From bd67462f8bd9006053d1aa6d34a45512b898a1dd Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E8=A5=BF=E7=93=9C=C2=B0?= Date: Wed, 14 May 2025 23:09:24 +0800 Subject: [PATCH] dev --- backend/core/equipment/version_0/stone.py | 4 ++-- backend/dataFiles/dcalc_0.db | Bin 1007616 -> 1007616 bytes 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/backend/core/equipment/version_0/stone.py b/backend/core/equipment/version_0/stone.py index 68005dde..5afa9a19 100644 --- a/backend/core/equipment/version_0/stone.py +++ b/backend/core/equipment/version_0/stone.py @@ -3677,7 +3677,7 @@ def stone_310(char: CharacterProperty): 技能伤害+6% 技能冷却时间-20%(觉醒技能除外) """ - char.SetStatus(SkillAttack=0.06) + char.SetStatus(SkillAttack=0.075) char.SetSkillCD(cd=0.2) pass @@ -3706,7 +3706,7 @@ def stone_312(char: CharacterProperty): -相同技能间存在10秒冷却时间 释放冷却时间超过1秒的技能时,有1%的几率使1个技能的冷却时间初始化。(辅助职业除外) """ - char.SetStatus(SkillAttack=0.055) + char.SetStatus(SkillAttack=0.07) pass diff --git a/backend/dataFiles/dcalc_0.db b/backend/dataFiles/dcalc_0.db index 3ffdae4d8631f973b3e5d8f83d7240e8c84284ed..8c0a0706f856a95b08bb629bb07c20bf5a3004ce 100644 GIT binary patch delta 226 zcmZoTVB2uOc7ilx@I)DB#^A<;)&$1Z1g6#m=GFw3)&$np1h&=$_SOWB)&$P230&K@ zGV7U`w@Ys00%C3;=GiW}jrWD7Gy?+z7h??r-(TJzJU19?xNdRWWA9^gVEM!}Z}Uc; z1V*7Ixh6A71_oP6NlAY9M(N~6&gsT4crP=X>zPh&tP`6q`;u2>d*^H3P^Rq`4|r!Y zZNK`6H;_@VqR9eTSBvd*^C!HQnaowEPb}dUo-Y5K_y2Z~!%0Z@Tpg3;1BGA&ga2q6X|1SJC10fhiJ z3yG0I8@KZ04V(f3006g+=M7N-1A2lum)`0PB9{c|4Zi_3x4`QS6#=)`>J0<}0XCQ1 z>$m3_Q2^?F|J1x1Qn+RRXu!>