.AddSkillLv(1,80,1,0)
|
||||
char.AddElementDB('火',25)
|
||||
char.AddElementDB('冰',25)
|
||||
char.AddElementDB('光',25)
|
||||
char.AddElementDB('暗',25)
|
||||
char.SetStatus(AttackP=0.22,SpeedM=0.05,SpeedA=0.05,SpeedR=0.05)
|
||||
char.SetSkillCD(1,100,0.05,[])
|
||||
pass
|
||||
|
||||
|
||||
def equ_4002(char: Character):
|
||||
"""
|
||||
超越时空 厄俄斯
|
||||
稀有 宠物 2022
|
||||
|
||||
Lv1~95所有技能+1
|
||||
所有属性强化+25
|
||||
攻击强化增幅+35%
|
||||
暴击率+10%
|
||||
所有速度+5%
|
||||
技能冷却时间-5%
|
||||
"""
|
||||
char.AddSkillLv(1,95,1,0)
|
||||
char.AddElementDB('火',25)
|
||||
char.AddElementDB('冰',25)
|
||||
char.AddElementDB('光',25)
|
||||
char.AddElementDB('暗',25)
|
||||
char.SetStatus(AttackP=0.35,SpeedM=0.05,SpeedA=0.05,SpeedR=0.05)
|
||||
char.SetSkillCD(1,100,0.05,[])
|
||||
pass
|
||||
|
||||
|
||||
def equ_4003(char: Character):
|
||||
"""
|
||||
次元探险家 厄俄斯
|
||||
稀有 宠物 2022
|
||||
|
||||
Lv1~95所有技能+1
|
||||
所有属性强化+25
|
||||
攻击强化增幅+22%
|
||||
暴击率+10%
|
||||
所有速度+5%
|
||||
技能冷却时间-5%
|
||||
"""
|
||||
char.AddSkillLv(1,95,1,0)
|
||||
char.AddElementDB('火',25)
|
||||
char.AddElementDB('冰',25)
|
||||
char.AddElementDB('光',25)
|
||||
char.AddElementDB('暗',25)
|
||||
char.SetStatus(AttackP=0.22,SpeedM=0.05,SpeedA=0.05,SpeedR=0.05)
|
||||
char.SetSkillCD(1,100,0.05,[])
|
||||
pass
|
||||
|
||||
|
||||
def equ_4004(char: Character):
|
||||
"""
|
||||
太初之赛丽亚
|
||||
稀有 宠物 2023
|
||||
|
||||
Lv1~95所有技能+1
|
||||
所有属性强化+25
|
||||
攻击强化增幅+40%
|
||||
暴击率+10%
|
||||
所有速度+5%
|
||||
技能冷却时间-5%
|
||||
"""
|
||||
char.AddSkillLv(1,95,1,0)
|
||||
char.AddElementDB('火',25)
|
||||
char.AddElementDB('冰',25)
|
||||
char.AddElementDB('光',25)
|
||||
char.AddElementDB('暗',25)
|
||||
char.SetStatus(AttackP=0.40,SpeedM=0.05,SpeedA=0.05,SpeedR=0.05)
|
||||
char.SetSkillCD(1,100,0.05,[])
|
||||
pass
|
||||
|
||||
|
||||
def equ_4005(char: Character):
|
||||
"""
|
||||
神剑梁月
|
||||
稀有 宠物 2023
|
||||
|
||||
Lv1~95所有技能+1
|
||||
所有属性强化+25
|
||||
攻击强化增幅+25%
|
||||
暴击率+10%
|
||||
所有速度+5%
|
||||
技能冷却时间-5%
|
||||
"""
|
||||
char.AddSkillLv(1,95,1,0)
|
||||
char.AddElementDB('火',25)
|
||||
char.AddElementDB('冰',25)
|
||||
char.AddElementDB('光',25)
|
||||
char.AddElementDB('暗',25)
|
||||
char.SetStatus(AttackP=0.25,SpeedM=0.05,SpeedA=0.05,SpeedR=0.05)
|
||||
char.SetSkillCD(1,100,0.05,[])
|
||||
pass
|
||||
|
||||
|
||||
def equ_4006(char: Character):
|
||||
"""
|
||||
迷你地界镇护者舒茉
|
||||
稀有 宠物 2024
|
||||
|
||||
Lv1~95所有技能+1
|
||||
所有属性强化+25
|
||||
攻击强化增幅+45%
|
||||
暴击率+10%
|
||||
所有速度+5%
|
||||
技能冷却时间-5%
|
||||
"""
|
||||
char.AddSkillLv(1,95,1,0)
|
||||
char.AddElementDB('火',25)
|
||||
char.AddElementDB('冰',25)
|
||||
char.AddElementDB('光',25)
|
||||
char.AddElementDB('暗',25)
|
||||
char.SetStatus(AttackP=0.45,SpeedM=0.05,SpeedA=0.05,SpeedR=0.05)
|
||||
char.SetSkillCD(1,100,0.05,[])
|
||||
pass
|
||||
|
||||
|
||||
def equ_4007(char: Character):
|
||||
"""
|
||||
迷你溪谷守望者鲁加鲁
|
||||
稀有 宠物 2024
|
||||
|
||||
Lv1~95所有技能+1
|
||||
所有属性强化+25
|
||||
攻击强化增幅+30%
|
||||
暴击率+10%
|
||||
所有速度+5%
|
||||
技能冷却时间-5%
|
||||
"""
|
||||
char.AddSkillLv(1,95,1,0)
|
||||
char.AddElementDB('火',25)
|
||||
char.AddElementDB('冰',25)
|
||||
char.AddElementDB('光',25)
|
||||
char.AddElementDB('暗',25)
|
||||
char.SetStatus(AttackP=0.30,SpeedM=0.05,SpeedA=0.05,SpeedR=0.05)
|
||||
char.SetSkillCD(1,100,0.05,[])
|
||||
pass
|
||||
|
||||
|
||||
def equ_4008(char: Character):
|
||||
"""
|
||||
菩提龙女
|
||||
稀有 宠物 2025
|
||||
|
||||
Lv1~95所有技能+1
|
||||
所有属性强化+25
|
||||
攻击强化增幅+50%
|
||||
暴击率+10%
|
||||
所有速度+5%
|
||||
技能冷却时间-5%
|
||||
"""
|
||||
char.AddSkillLv(1,95,1,0)
|
||||
char.AddElementDB('火',25)
|
||||
char.AddElementDB('冰',25)
|
||||
char.AddElementDB('光',25)
|
||||
char.AddElementDB('暗',25)
|
||||
char.SetStatus(AttackP=0.50,SpeedM=0.05,SpeedA=0.05,SpeedR=0.05)
|
||||
char.SetSkillCD(1,100,0.05,[])
|
||||
pass
|
||||
|
||||
|
||||
def equ_4009(char: Character):
|
||||
"""
|
||||
妙笔麒麟
|
||||
稀有 宠物 2025
|
||||
|
||||
Lv1~95所有技能+1
|
||||
所有属性强化+25
|
||||
攻击强化增幅+35%
|
||||
暴击率+10%
|
||||
所有速度+5%
|
||||
技能冷却时间-5%
|
||||
"""
|
||||
char.AddSkillLv(1,95,1,0)
|
||||
char.AddElementDB('火',25)
|
||||
char.AddElementDB('冰',25)
|
||||
char.AddElementDB('光',25)
|
||||
char.AddElementDB('暗',25)
|
||||
char.SetStatus(AttackP=0.35,SpeedM=0.05,SpeedA=0.05,SpeedR=0.05)
|
||||
char.SetSkillCD(1,100,0.05,[])
|
||||
pass
|
||||
|
||||
|
||||
# endregion
|
||||
# region 耕耘
|
||||
|
||||
|
||||
def equ_4010(char: Character):
|
||||
"""
|
||||
九霄守卫者雅娜
|
||||
稀有 宠物 2021
|
||||
Lv1~50所有技能+1
|
||||
攻击强化增幅+14%
|
||||
增益量增幅+3%
|
||||
暴击率+3%
|
||||
所有速度+5%
|
||||
"""
|
||||
char.AddSkillLv(1,50,1,0)
|
||||
char.SetStatus(AttackP=0.14,SpeedM=0.05,SpeedA=0.05,SpeedR=0.05,BufferP=0.03)
|
||||
pass
|
||||
|
||||
|
||||
def equ_4011(char: Character):
|
||||
"""
|
||||
日光守卫者克利
|
||||
稀有 宠物 2021
|
||||
|
||||
Lv1~50所有技能+1
|
||||
攻击强化增幅+10%
|
||||
增益量增幅+1.5%
|
||||
暴击率+3%
|
||||
所有速度+4%
|
||||
"""
|
||||
char.AddSkillLv(1,50,1,0)
|
||||
char.SetStatus(AttackP=0.10,SpeedM=0.04,SpeedA=0.04,SpeedR=0.04,BufferP=0.015)
|
||||
pass
|
||||
|
||||
|
||||
def equ_4012(char: Character):
|
||||
"""
|
||||
卓越的精灵礼官
|
||||
稀有 宠物 2022
|
||||
|
||||
Lv1~50所有技能+1
|
||||
攻击强化增幅+14%
|
||||
增益量增幅+3%
|
||||
暴击率+3%
|
||||
所有速度+5%
|
||||
"""
|
||||
char.AddSkillLv(1,50,1,0)
|
||||
char.SetStatus(AttackP=0.14,SpeedM=0.05,SpeedA=0.05,SpeedR=0.05,BufferP=0.03)
|
||||
pass
|
||||
|
||||
|
||||
def equ_4013(char: Character):
|
||||
"""
|
||||
精灵礼官
|
||||
稀有 宠物 2022
|
||||
|
||||
Lv1~50所有技能+1
|
||||
攻击强化增幅+10%
|
||||
增益量增幅+1.5%
|
||||
暴击率+3%
|
||||
所有速度+4%
|
||||
"""
|
||||
char.AddSkillLv(1,50,1,0)
|
||||
char.SetStatus(AttackP=0.10,SpeedM=0.04,SpeedA=0.04,SpeedR=0.04,BufferP=0.015)
|
||||
pass
|
||||
|
||||
|
||||
def equ_4014(char: Character):
|
||||
"""
|
||||
迷你婚纱礼服赛丽亚
|
||||
稀有 宠物 2023
|
||||
|
||||
Lv1~75所有技能+1
|
||||
所有属性强化+25
|
||||
攻击强化增幅+15%
|
||||
增益量增幅+5%
|
||||
暴击率+10%
|
||||
所有速度+5%
|
||||
"""
|
||||
char.AddSkillLv(1,75,1,0)
|
||||
char.AddElementDB('火',25)
|
||||
char.AddElementDB('冰',25)
|
||||
char.AddElementDB('光',25)
|
||||
char.AddElementDB('暗',25)
|
||||
char.SetStatus(AttackP=0.15,SpeedM=0.05,SpeedA=0.05,SpeedR=0.05,BufferP=0.05)
|
||||
pass
|
||||
|
||||
|
||||
def equ_4015(char: Character):
|
||||
"""
|
||||
迷你礼服赛丽亚
|
||||
稀有 宠物 2023
|
||||
|
||||
Lv1~50所有技能+1
|
||||
所有属性强化+15
|
||||
攻击强化增幅+12%
|
||||
增益量增幅+2%
|
||||
暴击率+5%
|
||||
所有速度+4%
|
||||
"""
|
||||
char.AddSkillLv(1,50,1,0)
|
||||
char.AddElementDB('火',15)
|
||||
char.AddElementDB('冰',15)
|
||||
char.AddElementDB('光',15)
|
||||
char.AddElementDB('暗',15)
|
||||
char.SetStatus(AttackP=0.12,SpeedM=0.04,SpeedA=0.04,SpeedR=0.04,BufferP=0.02)
|
||||
pass
|
||||
|
||||
|
||||
def equ_4016(char: Character):
|
||||
"""
|
||||
迷你不知火舞
|
||||
稀有 宠物 2024
|
||||
|
||||
Lv1~75所有技能+1
|
||||
所有属性强化+25
|
||||
攻击强化增幅+15%
|
||||
增益量增幅+5%
|
||||
暴击率+10%
|
||||
所有速度+5%
|
||||
"""
|
||||
char.AddSkillLv(1,75,1,0)
|
||||
char.AddElementDB('火',25)
|
||||
char.AddElementDB('冰',25)
|
||||
char.AddElementDB('光',25)
|
||||
char.AddElementDB('暗',25)
|
||||
char.SetStatus(AttackP=0.15,SpeedM=0.05,SpeedA=0.05,SpeedR=0.05,BufferP=0.05)
|
||||
pass
|
||||
|
||||
|
||||
def equ_4017(char: Character):
|
||||
"""
|
||||
迷你麻宫雅典娜
|
||||
稀有 宠物 2024
|
||||
|
||||
Lv1~50所有技能+1
|
||||
所有属性强化+15
|
||||
攻击强化增幅+12%
|
||||
增益量增幅+2%
|
||||
暴击率+5%
|
||||
所有速度+4%
|
||||
"""
|
||||
char.AddSkillLv(1,50,1,0)
|
||||
char.AddElementDB('火',15)
|
||||
char.AddElementDB('冰',15)
|
||||
char.AddElementDB('光',15)
|
||||
char.AddElementDB('暗',15)
|
||||
char.SetStatus(AttackP=0.12,SpeedM=0.04,SpeedA=0.04,SpeedR=0.04,BufferP=0.02)
|
||||
pass
|
||||
|
||||
# endregion
|
||||
for i in range(0, 5000):
|
||||
try:
|
||||
if str(i) not in equ_func_list.keys():
|
||||
equ_func_list[str(i)] = eval(f'equ_{i}')
|
||||
|
||||
Reference in New Issue
Block a user