From d6982f0038223175c46329dcf2af9298d3f930c3 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E8=A5=BF=E7=93=9C=C2=B0?= Date: Wed, 28 Jan 2026 11:16:40 +0800 Subject: [PATCH] dev --- backend/core/equipment/version_0/equ.py | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/backend/core/equipment/version_0/equ.py b/backend/core/equipment/version_0/equ.py index fe16c3cc..7b01a0da 100644 --- a/backend/core/equipment/version_0/equ.py +++ b/backend/core/equipment/version_0/equ.py @@ -14908,7 +14908,7 @@ def equ_2000(char: CharacterProperty): name="地震波", icon="/equipment/icon/special/magicstone/00417.png", cd=30, - data=45900 * effect, + data=75750 * effect, ) ) if char.buffer: @@ -15020,12 +15020,14 @@ def equ_2002(char: CharacterProperty): + (540 if point >= 100 else 0) ) char.SetStatus(SkillAttack=skillAttack / 100, Buffer=buffer) + count = 0 for part in ["项链", "手镯", "戒指"]: if ( char.charEquipInfo[part].equInfo and "黑牙" in char.charEquipInfo[part].equInfo.name ): - char.SetStatus(SkillAttack=0.02) + count += 1 + char.SetStatus(SkillAttack=0.02*count) # char.SetSkillCD(cd=0.04) # cd = (point // 25) * 0.04 # char.SetStatus(EquEffectRatio=0.10)