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@@ -466,7 +466,8 @@ class Character(CharacterProperty):
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# 'maxTPLv': 0 if not skill.hasTP else skill.TPLearnMax,
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'position': skill.position,
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'line': skill.line,
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'bind': skill.bind
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'bind': skill.bind,
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'damage':skill.damage
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}
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)
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info['skills'] = skillInfo
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