dev
This commit is contained in:
@@ -12609,6 +12609,7 @@ def equ_2000(char: CharacterProperty):
|
||||
skillAttack = 0.1 * point - (point // 25) * 0.1 + (0.5 if point >= 25 else 0) + (0.6 if point >=50 else 0) + (0.6 if point >=75 else 0) + (1.8 if point >=100 else 0)
|
||||
buffer = 30 * point - (point // 25) * 30 + (390 if point >= 25 else 0) + (420 if point >=50 else 0) + (420 if point >=75 else 0) + (540 if point >=100 else 0)
|
||||
char.SetStatus(SkillAttack=skillAttack/100,Buffer=buffer)
|
||||
char.SetSkillCD(cd=0.15)
|
||||
effect = (point // 25) * 0.5
|
||||
if effect > 0:
|
||||
char.equ_effect.append(EquEffect(name='地震波', icon='/equipment/icon/special/magicstone/00417.png', cd=30, data=45900*effect))
|
||||
@@ -12654,6 +12655,7 @@ def equ_2001(char: CharacterProperty):
|
||||
skillAttack = 0.1 * point - (point // 25) * 0.1 + (0.5 if point >= 25 else 0) + (0.6 if point >=50 else 0) + (0.6 if point >=75 else 0) + (1.8 if point >=100 else 0)
|
||||
buffer = 30 * point - (point // 25) * 30 + (390 if point >= 25 else 0) + (420 if point >=50 else 0) + (420 if point >=75 else 0) + (540 if point >=100 else 0)
|
||||
char.SetStatus(SkillAttack=skillAttack/100,Buffer=buffer)
|
||||
char.SetSkillCD(cd=0.15)
|
||||
char.SetSkillCD(cd=0.04)
|
||||
cd = (point // 25) * 0.04
|
||||
if cd > 0:
|
||||
|
||||
Reference in New Issue
Block a user