fix:修正外传觉醒技能判定

This commit is contained in:
2026-08-12 10:43:45 +08:00
parent 8d522379ee
commit bf2e36b48c
3 changed files with 22 additions and 7 deletions
@@ -1659,3 +1659,11 @@ class classChange(Character):
def SetDetail(self, info: dict[str, dict]) -> None:
super().SetDetail(info)
self.bindAwake = 85
def SetSkillCD(self, min=1, max=100, cd=0, exclude: tuple[int, ...] = (85, 100)) -> None:
"""设置技能CD"""
super().SetSkillCD(min, max, cd, exclude)
def SetSkillCDRecover(self, min=1, max=100, cd=0, exclude: tuple[int, ...] = (85, 100)) -> None:
"""设置技能CD恢复"""
super().SetSkillCDRecover(min, max, cd, exclude)
@@ -1974,7 +1974,7 @@ class Skill50(DarkKnightSkill):
# 选择该vp之后,当前列的连招列的其他技能都没有伤害
skills = []
for index in self.char.combos[self.comboCol]:
if index != self.id:
if str(index) != str(self.id):
skill = self.char.GetSkillByID(index)
if skill:
skills.append(skill.name)
@@ -2234,4 +2234,11 @@ class classChange(Character):
# 总面板显示CD/(技能数量+总恢复加速)*1.2
skill['cd'] = total / totalRecover * 1.2
return skillInfos
def SetSkillCD(self, min=1, max=100, cd=0, exclude: tuple[int, ...] = (85, 100)) -> None:
"""设置技能CD"""
super().SetSkillCD(min, max, cd, exclude)
def SetSkillCDRecover(self, min=1, max=100, cd=0, exclude: tuple[int, ...] = (85, 100)) -> None:
"""设置技能CD恢复"""
super().SetSkillCDRecover(min, max, cd, exclude)
+5 -5
View File
@@ -347,7 +347,7 @@ def equ_22(char: CharacterProperty,effectDamage: list[float] = []):
所有速度 +10%
rarity: 传说
"""
char.SetSkillCD(1, 100, 0.2, [50, 85, 100])
char.SetSkillCD(1, 100, 0.2)
char.SetStatus(SpeedM=0.1, SpeedA=0.1, SpeedR=0.1)
char.SetStatus(EquEffectRatio=0.1)
pass
@@ -366,9 +366,9 @@ def equ_23(char: CharacterProperty,effectDamage: list[float] = []):
分身攻击命中时,技能冷却时间恢复速度 +3%,效果持续3秒。(觉醒技能除外;最多叠加1次)
rarity: 史诗
"""
char.SetSkillCD(1, 100, 0.2, [50, 85, 100])
char.SetSkillCD(1, 100, 0.2)
char.SetStatus(SpeedM=0.125, SpeedA=0.125, SpeedR=0.125)
char.SetSkillCDRecover(1, 100, 0.03, [50, 85, 100])
char.SetSkillCDRecover(1, 100, 0.03)
char.SetStatus(EquEffectRatio=0.1)
pass
@@ -386,9 +386,9 @@ def equ_24(char: CharacterProperty,effectDamage: list[float] = []):
分身攻击命中时,技能冷却时间恢复速度 +3%,效果持续3秒。(觉醒技能除外;最多叠加1次)
rarity: 太初
"""
char.SetSkillCD(1, 100, 0.2, [50, 85, 100])
char.SetSkillCD(1, 100, 0.2)
char.SetStatus(SpeedM=0.15, SpeedA=0.15, SpeedR=0.15)
char.SetSkillCDRecover(1, 100, 0.03, [50, 85, 100])
char.SetSkillCDRecover(1, 100, 0.03)
char.SetStatus(EquEffectRatio=0.1)
pass