fix:修正外传觉醒技能判定

This commit is contained in:
2026-08-12 10:43:45 +08:00
parent 8d522379ee
commit bf2e36b48c
3 changed files with 22 additions and 7 deletions
+5 -5
View File
@@ -347,7 +347,7 @@ def equ_22(char: CharacterProperty,effectDamage: list[float] = []):
所有速度 +10%
rarity: 传说
"""
char.SetSkillCD(1, 100, 0.2, [50, 85, 100])
char.SetSkillCD(1, 100, 0.2)
char.SetStatus(SpeedM=0.1, SpeedA=0.1, SpeedR=0.1)
char.SetStatus(EquEffectRatio=0.1)
pass
@@ -366,9 +366,9 @@ def equ_23(char: CharacterProperty,effectDamage: list[float] = []):
分身攻击命中时,技能冷却时间恢复速度 +3%,效果持续3秒。(觉醒技能除外;最多叠加1次)
rarity: 史诗
"""
char.SetSkillCD(1, 100, 0.2, [50, 85, 100])
char.SetSkillCD(1, 100, 0.2)
char.SetStatus(SpeedM=0.125, SpeedA=0.125, SpeedR=0.125)
char.SetSkillCDRecover(1, 100, 0.03, [50, 85, 100])
char.SetSkillCDRecover(1, 100, 0.03)
char.SetStatus(EquEffectRatio=0.1)
pass
@@ -386,9 +386,9 @@ def equ_24(char: CharacterProperty,effectDamage: list[float] = []):
分身攻击命中时,技能冷却时间恢复速度 +3%,效果持续3秒。(觉醒技能除外;最多叠加1次)
rarity: 太初
"""
char.SetSkillCD(1, 100, 0.2, [50, 85, 100])
char.SetSkillCD(1, 100, 0.2)
char.SetStatus(SpeedM=0.15, SpeedA=0.15, SpeedR=0.15)
char.SetSkillCDRecover(1, 100, 0.03, [50, 85, 100])
char.SetSkillCDRecover(1, 100, 0.03)
char.SetStatus(EquEffectRatio=0.1)
pass