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import { getImageURL } from '@/utils/images'
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import type { ISkill } from '@/api/info/type'
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import { useVModel } from '@vueuse/core'
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import './style.scss'
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export default defineComponent({
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name: 'SkillTree',
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props: {
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skills: {
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type: Array as PropType<ISkill[]>,
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default: () => [],
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},
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lvInfo: {
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type: Object as PropType<Record<string, { lv: number }>>,
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default: () => ({}),
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},
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},
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setup(props) {
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const skills = computed(() => props.skills)
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const lvInfo = useVModel(props, 'lvInfo')
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const getSkill = (lvStart: number, lvEnd: number, position: number) => {
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if (position >= 0)
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return skills.value.find(
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(item) =>
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item.learnLv > lvStart - 5 &&
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item.learnLv <= Math.max(lvEnd - 5, 1) &&
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item.position == position,
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)
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else
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return skills.value.filter(
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(item) => item.learnLv > lvStart - 5 && item.learnLv <= Math.max(lvEnd - 5, 1),
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)
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}
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const lvList = [15, 20, 25, 30, 35, 40, 45, 50, 60, 70, 80, 90, 100]
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const columns = [...new Array(9).keys()]
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const activeSkill = ref<number>(-1)
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const chooseSkill = (skill?: ISkill, operation: string = 'add') => {
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if (!skill) {
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activeSkill.value = -1
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return
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}
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if (activeSkill.value == skill.id) actionSkillLv(skill, operation)
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else activeSkill.value = skill.id
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}
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const actionSkillLv = (skill: ISkill, operation: string) => {
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if (operation == 'add') {
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lvInfo.value[skill.id.toString()] = {
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lv: Math.min(lvInfo.value[skill.id.toString()]?.lv + 1, skill.maxLv),
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}
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return
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}
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if (operation == 'addMax') {
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lvInfo.value[skill.id.toString()] = { lv: skill.maxLearnLv }
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return
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}
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if (operation == 'sub') {
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lvInfo.value[skill.id.toString()] = {
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lv: Math.max(lvInfo.value[skill.id.toString()]?.lv - 1, 0),
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}
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return
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}
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if (operation == 'subMax') {
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lvInfo.value[skill.id.toString()] = { lv: 0 }
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return
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}
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}
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const renderSkill = (skill: ISkill, index: number) => (
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<>
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<div class="relative w-35px h-55px">
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{activeSkill.value == skill.id && renderSkillAction(skill)}
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<div
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class="w-34px absolute h-auto flex flex-col gap-2px py-2px items-center bg-#2c2d2c rounded-2px z-2 top-1px left-1px"
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onClick={(e) => {
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e.stopPropagation()
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chooseSkill(skill)
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}}
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onContextmenu={(e) => {
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e.stopPropagation()
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e.preventDefault()
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chooseSkill(skill, 'sub')
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}}
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key={index}
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>
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<img
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class={['h-30px w-30px', skill.type === 'passive' ? 'passive' : '']}
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src={getImageURL(skill.icon)}
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></img>
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<div class="w-30px mx-2px bg-black text-white flex items-center justify-center rounded-2px">
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{lvInfo.value?.[skill.id.toString()]?.lv ?? 0}
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</div>
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</div>
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</div>
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</>
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)
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const renderSkillAction = (skill: ISkill) => (
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<>
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<>
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<div class="absolute">
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<div class="w-36px h-55px bg-gradient-linear bg-gradient-[180deg,#f8e26c_0%,#f87c43_94.34%] z-1"></div>
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<div class="flex bottom--5px relative z-2 transform -translate-x-1/4">
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<button onClick={(e) => actionSkillLv(skill, 'subMax')}><</button>
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<button onClick={(e) => actionSkillLv(skill, 'sub')}>-</button>
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<button onClick={(e) => actionSkillLv(skill, 'add')}>+</button>
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<button onClick={(e) => actionSkillLv(skill, 'addMax')}>></button>
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</div>
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</div>
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</>
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</>
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)
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return () => (
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<>
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<div onClick={() => (activeSkill.value = -1)}>
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<div class="skill-tree-line flex items-center gap-10px px-10px">
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<div class="w-34px h-34px flex items-center justify-center text-white">
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其<br />余
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</div>
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{((getSkill(0, 15, -1) ?? []) as ISkill[])?.map((skill, index) =>
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renderSkill(skill, index),
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)}
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</div>
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{lvList.map((lv, index) => (
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<div class="skill-tree-line flex items-center gap-10px px-10px" key={index}>
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{lv == 1 || lv % 10 == 0 ? (
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<div class="w-34px h-34px flex items-center justify-center text-white">{lv}</div>
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) : (
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<div class="w-34px h-34px"></div>
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)}
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{columns.map((column, i) => {
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const skill = getSkill(lv, lvList[index + 1] ?? 150, column) as ISkill
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return skill ? renderSkill(skill, index) : <div class="w-34px h-34px"></div>
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})}
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<div class="w-34px h-34px" onClick={() => (activeSkill.value = -1)}></div>
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</div>
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))}
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</div>
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</>
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)
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},
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})
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@@ -0,0 +1,14 @@
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.skill-tree-line {
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height: 80px;
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width: auto;
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&:nth-child(n + 1) {
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background-color: #000000;
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}
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&:nth-child(2n + 1) {
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background-color: #202020;
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}
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}
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.passive {
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filter: grayscale(100%) invert(3%) sepia(14%) saturate(874%) hue-rotate(65deg) brightness(105%) contrast(102%);
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}
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