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@@ -946,6 +946,7 @@ class Character(CharacterProperty):
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'cd': temp[2],
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'mode': mode,
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'learnLv': i.learnLv,
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'type': i.type,
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}
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)
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ratios = self.calc_damage_ration(DSB,BUFF)
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@@ -1051,6 +1052,7 @@ class Character(CharacterProperty):
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"lv": i.lv,
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# 对自己的加成 三攻 力智 伤害直接加成
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"buff":[value, value1, value2, value3],
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"type":i.type
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})
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return skillInfos
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@@ -411,7 +411,7 @@ def 精通计算(装备等级, 品质, 强化等级, 部位, 甲类,属性='',ca
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'暗殿骑士-鬼剑士(女)': (3.5, 3.5, 5.5, 5.5),
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'契魔者-鬼剑士(女)': (5.5, 5.5, 3.5, 3.5),
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'流浪武士-鬼剑士(女)': (5.5, 5.5, 3.5, 3.5),
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'圣骑士-圣职者(男)': (3.5, 5.5, 3.5, 5.5),
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'圣骑士-圣职者(男)': (3.5, 5.5, 4.5, 5.5),
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'蓝拳圣使-圣职者(男)': (5.2, 5, 3.9, 3.9),
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'驱魔师-圣职者(男)': (5, 4, 5, 4),
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'复仇者-圣职者(男)': (3.5, 3.5, 5.5, 5.5),
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@@ -423,7 +423,7 @@ def 精通计算(装备等级, 品质, 强化等级, 部位, 甲类,属性='',ca
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'缪斯-弓箭手': (3.5, 5.5, 3.5, 5.5),
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'旅人-弓箭手': (5.5, 5.5, 3.5, 3.5),
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'猎人-弓箭手': (5.5, 5.5, 3.5, 3.5),
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'妖护使-弓箭手': (5.5, 5.5, 3.5, 3.5),
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'妖护使-弓箭手': (5.5, 5.5, 5.5, 3.5),
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'奇美拉-弓箭手': (5.5, 5.5, 3.5, 3.5),
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}
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@@ -24,6 +24,12 @@ class CharacterInfo(enum.Enum):
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INT = '智力', '/ui/UI_ProfileIcon_003.png', lambda x: round(x, 0)
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"""智力"""
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Spirit = '精神', '/ui/UI_ProfileIcon_002.png', lambda x: round(x, 0)
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"""精神"""
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Vitality = '体力', '/ui/UI_ProfileIcon_003.png', lambda x: round(x, 0)
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"""体力"""
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AtkP = '物理攻击', '/ui/UI_ProfileIcon_006.png', lambda x: round(x, 0)
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"""物理攻击力"""
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