This commit was merged in pull request #1.
This commit is contained in:
2026-06-02 20:56:07 +08:00
parent f824177aa5
commit bb3ad71d21
38 changed files with 1304 additions and 532 deletions
+82 -43
View File
@@ -1,50 +1,77 @@
from copy import deepcopy
from copy import copy
from collections.abc import Callable
from functools import cache
import json
import re
from typing import Literal, TYPE_CHECKING
from typing import Any, Literal, TYPE_CHECKING
from .formula import 武器冷却惩罚
from database.connect import get_redis
from database.connect import BACKEND_DIR, get_redis_client
from api.core.Redis import get_redis_info
if TYPE_CHECKING:
from core.basic.character import Character
characterLv = 115 + 5
OPENAPI_DIR = BACKEND_DIR / 'openapi'
def _identity(value: Any) -> Any:
return value
@cache
def get_data(prefix: str, key: int | str, func = lambda x: x):
redis = next(get_redis())
def _get_skill_data_suffixes(skill_class: type) -> tuple[str, ...]:
return tuple(key.replace('data', '') for key in dir(skill_class) if key.startswith('data') and not key.startswith('plus'))
@cache
def _get_skill_damage_suffixes(skill_class: type) -> tuple[str, ...]:
return tuple(key.replace('data', '') for key in dir(skill_class) if key.startswith('data') and not key.startswith('dataplus'))
@cache
def _get_skill_dataplus_suffixes(skill_class: type) -> tuple[str, ...]:
return tuple(key.replace('dataplus', '') for key in dir(skill_class) if key.startswith('dataplus'))
@cache
def get_data(prefix: str, key: int | str, func: Callable[[Any], Any] = _identity):
prefix_parts = prefix.split('/')
job = prefix_parts[0]
jobGrow = prefix_parts[1]
skill = prefix_parts[-1]
def get_custom_cn():
with open('./openapi/custom_cn.json', encoding='utf-8') as f:
with (OPENAPI_DIR / 'custom_cn.json').open(encoding='utf-8') as f:
custom_cn = json.load(f)
return custom_cn
def get_skill_info():
# This function should retrieve the skill info based on job and jobGrow
# For now, we return a placeholder dictionary
with open(f'./openapi/data/{prefix}.json', encoding='utf-8') as f:
with (OPENAPI_DIR / 'data' / f'{prefix}.json').open(encoding='utf-8') as f:
skill_data = json.load(f)
custom_cn = get_redis_info(redis, 'dcalc:custom_cn', get_custom_cn, without_gzip=True)
job = prefix.split('/')[0]
jobGrow = prefix.split('/')[1]
skill = prefix.split('/')[-1]
try:
if isinstance(key, int):
data = [0] + list(map(lambda x: x["optionValue"].get("value" + str(key+1), 0), skill_data["levelInfo"]["rows"]))
data = [0] + [row["optionValue"].get("value" + str(key+1), 0) for row in skill_data["levelInfo"]["rows"]]
data = [0 if x is None or x == "-" else x for x in data]
elif key == "vps":
data = [ {"name":x["name"],"desc":x["desc"]} for x in skill_data.get("evolution",[])]
elif key == "custom":
data = next((item.get('custom', 1.0) for item in custom_cn
data = next((item.get('custom', 1.0) for item in custom_cn or []
if item['job'] == job and item['jobGrow'] == jobGrow and item['skillId'] == skill), 1.0)
except Exception as e:
# print(f"get skill {prefix}/{key} data error",e)
except Exception:
# print(f"get skill {prefix}/{key} data error")
data = None
if isinstance(key, int) and not data:
return [0]
if key == 'vps' and data is None:
return []
if key == 'custom' and data is None:
return 1.0
return data
data = get_redis_info(redis, f'dcalc:skill:{prefix}:{key}', get_skill_info, without_gzip=True)
with get_redis_client() as redis:
data = get_redis_info(redis, f'dcalc:skill:{prefix}:{key}', get_skill_info, without_gzip=True)
return func(data)
@@ -174,65 +201,76 @@ class Skill:
self._lv = value
def effect(self, old: int, new: int):
weapon_type = self.char.GetWeaponType()[0]
weapon_options = self.char.武器选项
for assoc in self.associate:
type = assoc.get('type', '*skillDamage')
skills = assoc.get('skills', '*')
data = assoc.get('data', [0] * self.maxLv)
ratio = assoc.get('ratio', 100)
weapon = assoc.get('weapon', self.char.武器选项)
weapon = assoc.get('weapon', weapon_options)
exceptSkills = assoc.get('exceptSkills', [])
if type[0] not in ['*', '+', '=', '$']:
if self.precondition() and (self.char.GetWeaponType()[0] in weapon or len(weapon) == len(self.char.武器选项)):
if self.precondition() and (weapon_type in weapon or len(weapon) == len(weapon_options)):
getattr(self, type)(old, new, data, skills, exceptSkills, ratio, weapon)
continue
if self.precondition():
self.apply_association(type, old, new, data, skills, exceptSkills, ratio, weapon)
self.apply_association(type, old, new, data, skills, exceptSkills, ratio, weapon, weapon_type, weapon_options)
def precondition(self):
"""effect的前置条件"""
return True
def apply_association(self, type, old, new, data, skills, exceptSkills, ratio=100, weapon=[]):
def apply_association(self, type, old, new, data, skills, exceptSkills, ratio=100, weapon=(), weapon_type=None, weapon_options=()):
try:
if (self.char.GetWeaponType()[0] not in weapon) and not (self.char.GetWeaponType()[0] is None and len(weapon) == len(self.char.武器选项)):
if (weapon_type not in weapon) and not (weapon_type is None and len(weapon) == len(weapon_options)):
return
if type.startswith('$*'):
if 'cdReduce' in type:
value = (1 - data[new] / ratio) / (1 - data[old] / ratio)
value = (1 - self.get_data_value(data, new) / ratio) / (1 - self.get_data_value(data, old) / ratio)
else:
value = (1 + data[new] / ratio) / (1 + data[old] / ratio)
eval(f'self.char.SetStatus({type[2:]}={value})')
value = (1 + self.get_data_value(data, new) / ratio) / (1 + self.get_data_value(data, old) / ratio)
self.char.SetStatus(**{type[2:]: value})
elif type.startswith('$+'):
value = data[new] / ratio - data[old] / ratio
eval(f'self.char.SetStatus({type[2:]}={value})')
value = self.get_data_value(data, new) / ratio - self.get_data_value(data, old) / ratio
self.char.SetStatus(**{type[2:]: value})
else:
if skills == '*':
skills = self.char.GetSkillNames('all', True)
exceptSkills = set(exceptSkills)
for name in skills:
if name in exceptSkills:
continue
skill = self.char.GetSkillByName(name)
if skill is not None:
self.update_skill_attribute(skill, type, old, new, data, ratio, weapon)
self.update_skill_attribute(skill, type, old, new, data, ratio, weapon, weapon_type, weapon_options)
except Exception as e:
# print(f"Error applying association {type} for skill {self.name}: {e}")
raise e
def update_skill_attribute(self, skill, type, old, new, data, ratio=100, weapon=[]):
if (self.char.GetWeaponType()[0] not in weapon) and not (self.char.GetWeaponType()[0] is None and len(weapon) == len(self.char.武器选项)):
def update_skill_attribute(self, skill, type, old, new, data, ratio=100, weapon=(), weapon_type=None, weapon_options=()):
if (weapon_type not in weapon) and not (weapon_type is None and len(weapon) == len(weapon_options)):
return
old_value = self.get_data_value(data, old)
new_value = self.get_data_value(data, new)
if type.startswith('*'):
if 'cdReduce' in type or type == 'cd' or 'cdRatio' in type:
setattr(skill, type[1:], getattr(skill, type[1:]) * (1 - data[new] / ratio) / (1 - data[old] / ratio))
setattr(skill, type[1:], getattr(skill, type[1:]) * (1 - new_value / ratio) / (1 - old_value / ratio))
else:
setattr(skill, type[1:], getattr(skill, type[1:]) * (1 + data[new] / ratio) / (1 + data[old] / ratio))
setattr(skill, type[1:], getattr(skill, type[1:]) * (1 + new_value / ratio) / (1 + old_value / ratio))
elif type.startswith('+'):
if type[1:] == 'lv' and self.char.setInfo.get('skills', {}).get(str(skill.id),{}).get('lv',0) == 0:
return
else:
setattr(skill, type[1:], getattr(skill, type[1:]) + data[new] / ratio - data[old] / ratio)
setattr(skill, type[1:], getattr(skill, type[1:]) + new_value / ratio - old_value / ratio)
elif type.startswith('='):
setattr(skill, type[1:], data[new])
setattr(skill, type[1:], new_value)
@staticmethod
def get_data_value(data, index: int):
if 0 <= index < len(data):
return data[index]
return 0
def skillInfo(self, mode: str | None = None):
pass
@@ -252,8 +290,7 @@ class ActiveSkill(Skill):
def __init__(self, char):
super().__init__(char)
keys = [key.replace('data', '') for key in dir(self) if key.startswith('data') and not key.startswith('plus')]
for i in keys:
for i in _get_skill_data_suffixes(self.__class__):
power = getattr(self, f'power{i}', None)
if power is None:
setattr(self, f'power{i}', 1)
@@ -262,7 +299,12 @@ class ActiveSkill(Skill):
setattr(self, f'hit{i}', 0)
def skillInfo(self, mode: str | None = None):
basic = deepcopy(self)
basic = copy(self)
for key, value in self.__dict__.items():
if isinstance(value, list):
setattr(basic, key, value.copy())
elif isinstance(value, dict):
setattr(basic, key, value.copy())
basic.setUP()
if mode is not None:
basic.currentMode = mode
@@ -298,8 +340,7 @@ class ActiveSkill(Skill):
def getSkillData(self, lv: int = 0):
res = 0
keys = [key.replace('data', '') for key in dir(self) if key.startswith('data') and not key.startswith('dataplus')]
for i in keys:
for i in _get_skill_damage_suffixes(self.__class__):
data = getattr(self, f'data{i}', [])
plus = getattr(self, f'plus{i}', 0)
hit = getattr(self, f'hit{i}', 0)
@@ -309,8 +350,7 @@ class ActiveSkill(Skill):
hit = getattr(self, f'hit{i}', 0)
power = getattr(self, f'power{i}', 1)
res += hit * power * (data[lv] + plus)
keys = [key.replace('dataplus', '') for key in dir(self) if key.startswith('dataplus')]
for i in keys:
for i in _get_skill_dataplus_suffixes(self.__class__):
data = getattr(self, f'dataplus{i}', 0)
hit = getattr(self, f'hitplus{i}', 1)
power = getattr(self, f'powerplus{i}', 1)
@@ -397,8 +437,7 @@ class BuffSkill(Skill):
def __init__(self, char):
super().__init__(char)
keys = [key.replace('data', '') for key in dir(self) if key.startswith('data') and not key.startswith('plus')]
for i in keys:
for i in _get_skill_data_suffixes(self.__class__):
power = getattr(self, f'power{i}', None)
if power is None:
setattr(self, f'power{i}', 1)