fix
This commit is contained in:
@@ -284,23 +284,25 @@ class CalcEquipMixin(CharacterBase):
|
|||||||
|
|
||||||
def calc_oath_upgrade(self):
|
def calc_oath_upgrade(self):
|
||||||
"""计算装备基础效果"""
|
"""计算装备基础效果"""
|
||||||
for item in self.charOathInfo:
|
for index,item in enumerate(self.charOathInfo):
|
||||||
# 誓约升级效果
|
# 誓约升级效果
|
||||||
if item.oathInfo and item.oathInfo.itemDetailType == '誓约':
|
if item.oathInfo and item.oathInfo.itemDetailType == '誓约':
|
||||||
for upgrade in item.upgrade:
|
for upgrade in item.upgrade:
|
||||||
if upgrade == 1:
|
if index <= 3:
|
||||||
self.SetStatus(SkillAttack=0.04,Buffer=800)
|
if upgrade == 1:
|
||||||
pass
|
self.SetStatus(SkillAttack=0.04,Buffer=800)
|
||||||
elif upgrade == 2:
|
pass
|
||||||
self.SetSkillCD(cd=0.08)
|
elif upgrade == 2:
|
||||||
self.SetStatus(EquEffectRatio=0.04,Buffer=800)
|
self.SetSkillCD(cd=0.08)
|
||||||
elif upgrade == 3:
|
self.SetStatus(EquEffectRatio=0.04,Buffer=800)
|
||||||
# 誓约积分 +25
|
elif upgrade == 3:
|
||||||
item.oathInfo.Point += 25
|
# 誓约积分 +25
|
||||||
elif upgrade == 4:
|
item.oathInfo.Point += 25
|
||||||
self.SetStatus(SpeedA=0.04, SpeedM=0.04, SpeedR=0.04, SkillAttack=0.04, Buffer=800)
|
else:
|
||||||
elif upgrade == 5 or upgrade == 6:
|
if upgrade == 1:
|
||||||
self.SetStatus(SkillAttack=0.04,Buffer=800)
|
self.SetStatus(SpeedA=0.04, SpeedM=0.04, SpeedR=0.04, SkillAttack=0.04, Buffer=800)
|
||||||
|
elif upgrade == 2 or upgrade == 3:
|
||||||
|
self.SetStatus(SkillAttack=0.04,Buffer=800)
|
||||||
pass
|
pass
|
||||||
pass
|
pass
|
||||||
|
|
||||||
|
|||||||
@@ -18,7 +18,6 @@ class CreatorActiveSkill(ActiveSkill):
|
|||||||
# 烈火燎原
|
# 烈火燎原
|
||||||
# extra/creator/527cdc3ecca985e18ef819d456532b26
|
# extra/creator/527cdc3ecca985e18ef819d456532b26
|
||||||
# b522a95d819a5559b775deb9a490e49a/527cdc3ecca985e18ef819d456532b26
|
# b522a95d819a5559b775deb9a490e49a/527cdc3ecca985e18ef819d456532b26
|
||||||
# TOCHEK-STONE:技能集合:Stone 独有「觉醒之心」,核对是否属于 dcalc 的伤害计算范围。
|
|
||||||
class Skill0(CreatorActiveSkill):
|
class Skill0(CreatorActiveSkill):
|
||||||
"""
|
"""
|
||||||
从地表生成火焰攻击敌人。\n
|
从地表生成火焰攻击敌人。\n
|
||||||
|
|||||||
@@ -41,7 +41,6 @@ class DarkKnightSkill(ActiveSkill):
|
|||||||
# 暗影斩
|
# 暗影斩
|
||||||
# extra/dark_knight/eb71e1d82d92c7e1d40500a0dcd77aa6
|
# extra/dark_knight/eb71e1d82d92c7e1d40500a0dcd77aa6
|
||||||
# 17e417b31686389eebff6d754c3401ea/eb71e1d82d92c7e1d40500a0dcd77aa6
|
# 17e417b31686389eebff6d754c3401ea/eb71e1d82d92c7e1d40500a0dcd77aa6
|
||||||
# TOCHEK-STONE:职业计算口径:Stone 仅单技能冷却并固定页面物理上下文;dcalc 有连招排列,需统一比较场景。
|
|
||||||
class Skill0(DarkKnightSkill):
|
class Skill0(DarkKnightSkill):
|
||||||
"""
|
"""
|
||||||
凝聚力量并对前方敌人发出强力的暗属性斩击。\n
|
凝聚力量并对前方敌人发出强力的暗属性斩击。\n
|
||||||
|
|||||||
@@ -1025,6 +1025,7 @@ class Skill30(ActiveSkill):
|
|||||||
[目标技能]\n
|
[目标技能]\n
|
||||||
[舰炮飞踢]、 [无畏登舰]、 [枪锚踢击]、 [怒海冲击]、 [战栗轰击]\n
|
[舰炮飞踢]、 [无畏登舰]、 [枪锚踢击]、 [怒海冲击]、 [战栗轰击]\n
|
||||||
"""
|
"""
|
||||||
|
# 游戏内存在bug
|
||||||
...
|
...
|
||||||
|
|
||||||
# 气卷万涛
|
# 气卷万涛
|
||||||
|
|||||||
@@ -622,7 +622,6 @@ class Skill19(ActiveSkill):
|
|||||||
# 实战型替身草人
|
# 实战型替身草人
|
||||||
# mage_female/battle_mage/fc30c667a58e1dd54b5d214e04f4f23c
|
# mage_female/battle_mage/fc30c667a58e1dd54b5d214e04f4f23c
|
||||||
# 3909d0b188e9c95311399f776e331da5/fc30c667a58e1dd54b5d214e04f4f23c
|
# 3909d0b188e9c95311399f776e331da5/fc30c667a58e1dd54b5d214e04f4f23c
|
||||||
# TOCHEK-STONE:基础类:Stone 为 ActiveSkill,dcalc 为 PassiveSkill;确认面板、关联与计算行为是否等价。
|
|
||||||
class Skill20(PassiveSkill):
|
class Skill20(PassiveSkill):
|
||||||
"""
|
"""
|
||||||
克服无数次危机后总结出的独门替身草人使用方法。\n
|
克服无数次危机后总结出的独门替身草人使用方法。\n
|
||||||
|
|||||||
@@ -152,8 +152,8 @@ export const useInfoStore = defineStore('infoStore', () => {
|
|||||||
'下装',
|
'下装',
|
||||||
'鞋',
|
'鞋',
|
||||||
'宠物',
|
'宠物',
|
||||||
'宠物装备-红',
|
|
||||||
'宠物装备-绿',
|
'宠物装备-绿',
|
||||||
|
'宠物装备-红',
|
||||||
'宠物装备-蓝',
|
'宠物装备-蓝',
|
||||||
]
|
]
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user