新增红眼

This commit is contained in:
2025-04-08 12:31:21 +08:00
parent 53c559f0ba
commit 9aa52ae322
4 changed files with 546 additions and 7 deletions
+17
View File
@@ -84,6 +84,7 @@ def equ_6(char: Character):
-无影之剑总伤害量:32400%
-冷却时间15秒
"""
char.equ_effects.append(EquEffect(name='无影之剑',icon='/equipment/icon/weapon/swordman/sswd/00227.png',cd=15,data=32400))
pass
@@ -100,6 +101,7 @@ def equ_7(char: Character):
-无影之剑总伤害量:48600%
-冷却时间15秒
"""
char.equ_effects.append(EquEffect(name='无影之剑',icon='/equipment/icon/weapon/swordman/sswd/00228.png',cd=15,data=48600))
pass
@@ -116,6 +118,7 @@ def equ_8(char: Character):
-无影之剑总伤害量:64800%
-冷却时间10秒
"""
char.equ_effects.append(EquEffect(name='无影之剑',icon='/equipment/icon/weapon/swordman/sswd/00229.png',cd=10,data=64800))
pass
@@ -209,6 +212,7 @@ def equ_14(char: Character):
-寒光掠影伤害量:113400%
-冷却时间40秒
"""
char.equ_effects.append(EquEffect(name='寒光掠影',icon='/equipment/skill/4.png',cd=40,data=113400))
pass
@@ -222,6 +226,7 @@ def equ_15(char: Character):
-寒光掠影伤害量:226800%
-冷却时间40秒
"""
char.equ_effects.append(EquEffect(name='寒光掠影',icon='/equipment/skill/4.png',cd=40,data=226800))
pass
@@ -235,6 +240,7 @@ def equ_16(char: Character):
-寒光掠影伤害量:340200%
-冷却时间40秒
"""
char.equ_effects.append(EquEffect(name='寒光掠影',icon='/equipment/skill/4.png',cd=40,data=340200))
pass
@@ -316,6 +322,8 @@ def equ_22(char: Character):
技能冷却时间20%减少(觉醒技能除外)
所有速度+10%
"""
char.SetSkillCD(1,100,0.2,[50,85,100])
char.SetStatus(SpeedM = 0.1,SpeedA = 0.1,SpeedR = 0.1)
pass
@@ -333,6 +341,9 @@ def equ_23(char: Character):
分身攻击命中时,技能冷却时间恢复速度+3%,效果持续3秒。(觉醒技能除外;最多叠加1次)
"""
char.SetSkillCD(1,100,0.2,[50,85,100])
char.SetStatus(SpeedM = 0.125,SpeedA = 0.125,SpeedR = 0.125)
char.SetSkillCDRecover(1,100,0.03,[50,85,100])
pass
@@ -350,6 +361,9 @@ def equ_24(char: Character):
分身攻击命中时,技能冷却时间恢复速度+3%,效果持续3秒。(觉醒技能除外;最多叠加1次)
"""
char.SetSkillCD(1,100,0.2,[50,85,100])
char.SetStatus(SpeedM = 0.15,SpeedA = 0.15,SpeedR = 0.15)
char.SetSkillCDRecover(1,100,0.03,[50,85,100])
pass
@@ -572,6 +586,7 @@ def equ_38(char: Character):
技能快捷栏中存在6个及以上空栏,发动[黑龙之力]效果。
-所有速度+10%
"""
char.SetStatus(SpeedM = 0.1,SpeedA = 0.1,SpeedR = 0.1)
pass
@@ -587,6 +602,7 @@ def equ_39(char: Character):
-所受物理/魔法伤害-5%
-所有速度+15%
"""
char.SetStatus(SpeedM = 0.15,SpeedA = 0.15,SpeedR = 0.15)
pass
@@ -603,6 +619,7 @@ def equ_40(char: Character):
-所受物理/魔法伤害-10%
-所有速度+20%
"""
char.SetStatus(SpeedM = 0.2,SpeedA = 0.2,SpeedR = 0.2)
pass